gfx/angle/src/compiler/PoolAlloc.h

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

     1 //
     2 // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
     3 // Use of this source code is governed by a BSD-style license that can be
     4 // found in the LICENSE file.
     5 //
     7 #ifndef _POOLALLOC_INCLUDED_
     8 #define _POOLALLOC_INCLUDED_
    10 #ifdef _DEBUG
    11 #define GUARD_BLOCKS  // define to enable guard block sanity checking
    12 #endif
    14 //
    15 // This header defines an allocator that can be used to efficiently
    16 // allocate a large number of small requests for heap memory, with the 
    17 // intention that they are not individually deallocated, but rather 
    18 // collectively deallocated at one time.
    19 //
    20 // This simultaneously
    21 //
    22 // * Makes each individual allocation much more efficient; the
    23 //     typical allocation is trivial.
    24 // * Completely avoids the cost of doing individual deallocation.
    25 // * Saves the trouble of tracking down and plugging a large class of leaks.
    26 //
    27 // Individual classes can use this allocator by supplying their own
    28 // new and delete methods.
    29 //
    30 // STL containers can use this allocator by using the pool_allocator
    31 // class as the allocator (second) template argument.
    32 //
    34 #include <stddef.h>
    35 #include <string.h>
    36 #include <vector>
    38 // If we are using guard blocks, we must track each indivual
    39 // allocation.  If we aren't using guard blocks, these
    40 // never get instantiated, so won't have any impact.
    41 // 
    43 class TAllocation {
    44 public:
    45     TAllocation(size_t size, unsigned char* mem, TAllocation* prev = 0) :
    46         size(size), mem(mem), prevAlloc(prev) {
    47         // Allocations are bracketed:
    48         //    [allocationHeader][initialGuardBlock][userData][finalGuardBlock]
    49         // This would be cleaner with if (guardBlockSize)..., but that
    50         // makes the compiler print warnings about 0 length memsets,
    51         // even with the if() protecting them.
    52 #ifdef GUARD_BLOCKS
    53         memset(preGuard(), guardBlockBeginVal, guardBlockSize);
    54         memset(data(),      userDataFill,       size);
    55         memset(postGuard(), guardBlockEndVal,   guardBlockSize);
    56 #endif
    57     }
    59     void check() const {
    60         checkGuardBlock(preGuard(),  guardBlockBeginVal, "before");
    61         checkGuardBlock(postGuard(), guardBlockEndVal,   "after");
    62     }
    64     void checkAllocList() const;
    66     // Return total size needed to accomodate user buffer of 'size',
    67     // plus our tracking data.
    68     inline static size_t allocationSize(size_t size) {
    69         return size + 2 * guardBlockSize + headerSize();
    70     }
    72     // Offset from surrounding buffer to get to user data buffer.
    73     inline static unsigned char* offsetAllocation(unsigned char* m) {
    74         return m + guardBlockSize + headerSize();
    75     }
    77 private:
    78     void checkGuardBlock(unsigned char* blockMem, unsigned char val, const char* locText) const;
    80     // Find offsets to pre and post guard blocks, and user data buffer
    81     unsigned char* preGuard()  const { return mem + headerSize(); }
    82     unsigned char* data()      const { return preGuard() + guardBlockSize; }
    83     unsigned char* postGuard() const { return data() + size; }
    85     size_t size;                  // size of the user data area
    86     unsigned char* mem;           // beginning of our allocation (pts to header)
    87     TAllocation* prevAlloc;       // prior allocation in the chain
    89     // Support MSVC++ 6.0
    90     const static unsigned char guardBlockBeginVal;
    91     const static unsigned char guardBlockEndVal;
    92     const static unsigned char userDataFill;
    94     const static size_t guardBlockSize;
    95 #ifdef GUARD_BLOCKS
    96     inline static size_t headerSize() { return sizeof(TAllocation); }
    97 #else
    98     inline static size_t headerSize() { return 0; }
    99 #endif
   100 };
   102 //
   103 // There are several stacks.  One is to track the pushing and popping
   104 // of the user, and not yet implemented.  The others are simply a 
   105 // repositories of free pages or used pages.
   106 //
   107 // Page stacks are linked together with a simple header at the beginning
   108 // of each allocation obtained from the underlying OS.  Multi-page allocations
   109 // are returned to the OS.  Individual page allocations are kept for future
   110 // re-use.
   111 //
   112 // The "page size" used is not, nor must it match, the underlying OS
   113 // page size.  But, having it be about that size or equal to a set of 
   114 // pages is likely most optimal.
   115 //
   116 class TPoolAllocator {
   117 public:
   118     TPoolAllocator(int growthIncrement = 8*1024, int allocationAlignment = 16);
   120     //
   121     // Don't call the destructor just to free up the memory, call pop()
   122     //
   123     ~TPoolAllocator();
   125     //
   126     // Call push() to establish a new place to pop memory too.  Does not
   127     // have to be called to get things started.
   128     //
   129     void push();
   131     //
   132     // Call pop() to free all memory allocated since the last call to push(),
   133     // or if no last call to push, frees all memory since first allocation.
   134     //
   135     void pop();
   137     //
   138     // Call popAll() to free all memory allocated.
   139     //
   140     void popAll();
   142     //
   143     // Call allocate() to actually acquire memory.  Returns 0 if no memory
   144     // available, otherwise a properly aligned pointer to 'numBytes' of memory.
   145     //
   146     void* allocate(size_t numBytes);
   148     //
   149     // There is no deallocate.  The point of this class is that
   150     // deallocation can be skipped by the user of it, as the model
   151     // of use is to simultaneously deallocate everything at once
   152     // by calling pop(), and to not have to solve memory leak problems.
   153     //
   155 protected:
   156     friend struct tHeader;
   158     struct tHeader {
   159         tHeader(tHeader* nextPage, size_t pageCount) :
   160             nextPage(nextPage),
   161             pageCount(pageCount)
   162 #ifdef GUARD_BLOCKS
   163           , lastAllocation(0)
   164 #endif
   165             { }
   167         ~tHeader() {
   168 #ifdef GUARD_BLOCKS
   169             if (lastAllocation)
   170                 lastAllocation->checkAllocList();
   171 #endif
   172         }
   174         tHeader* nextPage;
   175         size_t pageCount;
   176 #ifdef GUARD_BLOCKS
   177         TAllocation* lastAllocation;
   178 #endif
   179     };
   181     struct tAllocState {
   182         size_t offset;
   183         tHeader* page;
   184     };
   185     typedef std::vector<tAllocState> tAllocStack;
   187     // Track allocations if and only if we're using guard blocks
   188     void* initializeAllocation(tHeader* block, unsigned char* memory, size_t numBytes) {
   189 #ifdef GUARD_BLOCKS
   190         new(memory) TAllocation(numBytes, memory, block->lastAllocation);
   191         block->lastAllocation = reinterpret_cast<TAllocation*>(memory);
   192 #endif
   193         // This is optimized entirely away if GUARD_BLOCKS is not defined.
   194         return TAllocation::offsetAllocation(memory);
   195     }
   197     size_t pageSize;        // granularity of allocation from the OS
   198     size_t alignment;       // all returned allocations will be aligned at 
   199                             // this granularity, which will be a power of 2
   200     size_t alignmentMask;
   201     size_t headerSkip;      // amount of memory to skip to make room for the
   202                             //      header (basically, size of header, rounded
   203                             //      up to make it aligned
   204     size_t currentPageOffset;  // next offset in top of inUseList to allocate from
   205     tHeader* freeList;      // list of popped memory
   206     tHeader* inUseList;     // list of all memory currently being used
   207     tAllocStack stack;      // stack of where to allocate from, to partition pool
   209     int numCalls;           // just an interesting statistic
   210     size_t totalBytes;      // just an interesting statistic
   211 private:
   212     TPoolAllocator& operator=(const TPoolAllocator&);  // dont allow assignment operator
   213     TPoolAllocator(const TPoolAllocator&);  // dont allow default copy constructor
   214 };
   217 //
   218 // There could potentially be many pools with pops happening at
   219 // different times.  But a simple use is to have a global pop
   220 // with everyone using the same global allocator.
   221 //
   222 extern TPoolAllocator* GetGlobalPoolAllocator();
   223 extern void SetGlobalPoolAllocator(TPoolAllocator* poolAllocator);
   225 //
   226 // This STL compatible allocator is intended to be used as the allocator
   227 // parameter to templatized STL containers, like vector and map.
   228 //
   229 // It will use the pools for allocation, and not
   230 // do any deallocation, but will still do destruction.
   231 //
   232 template<class T>
   233 class pool_allocator {
   234 public:
   235     typedef size_t size_type;
   236     typedef ptrdiff_t difference_type;
   237     typedef T* pointer;
   238     typedef const T* const_pointer;
   239     typedef T& reference;
   240     typedef const T& const_reference;
   241     typedef T value_type;
   243     template<class Other> 
   244     struct rebind {
   245         typedef pool_allocator<Other> other;
   246     };
   247     pointer address(reference x) const { return &x; }
   248     const_pointer address(const_reference x) const { return &x; }
   250     pool_allocator() : allocator(GetGlobalPoolAllocator()) { }
   251     pool_allocator(TPoolAllocator& a) : allocator(&a) { }
   252     pool_allocator(const pool_allocator<T>& p) : allocator(p.allocator) { }
   254     template <class Other>
   255     pool_allocator<T>& operator=(const pool_allocator<Other>& p) {
   256       allocator = p.allocator;
   257       return *this;
   258     }
   260     template<class Other>
   261     pool_allocator(const pool_allocator<Other>& p) : allocator(&p.getAllocator()) { }
   263 #if defined(__SUNPRO_CC) && !defined(_RWSTD_ALLOCATOR)
   264     // libCStd on some platforms have a different allocate/deallocate interface.
   265     // Caller pre-bakes sizeof(T) into 'n' which is the number of bytes to be
   266     // allocated, not the number of elements.
   267     void* allocate(size_type n) { 
   268         return getAllocator().allocate(n);
   269     }
   270     void* allocate(size_type n, const void*) {
   271         return getAllocator().allocate(n);
   272     }
   273     void deallocate(void*, size_type) {}
   274 #else
   275     pointer allocate(size_type n) { 
   276         return reinterpret_cast<pointer>(getAllocator().allocate(n * sizeof(T)));
   277     }
   278     pointer allocate(size_type n, const void*) { 
   279         return reinterpret_cast<pointer>(getAllocator().allocate(n * sizeof(T)));
   280     }
   281     void deallocate(pointer, size_type) {}
   282 #endif  // _RWSTD_ALLOCATOR
   284     void construct(pointer p, const T& val) { new ((void *)p) T(val); }
   285     void destroy(pointer p) { p->T::~T(); }
   287     bool operator==(const pool_allocator& rhs) const { return &getAllocator() == &rhs.getAllocator(); }
   288     bool operator!=(const pool_allocator& rhs) const { return &getAllocator() != &rhs.getAllocator(); }
   290     size_type max_size() const { return static_cast<size_type>(-1) / sizeof(T); }
   291     size_type max_size(int size) const { return static_cast<size_type>(-1) / size; }
   293     void setAllocator(TPoolAllocator* a) { allocator = a; }
   294     TPoolAllocator& getAllocator() const { return *allocator; }
   296 protected:
   297     TPoolAllocator* allocator;
   298 };
   300 #endif // _POOLALLOC_INCLUDED_

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