gfx/skia/trunk/src/opts/SkBitmapProcState_opts_arm.cpp

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

     1 /*
     2  * Copyright 2009 The Android Open Source Project
     3  *
     4  * Use of this source code is governed by a BSD-style license that can be
     5  * found in the LICENSE file.
     6  */
     9 #include "SkBitmapProcState.h"
    10 #include "SkColorPriv.h"
    11 #include "SkPaint.h"
    12 #include "SkTypes.h"
    13 #include "SkUtils.h"
    14 #include "SkUtilsArm.h"
    16 #include "SkConvolver.h"
    18 #if SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN)
    19 void SI8_D16_nofilter_DX_arm(
    20     const SkBitmapProcState& s,
    21     const uint32_t* SK_RESTRICT xy,
    22     int count,
    23     uint16_t* SK_RESTRICT colors) SK_ATTRIBUTE_OPTIMIZE_O1;
    25 void SI8_D16_nofilter_DX_arm(const SkBitmapProcState& s,
    26                              const uint32_t* SK_RESTRICT xy,
    27                              int count, uint16_t* SK_RESTRICT colors) {
    28     SkASSERT(count > 0 && colors != NULL);
    29     SkASSERT(s.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask));
    30     SkASSERT(SkPaint::kNone_FilterLevel == s.fFilterLevel);
    32     const uint16_t* SK_RESTRICT table = s.fBitmap->getColorTable()->lock16BitCache();
    33     const uint8_t* SK_RESTRICT srcAddr = (const uint8_t*)s.fBitmap->getPixels();
    35     // buffer is y32, x16, x16, x16, x16, x16
    36     // bump srcAddr to the proper row, since we're told Y never changes
    37     SkASSERT((unsigned)xy[0] < (unsigned)s.fBitmap->height());
    38     srcAddr = (const uint8_t*)((const char*)srcAddr +
    39                                xy[0] * s.fBitmap->rowBytes());
    41     uint8_t src;
    43     if (1 == s.fBitmap->width()) {
    44         src = srcAddr[0];
    45         uint16_t dstValue = table[src];
    46         sk_memset16(colors, dstValue, count);
    47     } else {
    48         int i;
    49         int count8 = count >> 3;
    50         const uint16_t* SK_RESTRICT xx = (const uint16_t*)(xy + 1);
    52         asm volatile (
    53             "cmp        %[count8], #0                  \n\t"  // compare loop counter with 0
    54             "beq        2f                             \n\t"  // if loop counter == 0, exit
    55             "1:                                        \n\t"
    56             "ldmia      %[xx]!, {r5, r7, r9, r11}      \n\t"  // load ptrs to pixels 0-7
    57             "subs       %[count8], %[count8], #1       \n\t"  // decrement loop counter
    58             "uxth       r4, r5                         \n\t"  // extract ptr 0
    59             "mov        r5, r5, lsr #16                \n\t"  // extract ptr 1
    60             "uxth       r6, r7                         \n\t"  // extract ptr 2
    61             "mov        r7, r7, lsr #16                \n\t"  // extract ptr 3
    62             "ldrb       r4, [%[srcAddr], r4]           \n\t"  // load pixel 0 from image
    63             "uxth       r8, r9                         \n\t"  // extract ptr 4
    64             "ldrb       r5, [%[srcAddr], r5]           \n\t"  // load pixel 1 from image
    65             "mov        r9, r9, lsr #16                \n\t"  // extract ptr 5
    66             "ldrb       r6, [%[srcAddr], r6]           \n\t"  // load pixel 2 from image
    67             "uxth       r10, r11                       \n\t"  // extract ptr 6
    68             "ldrb       r7, [%[srcAddr], r7]           \n\t"  // load pixel 3 from image
    69             "mov        r11, r11, lsr #16              \n\t"  // extract ptr 7
    70             "ldrb       r8, [%[srcAddr], r8]           \n\t"  // load pixel 4 from image
    71             "add        r4, r4, r4                     \n\t"  // double pixel 0 for RGB565 lookup
    72             "ldrb       r9, [%[srcAddr], r9]           \n\t"  // load pixel 5 from image
    73             "add        r5, r5, r5                     \n\t"  // double pixel 1 for RGB565 lookup
    74             "ldrb       r10, [%[srcAddr], r10]         \n\t"  // load pixel 6 from image
    75             "add        r6, r6, r6                     \n\t"  // double pixel 2 for RGB565 lookup
    76             "ldrb       r11, [%[srcAddr], r11]         \n\t"  // load pixel 7 from image
    77             "add        r7, r7, r7                     \n\t"  // double pixel 3 for RGB565 lookup
    78             "ldrh       r4, [%[table], r4]             \n\t"  // load pixel 0 RGB565 from colmap
    79             "add        r8, r8, r8                     \n\t"  // double pixel 4 for RGB565 lookup
    80             "ldrh       r5, [%[table], r5]             \n\t"  // load pixel 1 RGB565 from colmap
    81             "add        r9, r9, r9                     \n\t"  // double pixel 5 for RGB565 lookup
    82             "ldrh       r6, [%[table], r6]             \n\t"  // load pixel 2 RGB565 from colmap
    83             "add        r10, r10, r10                  \n\t"  // double pixel 6 for RGB565 lookup
    84             "ldrh       r7, [%[table], r7]             \n\t"  // load pixel 3 RGB565 from colmap
    85             "add        r11, r11, r11                  \n\t"  // double pixel 7 for RGB565 lookup
    86             "ldrh       r8, [%[table], r8]             \n\t"  // load pixel 4 RGB565 from colmap
    87             "ldrh       r9, [%[table], r9]             \n\t"  // load pixel 5 RGB565 from colmap
    88             "ldrh       r10, [%[table], r10]           \n\t"  // load pixel 6 RGB565 from colmap
    89             "ldrh       r11, [%[table], r11]           \n\t"  // load pixel 7 RGB565 from colmap
    90             "pkhbt      r5, r4, r5, lsl #16            \n\t"  // pack pixels 0 and 1
    91             "pkhbt      r6, r6, r7, lsl #16            \n\t"  // pack pixels 2 and 3
    92             "pkhbt      r8, r8, r9, lsl #16            \n\t"  // pack pixels 4 and 5
    93             "pkhbt      r10, r10, r11, lsl #16         \n\t"  // pack pixels 6 and 7
    94             "stmia      %[colors]!, {r5, r6, r8, r10}  \n\t"  // store last 8 pixels
    95             "bgt        1b                             \n\t"  // loop if counter > 0
    96             "2:                                        \n\t"
    97             : [xx] "+r" (xx), [count8] "+r" (count8), [colors] "+r" (colors)
    98             : [table] "r" (table), [srcAddr] "r" (srcAddr)
    99             : "memory", "cc", "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11"
   100         );
   102         for (i = (count & 7); i > 0; --i) {
   103             src = srcAddr[*xx++]; *colors++ = table[src];
   104         }
   105     }
   107     s.fBitmap->getColorTable()->unlock16BitCache();
   108 }
   110 void SI8_opaque_D32_nofilter_DX_arm(
   111     const SkBitmapProcState& s,
   112     const uint32_t* SK_RESTRICT xy,
   113     int count,
   114     SkPMColor* SK_RESTRICT colors) SK_ATTRIBUTE_OPTIMIZE_O1;
   116 void SI8_opaque_D32_nofilter_DX_arm(const SkBitmapProcState& s,
   117                                     const uint32_t* SK_RESTRICT xy,
   118                                     int count, SkPMColor* SK_RESTRICT colors) {
   119     SkASSERT(count > 0 && colors != NULL);
   120     SkASSERT(s.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask));
   121     SkASSERT(SkPaint::kNone_FilterLevel == s.fFilterLevel);
   123     const SkPMColor* SK_RESTRICT table = s.fBitmap->getColorTable()->lockColors();
   124     const uint8_t* SK_RESTRICT srcAddr = (const uint8_t*)s.fBitmap->getPixels();
   126     // buffer is y32, x16, x16, x16, x16, x16
   127     // bump srcAddr to the proper row, since we're told Y never changes
   128     SkASSERT((unsigned)xy[0] < (unsigned)s.fBitmap->height());
   129     srcAddr = (const uint8_t*)((const char*)srcAddr + xy[0] * s.fBitmap->rowBytes());
   131     if (1 == s.fBitmap->width()) {
   132         uint8_t src = srcAddr[0];
   133         SkPMColor dstValue = table[src];
   134         sk_memset32(colors, dstValue, count);
   135     } else {
   136         const uint16_t* xx = (const uint16_t*)(xy + 1);
   138         asm volatile (
   139             "subs       %[count], %[count], #8        \n\t"   // decrement count by 8, set flags
   140             "blt        2f                            \n\t"   // if count < 0, branch to singles
   141             "1:                                       \n\t"   // eights loop
   142             "ldmia      %[xx]!, {r5, r7, r9, r11}     \n\t"   // load ptrs to pixels 0-7
   143             "uxth       r4, r5                        \n\t"   // extract ptr 0
   144             "mov        r5, r5, lsr #16               \n\t"   // extract ptr 1
   145             "uxth       r6, r7                        \n\t"   // extract ptr 2
   146             "mov        r7, r7, lsr #16               \n\t"   // extract ptr 3
   147             "ldrb       r4, [%[srcAddr], r4]          \n\t"   // load pixel 0 from image
   148             "uxth       r8, r9                        \n\t"   // extract ptr 4
   149             "ldrb       r5, [%[srcAddr], r5]          \n\t"   // load pixel 1 from image
   150             "mov        r9, r9, lsr #16               \n\t"   // extract ptr 5
   151             "ldrb       r6, [%[srcAddr], r6]          \n\t"   // load pixel 2 from image
   152             "uxth       r10, r11                      \n\t"   // extract ptr 6
   153             "ldrb       r7, [%[srcAddr], r7]          \n\t"   // load pixel 3 from image
   154             "mov        r11, r11, lsr #16             \n\t"   // extract ptr 7
   155             "ldrb       r8, [%[srcAddr], r8]          \n\t"   // load pixel 4 from image
   156             "ldrb       r9, [%[srcAddr], r9]          \n\t"   // load pixel 5 from image
   157             "ldrb       r10, [%[srcAddr], r10]        \n\t"   // load pixel 6 from image
   158             "ldrb       r11, [%[srcAddr], r11]        \n\t"   // load pixel 7 from image
   159             "ldr        r4, [%[table], r4, lsl #2]    \n\t"   // load pixel 0 SkPMColor from colmap
   160             "ldr        r5, [%[table], r5, lsl #2]    \n\t"   // load pixel 1 SkPMColor from colmap
   161             "ldr        r6, [%[table], r6, lsl #2]    \n\t"   // load pixel 2 SkPMColor from colmap
   162             "ldr        r7, [%[table], r7, lsl #2]    \n\t"   // load pixel 3 SkPMColor from colmap
   163             "ldr        r8, [%[table], r8, lsl #2]    \n\t"   // load pixel 4 SkPMColor from colmap
   164             "ldr        r9, [%[table], r9, lsl #2]    \n\t"   // load pixel 5 SkPMColor from colmap
   165             "ldr        r10, [%[table], r10, lsl #2]  \n\t"   // load pixel 6 SkPMColor from colmap
   166             "ldr        r11, [%[table], r11, lsl #2]  \n\t"   // load pixel 7 SkPMColor from colmap
   167             "subs       %[count], %[count], #8        \n\t"   // decrement loop counter
   168             "stmia      %[colors]!, {r4-r11}          \n\t"   // store 8 pixels
   169             "bge        1b                            \n\t"   // loop if counter >= 0
   170             "2:                                       \n\t"
   171             "adds       %[count], %[count], #8        \n\t"   // fix up counter, set flags
   172             "beq        4f                            \n\t"   // if count == 0, branch to exit
   173             "3:                                       \n\t"   // singles loop
   174             "ldrh       r4, [%[xx]], #2               \n\t"   // load pixel ptr
   175             "subs       %[count], %[count], #1        \n\t"   // decrement loop counter
   176             "ldrb       r5, [%[srcAddr], r4]          \n\t"   // load pixel from image
   177             "ldr        r6, [%[table], r5, lsl #2]    \n\t"   // load SkPMColor from colmap
   178             "str        r6, [%[colors]], #4           \n\t"   // store pixel, update ptr
   179             "bne        3b                            \n\t"   // loop if counter != 0
   180             "4:                                       \n\t"   // exit
   181             : [xx] "+r" (xx), [count] "+r" (count), [colors] "+r" (colors)
   182             : [table] "r" (table), [srcAddr] "r" (srcAddr)
   183             : "memory", "cc", "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11"
   184         );
   185     }
   187     s.fBitmap->getColorTable()->unlockColors();
   188 }
   189 #endif // SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN)
   191 ///////////////////////////////////////////////////////////////////////////////
   193 /*  If we replace a sampleproc, then we null-out the associated shaderproc,
   194     otherwise the shader won't even look at the matrix/sampler
   195  */
   196 void SkBitmapProcState::platformProcs() {
   197     bool isOpaque = 256 == fAlphaScale;
   198     bool justDx = false;
   200     if (fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) {
   201         justDx = true;
   202     }
   204     switch (fBitmap->config()) {
   205         case SkBitmap::kIndex8_Config:
   206 #if SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN)
   207             if (justDx && SkPaint::kNone_FilterLevel == fFilterLevel) {
   208 #if 0   /* crashing on android device */
   209                 fSampleProc16 = SI8_D16_nofilter_DX_arm;
   210                 fShaderProc16 = NULL;
   211 #endif
   212                 if (isOpaque) {
   213                     // this one is only very slighty faster than the C version
   214                     fSampleProc32 = SI8_opaque_D32_nofilter_DX_arm;
   215                     fShaderProc32 = NULL;
   216                 }
   217             }
   218 #endif
   219             break;
   220         default:
   221             break;
   222     }
   223 }
   225 ///////////////////////////////////////////////////////////////////////////////
   227 extern void platformConvolutionProcs_arm_neon(SkConvolutionProcs* procs);
   229 void platformConvolutionProcs_arm(SkConvolutionProcs* procs) {
   230 }
   232 void SkBitmapProcState::platformConvolutionProcs(SkConvolutionProcs* procs) {
   233     SK_ARM_NEON_WRAP(platformConvolutionProcs_arm)(procs);
   234 }

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