Thu, 15 Jan 2015 21:03:48 +0100
Integrate friendly tips from Tor colleagues to make (or not) 4.5 alpha 3;
This includes removal of overloaded (but unused) methods, and addition of
a overlooked call to DataStruct::SetData(nsISupports, uint32_t, bool.)
1 <!--
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4 found in the LICENSE file.
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6 <!DOCTYPE html>
7 <html>
8 <head>
9 <meta charset="utf-8">
10 <title>WebGL GLSL Conformance Tests</title>
11 <link rel="stylesheet" href="../../../resources/js-test-style.css"/>
12 <link rel="stylesheet" href="../../resources/glsl-feature-tests.css"/>
13 <script src="../../../resources/js-test-pre.js"></script>
14 <script src="../../resources/webgl-test-utils.js"></script>
15 <script src="../../resources/glsl-conformance-test.js"></script>
16 </head>
17 <body>
18 <div id="description"></div>
19 <div id="console"></div>
20 <script id="fragmentShader" type="text/something-not-javascript">
21 // fragment shader with private function scoped struct should fail.
22 precision mediump float;
23 int fun2(struct s { int m; } g) { return g.m; }
25 s a;
27 void main() {
28 int e = fun2(s(3));
30 gl_FragColor = vec4(1.0);
31 }
32 </script>
33 <script>
34 GLSLConformanceTester.runTest();
35 successfullyParsed = true;
36 </script>
37 </body>
38 </html>