Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
1 /*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
8 #include "GrSimpleTextureEffect.h"
9 #include "gl/GrGLEffect.h"
10 #include "gl/GrGLSL.h"
11 #include "gl/GrGLTexture.h"
12 #include "GrTBackendEffectFactory.h"
13 #include "GrTexture.h"
15 class GrGLSimpleTextureEffect : public GrGLEffect {
16 public:
17 GrGLSimpleTextureEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&)
18 : INHERITED (factory) {
19 }
21 virtual void emitCode(GrGLShaderBuilder* builder,
22 const GrDrawEffect& drawEffect,
23 EffectKey key,
24 const char* outputColor,
25 const char* inputColor,
26 const TransformedCoordsArray& coords,
27 const TextureSamplerArray& samplers) SK_OVERRIDE {
28 builder->fsCodeAppendf("\t%s = ", outputColor);
29 builder->fsAppendTextureLookupAndModulate(inputColor,
30 samplers[0],
31 coords[0].c_str(),
32 coords[0].type());
33 builder->fsCodeAppend(";\n");
34 }
36 private:
37 typedef GrGLEffect INHERITED;
38 };
40 ///////////////////////////////////////////////////////////////////////////////
42 void GrSimpleTextureEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
43 this->updateConstantColorComponentsForModulation(color, validFlags);
44 }
46 const GrBackendEffectFactory& GrSimpleTextureEffect::getFactory() const {
47 return GrTBackendEffectFactory<GrSimpleTextureEffect>::getInstance();
48 }
50 ///////////////////////////////////////////////////////////////////////////////
52 GR_DEFINE_EFFECT_TEST(GrSimpleTextureEffect);
54 GrEffectRef* GrSimpleTextureEffect::TestCreate(SkRandom* random,
55 GrContext*,
56 const GrDrawTargetCaps&,
57 GrTexture* textures[]) {
58 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
59 GrEffectUnitTest::kAlphaTextureIdx;
60 static const SkShader::TileMode kTileModes[] = {
61 SkShader::kClamp_TileMode,
62 SkShader::kRepeat_TileMode,
63 SkShader::kMirror_TileMode,
64 };
65 SkShader::TileMode tileModes[] = {
66 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
67 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
68 };
69 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBilerp_FilterMode :
70 GrTextureParams::kNone_FilterMode);
72 static const GrCoordSet kCoordSets[] = {
73 kLocal_GrCoordSet,
74 kPosition_GrCoordSet
75 };
76 GrCoordSet coordSet = kCoordSets[random->nextULessThan(GR_ARRAY_COUNT(kCoordSets))];
78 const SkMatrix& matrix = GrEffectUnitTest::TestMatrix(random);
79 return GrSimpleTextureEffect::Create(textures[texIdx], matrix, coordSet);
80 }