ipc/chromium/src/chrome/common/ipc_channel_proxy.h

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

     1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
     2 // Use of this source code is governed by a BSD-style license that can be
     3 // found in the LICENSE file.
     5 #ifndef CHROME_COMMON_IPC_CHANNEL_PROXY_H__
     6 #define CHROME_COMMON_IPC_CHANNEL_PROXY_H__
     8 #include <vector>
     9 #include "base/lock.h"
    10 #include "base/ref_counted.h"
    11 #include "chrome/common/ipc_channel.h"
    13 class MessageLoop;
    15 namespace IPC {
    17 //-----------------------------------------------------------------------------
    18 // IPC::ChannelProxy
    19 //
    20 // This class is a helper class that is useful when you wish to run an IPC
    21 // channel on a background thread.  It provides you with the option of either
    22 // handling IPC messages on that background thread or having them dispatched to
    23 // your main thread (the thread on which the IPC::ChannelProxy is created).
    24 //
    25 // The API for an IPC::ChannelProxy is very similar to that of an IPC::Channel.
    26 // When you send a message to an IPC::ChannelProxy, the message is routed to
    27 // the background thread, where it is then passed to the IPC::Channel's Send
    28 // method.  This means that you can send a message from your thread and your
    29 // message will be sent over the IPC channel when possible instead of being
    30 // delayed until your thread returns to its message loop.  (Often IPC messages
    31 // will queue up on the IPC::Channel when there is a lot of traffic, and the
    32 // channel will not get cycles to flush its message queue until the thread, on
    33 // which it is running, returns to its message loop.)
    34 //
    35 // An IPC::ChannelProxy can have a MessageFilter associated with it, which will
    36 // be notified of incoming messages on the IPC::Channel's thread.  This gives
    37 // the consumer of IPC::ChannelProxy the ability to respond to incoming
    38 // messages on this background thread instead of on their own thread, which may
    39 // be bogged down with other processing.  The result can be greatly improved
    40 // latency for messages that can be handled on a background thread.
    41 //
    42 // The consumer of IPC::ChannelProxy is responsible for allocating the Thread
    43 // instance where the IPC::Channel will be created and operated.
    44 //
    45 class ChannelProxy : public Message::Sender {
    46  public:
    47   // A class that receives messages on the thread where the IPC channel is
    48   // running.  It can choose to prevent the default action for an IPC message.
    49   class MessageFilter : public base::RefCountedThreadSafe<MessageFilter> {
    50    public:
    51     virtual ~MessageFilter() {}
    53     // Called on the background thread to provide the filter with access to the
    54     // channel.  Called when the IPC channel is initialized or when AddFilter
    55     // is called if the channel is already initialized.
    56     virtual void OnFilterAdded(Channel* channel) {}
    58     // Called on the background thread when the filter has been removed from
    59     // the ChannelProxy and when the Channel is closing.  After a filter is
    60     // removed, it will not be called again.
    61     virtual void OnFilterRemoved() {}
    63     // Called to inform the filter that the IPC channel is connected and we
    64     // have received the internal Hello message from the peer.
    65     virtual void OnChannelConnected(int32_t peer_pid) {}
    67     // Called when there is an error on the channel, typically that the channel
    68     // has been closed.
    69     virtual void OnChannelError() {}
    71     // Called to inform the filter that the IPC channel will be destroyed.
    72     // OnFilterRemoved is called immediately after this.
    73     virtual void OnChannelClosing() {}
    75     // Return true to indicate that the message was handled, or false to let
    76     // the message be handled in the default way.
    77     virtual bool OnMessageReceived(const Message& message) {
    78       return false;
    79     }
    80   };
    82   // Initializes a channel proxy.  The channel_id and mode parameters are
    83   // passed directly to the underlying IPC::Channel.  The listener is called on
    84   // the thread that creates the ChannelProxy.  The filter's OnMessageReceived
    85   // method is called on the thread where the IPC::Channel is running.  The
    86   // filter may be null if the consumer is not interested in handling messages
    87   // on the background thread.  Any message not handled by the filter will be
    88   // dispatched to the listener.  The given message loop indicates where the
    89   // IPC::Channel should be created.
    90   ChannelProxy(const std::wstring& channel_id, Channel::Mode mode,
    91                Channel::Listener* listener, MessageFilter* filter,
    92                MessageLoop* ipc_thread_loop);
    94   ~ChannelProxy() {
    95     Close();
    96   }
    98   // Close the IPC::Channel.  This operation completes asynchronously, once the
    99   // background thread processes the command to close the channel.  It is ok to
   100   // call this method multiple times.  Redundant calls are ignored.
   101   //
   102   // WARNING: The MessageFilter object held by the ChannelProxy is also
   103   // released asynchronously, and it may in fact have its final reference
   104   // released on the background thread.  The caller should be careful to deal
   105   // with / allow for this possibility.
   106   void Close();
   108   // Send a message asynchronously.  The message is routed to the background
   109   // thread where it is passed to the IPC::Channel's Send method.
   110   virtual bool Send(Message* message);
   112   // Used to intercept messages as they are received on the background thread.
   113   //
   114   // Ordinarily, messages sent to the ChannelProxy are routed to the matching
   115   // listener on the worker thread.  This API allows code to intercept messages
   116   // before they are sent to the worker thread.
   117   void AddFilter(MessageFilter* filter);
   118   void RemoveFilter(MessageFilter* filter);
   120 #if defined(OS_POSIX)
   121   // Calls through to the underlying channel's methods.
   122   // TODO(playmobil): For now this is only implemented in the case of
   123   // create_pipe_now = true, we need to figure this out for the latter case.
   124   void GetClientFileDescriptorMapping(int *src_fd, int *dest_fd) const;
   125 #endif  // defined(OS_POSIX)
   127  protected:
   128   class Context;
   129   // A subclass uses this constructor if it needs to add more information
   130   // to the internal state.  If create_pipe_now is true, the pipe is created
   131   // immediately.  Otherwise it's created on the IO thread.
   132   ChannelProxy(const std::wstring& channel_id, Channel::Mode mode,
   133                MessageLoop* ipc_thread_loop, Context* context,
   134                bool create_pipe_now);
   136   // Used internally to hold state that is referenced on the IPC thread.
   137   class Context : public base::RefCountedThreadSafe<Context>,
   138                   public Channel::Listener {
   139    public:
   140     Context(Channel::Listener* listener, MessageFilter* filter,
   141             MessageLoop* ipc_thread);
   142     virtual ~Context() { }
   143     MessageLoop* ipc_message_loop() const { return ipc_message_loop_; }
   144     const std::wstring& channel_id() const { return channel_id_; }
   146     // Dispatches a message on the listener thread.
   147     void OnDispatchMessage(const Message& message);
   149    protected:
   150     // IPC::Channel::Listener methods:
   151     virtual void OnMessageReceived(const Message& message);
   152     virtual void OnChannelConnected(int32_t peer_pid);
   153     virtual void OnChannelError();
   155     // Like OnMessageReceived but doesn't try the filters.
   156     void OnMessageReceivedNoFilter(const Message& message);
   158     // Gives the filters a chance at processing |message|.
   159     // Returns true if the message was processed, false otherwise.
   160     bool TryFilters(const Message& message);
   162     // Like Open and Close, but called on the IPC thread.
   163     virtual void OnChannelOpened();
   164     virtual void OnChannelClosed();
   166     // Called on the consumers thread when the ChannelProxy is closed.  At that
   167     // point the consumer is telling us that they don't want to receive any
   168     // more messages, so we honor that wish by forgetting them!
   169     virtual void Clear() { listener_ = NULL; }
   171    private:
   172     friend class ChannelProxy;
   173     // Create the Channel
   174     void CreateChannel(const std::wstring& id, const Channel::Mode& mode);
   176     // Methods called via InvokeLater:
   177     void OnSendMessage(Message* message_ptr);
   178     void OnAddFilter(MessageFilter* filter);
   179     void OnRemoveFilter(MessageFilter* filter);
   180     void OnDispatchConnected();
   181     void OnDispatchError();
   183     MessageLoop* listener_message_loop_;
   184     Channel::Listener* listener_;
   186     // List of filters.  This is only accessed on the IPC thread.
   187     std::vector<scoped_refptr<MessageFilter> > filters_;
   188     MessageLoop* ipc_message_loop_;
   189     Channel* channel_;
   190     std::wstring channel_id_;
   191     int peer_pid_;
   192     bool channel_connected_called_;
   193   };
   195   Context* context() { return context_; }
   197  private:
   198   void Init(const std::wstring& channel_id, Channel::Mode mode,
   199             MessageLoop* ipc_thread_loop, bool create_pipe_now);
   201   // By maintaining this indirection (ref-counted) to our internal state, we
   202   // can safely be destroyed while the background thread continues to do stuff
   203   // that involves this data.
   204   scoped_refptr<Context> context_;
   205 };
   207 }  // namespace IPC
   209 #endif  // CHROME_COMMON_IPC_CHANNEL_PROXY_H__

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