gfx/skia/trunk/src/gpu/effects/GrSimpleTextureEffect.cpp

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

michael@0 1 /*
michael@0 2 * Copyright 2012 Google Inc.
michael@0 3 *
michael@0 4 * Use of this source code is governed by a BSD-style license that can be
michael@0 5 * found in the LICENSE file.
michael@0 6 */
michael@0 7
michael@0 8 #include "GrSimpleTextureEffect.h"
michael@0 9 #include "gl/GrGLEffect.h"
michael@0 10 #include "gl/GrGLSL.h"
michael@0 11 #include "gl/GrGLTexture.h"
michael@0 12 #include "GrTBackendEffectFactory.h"
michael@0 13 #include "GrTexture.h"
michael@0 14
michael@0 15 class GrGLSimpleTextureEffect : public GrGLEffect {
michael@0 16 public:
michael@0 17 GrGLSimpleTextureEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&)
michael@0 18 : INHERITED (factory) {
michael@0 19 }
michael@0 20
michael@0 21 virtual void emitCode(GrGLShaderBuilder* builder,
michael@0 22 const GrDrawEffect& drawEffect,
michael@0 23 EffectKey key,
michael@0 24 const char* outputColor,
michael@0 25 const char* inputColor,
michael@0 26 const TransformedCoordsArray& coords,
michael@0 27 const TextureSamplerArray& samplers) SK_OVERRIDE {
michael@0 28 builder->fsCodeAppendf("\t%s = ", outputColor);
michael@0 29 builder->fsAppendTextureLookupAndModulate(inputColor,
michael@0 30 samplers[0],
michael@0 31 coords[0].c_str(),
michael@0 32 coords[0].type());
michael@0 33 builder->fsCodeAppend(";\n");
michael@0 34 }
michael@0 35
michael@0 36 private:
michael@0 37 typedef GrGLEffect INHERITED;
michael@0 38 };
michael@0 39
michael@0 40 ///////////////////////////////////////////////////////////////////////////////
michael@0 41
michael@0 42 void GrSimpleTextureEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
michael@0 43 this->updateConstantColorComponentsForModulation(color, validFlags);
michael@0 44 }
michael@0 45
michael@0 46 const GrBackendEffectFactory& GrSimpleTextureEffect::getFactory() const {
michael@0 47 return GrTBackendEffectFactory<GrSimpleTextureEffect>::getInstance();
michael@0 48 }
michael@0 49
michael@0 50 ///////////////////////////////////////////////////////////////////////////////
michael@0 51
michael@0 52 GR_DEFINE_EFFECT_TEST(GrSimpleTextureEffect);
michael@0 53
michael@0 54 GrEffectRef* GrSimpleTextureEffect::TestCreate(SkRandom* random,
michael@0 55 GrContext*,
michael@0 56 const GrDrawTargetCaps&,
michael@0 57 GrTexture* textures[]) {
michael@0 58 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
michael@0 59 GrEffectUnitTest::kAlphaTextureIdx;
michael@0 60 static const SkShader::TileMode kTileModes[] = {
michael@0 61 SkShader::kClamp_TileMode,
michael@0 62 SkShader::kRepeat_TileMode,
michael@0 63 SkShader::kMirror_TileMode,
michael@0 64 };
michael@0 65 SkShader::TileMode tileModes[] = {
michael@0 66 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
michael@0 67 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
michael@0 68 };
michael@0 69 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBilerp_FilterMode :
michael@0 70 GrTextureParams::kNone_FilterMode);
michael@0 71
michael@0 72 static const GrCoordSet kCoordSets[] = {
michael@0 73 kLocal_GrCoordSet,
michael@0 74 kPosition_GrCoordSet
michael@0 75 };
michael@0 76 GrCoordSet coordSet = kCoordSets[random->nextULessThan(GR_ARRAY_COUNT(kCoordSets))];
michael@0 77
michael@0 78 const SkMatrix& matrix = GrEffectUnitTest::TestMatrix(random);
michael@0 79 return GrSimpleTextureEffect::Create(textures[texIdx], matrix, coordSet);
michael@0 80 }

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