js/src/jit/shared/BaselineCompiler-shared.h

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

michael@0 1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
michael@0 2 * vim: set ts=8 sts=4 et sw=4 tw=99:
michael@0 3 * This Source Code Form is subject to the terms of the Mozilla Public
michael@0 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
michael@0 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
michael@0 6
michael@0 7 #ifndef jit_shared_BaselineCompiler_shared_h
michael@0 8 #define jit_shared_BaselineCompiler_shared_h
michael@0 9
michael@0 10 #include "jit/BaselineFrameInfo.h"
michael@0 11 #include "jit/BaselineIC.h"
michael@0 12 #include "jit/BytecodeAnalysis.h"
michael@0 13 #include "jit/IonMacroAssembler.h"
michael@0 14
michael@0 15 namespace js {
michael@0 16 namespace jit {
michael@0 17
michael@0 18 class BaselineCompilerShared
michael@0 19 {
michael@0 20 protected:
michael@0 21 JSContext *cx;
michael@0 22 JSScript *script;
michael@0 23 jsbytecode *pc;
michael@0 24 MacroAssembler masm;
michael@0 25 bool ionCompileable_;
michael@0 26 bool ionOSRCompileable_;
michael@0 27 bool debugMode_;
michael@0 28
michael@0 29 TempAllocator &alloc_;
michael@0 30 BytecodeAnalysis analysis_;
michael@0 31 FrameInfo frame;
michael@0 32
michael@0 33 FallbackICStubSpace stubSpace_;
michael@0 34 js::Vector<ICEntry, 16, SystemAllocPolicy> icEntries_;
michael@0 35
michael@0 36 // Stores the native code offset for a bytecode pc.
michael@0 37 struct PCMappingEntry
michael@0 38 {
michael@0 39 uint32_t pcOffset;
michael@0 40 uint32_t nativeOffset;
michael@0 41 PCMappingSlotInfo slotInfo;
michael@0 42
michael@0 43 // If set, insert a PCMappingIndexEntry before encoding the
michael@0 44 // current entry.
michael@0 45 bool addIndexEntry;
michael@0 46
michael@0 47 void fixupNativeOffset(MacroAssembler &masm) {
michael@0 48 CodeOffsetLabel offset(nativeOffset);
michael@0 49 offset.fixup(&masm);
michael@0 50 JS_ASSERT(offset.offset() <= UINT32_MAX);
michael@0 51 nativeOffset = (uint32_t) offset.offset();
michael@0 52 }
michael@0 53 };
michael@0 54
michael@0 55 js::Vector<PCMappingEntry, 16, SystemAllocPolicy> pcMappingEntries_;
michael@0 56
michael@0 57 // Labels for the 'movWithPatch' for loading IC entry pointers in
michael@0 58 // the generated IC-calling code in the main jitcode. These need
michael@0 59 // to be patched with the actual icEntry offsets after the BaselineScript
michael@0 60 // has been allocated.
michael@0 61 struct ICLoadLabel {
michael@0 62 size_t icEntry;
michael@0 63 CodeOffsetLabel label;
michael@0 64 };
michael@0 65 js::Vector<ICLoadLabel, 16, SystemAllocPolicy> icLoadLabels_;
michael@0 66
michael@0 67 uint32_t pushedBeforeCall_;
michael@0 68 mozilla::DebugOnly<bool> inCall_;
michael@0 69
michael@0 70 CodeOffsetLabel spsPushToggleOffset_;
michael@0 71
michael@0 72 BaselineCompilerShared(JSContext *cx, TempAllocator &alloc, JSScript *script);
michael@0 73
michael@0 74 ICEntry *allocateICEntry(ICStub *stub, ICEntry::Kind kind) {
michael@0 75 if (!stub)
michael@0 76 return nullptr;
michael@0 77
michael@0 78 // Create the entry and add it to the vector.
michael@0 79 if (!icEntries_.append(ICEntry(script->pcToOffset(pc), kind)))
michael@0 80 return nullptr;
michael@0 81 ICEntry &vecEntry = icEntries_.back();
michael@0 82
michael@0 83 // Set the first stub for the IC entry to the fallback stub
michael@0 84 vecEntry.setFirstStub(stub);
michael@0 85
michael@0 86 // Return pointer to the IC entry
michael@0 87 return &vecEntry;
michael@0 88 }
michael@0 89
michael@0 90 bool addICLoadLabel(CodeOffsetLabel label) {
michael@0 91 JS_ASSERT(!icEntries_.empty());
michael@0 92 ICLoadLabel loadLabel;
michael@0 93 loadLabel.label = label;
michael@0 94 loadLabel.icEntry = icEntries_.length() - 1;
michael@0 95 return icLoadLabels_.append(loadLabel);
michael@0 96 }
michael@0 97
michael@0 98 JSFunction *function() const {
michael@0 99 // Not delazifying here is ok as the function is guaranteed to have
michael@0 100 // been delazified before compilation started.
michael@0 101 return script->functionNonDelazifying();
michael@0 102 }
michael@0 103
michael@0 104 PCMappingSlotInfo getStackTopSlotInfo() {
michael@0 105 JS_ASSERT(frame.numUnsyncedSlots() <= 2);
michael@0 106 switch (frame.numUnsyncedSlots()) {
michael@0 107 case 0:
michael@0 108 return PCMappingSlotInfo::MakeSlotInfo();
michael@0 109 case 1:
michael@0 110 return PCMappingSlotInfo::MakeSlotInfo(PCMappingSlotInfo::ToSlotLocation(frame.peek(-1)));
michael@0 111 case 2:
michael@0 112 default:
michael@0 113 return PCMappingSlotInfo::MakeSlotInfo(PCMappingSlotInfo::ToSlotLocation(frame.peek(-1)),
michael@0 114 PCMappingSlotInfo::ToSlotLocation(frame.peek(-2)));
michael@0 115 }
michael@0 116 }
michael@0 117
michael@0 118 template <typename T>
michael@0 119 void pushArg(const T& t) {
michael@0 120 masm.Push(t);
michael@0 121 }
michael@0 122 void prepareVMCall() {
michael@0 123 pushedBeforeCall_ = masm.framePushed();
michael@0 124 inCall_ = true;
michael@0 125
michael@0 126 // Ensure everything is synced.
michael@0 127 frame.syncStack(0);
michael@0 128
michael@0 129 // Save the frame pointer.
michael@0 130 masm.Push(BaselineFrameReg);
michael@0 131 }
michael@0 132
michael@0 133 enum CallVMPhase {
michael@0 134 POST_INITIALIZE,
michael@0 135 PRE_INITIALIZE,
michael@0 136 CHECK_OVER_RECURSED
michael@0 137 };
michael@0 138 bool callVM(const VMFunction &fun, CallVMPhase phase=POST_INITIALIZE);
michael@0 139
michael@0 140 public:
michael@0 141 BytecodeAnalysis &analysis() {
michael@0 142 return analysis_;
michael@0 143 }
michael@0 144 };
michael@0 145
michael@0 146 } // namespace jit
michael@0 147 } // namespace js
michael@0 148
michael@0 149 #endif /* jit_shared_BaselineCompiler_shared_h */

mercurial