js/src/jit/shared/BaselineCompiler-shared.h

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

     1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
     2  * vim: set ts=8 sts=4 et sw=4 tw=99:
     3  * This Source Code Form is subject to the terms of the Mozilla Public
     4  * License, v. 2.0. If a copy of the MPL was not distributed with this
     5  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     7 #ifndef jit_shared_BaselineCompiler_shared_h
     8 #define jit_shared_BaselineCompiler_shared_h
    10 #include "jit/BaselineFrameInfo.h"
    11 #include "jit/BaselineIC.h"
    12 #include "jit/BytecodeAnalysis.h"
    13 #include "jit/IonMacroAssembler.h"
    15 namespace js {
    16 namespace jit {
    18 class BaselineCompilerShared
    19 {
    20   protected:
    21     JSContext *cx;
    22     JSScript *script;
    23     jsbytecode *pc;
    24     MacroAssembler masm;
    25     bool ionCompileable_;
    26     bool ionOSRCompileable_;
    27     bool debugMode_;
    29     TempAllocator &alloc_;
    30     BytecodeAnalysis analysis_;
    31     FrameInfo frame;
    33     FallbackICStubSpace stubSpace_;
    34     js::Vector<ICEntry, 16, SystemAllocPolicy> icEntries_;
    36     // Stores the native code offset for a bytecode pc.
    37     struct PCMappingEntry
    38     {
    39         uint32_t pcOffset;
    40         uint32_t nativeOffset;
    41         PCMappingSlotInfo slotInfo;
    43         // If set, insert a PCMappingIndexEntry before encoding the
    44         // current entry.
    45         bool addIndexEntry;
    47         void fixupNativeOffset(MacroAssembler &masm) {
    48             CodeOffsetLabel offset(nativeOffset);
    49             offset.fixup(&masm);
    50             JS_ASSERT(offset.offset() <= UINT32_MAX);
    51             nativeOffset = (uint32_t) offset.offset();
    52         }
    53     };
    55     js::Vector<PCMappingEntry, 16, SystemAllocPolicy> pcMappingEntries_;
    57     // Labels for the 'movWithPatch' for loading IC entry pointers in
    58     // the generated IC-calling code in the main jitcode.  These need
    59     // to be patched with the actual icEntry offsets after the BaselineScript
    60     // has been allocated.
    61     struct ICLoadLabel {
    62         size_t icEntry;
    63         CodeOffsetLabel label;
    64     };
    65     js::Vector<ICLoadLabel, 16, SystemAllocPolicy> icLoadLabels_;
    67     uint32_t pushedBeforeCall_;
    68     mozilla::DebugOnly<bool> inCall_;
    70     CodeOffsetLabel spsPushToggleOffset_;
    72     BaselineCompilerShared(JSContext *cx, TempAllocator &alloc, JSScript *script);
    74     ICEntry *allocateICEntry(ICStub *stub, ICEntry::Kind kind) {
    75         if (!stub)
    76             return nullptr;
    78         // Create the entry and add it to the vector.
    79         if (!icEntries_.append(ICEntry(script->pcToOffset(pc), kind)))
    80             return nullptr;
    81         ICEntry &vecEntry = icEntries_.back();
    83         // Set the first stub for the IC entry to the fallback stub
    84         vecEntry.setFirstStub(stub);
    86         // Return pointer to the IC entry
    87         return &vecEntry;
    88     }
    90     bool addICLoadLabel(CodeOffsetLabel label) {
    91         JS_ASSERT(!icEntries_.empty());
    92         ICLoadLabel loadLabel;
    93         loadLabel.label = label;
    94         loadLabel.icEntry = icEntries_.length() - 1;
    95         return icLoadLabels_.append(loadLabel);
    96     }
    98     JSFunction *function() const {
    99         // Not delazifying here is ok as the function is guaranteed to have
   100         // been delazified before compilation started.
   101         return script->functionNonDelazifying();
   102     }
   104     PCMappingSlotInfo getStackTopSlotInfo() {
   105         JS_ASSERT(frame.numUnsyncedSlots() <= 2);
   106         switch (frame.numUnsyncedSlots()) {
   107           case 0:
   108             return PCMappingSlotInfo::MakeSlotInfo();
   109           case 1:
   110             return PCMappingSlotInfo::MakeSlotInfo(PCMappingSlotInfo::ToSlotLocation(frame.peek(-1)));
   111           case 2:
   112           default:
   113             return PCMappingSlotInfo::MakeSlotInfo(PCMappingSlotInfo::ToSlotLocation(frame.peek(-1)),
   114                                                    PCMappingSlotInfo::ToSlotLocation(frame.peek(-2)));
   115         }
   116     }
   118     template <typename T>
   119     void pushArg(const T& t) {
   120         masm.Push(t);
   121     }
   122     void prepareVMCall() {
   123         pushedBeforeCall_ = masm.framePushed();
   124         inCall_ = true;
   126         // Ensure everything is synced.
   127         frame.syncStack(0);
   129         // Save the frame pointer.
   130         masm.Push(BaselineFrameReg);
   131     }
   133     enum CallVMPhase {
   134         POST_INITIALIZE,
   135         PRE_INITIALIZE,
   136         CHECK_OVER_RECURSED
   137     };
   138     bool callVM(const VMFunction &fun, CallVMPhase phase=POST_INITIALIZE);
   140   public:
   141     BytecodeAnalysis &analysis() {
   142         return analysis_;
   143     }
   144 };
   146 } // namespace jit
   147 } // namespace js
   149 #endif /* jit_shared_BaselineCompiler_shared_h */

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