gfx/angle/src/libGLESv2/renderer/ShaderExecutable.h

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

     1 //
     2 // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
     3 // Use of this source code is governed by a BSD-style license that can be
     4 // found in the LICENSE file.
     5 //
     7 // ShaderExecutable.h: Defines a renderer-agnostic class to contain shader
     8 // executable implementation details.
    10 #ifndef LIBGLESV2_RENDERER_SHADEREXECUTABLE_H_
    11 #define LIBGLESV2_RENDERER_SHADEREXECUTABLE_H_
    13 #include "common/angleutils.h"
    15 namespace rx
    16 {
    18 class ShaderExecutable
    19 {
    20   public:
    21     ShaderExecutable(const void *function, size_t length) : mLength(length)
    22     {
    23         mFunction = new char[length];
    24         memcpy(mFunction, function, length);
    25     }
    27     virtual ~ShaderExecutable()
    28     {
    29         delete[] mFunction;
    30     }
    32     void *getFunction() const
    33     {
    34         return mFunction;
    35     }
    37     size_t getLength() const
    38     {
    39         return mLength;
    40     }
    42   private:
    43     DISALLOW_COPY_AND_ASSIGN(ShaderExecutable);
    45     void *mFunction;
    46     const size_t mLength;
    47 };
    49 }
    51 #endif // LIBGLESV2_RENDERER_SHADEREXECUTABLE9_H_

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