Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
1 /*
2 * Copyright 2013 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
8 #include "SkDisplacementMapEffect.h"
9 #include "SkReadBuffer.h"
10 #include "SkWriteBuffer.h"
11 #include "SkUnPreMultiply.h"
12 #include "SkColorPriv.h"
13 #if SK_SUPPORT_GPU
14 #include "GrContext.h"
15 #include "GrCoordTransform.h"
16 #include "gl/GrGLEffect.h"
17 #include "GrTBackendEffectFactory.h"
18 #endif
20 namespace {
22 #define kChannelSelectorKeyBits 3; // Max value is 4, so 3 bits are required at most
24 template<SkDisplacementMapEffect::ChannelSelectorType type>
25 uint32_t getValue(SkColor, const SkUnPreMultiply::Scale*) {
26 SkDEBUGFAIL("Unknown channel selector");
27 return 0;
28 }
30 template<> uint32_t getValue<SkDisplacementMapEffect::kR_ChannelSelectorType>(
31 SkColor l, const SkUnPreMultiply::Scale* table) {
32 return SkUnPreMultiply::ApplyScale(table[SkGetPackedA32(l)], SkGetPackedR32(l));
33 }
35 template<> uint32_t getValue<SkDisplacementMapEffect::kG_ChannelSelectorType>(
36 SkColor l, const SkUnPreMultiply::Scale* table) {
37 return SkUnPreMultiply::ApplyScale(table[SkGetPackedA32(l)], SkGetPackedG32(l));
38 }
40 template<> uint32_t getValue<SkDisplacementMapEffect::kB_ChannelSelectorType>(
41 SkColor l, const SkUnPreMultiply::Scale* table) {
42 return SkUnPreMultiply::ApplyScale(table[SkGetPackedA32(l)], SkGetPackedB32(l));
43 }
45 template<> uint32_t getValue<SkDisplacementMapEffect::kA_ChannelSelectorType>(
46 SkColor l, const SkUnPreMultiply::Scale*) {
47 return SkGetPackedA32(l);
48 }
50 template<SkDisplacementMapEffect::ChannelSelectorType typeX,
51 SkDisplacementMapEffect::ChannelSelectorType typeY>
52 void computeDisplacement(const SkVector& scale, SkBitmap* dst,
53 SkBitmap* displ, const SkIPoint& offset,
54 SkBitmap* src,
55 const SkIRect& bounds)
56 {
57 static const SkScalar Inv8bit = SkScalarDiv(SK_Scalar1, 255.0f);
58 const int srcW = src->width();
59 const int srcH = src->height();
60 const SkVector scaleForColor = SkVector::Make(SkScalarMul(scale.fX, Inv8bit),
61 SkScalarMul(scale.fY, Inv8bit));
62 const SkVector scaleAdj = SkVector::Make(SK_ScalarHalf - SkScalarMul(scale.fX, SK_ScalarHalf),
63 SK_ScalarHalf - SkScalarMul(scale.fY, SK_ScalarHalf));
64 const SkUnPreMultiply::Scale* table = SkUnPreMultiply::GetScaleTable();
65 SkPMColor* dstPtr = dst->getAddr32(0, 0);
66 for (int y = bounds.top(); y < bounds.bottom(); ++y) {
67 const SkPMColor* displPtr = displ->getAddr32(bounds.left() + offset.fX,
68 y + offset.fY);
69 for (int x = bounds.left(); x < bounds.right(); ++x, ++displPtr) {
70 const SkScalar displX = SkScalarMul(scaleForColor.fX,
71 SkIntToScalar(getValue<typeX>(*displPtr, table))) + scaleAdj.fX;
72 const SkScalar displY = SkScalarMul(scaleForColor.fY,
73 SkIntToScalar(getValue<typeY>(*displPtr, table))) + scaleAdj.fY;
74 // Truncate the displacement values
75 const int srcX = x + SkScalarTruncToInt(displX);
76 const int srcY = y + SkScalarTruncToInt(displY);
77 *dstPtr++ = ((srcX < 0) || (srcX >= srcW) || (srcY < 0) || (srcY >= srcH)) ?
78 0 : *(src->getAddr32(srcX, srcY));
79 }
80 }
81 }
83 template<SkDisplacementMapEffect::ChannelSelectorType typeX>
84 void computeDisplacement(SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
85 const SkVector& scale, SkBitmap* dst,
86 SkBitmap* displ, const SkIPoint& offset,
87 SkBitmap* src,
88 const SkIRect& bounds)
89 {
90 switch (yChannelSelector) {
91 case SkDisplacementMapEffect::kR_ChannelSelectorType:
92 computeDisplacement<typeX, SkDisplacementMapEffect::kR_ChannelSelectorType>(
93 scale, dst, displ, offset, src, bounds);
94 break;
95 case SkDisplacementMapEffect::kG_ChannelSelectorType:
96 computeDisplacement<typeX, SkDisplacementMapEffect::kG_ChannelSelectorType>(
97 scale, dst, displ, offset, src, bounds);
98 break;
99 case SkDisplacementMapEffect::kB_ChannelSelectorType:
100 computeDisplacement<typeX, SkDisplacementMapEffect::kB_ChannelSelectorType>(
101 scale, dst, displ, offset, src, bounds);
102 break;
103 case SkDisplacementMapEffect::kA_ChannelSelectorType:
104 computeDisplacement<typeX, SkDisplacementMapEffect::kA_ChannelSelectorType>(
105 scale, dst, displ, offset, src, bounds);
106 break;
107 case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
108 default:
109 SkDEBUGFAIL("Unknown Y channel selector");
110 }
111 }
113 void computeDisplacement(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
114 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
115 const SkVector& scale, SkBitmap* dst,
116 SkBitmap* displ, const SkIPoint& offset,
117 SkBitmap* src,
118 const SkIRect& bounds)
119 {
120 switch (xChannelSelector) {
121 case SkDisplacementMapEffect::kR_ChannelSelectorType:
122 computeDisplacement<SkDisplacementMapEffect::kR_ChannelSelectorType>(
123 yChannelSelector, scale, dst, displ, offset, src, bounds);
124 break;
125 case SkDisplacementMapEffect::kG_ChannelSelectorType:
126 computeDisplacement<SkDisplacementMapEffect::kG_ChannelSelectorType>(
127 yChannelSelector, scale, dst, displ, offset, src, bounds);
128 break;
129 case SkDisplacementMapEffect::kB_ChannelSelectorType:
130 computeDisplacement<SkDisplacementMapEffect::kB_ChannelSelectorType>(
131 yChannelSelector, scale, dst, displ, offset, src, bounds);
132 break;
133 case SkDisplacementMapEffect::kA_ChannelSelectorType:
134 computeDisplacement<SkDisplacementMapEffect::kA_ChannelSelectorType>(
135 yChannelSelector, scale, dst, displ, offset, src, bounds);
136 break;
137 case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
138 default:
139 SkDEBUGFAIL("Unknown X channel selector");
140 }
141 }
143 bool channel_selector_type_is_valid(SkDisplacementMapEffect::ChannelSelectorType cst) {
144 switch (cst) {
145 case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
146 case SkDisplacementMapEffect::kR_ChannelSelectorType:
147 case SkDisplacementMapEffect::kG_ChannelSelectorType:
148 case SkDisplacementMapEffect::kB_ChannelSelectorType:
149 case SkDisplacementMapEffect::kA_ChannelSelectorType:
150 return true;
151 default:
152 break;
153 }
154 return false;
155 }
157 } // end namespace
159 ///////////////////////////////////////////////////////////////////////////////
161 SkDisplacementMapEffect::SkDisplacementMapEffect(ChannelSelectorType xChannelSelector,
162 ChannelSelectorType yChannelSelector,
163 SkScalar scale,
164 SkImageFilter* displacement,
165 SkImageFilter* color,
166 const CropRect* cropRect)
167 : INHERITED(displacement, color, cropRect)
168 , fXChannelSelector(xChannelSelector)
169 , fYChannelSelector(yChannelSelector)
170 , fScale(scale)
171 {
172 }
174 SkDisplacementMapEffect::~SkDisplacementMapEffect() {
175 }
177 SkDisplacementMapEffect::SkDisplacementMapEffect(SkReadBuffer& buffer)
178 : INHERITED(2, buffer)
179 {
180 fXChannelSelector = (SkDisplacementMapEffect::ChannelSelectorType) buffer.readInt();
181 fYChannelSelector = (SkDisplacementMapEffect::ChannelSelectorType) buffer.readInt();
182 fScale = buffer.readScalar();
183 buffer.validate(channel_selector_type_is_valid(fXChannelSelector) &&
184 channel_selector_type_is_valid(fYChannelSelector) &&
185 SkScalarIsFinite(fScale));
186 }
188 void SkDisplacementMapEffect::flatten(SkWriteBuffer& buffer) const {
189 this->INHERITED::flatten(buffer);
190 buffer.writeInt((int) fXChannelSelector);
191 buffer.writeInt((int) fYChannelSelector);
192 buffer.writeScalar(fScale);
193 }
195 bool SkDisplacementMapEffect::onFilterImage(Proxy* proxy,
196 const SkBitmap& src,
197 const Context& ctx,
198 SkBitmap* dst,
199 SkIPoint* offset) const {
200 SkBitmap displ = src, color = src;
201 const SkImageFilter* colorInput = getColorInput();
202 const SkImageFilter* displInput = getDisplacementInput();
203 SkIPoint colorOffset = SkIPoint::Make(0, 0), displOffset = SkIPoint::Make(0, 0);
204 if ((colorInput && !colorInput->filterImage(proxy, src, ctx, &color, &colorOffset)) ||
205 (displInput && !displInput->filterImage(proxy, src, ctx, &displ, &displOffset))) {
206 return false;
207 }
208 if ((displ.colorType() != kPMColor_SkColorType) ||
209 (color.colorType() != kPMColor_SkColorType)) {
210 return false;
211 }
212 SkIRect bounds;
213 // Since computeDisplacement does bounds checking on color pixel access, we don't need to pad
214 // the color bitmap to bounds here.
215 if (!this->applyCropRect(ctx, color, colorOffset, &bounds)) {
216 return false;
217 }
218 SkIRect displBounds;
219 if (!this->applyCropRect(ctx, proxy, displ, &displOffset, &displBounds, &displ)) {
220 return false;
221 }
222 if (!bounds.intersect(displBounds)) {
223 return false;
224 }
225 SkAutoLockPixels alp_displacement(displ), alp_color(color);
226 if (!displ.getPixels() || !color.getPixels()) {
227 return false;
228 }
230 dst->setConfig(color.config(), bounds.width(), bounds.height());
231 if (!dst->allocPixels()) {
232 return false;
233 }
235 SkVector scale = SkVector::Make(fScale, fScale);
236 ctx.ctm().mapVectors(&scale, 1);
237 SkIRect colorBounds = bounds;
238 colorBounds.offset(-colorOffset);
240 computeDisplacement(fXChannelSelector, fYChannelSelector, scale, dst,
241 &displ, colorOffset - displOffset, &color, colorBounds);
243 offset->fX = bounds.left();
244 offset->fY = bounds.top();
245 return true;
246 }
248 void SkDisplacementMapEffect::computeFastBounds(const SkRect& src, SkRect* dst) const {
249 if (getColorInput()) {
250 getColorInput()->computeFastBounds(src, dst);
251 } else {
252 *dst = src;
253 }
254 dst->outset(fScale * SK_ScalarHalf, fScale * SK_ScalarHalf);
255 }
257 bool SkDisplacementMapEffect::onFilterBounds(const SkIRect& src, const SkMatrix& ctm,
258 SkIRect* dst) const {
259 SkIRect bounds = src;
260 if (getColorInput() && !getColorInput()->filterBounds(src, ctm, &bounds)) {
261 return false;
262 }
263 bounds.outset(SkScalarCeilToInt(fScale * SK_ScalarHalf),
264 SkScalarCeilToInt(fScale * SK_ScalarHalf));
265 *dst = bounds;
266 return true;
267 }
269 ///////////////////////////////////////////////////////////////////////////////
271 #if SK_SUPPORT_GPU
272 class GrGLDisplacementMapEffect : public GrGLEffect {
273 public:
274 GrGLDisplacementMapEffect(const GrBackendEffectFactory& factory,
275 const GrDrawEffect& drawEffect);
276 virtual ~GrGLDisplacementMapEffect();
278 virtual void emitCode(GrGLShaderBuilder*,
279 const GrDrawEffect&,
280 EffectKey,
281 const char* outputColor,
282 const char* inputColor,
283 const TransformedCoordsArray&,
284 const TextureSamplerArray&) SK_OVERRIDE;
286 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
288 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
290 private:
291 SkDisplacementMapEffect::ChannelSelectorType fXChannelSelector;
292 SkDisplacementMapEffect::ChannelSelectorType fYChannelSelector;
293 GrGLUniformManager::UniformHandle fScaleUni;
295 typedef GrGLEffect INHERITED;
296 };
298 ///////////////////////////////////////////////////////////////////////////////
300 class GrDisplacementMapEffect : public GrEffect {
301 public:
302 static GrEffectRef* Create(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
303 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
304 SkVector scale,
305 GrTexture* displacement, const SkMatrix& offsetMatrix,
306 GrTexture* color) {
307 AutoEffectUnref effect(SkNEW_ARGS(GrDisplacementMapEffect, (xChannelSelector,
308 yChannelSelector,
309 scale,
310 displacement,
311 offsetMatrix,
312 color)));
313 return CreateEffectRef(effect);
314 }
316 virtual ~GrDisplacementMapEffect();
318 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
319 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector() const
320 { return fXChannelSelector; }
321 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector() const
322 { return fYChannelSelector; }
323 const SkVector& scale() const { return fScale; }
325 typedef GrGLDisplacementMapEffect GLEffect;
326 static const char* Name() { return "DisplacementMap"; }
328 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
330 private:
331 virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE;
333 GrDisplacementMapEffect(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
334 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
335 const SkVector& scale,
336 GrTexture* displacement, const SkMatrix& offsetMatrix,
337 GrTexture* color);
339 GR_DECLARE_EFFECT_TEST;
341 GrCoordTransform fDisplacementTransform;
342 GrTextureAccess fDisplacementAccess;
343 GrCoordTransform fColorTransform;
344 GrTextureAccess fColorAccess;
345 SkDisplacementMapEffect::ChannelSelectorType fXChannelSelector;
346 SkDisplacementMapEffect::ChannelSelectorType fYChannelSelector;
347 SkVector fScale;
349 typedef GrEffect INHERITED;
350 };
352 bool SkDisplacementMapEffect::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx,
353 SkBitmap* result, SkIPoint* offset) const {
354 SkBitmap colorBM = src;
355 SkIPoint colorOffset = SkIPoint::Make(0, 0);
356 if (getColorInput() && !getColorInput()->getInputResultGPU(proxy, src, ctx, &colorBM,
357 &colorOffset)) {
358 return false;
359 }
360 SkBitmap displacementBM = src;
361 SkIPoint displacementOffset = SkIPoint::Make(0, 0);
362 if (getDisplacementInput() &&
363 !getDisplacementInput()->getInputResultGPU(proxy, src, ctx, &displacementBM,
364 &displacementOffset)) {
365 return false;
366 }
367 SkIRect bounds;
368 // Since GrDisplacementMapEffect does bounds checking on color pixel access, we don't need to
369 // pad the color bitmap to bounds here.
370 if (!this->applyCropRect(ctx, colorBM, colorOffset, &bounds)) {
371 return false;
372 }
373 SkIRect displBounds;
374 if (!this->applyCropRect(ctx, proxy, displacementBM,
375 &displacementOffset, &displBounds, &displacementBM)) {
376 return false;
377 }
378 if (!bounds.intersect(displBounds)) {
379 return false;
380 }
381 GrTexture* color = colorBM.getTexture();
382 GrTexture* displacement = displacementBM.getTexture();
383 GrContext* context = color->getContext();
385 GrTextureDesc desc;
386 desc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit;
387 desc.fWidth = colorBM.width();
388 desc.fHeight = colorBM.height();
389 desc.fConfig = kSkia8888_GrPixelConfig;
391 GrAutoScratchTexture ast(context, desc);
392 SkAutoTUnref<GrTexture> dst(ast.detach());
394 GrContext::AutoRenderTarget art(context, dst->asRenderTarget());
396 SkVector scale = SkVector::Make(fScale, fScale);
397 ctx.ctm().mapVectors(&scale, 1);
399 GrPaint paint;
400 SkMatrix offsetMatrix = GrEffect::MakeDivByTextureWHMatrix(displacement);
401 offsetMatrix.preTranslate(SkIntToScalar(colorOffset.fX - displacementOffset.fX),
402 SkIntToScalar(colorOffset.fY - displacementOffset.fY));
404 paint.addColorEffect(
405 GrDisplacementMapEffect::Create(fXChannelSelector,
406 fYChannelSelector,
407 scale,
408 displacement,
409 offsetMatrix,
410 color))->unref();
411 SkIRect colorBounds = bounds;
412 colorBounds.offset(-colorOffset);
413 SkMatrix matrix;
414 matrix.setTranslate(-SkIntToScalar(colorBounds.x()),
415 -SkIntToScalar(colorBounds.y()));
416 context->concatMatrix(matrix);
417 context->drawRect(paint, SkRect::Make(colorBounds));
418 offset->fX = bounds.left();
419 offset->fY = bounds.top();
420 WrapTexture(dst, bounds.width(), bounds.height(), result);
421 return true;
422 }
424 ///////////////////////////////////////////////////////////////////////////////
426 GrDisplacementMapEffect::GrDisplacementMapEffect(
427 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
428 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
429 const SkVector& scale,
430 GrTexture* displacement,
431 const SkMatrix& offsetMatrix,
432 GrTexture* color)
433 : fDisplacementTransform(kLocal_GrCoordSet, offsetMatrix, displacement)
434 , fDisplacementAccess(displacement)
435 , fColorTransform(kLocal_GrCoordSet, color)
436 , fColorAccess(color)
437 , fXChannelSelector(xChannelSelector)
438 , fYChannelSelector(yChannelSelector)
439 , fScale(scale) {
440 this->addCoordTransform(&fDisplacementTransform);
441 this->addTextureAccess(&fDisplacementAccess);
442 this->addCoordTransform(&fColorTransform);
443 this->addTextureAccess(&fColorAccess);
444 this->setWillNotUseInputColor();
445 }
447 GrDisplacementMapEffect::~GrDisplacementMapEffect() {
448 }
450 bool GrDisplacementMapEffect::onIsEqual(const GrEffect& sBase) const {
451 const GrDisplacementMapEffect& s = CastEffect<GrDisplacementMapEffect>(sBase);
452 return fDisplacementAccess.getTexture() == s.fDisplacementAccess.getTexture() &&
453 fColorAccess.getTexture() == s.fColorAccess.getTexture() &&
454 fXChannelSelector == s.fXChannelSelector &&
455 fYChannelSelector == s.fYChannelSelector &&
456 fScale == s.fScale;
457 }
459 const GrBackendEffectFactory& GrDisplacementMapEffect::getFactory() const {
460 return GrTBackendEffectFactory<GrDisplacementMapEffect>::getInstance();
461 }
463 void GrDisplacementMapEffect::getConstantColorComponents(GrColor*,
464 uint32_t* validFlags) const {
465 // Any displacement offset bringing a pixel out of bounds will output a color of (0,0,0,0),
466 // so the only way we'd get a constant alpha is if the input color image has a constant alpha
467 // and no displacement offset push any texture coordinates out of bounds OR if the constant
468 // alpha is 0. Since this isn't trivial to compute at this point, let's assume the output is
469 // not of constant color when a displacement effect is applied.
470 *validFlags = 0;
471 }
473 ///////////////////////////////////////////////////////////////////////////////
475 GR_DEFINE_EFFECT_TEST(GrDisplacementMapEffect);
477 GrEffectRef* GrDisplacementMapEffect::TestCreate(SkRandom* random,
478 GrContext*,
479 const GrDrawTargetCaps&,
480 GrTexture* textures[]) {
481 int texIdxDispl = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
482 GrEffectUnitTest::kAlphaTextureIdx;
483 int texIdxColor = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
484 GrEffectUnitTest::kAlphaTextureIdx;
485 static const int kMaxComponent = 4;
486 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector =
487 static_cast<SkDisplacementMapEffect::ChannelSelectorType>(
488 random->nextRangeU(1, kMaxComponent));
489 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector =
490 static_cast<SkDisplacementMapEffect::ChannelSelectorType>(
491 random->nextRangeU(1, kMaxComponent));
492 SkVector scale = SkVector::Make(random->nextRangeScalar(0, 100.0f),
493 random->nextRangeScalar(0, 100.0f));
495 return GrDisplacementMapEffect::Create(xChannelSelector, yChannelSelector, scale,
496 textures[texIdxDispl], SkMatrix::I(),
497 textures[texIdxColor]);
498 }
500 ///////////////////////////////////////////////////////////////////////////////
502 GrGLDisplacementMapEffect::GrGLDisplacementMapEffect(const GrBackendEffectFactory& factory,
503 const GrDrawEffect& drawEffect)
504 : INHERITED(factory)
505 , fXChannelSelector(drawEffect.castEffect<GrDisplacementMapEffect>().xChannelSelector())
506 , fYChannelSelector(drawEffect.castEffect<GrDisplacementMapEffect>().yChannelSelector()) {
507 }
509 GrGLDisplacementMapEffect::~GrGLDisplacementMapEffect() {
510 }
512 void GrGLDisplacementMapEffect::emitCode(GrGLShaderBuilder* builder,
513 const GrDrawEffect&,
514 EffectKey key,
515 const char* outputColor,
516 const char* inputColor,
517 const TransformedCoordsArray& coords,
518 const TextureSamplerArray& samplers) {
519 sk_ignore_unused_variable(inputColor);
521 fScaleUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
522 kVec2f_GrSLType, "Scale");
523 const char* scaleUni = builder->getUniformCStr(fScaleUni);
524 const char* dColor = "dColor";
525 const char* cCoords = "cCoords";
526 const char* outOfBounds = "outOfBounds";
527 const char* nearZero = "1e-6"; // Since 6.10352e−5 is the smallest half float, use
528 // a number smaller than that to approximate 0, but
529 // leave room for 32-bit float GPU rounding errors.
531 builder->fsCodeAppendf("\t\tvec4 %s = ", dColor);
532 builder->fsAppendTextureLookup(samplers[0], coords[0].c_str(), coords[0].type());
533 builder->fsCodeAppend(";\n");
535 // Unpremultiply the displacement
536 builder->fsCodeAppendf("\t\t%s.rgb = (%s.a < %s) ? vec3(0.0) : clamp(%s.rgb / %s.a, 0.0, 1.0);",
537 dColor, dColor, nearZero, dColor, dColor);
539 builder->fsCodeAppendf("\t\tvec2 %s = %s + %s*(%s.",
540 cCoords, coords[1].c_str(), scaleUni, dColor);
542 switch (fXChannelSelector) {
543 case SkDisplacementMapEffect::kR_ChannelSelectorType:
544 builder->fsCodeAppend("r");
545 break;
546 case SkDisplacementMapEffect::kG_ChannelSelectorType:
547 builder->fsCodeAppend("g");
548 break;
549 case SkDisplacementMapEffect::kB_ChannelSelectorType:
550 builder->fsCodeAppend("b");
551 break;
552 case SkDisplacementMapEffect::kA_ChannelSelectorType:
553 builder->fsCodeAppend("a");
554 break;
555 case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
556 default:
557 SkDEBUGFAIL("Unknown X channel selector");
558 }
560 switch (fYChannelSelector) {
561 case SkDisplacementMapEffect::kR_ChannelSelectorType:
562 builder->fsCodeAppend("r");
563 break;
564 case SkDisplacementMapEffect::kG_ChannelSelectorType:
565 builder->fsCodeAppend("g");
566 break;
567 case SkDisplacementMapEffect::kB_ChannelSelectorType:
568 builder->fsCodeAppend("b");
569 break;
570 case SkDisplacementMapEffect::kA_ChannelSelectorType:
571 builder->fsCodeAppend("a");
572 break;
573 case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
574 default:
575 SkDEBUGFAIL("Unknown Y channel selector");
576 }
577 builder->fsCodeAppend("-vec2(0.5));\t\t");
579 // FIXME : This can be achieved with a "clamp to border" texture repeat mode and
580 // a 0 border color instead of computing if cCoords is out of bounds here.
581 builder->fsCodeAppendf(
582 "bool %s = (%s.x < 0.0) || (%s.y < 0.0) || (%s.x > 1.0) || (%s.y > 1.0);\t\t",
583 outOfBounds, cCoords, cCoords, cCoords, cCoords);
584 builder->fsCodeAppendf("%s = %s ? vec4(0.0) : ", outputColor, outOfBounds);
585 builder->fsAppendTextureLookup(samplers[1], cCoords, coords[1].type());
586 builder->fsCodeAppend(";\n");
587 }
589 void GrGLDisplacementMapEffect::setData(const GrGLUniformManager& uman,
590 const GrDrawEffect& drawEffect) {
591 const GrDisplacementMapEffect& displacementMap =
592 drawEffect.castEffect<GrDisplacementMapEffect>();
593 GrTexture* colorTex = displacementMap.texture(1);
594 SkScalar scaleX = SkScalarDiv(displacementMap.scale().fX, SkIntToScalar(colorTex->width()));
595 SkScalar scaleY = SkScalarDiv(displacementMap.scale().fY, SkIntToScalar(colorTex->height()));
596 uman.set2f(fScaleUni, SkScalarToFloat(scaleX),
597 colorTex->origin() == kTopLeft_GrSurfaceOrigin ?
598 SkScalarToFloat(scaleY) : SkScalarToFloat(-scaleY));
599 }
601 GrGLEffect::EffectKey GrGLDisplacementMapEffect::GenKey(const GrDrawEffect& drawEffect,
602 const GrGLCaps&) {
603 const GrDisplacementMapEffect& displacementMap =
604 drawEffect.castEffect<GrDisplacementMapEffect>();
606 EffectKey xKey = displacementMap.xChannelSelector();
607 EffectKey yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBits;
609 return xKey | yKey;
610 }
611 #endif