media/omx-plugin/include/froyo/pixelflinger/format.h

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

     1 /*
     2  * Copyright (C) 2005 The Android Open Source Project
     3  *
     4  * Licensed under the Apache License, Version 2.0 (the "License");
     5  * you may not use this file except in compliance with the License.
     6  * You may obtain a copy of the License at
     7  *
     8  *      http://www.apache.org/licenses/LICENSE-2.0
     9  *
    10  * Unless required by applicable law or agreed to in writing, software
    11  * distributed under the License is distributed on an "AS IS" BASIS,
    12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    13  * See the License for the specific language governing permissions and
    14  * limitations under the License.
    15  */
    17 #ifndef ANDROID_PIXELFLINGER_FORMAT_H
    18 #define ANDROID_PIXELFLINGER_FORMAT_H
    20 #include <stdint.h>
    21 #include <sys/types.h>
    23 enum GGLPixelFormat {
    24     // these constants need to match those
    25     // in graphics/PixelFormat.java, ui/PixelFormat.h, BlitHardware.h
    26     GGL_PIXEL_FORMAT_UNKNOWN    =   0,
    27     GGL_PIXEL_FORMAT_NONE       =   0,
    29     GGL_PIXEL_FORMAT_RGBA_8888   =   1,  // 4x8-bit ARGB
    30     GGL_PIXEL_FORMAT_RGBX_8888   =   2,  // 3x8-bit RGB stored in 32-bit chunks
    31     GGL_PIXEL_FORMAT_RGB_888     =   3,  // 3x8-bit RGB
    32     GGL_PIXEL_FORMAT_RGB_565     =   4,  // 16-bit RGB
    33     GGL_PIXEL_FORMAT_BGRA_8888   =   5,  // 4x8-bit BGRA
    34     GGL_PIXEL_FORMAT_RGBA_5551   =   6,  // 16-bit RGBA
    35     GGL_PIXEL_FORMAT_RGBA_4444   =   7,  // 16-bit RGBA
    37     GGL_PIXEL_FORMAT_A_8         =   8,  // 8-bit A
    38     GGL_PIXEL_FORMAT_L_8         =   9,  // 8-bit L (R=G=B = L)
    39     GGL_PIXEL_FORMAT_LA_88       = 0xA,  // 16-bit LA
    40     GGL_PIXEL_FORMAT_RGB_332     = 0xB,  // 8-bit RGB (non paletted)
    42     // reserved range. don't use.
    43     GGL_PIXEL_FORMAT_RESERVED_10 = 0x10,
    44     GGL_PIXEL_FORMAT_RESERVED_11 = 0x11,
    45     GGL_PIXEL_FORMAT_RESERVED_12 = 0x12,
    46     GGL_PIXEL_FORMAT_RESERVED_13 = 0x13,
    47     GGL_PIXEL_FORMAT_RESERVED_14 = 0x14,
    48     GGL_PIXEL_FORMAT_RESERVED_15 = 0x15,
    49     GGL_PIXEL_FORMAT_RESERVED_16 = 0x16,
    50     GGL_PIXEL_FORMAT_RESERVED_17 = 0x17,
    52     // reserved/special formats
    53     GGL_PIXEL_FORMAT_Z_16       =  0x18,
    54     GGL_PIXEL_FORMAT_S_8        =  0x19,
    55     GGL_PIXEL_FORMAT_SZ_24      =  0x1A,
    56     GGL_PIXEL_FORMAT_SZ_8       =  0x1B,
    58     // reserved range. don't use.
    59     GGL_PIXEL_FORMAT_RESERVED_20 = 0x20,
    60     GGL_PIXEL_FORMAT_RESERVED_21 = 0x21,
    61 };
    63 enum GGLFormatComponents {
    64 	GGL_STENCIL_INDEX		= 0x1901,
    65 	GGL_DEPTH_COMPONENT		= 0x1902,
    66 	GGL_ALPHA				= 0x1906,
    67 	GGL_RGB					= 0x1907,
    68 	GGL_RGBA				= 0x1908,
    69 	GGL_LUMINANCE			= 0x1909,
    70 	GGL_LUMINANCE_ALPHA		= 0x190A,
    71 };
    73 enum GGLFormatComponentIndex {
    74     GGL_INDEX_ALPHA   = 0,
    75     GGL_INDEX_RED     = 1,
    76     GGL_INDEX_GREEN   = 2,
    77     GGL_INDEX_BLUE    = 3,
    78     GGL_INDEX_STENCIL = 0,
    79     GGL_INDEX_DEPTH   = 1,
    80     GGL_INDEX_Y       = 0,
    81     GGL_INDEX_CB      = 1,
    82     GGL_INDEX_CR      = 2,
    83 };
    85 typedef struct {
    86 #ifdef __cplusplus
    87     enum {
    88         ALPHA   = GGL_INDEX_ALPHA,
    89         RED     = GGL_INDEX_RED,
    90         GREEN   = GGL_INDEX_GREEN,
    91         BLUE    = GGL_INDEX_BLUE,
    92         STENCIL = GGL_INDEX_STENCIL,
    93         DEPTH   = GGL_INDEX_DEPTH,
    94         LUMA    = GGL_INDEX_Y,
    95         CHROMAB = GGL_INDEX_CB,
    96         CHROMAR = GGL_INDEX_CR,
    97     };
    98     inline uint32_t mask(int i) const {
    99             return ((1<<(c[i].h-c[i].l))-1)<<c[i].l;
   100     }
   101     inline uint32_t bits(int i) const {
   102             return c[i].h - c[i].l;
   103     }
   104 #endif
   105 	uint8_t     size;	// bytes per pixel
   106     uint8_t     bitsPerPixel;
   107     union {    
   108         struct {
   109             uint8_t     ah;		// alpha high bit position + 1
   110             uint8_t     al;		// alpha low bit position
   111             uint8_t     rh;		// red high bit position + 1
   112             uint8_t     rl;		// red low bit position
   113             uint8_t     gh;		// green high bit position + 1
   114             uint8_t     gl;		// green low bit position
   115             uint8_t     bh;		// blue high bit position + 1
   116             uint8_t     bl;		// blue low bit position
   117         };
   118         struct {
   119             uint8_t h;
   120             uint8_t l;
   121         } __attribute__((__packed__)) c[4];        
   122     } __attribute__((__packed__));
   123 	uint16_t    components;	// GGLFormatComponents
   124 } GGLFormat;
   127 #ifdef __cplusplus
   128 extern "C" const GGLFormat* gglGetPixelFormatTable(size_t* numEntries = 0);
   129 #else
   130 const GGLFormat* gglGetPixelFormatTable(size_t* numEntries);
   131 #endif
   134 // ----------------------------------------------------------------------------
   136 #endif // ANDROID_PIXELFLINGER_FORMAT_H

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