ipc/chromium/src/base/lazy_instance.h

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

     1 // Copyright (c) 2008 The Chromium Authors. All rights reserved.
     2 // Use of this source code is governed by a BSD-style license that can be
     3 // found in the LICENSE file.
     5 // The LazyInstance<Type, Traits> class manages a single instance of Type,
     6 // which will be lazily created on the first time it's accessed.  This class is
     7 // useful for places you would normally use a function-level static, but you
     8 // need to have guaranteed thread-safety.  The Type constructor will only ever
     9 // be called once, even if two threads are racing to create the object.  Get()
    10 // and Pointer() will always return the same, completely initialized instance.
    11 // When the instance is constructed it is registered with AtExitManager.  The
    12 // destructor will be called on program exit.
    13 //
    14 // LazyInstance is completely thread safe, assuming that you create it safely.
    15 // The class was designed to be POD initialized, so it shouldn't require a
    16 // static constructor.  It really only makes sense to declare a LazyInstance as
    17 // a global variable using the base::LinkerInitialized constructor.
    18 //
    19 // LazyInstance is similar to Singleton, except it does not have the singleton
    20 // property.  You can have multiple LazyInstance's of the same type, and each
    21 // will manage a unique instance.  It also preallocates the space for Type, as
    22 // to avoid allocating the Type instance on the heap.  This may help with the
    23 // performance of creating the instance, and reducing heap fragmentation.  This
    24 // requires that Type be a complete type so we can determine the size.
    25 //
    26 // Example usage:
    27 //   static LazyInstance<MyClass> my_instance(base::LINKER_INITIALIZED);
    28 //   void SomeMethod() {
    29 //     my_instance.Get().SomeMethod();  // MyClass::SomeMethod()
    30 //
    31 //     MyClass* ptr = my_instance.Pointer();
    32 //     ptr->DoDoDo();  // MyClass::DoDoDo
    33 //   }
    35 #ifndef BASE_LAZY_INSTANCE_H_
    36 #define BASE_LAZY_INSTANCE_H_
    38 #include "base/atomicops.h"
    39 #include "base/basictypes.h"
    41 namespace base {
    43 template <typename Type>
    44 struct DefaultLazyInstanceTraits {
    45   static void New(void* instance) {
    46     // Use placement new to initialize our instance in our preallocated space.
    47     // The parenthesis is very important here to force POD type initialization.
    48     new (instance) Type();
    49   }
    50   static void Delete(void* instance) {
    51     // Explicitly call the destructor.
    52     reinterpret_cast<Type*>(instance)->~Type();
    53   }
    54 };
    56 // We pull out some of the functionality into a non-templated base, so that we
    57 // can implement the more complicated pieces out of line in the .cc file.
    58 class LazyInstanceHelper {
    59  protected:
    60   enum {
    61     STATE_EMPTY    = 0,
    62     STATE_CREATING = 1,
    63     STATE_CREATED  = 2
    64   };
    66   explicit LazyInstanceHelper(LinkerInitialized x) { /* state_ is 0 */ }
    67   // Declaring a destructor (even if it's empty) will cause MSVC to register a
    68   // static initializer to register the empty destructor with atexit().
    70   // Make sure that instance is created, creating or waiting for it to be
    71   // created if neccessary.  Constructs with |ctor| in the space provided by
    72   // |instance| and registers dtor for destruction at program exit.
    73   void EnsureInstance(void* instance, void (*ctor)(void*), void (*dtor)(void*));
    75   base::subtle::Atomic32 state_;
    77  private:
    78   DISALLOW_COPY_AND_ASSIGN(LazyInstanceHelper);
    79 };
    81 template <typename Type, typename Traits = DefaultLazyInstanceTraits<Type> >
    82 class LazyInstance : public LazyInstanceHelper {
    83  public:
    84   explicit LazyInstance(LinkerInitialized x) : LazyInstanceHelper(x) { }
    85   // Declaring a destructor (even if it's empty) will cause MSVC to register a
    86   // static initializer to register the empty destructor with atexit().
    88   Type& Get() {
    89     return *Pointer();
    90   }
    92   Type* Pointer() {
    93     Type* instance = reinterpret_cast<Type*>(&buf_);
    95     // We will hopefully have fast access when the instance is already created.
    96     if (base::subtle::NoBarrier_Load(&state_) != STATE_CREATED)
    97       EnsureInstance(instance, Traits::New, Traits::Delete);
    99     return instance;
   100   }
   102  private:
   103   int8_t buf_[sizeof(Type)];  // Preallocate the space for the Type instance.
   105   DISALLOW_COPY_AND_ASSIGN(LazyInstance);
   106 };
   108 }  // namespace base
   110 #endif  // BASE_LAZY_INSTANCE_H_

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