content/canvas/src/WebGLShader.cpp

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

     1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
     2 /* This Source Code Form is subject to the terms of the Mozilla Public
     3  * License, v. 2.0. If a copy of the MPL was not distributed with this
     4  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     6 #include "WebGLObjectModel.h"
     7 #include "WebGLShader.h"
     8 #include "WebGLContext.h"
     9 #include "mozilla/MemoryReporting.h"
    10 #include "mozilla/dom/WebGLRenderingContextBinding.h"
    11 #include "GLContext.h"
    13 using namespace mozilla;
    15 JSObject*
    16 WebGLShader::WrapObject(JSContext *cx) {
    17     return dom::WebGLShaderBinding::Wrap(cx, this);
    18 }
    20 WebGLShader::WebGLShader(WebGLContext *context, GLenum stype)
    21     : WebGLContextBoundObject(context)
    22     , mType(stype)
    23     , mNeedsTranslation(true)
    24     , mAttribMaxNameLength(0)
    25     , mCompileStatus(false)
    26 {
    27     SetIsDOMBinding();
    28     mContext->MakeContextCurrent();
    29     mGLName = mContext->gl->fCreateShader(mType);
    30     mContext->mShaders.insertBack(this);
    31 }
    33 void
    34 WebGLShader::Delete() {
    35     mSource.Truncate();
    36     mTranslationLog.Truncate();
    37     mContext->MakeContextCurrent();
    38     mContext->gl->fDeleteShader(mGLName);
    39     LinkedListElement<WebGLShader>::removeFrom(mContext->mShaders);
    40 }
    42 size_t
    43 WebGLShader::SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const {
    44     return aMallocSizeOf(this) +
    45            mSource.SizeOfExcludingThisIfUnshared(aMallocSizeOf) +
    46            mTranslationLog.SizeOfExcludingThisIfUnshared(aMallocSizeOf);
    47 }
    49 void
    50 WebGLShader::SetTranslationSuccess() {
    51     mTranslationLog.SetIsVoid(true);
    52     mNeedsTranslation = false;
    53 }
    55 NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE_0(WebGLShader)
    57 NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(WebGLShader, AddRef)
    58 NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(WebGLShader, Release)

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