Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
1 /*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
8 #ifndef GrTextureAccess_DEFINED
9 #define GrTextureAccess_DEFINED
11 #include "SkRefCnt.h"
12 #include "SkShader.h"
13 #include "SkTypes.h"
15 class GrTexture;
17 /**
18 * Represents the filtering and tile modes used to access a texture. It is mostly used with
19 * GrTextureAccess (defined below). Also, some of the texture cache methods require knowledge about
20 * filtering and tiling to perform a cache lookup. If it wasn't for this latter usage this would
21 * be folded into GrTextureAccess. The default is clamp tile modes and no filtering.
22 */
23 class GrTextureParams {
24 public:
25 GrTextureParams() {
26 this->reset();
27 }
29 enum FilterMode {
30 kNone_FilterMode,
31 kBilerp_FilterMode,
32 kMipMap_FilterMode
33 };
35 GrTextureParams(SkShader::TileMode tileXAndY, FilterMode filterMode) {
36 this->reset(tileXAndY, filterMode);
37 }
39 GrTextureParams(const SkShader::TileMode tileModes[2], FilterMode filterMode) {
40 this->reset(tileModes, filterMode);
41 }
43 GrTextureParams(const GrTextureParams& params) {
44 *this = params;
45 }
47 GrTextureParams& operator= (const GrTextureParams& params) {
48 fTileModes[0] = params.fTileModes[0];
49 fTileModes[1] = params.fTileModes[1];
50 fFilterMode = params.fFilterMode;
51 return *this;
52 }
54 void reset() {
55 this->reset(SkShader::kClamp_TileMode, kNone_FilterMode);
56 }
58 void reset(SkShader::TileMode tileXAndY, FilterMode filterMode) {
59 fTileModes[0] = fTileModes[1] = tileXAndY;
60 fFilterMode = filterMode;
61 }
63 void reset(const SkShader::TileMode tileModes[2], FilterMode filterMode) {
64 fTileModes[0] = tileModes[0];
65 fTileModes[1] = tileModes[1];
66 fFilterMode = filterMode;
67 }
69 void setClampNoFilter() {
70 fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode;
71 fFilterMode = kNone_FilterMode;
72 }
74 void setClamp() {
75 fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode;
76 }
78 void setFilterMode(FilterMode filterMode) { fFilterMode = filterMode; }
80 void setTileModeX(const SkShader::TileMode tm) { fTileModes[0] = tm; }
81 void setTileModeY(const SkShader::TileMode tm) { fTileModes[1] = tm; }
82 void setTileModeXAndY(const SkShader::TileMode tm) { fTileModes[0] = fTileModes[1] = tm; }
84 SkShader::TileMode getTileModeX() const { return fTileModes[0]; }
86 SkShader::TileMode getTileModeY() const { return fTileModes[1]; }
88 bool isTiled() const {
89 return SkShader::kClamp_TileMode != fTileModes[0] ||
90 SkShader::kClamp_TileMode != fTileModes[1];
91 }
93 FilterMode filterMode() const { return fFilterMode; }
95 bool operator== (const GrTextureParams& other) const {
96 return fTileModes[0] == other.fTileModes[0] &&
97 fTileModes[1] == other.fTileModes[1] &&
98 fFilterMode == other.fFilterMode;
99 }
101 bool operator!= (const GrTextureParams& other) const { return !(*this == other); }
103 private:
105 SkShader::TileMode fTileModes[2];
106 FilterMode fFilterMode;
107 };
109 /** A class representing the swizzle access pattern for a texture. Note that if the texture is
110 * an alpha-only texture then the alpha channel is substituted for other components. Any mangling
111 * to handle the r,g,b->a conversions for alpha textures is automatically included in the stage
112 * key. However, if a GrEffect uses different swizzles based on its input then it must
113 * consider that variation in its key-generation.
114 */
115 class GrTextureAccess : public SkNoncopyable {
116 public:
117 /**
118 * A default GrTextureAccess must have reset() called on it in a GrEffect subclass's
119 * constructor if it will be accessible via GrEffect::textureAccess().
120 */
121 GrTextureAccess();
123 /**
124 * Uses the default swizzle, "rgba".
125 */
126 GrTextureAccess(GrTexture*, const GrTextureParams&);
127 explicit GrTextureAccess(GrTexture*,
128 GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode,
129 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
131 /**
132 * swizzle must be a string between one and four (inclusive) characters containing only 'r',
133 * 'g', 'b', and/or 'a'.
134 */
135 GrTextureAccess(GrTexture*, const char* swizzle, const GrTextureParams&);
136 GrTextureAccess(GrTexture*,
137 const char* swizzle,
138 GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode,
139 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
141 void reset(GrTexture*, const GrTextureParams&);
142 void reset(GrTexture*,
143 GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode,
144 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
145 void reset(GrTexture*, const char* swizzle, const GrTextureParams&);
146 void reset(GrTexture*,
147 const char* swizzle,
148 GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode,
149 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
151 bool operator== (const GrTextureAccess& other) const {
152 #ifdef SK_DEBUG
153 // below assumes all chars in fSwizzle are initialized even if string is < 4 chars long.
154 SkASSERT(memcmp(fSwizzle, other.fSwizzle, sizeof(fSwizzle)-1) ==
155 strcmp(fSwizzle, other.fSwizzle));
156 #endif
157 return fParams == other.fParams &&
158 (fTexture.get() == other.fTexture.get()) &&
159 (0 == memcmp(fSwizzle, other.fSwizzle, sizeof(fSwizzle)-1));
160 }
162 bool operator!= (const GrTextureAccess& other) const { return !(*this == other); }
164 GrTexture* getTexture() const { return fTexture.get(); }
166 /**
167 * Returns a string representing the swizzle. The string is is null-terminated.
168 */
169 const char* getSwizzle() const { return fSwizzle; }
171 /** Returns a mask indicating which components are referenced in the swizzle. The return
172 is a bitfield of GrColorComponentFlags. */
173 uint32_t swizzleMask() const { return fSwizzleMask; }
175 const GrTextureParams& getParams() const { return fParams; }
177 private:
178 void setSwizzle(const char*);
180 GrTextureParams fParams;
181 SkAutoTUnref<GrTexture> fTexture;
182 uint32_t fSwizzleMask;
183 char fSwizzle[5];
185 typedef SkNoncopyable INHERITED;
186 };
188 #endif