xpcom/glue/nsTPriorityQueue.h

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

michael@0 1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
michael@0 2 /* vim:set ts=2 sw=2 sts=2 et cindent: */
michael@0 3 /* This Source Code Form is subject to the terms of the Mozilla Public
michael@0 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
michael@0 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
michael@0 6
michael@0 7 #ifndef NS_TPRIORITY_QUEUE_H_
michael@0 8 #define NS_TPRIORITY_QUEUE_H_
michael@0 9
michael@0 10 #include "nsTArray.h"
michael@0 11 #include "nsDebug.h"
michael@0 12
michael@0 13 /**
michael@0 14 * A templatized priority queue data structure that uses an nsTArray to serve as
michael@0 15 * a binary heap. The default comparator causes this to act like a min-heap.
michael@0 16 * Only the LessThan method of the comparator is used.
michael@0 17 */
michael@0 18 template<class T, class Compare = nsDefaultComparator<T, T> >
michael@0 19 class nsTPriorityQueue
michael@0 20 {
michael@0 21 public:
michael@0 22 typedef typename nsTArray<T>::size_type size_type;
michael@0 23
michael@0 24 /**
michael@0 25 * Default constructor also creates a comparator object using the default
michael@0 26 * constructor for type Compare.
michael@0 27 */
michael@0 28 nsTPriorityQueue() : mCompare(Compare()) { }
michael@0 29
michael@0 30 /**
michael@0 31 * Constructor to allow a specific instance of a comparator object to be
michael@0 32 * used.
michael@0 33 */
michael@0 34 nsTPriorityQueue(const Compare& aComp) : mCompare(aComp) { }
michael@0 35
michael@0 36 /**
michael@0 37 * Copy constructor
michael@0 38 */
michael@0 39 nsTPriorityQueue(const nsTPriorityQueue& aOther)
michael@0 40 : mElements(aOther.mElements),
michael@0 41 mCompare(aOther.mCompare)
michael@0 42 { }
michael@0 43
michael@0 44 /**
michael@0 45 * @return True if the queue is empty or false otherwise.
michael@0 46 */
michael@0 47 bool IsEmpty() const
michael@0 48 {
michael@0 49 return mElements.IsEmpty();
michael@0 50 }
michael@0 51
michael@0 52 /**
michael@0 53 * @return The number of elements in the queue.
michael@0 54 */
michael@0 55 size_type Length() const
michael@0 56 {
michael@0 57 return mElements.Length();
michael@0 58 }
michael@0 59
michael@0 60 /**
michael@0 61 * @return The topmost element in the queue without changing the queue. This
michael@0 62 * is the element 'a' such that there is no other element 'b' in the queue for
michael@0 63 * which Compare(b, a) returns true. (Since this container does not check
michael@0 64 * for duplicate entries there may exist 'b' for which Compare(a, b) returns
michael@0 65 * false.)
michael@0 66 */
michael@0 67 const T& Top() const
michael@0 68 {
michael@0 69 NS_ABORT_IF_FALSE(!mElements.IsEmpty(), "Empty queue");
michael@0 70 return mElements[0];
michael@0 71 }
michael@0 72
michael@0 73 /**
michael@0 74 * Adds an element to the queue
michael@0 75 * @param aElement The element to add
michael@0 76 * @return true on success, false on out of memory.
michael@0 77 */
michael@0 78 bool Push(const T& aElement)
michael@0 79 {
michael@0 80 T* elem = mElements.AppendElement(aElement);
michael@0 81 if (!elem)
michael@0 82 return false; // Out of memory
michael@0 83
michael@0 84 // Sift up
michael@0 85 size_type i = mElements.Length() - 1;
michael@0 86 while (i) {
michael@0 87 size_type parent = (size_type)((i - 1) / 2);
michael@0 88 if (mCompare.LessThan(mElements[parent], mElements[i])) {
michael@0 89 break;
michael@0 90 }
michael@0 91 Swap(i, parent);
michael@0 92 i = parent;
michael@0 93 }
michael@0 94
michael@0 95 return true;
michael@0 96 }
michael@0 97
michael@0 98 /**
michael@0 99 * Removes and returns the top-most element from the queue.
michael@0 100 * @return The topmost element, that is, the element 'a' such that there is no
michael@0 101 * other element 'b' in the queue for which Compare(b, a) returns true.
michael@0 102 * @see Top()
michael@0 103 */
michael@0 104 T Pop()
michael@0 105 {
michael@0 106 NS_ABORT_IF_FALSE(!mElements.IsEmpty(), "Empty queue");
michael@0 107 T pop = mElements[0];
michael@0 108
michael@0 109 // Move last to front
michael@0 110 mElements[0] = mElements[mElements.Length() - 1];
michael@0 111 mElements.TruncateLength(mElements.Length() - 1);
michael@0 112
michael@0 113 // Sift down
michael@0 114 size_type i = 0;
michael@0 115 while (2*i + 1 < mElements.Length()) {
michael@0 116 size_type swap = i;
michael@0 117 size_type l_child = 2*i + 1;
michael@0 118 if (mCompare.LessThan(mElements[l_child], mElements[i])) {
michael@0 119 swap = l_child;
michael@0 120 }
michael@0 121 size_type r_child = l_child + 1;
michael@0 122 if (r_child < mElements.Length() &&
michael@0 123 mCompare.LessThan(mElements[r_child], mElements[swap])) {
michael@0 124 swap = r_child;
michael@0 125 }
michael@0 126 if (swap == i) {
michael@0 127 break;
michael@0 128 }
michael@0 129 Swap(i, swap);
michael@0 130 i = swap;
michael@0 131 }
michael@0 132
michael@0 133 return pop;
michael@0 134 }
michael@0 135
michael@0 136 /**
michael@0 137 * Removes all elements from the queue.
michael@0 138 */
michael@0 139 void Clear()
michael@0 140 {
michael@0 141 mElements.Clear();
michael@0 142 }
michael@0 143
michael@0 144 /**
michael@0 145 * Provides readonly access to the queue elements as an array. Generally this
michael@0 146 * should be avoided but may be needed in some situations such as when the
michael@0 147 * elements contained in the queue need to be enumerated for cycle-collection.
michael@0 148 * @return A pointer to the first element of the array. If the array is
michael@0 149 * empty, then this pointer must not be dereferenced.
michael@0 150 */
michael@0 151 const T* Elements() const
michael@0 152 {
michael@0 153 return mElements.Elements();
michael@0 154 }
michael@0 155
michael@0 156 protected:
michael@0 157 /**
michael@0 158 * Swaps the elements at the specified indices.
michael@0 159 */
michael@0 160 void Swap(size_type aIndexA, size_type aIndexB)
michael@0 161 {
michael@0 162 T temp = mElements[aIndexA];
michael@0 163 mElements[aIndexA] = mElements[aIndexB];
michael@0 164 mElements[aIndexB] = temp;
michael@0 165 }
michael@0 166
michael@0 167 nsTArray<T> mElements;
michael@0 168 Compare mCompare; // Comparator object
michael@0 169 };
michael@0 170
michael@0 171 #endif // NS_TPRIORITY_QUEUE_H_

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