ipc/chromium/src/base/waitable_event_watcher_posix.cc

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

     1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
     2 // Use of this source code is governed by a BSD-style license that can be
     3 // found in the LICENSE file.
     5 #include "base/waitable_event_watcher.h"
     7 #include "base/condition_variable.h"
     8 #include "base/lock.h"
     9 #include "base/message_loop.h"
    10 #include "base/waitable_event.h"
    12 #include "mozilla/Attributes.h"
    14 namespace base {
    16 // -----------------------------------------------------------------------------
    17 // WaitableEventWatcher (async waits).
    18 //
    19 // The basic design is that we add an AsyncWaiter to the wait-list of the event.
    20 // That AsyncWaiter has a pointer to MessageLoop, and a Task to be posted to it.
    21 // The MessageLoop ends up running the task, which calls the delegate.
    22 //
    23 // Since the wait can be canceled, we have a thread-safe Flag object which is
    24 // set when the wait has been canceled. At each stage in the above, we check the
    25 // flag before going onto the next stage. Since the wait may only be canceled in
    26 // the MessageLoop which runs the Task, we are assured that the delegate cannot
    27 // be called after canceling...
    29 // -----------------------------------------------------------------------------
    30 // A thread-safe, reference-counted, write-once flag.
    31 // -----------------------------------------------------------------------------
    32 class Flag : public RefCountedThreadSafe<Flag> {
    33  public:
    34   Flag() { flag_ = false; }
    36   void Set() {
    37     AutoLock locked(lock_);
    38     flag_ = true;
    39   }
    41   bool value() const {
    42     AutoLock locked(lock_);
    43     return flag_;
    44   }
    46  private:
    47   mutable Lock lock_;
    48   bool flag_;
    49 };
    51 // -----------------------------------------------------------------------------
    52 // This is an asynchronous waiter which posts a task to a MessageLoop when
    53 // fired. An AsyncWaiter may only be in a single wait-list.
    54 // -----------------------------------------------------------------------------
    55 class AsyncWaiter MOZ_FINAL : public WaitableEvent::Waiter {
    56  public:
    57   AsyncWaiter(MessageLoop* message_loop, Task* task, Flag* flag)
    58       : message_loop_(message_loop),
    59         cb_task_(task),
    60         flag_(flag) { }
    62   bool Fire(WaitableEvent* event) {
    63     if (flag_->value()) {
    64       // If the callback has been canceled, we don't enqueue the task, we just
    65       // delete it instead.
    66       delete cb_task_;
    67     } else {
    68       message_loop_->PostTask(FROM_HERE, cb_task_);
    69     }
    71     // We are removed from the wait-list by the WaitableEvent itself. It only
    72     // remains to delete ourselves.
    73     delete this;
    75     // We can always return true because an AsyncWaiter is never in two
    76     // different wait-lists at the same time.
    77     return true;
    78   }
    80   // See StopWatching for discussion
    81   bool Compare(void* tag) {
    82     return tag == flag_.get();
    83   }
    85  private:
    86   MessageLoop *const message_loop_;
    87   Task *const cb_task_;
    88   scoped_refptr<Flag> flag_;
    89 };
    91 // -----------------------------------------------------------------------------
    92 // For async waits we need to make a callback in a MessageLoop thread. We do
    93 // this by posting this task, which calls the delegate and keeps track of when
    94 // the event is canceled.
    95 // -----------------------------------------------------------------------------
    96 class AsyncCallbackTask : public Task {
    97  public:
    98   AsyncCallbackTask(Flag* flag, WaitableEventWatcher::Delegate* delegate,
    99                     WaitableEvent* event)
   100       : flag_(flag),
   101         delegate_(delegate),
   102         event_(event) {
   103   }
   105   void Run() {
   106     // Runs in MessageLoop thread.
   107     if (!flag_->value()) {
   108       // This is to let the WaitableEventWatcher know that the event has occured
   109       // because it needs to be able to return NULL from GetWatchedObject
   110       flag_->Set();
   111       delegate_->OnWaitableEventSignaled(event_);
   112     }
   114     // We are deleted by the MessageLoop
   115   }
   117  private:
   118   scoped_refptr<Flag> flag_;
   119   WaitableEventWatcher::Delegate *const delegate_;
   120   WaitableEvent *const event_;
   121 };
   123 WaitableEventWatcher::WaitableEventWatcher()
   124     : event_(NULL),
   125       message_loop_(NULL),
   126       cancel_flag_(NULL),
   127       callback_task_(NULL) {
   128 }
   130 WaitableEventWatcher::~WaitableEventWatcher() {
   131   StopWatching();
   132 }
   134 // -----------------------------------------------------------------------------
   135 // The Handle is how the user cancels a wait. After deleting the Handle we
   136 // insure that the delegate cannot be called.
   137 // -----------------------------------------------------------------------------
   138 bool WaitableEventWatcher::StartWatching
   139     (WaitableEvent* event, WaitableEventWatcher::Delegate* delegate) {
   140   MessageLoop *const current_ml = MessageLoop::current();
   141   DCHECK(current_ml) << "Cannot create WaitableEventWatcher without a "
   142                         "current MessageLoop";
   144   // A user may call StartWatching from within the callback function. In this
   145   // case, we won't know that we have finished watching, expect that the Flag
   146   // will have been set in AsyncCallbackTask::Run()
   147   if (cancel_flag_.get() && cancel_flag_->value()) {
   148     if (message_loop_) {
   149       message_loop_->RemoveDestructionObserver(this);
   150       message_loop_ = NULL;
   151     }
   153     cancel_flag_ = NULL;
   154   }
   156   DCHECK(!cancel_flag_.get()) << "StartWatching called while still watching";
   158   cancel_flag_ = new Flag;
   159   callback_task_ = new AsyncCallbackTask(cancel_flag_, delegate, event);
   160   WaitableEvent::WaitableEventKernel* kernel = event->kernel_.get();
   162   AutoLock locked(kernel->lock_);
   164   if (kernel->signaled_) {
   165     if (!kernel->manual_reset_)
   166       kernel->signaled_ = false;
   168     // No hairpinning - we can't call the delegate directly here. We have to
   169     // enqueue a task on the MessageLoop as normal.
   170     current_ml->PostTask(FROM_HERE, callback_task_);
   171     return true;
   172   }
   174   message_loop_ = current_ml;
   175   current_ml->AddDestructionObserver(this);
   177   event_ = event;
   178   kernel_ = kernel;
   179   waiter_ = new AsyncWaiter(current_ml, callback_task_, cancel_flag_);
   180   event->Enqueue(waiter_);
   182   return true;
   183 }
   185 void WaitableEventWatcher::StopWatching() {
   186   if (message_loop_) {
   187     message_loop_->RemoveDestructionObserver(this);
   188     message_loop_ = NULL;
   189   }
   191   if (!cancel_flag_.get())  // if not currently watching...
   192     return;
   194   if (cancel_flag_->value()) {
   195     // In this case, the event has fired, but we haven't figured that out yet.
   196     // The WaitableEvent may have been deleted too.
   197     cancel_flag_ = NULL;
   198     return;
   199   }
   201   if (!kernel_.get()) {
   202     // We have no kernel. This means that we never enqueued a Waiter on an
   203     // event because the event was already signaled when StartWatching was
   204     // called.
   205     //
   206     // In this case, a task was enqueued on the MessageLoop and will run.
   207     // We set the flag in case the task hasn't yet run. The flag will stop the
   208     // delegate getting called. If the task has run then we have the last
   209     // reference to the flag and it will be deleted immedately after.
   210     cancel_flag_->Set();
   211     cancel_flag_ = NULL;
   212     return;
   213   }
   215   AutoLock locked(kernel_->lock_);
   216   // We have a lock on the kernel. No one else can signal the event while we
   217   // have it.
   219   // We have a possible ABA issue here. If Dequeue was to compare only the
   220   // pointer values then it's possible that the AsyncWaiter could have been
   221   // fired, freed and the memory reused for a different Waiter which was
   222   // enqueued in the same wait-list. We would think that that waiter was our
   223   // AsyncWaiter and remove it.
   224   //
   225   // To stop this, Dequeue also takes a tag argument which is passed to the
   226   // virtual Compare function before the two are considered a match. So we need
   227   // a tag which is good for the lifetime of this handle: the Flag. Since we
   228   // have a reference to the Flag, its memory cannot be reused while this object
   229   // still exists. So if we find a waiter with the correct pointer value, and
   230   // which shares a Flag pointer, we have a real match.
   231   if (kernel_->Dequeue(waiter_, cancel_flag_.get())) {
   232     // Case 2: the waiter hasn't been signaled yet; it was still on the wait
   233     // list. We've removed it, thus we can delete it and the task (which cannot
   234     // have been enqueued with the MessageLoop because the waiter was never
   235     // signaled)
   236     delete waiter_;
   237     delete callback_task_;
   238     cancel_flag_ = NULL;
   239     return;
   240   }
   242   // Case 3: the waiter isn't on the wait-list, thus it was signaled. It may
   243   // not have run yet, so we set the flag to tell it not to bother enqueuing the
   244   // task on the MessageLoop, but to delete it instead. The Waiter deletes
   245   // itself once run.
   246   cancel_flag_->Set();
   247   cancel_flag_ = NULL;
   249   // If the waiter has already run then the task has been enqueued. If the Task
   250   // hasn't yet run, the flag will stop the delegate from getting called. (This
   251   // is thread safe because one may only delete a Handle from the MessageLoop
   252   // thread.)
   253   //
   254   // If the delegate has already been called then we have nothing to do. The
   255   // task has been deleted by the MessageLoop.
   256 }
   258 WaitableEvent* WaitableEventWatcher::GetWatchedEvent() {
   259   if (!cancel_flag_.get())
   260     return NULL;
   262   if (cancel_flag_->value())
   263     return NULL;
   265   return event_;
   266 }
   268 // -----------------------------------------------------------------------------
   269 // This is called when the MessageLoop which the callback will be run it is
   270 // deleted. We need to cancel the callback as if we had been deleted, but we
   271 // will still be deleted at some point in the future.
   272 // -----------------------------------------------------------------------------
   273 void WaitableEventWatcher::WillDestroyCurrentMessageLoop() {
   274   StopWatching();
   275 }
   277 }  // namespace base

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