Thu, 22 Aug 2013 19:50:12 +0200
Flush progress with initial commit, improve application.
michael@0 | 1 | -- Initiate scene management |
michael@0 | 2 | local sceneloc = director:createScene() |
michael@0 | 3 | sceneloc.name = 'Scene: Begin' |
michael@0 | 4 | |
michael@0 | 5 | -- Calculate constants |
michael@0 | 6 | local dsw = director.displayWidth |
michael@0 | 7 | local dsh = director.displayHeight |
michael@0 | 8 | local dmw = director.displayCenterX |
michael@0 | 9 | local dmh = director.displayCenterY |
michael@0 | 10 | local nFoodpoints = 2 |
michael@0 | 11 | local nAsterpoints = -2 |
michael@0 | 12 | local nCometpoints = -1 |
michael@0 | 13 | |
michael@0 | 14 | -- Initialize common variables |
michael@0 | 15 | local spriteNull = director:createSprite(0, 0) |
michael@0 | 16 | local timerHero = director:createNode() |
michael@0 | 17 | local labReady = director:createNode() |
michael@0 | 18 | local nHealth = 0 |
michael@0 | 19 | local tweenOut = 0 |
michael@0 | 20 | |
michael@0 | 21 | -- Instantiate common fonts |
michael@0 | 22 | local fontSegoe = director:createFont('fonts/SegoeUI-64pt_bold.fnt') |
michael@0 | 23 | local fontArial = director:createFont('fonts/Arial-96pt_bold.fnt') |
michael@0 | 24 | --local fontFxsys = director:createFont('fonts/Fixedsys-96pt_norm.fnt') |
michael@0 | 25 | |
michael@0 | 26 | -- Prepare math runtime |
michael@0 | 27 | math.randomseed(os.time()) |
michael@0 | 28 | math.random(); math.random(); math.random(); math.random() |
michael@0 | 29 | |
michael@0 | 30 | function sceneloc:setUp(event) |
michael@0 | 31 | -- Create sprite, bottom left of image is at bottom left of display |
michael@0 | 32 | --local spriteGalaxy = director:createSprite(0, 0, 'textures/galaxyback_720.png') |
michael@0 | 33 | local spriteGalaxy = director:createSprite(0, 0, 'textures/galaxyback_360.png') |
michael@0 | 34 | spriteGalaxy.xScale = 2 -- Needed due to small maximum sprite size |
michael@0 | 35 | spriteGalaxy.yScale = 2 -- Needed due to small maximum sprite size |
michael@0 | 36 | |
michael@0 | 37 | -- Animate the image to scroll along the X axis over 2 minutes |
michael@0 | 38 | funcyScroll = function(spriteIn) |
michael@0 | 39 | if spriteIn.xFlip == false then |
michael@0 | 40 | spriteIn.xFlip = true |
michael@0 | 41 | else |
michael@0 | 42 | spriteIn.xFlip = false |
michael@0 | 43 | end |
michael@0 | 44 | |
michael@0 | 45 | spriteIn.x = spriteIn.x + dsh |
michael@0 | 46 | end |
michael@0 | 47 | |
michael@0 | 48 | funcyGalstart = function(spriteIn) |
michael@0 | 49 | --tween:cancel(tweenReady) |
michael@0 | 50 | tweenReadweg = tween:dissolve(labReady, spriteNull, .5, 0) |
michael@0 | 51 | labReady = '' |
michael@0 | 52 | end |
michael@0 | 53 | --tween:to(spriteGalaxy, {delay=5, time=120, x=dsw-spriteGalaxy.w, mode='repeat', onComplete=funcyScroll}) |
michael@0 | 54 | local tweenBack = tween:to(spriteGalaxy, {delay=5, time=100, mode='repeat', x=dsw-spriteGalaxy.w*2, onStart=funcyGalstart}) -- *2 for xyScale (above) |
michael@0 | 55 | |
michael@0 | 56 | -- Instantiate star field particles behind hero |
michael@0 | 57 | local partiStarfar = director:createParticles('particles/stars.plist') |
michael@0 | 58 | partiStarfar.sourcePos = {dsw, dmh} |
michael@0 | 59 | |
michael@0 | 60 | -- Create hero, middle of left edge of screen |
michael@0 | 61 | local atlasHero = director:createAtlas({ |
michael@0 | 62 | width = 300, |
michael@0 | 63 | height = 200, |
michael@0 | 64 | numFrames = 8, |
michael@0 | 65 | textureName = 'textures/heroatlas.png', |
michael@0 | 66 | }) |
michael@0 | 67 | |
michael@0 | 68 | local animHero = director:createAnimation({ |
michael@0 | 69 | start = 1, |
michael@0 | 70 | count = 8, |
michael@0 | 71 | atlas = atlasHero, |
michael@0 | 72 | delay = 1/8, |
michael@0 | 73 | }) |
michael@0 | 74 | |
michael@0 | 75 | local spriteHero = director:createSprite({ |
michael@0 | 76 | name='hero', x=dsw/8, y=dmh, |
michael@0 | 77 | xAnchor=0.5, yAnchor=0.5, |
michael@0 | 78 | source=animHero, |
michael@0 | 79 | }) |
michael@0 | 80 | |
michael@0 | 81 | -- Instantiate star field particles in front of hero |
michael@0 | 82 | local partiStarnear = director:createParticles('particles/stars.plist') |
michael@0 | 83 | partiStarnear.sourcePos = {dsw, dmh} |
michael@0 | 84 | |
michael@0 | 85 | -- Instantiate good things, like cheese |
michael@0 | 86 | funcyFood = function(spriteIn) |
michael@0 | 87 | --tween:cancel(tweenOut) |
michael@0 | 88 | --spriteIn.tweens[1].delay = math.random(0, 5) |
michael@0 | 89 | spriteIn.y = math.random(dsh/16, dsh-dsh/16) |
michael@0 | 90 | spriteIn.isVisible = true |
michael@0 | 91 | end |
michael@0 | 92 | local spriteCattin = director:createSprite(dsw, dmh, 'textures/cattin.png') |
michael@0 | 93 | local tweenCattin = tween:to(spriteCattin, {delay=math.random(1, 10), time=12, mode='repeat', x=-dsw, onComplete=funcyFood}) |
michael@0 | 94 | spriteCattin.name = 'food' |
michael@0 | 95 | spriteCattin.xAnchor = 0 |
michael@0 | 96 | spriteCattin.yAnchor = 0 |
michael@0 | 97 | spriteCattin.xScale = .5 |
michael@0 | 98 | spriteCattin.yScale = .5 |
michael@0 | 99 | local spriteCheese = director:createSprite(dsw, dmh, 'textures/cheesepiece.png') |
michael@0 | 100 | local tweenCheese = tween:to(spriteCheese, {delay=math.random(1, 10), time=16, mode='repeat', x=-dsw, onComplete=funcyFood, xAnchor=0, yAnchor=0}) |
michael@0 | 101 | spriteCheese.name = 'food' |
michael@0 | 102 | spriteCheese.xAnchor = 0 |
michael@0 | 103 | spriteCheese.yAnchor = 0 |
michael@0 | 104 | spriteCheese.xScale = .8 |
michael@0 | 105 | spriteCheese.yScale = .8 |
michael@0 | 106 | local spriteFischkopf = director:createSprite(dsw, dmh, 'textures/fischkopfe.png') |
michael@0 | 107 | local tweenFischkopf = tween:to(spriteFischkopf, {delay=math.random(1, 10), time=8, mode='repeat', x=-dsw, onComplete=funcyFood}) |
michael@0 | 108 | spriteFischkopf.name = 'food' |
michael@0 | 109 | spriteFischkopf.xAnchor = 0 |
michael@0 | 110 | spriteFischkopf.yAnchor = 0 |
michael@0 | 111 | spriteFischkopf.xScale = .325 |
michael@0 | 112 | spriteFischkopf.yScale = .325 |
michael@0 | 113 | |
michael@0 | 114 | -- Instantiate comets and other dangerous particles |
michael@0 | 115 | funcyStartdang = function(spriteIn) |
michael@0 | 116 | -- Adjust delay to spread out danger objects |
michael@0 | 117 | --spriteIn. |
michael@0 | 118 | end |
michael@0 | 119 | funcyComets = function(spriteIn) |
michael@0 | 120 | local locVert = math.random(dsh/16, dsh-dsh/16) |
michael@0 | 121 | spriteIn.tweens.delay = math.random(1, 10) |
michael@0 | 122 | spriteIn.y = locVert |
michael@0 | 123 | end |
michael@0 | 124 | funcyGalies = function(spriteIn) |
michael@0 | 125 | local locVert = math.random(dsh/16, dsh-dsh/16) |
michael@0 | 126 | spriteIn.tweens.delay = math.random(1, 10) |
michael@0 | 127 | spriteIn.y = locVert |
michael@0 | 128 | end |
michael@0 | 129 | |
michael@0 | 130 | local posComety = math.random(dsh/16, dsh-dsh/16) |
michael@0 | 131 | local timComety = math.random(5, 12) |
michael@0 | 132 | local posGalaxy = math.random(dsh/16, dsh-dsh/16) |
michael@0 | 133 | local timGalaxy = math.random(5, 12) |
michael@0 | 134 | |
michael@0 | 135 | -- Overlays needed for collision detection (particles arent detected) |
michael@0 | 136 | local spriteCom = director:createSprite({name='comet', x=dsw+dsw/4, y=posComety}) |
michael@0 | 137 | spriteCom.name = 'comet' |
michael@0 | 138 | local tweenCom = tween:to(spriteCom, {delay=timComety, time=13, x=-dsw-dsw/4, mode='repeat', onStart=funcyStartdang, onComplete=funcyComets}) |
michael@0 | 139 | local spriteGal = director:createSprite(dsw+dsw/4, posGalaxy) |
michael@0 | 140 | spriteGal.name = 'comet' |
michael@0 | 141 | local tweenGal = tween:to(spriteGal, {delay=timGalaxy, time=11, x=-dsw-dsw/4, mode='repeat', onStart=funcyStartdang, onComplete=funcyGalies}) |
michael@0 | 142 | |
michael@0 | 143 | local partiComet = director:createParticles('particles/comets.plist') |
michael@0 | 144 | --partiComet.name = 'comet' |
michael@0 | 145 | --partiComet.sourcePos = {dsw+dsw/4, posComety} |
michael@0 | 146 | --partiComet.sourcePos = {0, 60} |
michael@0 | 147 | --tween:to(partiComet, {delay=timComety, time=11, x=-dsw-dsw/4, mode='repeat', onStart=funcyStartdang, onComplete=funcyComets}) |
michael@0 | 148 | local partiGalax = director:createParticles('particles/galaxies.plist') |
michael@0 | 149 | --partiGalax.name = 'comet' |
michael@0 | 150 | --partiGalax.sourcePos = {dsw+dsw/4, posGalaxy} |
michael@0 | 151 | --partiGalax.sourcePos = {0, 40} |
michael@0 | 152 | --tween:to(partiGalax, {delay=timGalaxy, time=9, x=-dsw-dsw/4, mode='repeat', onStart=funcyStartdang, onComplete=funcyGalies}) |
michael@0 | 153 | spriteCom:addChild(partiComet) |
michael@0 | 154 | spriteGal:addChild(partiGalax) |
michael@0 | 155 | |
michael@0 | 156 | -- Start audio streams |
michael@0 | 157 | audio:loadStream('sounds/dream.mp3') |
michael@0 | 158 | audio:playStream('sounds/dream.mp3', true) |
michael@0 | 159 | |
michael@0 | 160 | -- Instantiate motor smoke particles |
michael@0 | 161 | -- Create from an initialiser list |
michael@0 | 162 | local partiSmoke = director:createParticles({ |
michael@0 | 163 | totalParticles=1500, |
michael@0 | 164 | source='particles/fire.png', |
michael@0 | 165 | emitterMode=particles.modeGravity, emitterRate=1500/3.5, |
michael@0 | 166 | --sourcePos={dsw/8, dmh}, |
michael@0 | 167 | sourcePos={spriteHero.w/6, spriteHero.h/2}, |
michael@0 | 168 | sourcePosVar={0, 16}, |
michael@0 | 169 | duration=particles.durationInfinity, |
michael@0 | 170 | |
michael@0 | 171 | modeGravity={ |
michael@0 | 172 | --gravity={-90, 0}, |
michael@0 | 173 | speed=180, speedVar=50, |
michael@0 | 174 | radialAccel=0, radialAccelVar=0, |
michael@0 | 175 | --tangentialAccel=0, tangentialAccelVar=40, |
michael@0 | 176 | }, |
michael@0 | 177 | |
michael@0 | 178 | --angle=90, angleVar=20, |
michael@0 | 179 | angle=180, angleVar=10, |
michael@0 | 180 | life=4, lifeVar=2, |
michael@0 | 181 | |
michael@0 | 182 | --startColor={0x80, 0x80, 0x80, 0xff}, startColorVar={0x80, 0x80, 0x80, 25}, |
michael@0 | 183 | --endColor={25, 25, 25, 50}, endColorVar={25, 25, 25, 50}, |
michael@0 | 184 | startColor=color.white, endColor=color.black, |
michael@0 | 185 | |
michael@0 | 186 | startSize=24.0, startSizeVar=2.0, |
michael@0 | 187 | endSize=particles.startSizeEqualToEndSize |
michael@0 | 188 | }) |
michael@0 | 189 | partiSmoke:stop() |
michael@0 | 190 | spriteHero:addChild(partiSmoke) |
michael@0 | 191 | |
michael@0 | 192 | ---- Instantiate asteroids |
michael@0 | 193 | funcyAster = function(spriteIn) |
michael@0 | 194 | spriteIn:rotate(30) |
michael@0 | 195 | spriteIn.y = math.random(dsh/16, dsh-dsh/16) |
michael@0 | 196 | end |
michael@0 | 197 | local spriteAster1 = director:createSprite(dsw, dmh, 'textures/asteroid1.png') |
michael@0 | 198 | local tweenAster1 = tween:to(spriteAster1, {delay=math.random(5, 12), time=8, mode='repeat', x=-dsw, onComplete=funcyAster}) |
michael@0 | 199 | spriteAster1.name = 'aster' |
michael@0 | 200 | spriteAster1.xAnchor = 0 |
michael@0 | 201 | spriteAster1.yAnchor = 0 |
michael@0 | 202 | spriteAster1.xScale = .25 |
michael@0 | 203 | spriteAster1.yScale = .25 |
michael@0 | 204 | local spriteAster2 = director:createSprite(dsw, dmh, 'textures/asteroid2.png') |
michael@0 | 205 | local tweenAster2 = tween:to(spriteAster2, {delay=math.random(5, 12), time=10, mode='repeat', x=-dsw, onComplete=funcyAster}) |
michael@0 | 206 | spriteAster2.name = 'aster' |
michael@0 | 207 | spriteAster2.xAnchor = 0 |
michael@0 | 208 | spriteAster2.yAnchor = 0 |
michael@0 | 209 | spriteAster2.xScale = .25 |
michael@0 | 210 | spriteAster2.yScale = .25 |
michael@0 | 211 | |
michael@0 | 212 | -- Instantiate explanation text |
michael@0 | 213 | labReady = director:createLabel({ |
michael@0 | 214 | hAlignment='centre', |
michael@0 | 215 | vAlignment='middle', |
michael@0 | 216 | --font=fontFxsys, |
michael@0 | 217 | font=fontArial, |
michael@0 | 218 | text='Ready!', |
michael@0 | 219 | color=color.white, |
michael@0 | 220 | alpha=0}) |
michael@0 | 221 | local tweenReady = tween:to(labReady, {time=.5, easing=ease.powIn, textXScale=2, textYScale=2, alpha=1}) |
michael@0 | 222 | |
michael@0 | 223 | -- Initialize physics simulation |
michael@0 | 224 | physics:setGravity(0, 0) |
michael@0 | 225 | local ptRndbox = {100,50, 260,50, 290,80, 290,120, 260,150, 80,150} |
michael@0 | 226 | physics:addNode(spriteHero, {isSensor = true, shape=ptRndbox}) |
michael@0 | 227 | physics:addNode(spriteCattin, {isSensor = true}) |
michael@0 | 228 | physics:addNode(spriteCheese, {isSensor = true}) |
michael@0 | 229 | physics:addNode(spriteFischkopf, {isSensor = true}) |
michael@0 | 230 | --physics:addNode(partiComet, {isSensor = true}) |
michael@0 | 231 | --physics:addNode(partiGalax, {isSensor = true}) |
michael@0 | 232 | local ptTri = {-45,0, 75,-90, 75,90} |
michael@0 | 233 | local ptSmal = {-30,0, 100,-20, 100,40} |
michael@0 | 234 | physics:addNode(spriteCom, {isSensor = true, shape=ptTri}) |
michael@0 | 235 | physics:addNode(spriteGal, {isSensor = true, shape=ptSmal}) |
michael@0 | 236 | physics:addNode(spriteAster1, {isSensor = true}) -- Set in tween instead |
michael@0 | 237 | physics:addNode(spriteAster2, {isSensor = true}) -- Set in tween instead |
michael@0 | 238 | --spriteCom.physics.radius = 50 |
michael@0 | 239 | --spriteGal.physics.radius = 50 |
michael@0 | 240 | -- Marmalade bug if radius is different than actual perfectly round object image |
michael@0 | 241 | spriteAster1.physics.radius = spriteAster1.w/2 |
michael@0 | 242 | spriteAster2.physics.radius = spriteAster2.w/2 |
michael@0 | 243 | --physics.debugDraw = true |
michael@0 | 244 | |
michael@0 | 245 | -- Implement collision listener |
michael@0 | 246 | function hit(event) |
michael@0 | 247 | if event.phase == 'began' then |
michael@0 | 248 | --local labHit = director:createLabel({x=event.nodeA.x, y=event.nodeA.y, text=event.nodeB.name, font=fontSegoe, color=color.white}) |
michael@0 | 249 | if event.nodeA.name == 'food' then |
michael@0 | 250 | --tween:cancel(event.nodeA.tweens[1]) |
michael@0 | 251 | --tweenOut = tween:dissolve(event.nodeA, spriteNull, 1, 0) |
michael@0 | 252 | --table.insert(event.nodeA.tweens, tween:dissolve(event.nodeA, spriteNull, 1, 0)) |
michael@0 | 253 | --event.nodeA.x = math.random(dsw/16, dsw-dsw/16) |
michael@0 | 254 | --event.nodeA.y = math.random(dsh/16, dsh-dsh/16) |
michael@0 | 255 | event.nodeA.isVisible = false |
michael@0 | 256 | audio:playSound('sounds/belch.pcm') |
michael@0 | 257 | nHealth = nHealth + nFoodPoints |
michael@0 | 258 | local labPoints = director:createLabel({ |
michael@0 | 259 | x=0, y=0, |
michael@0 | 260 | hAlignment='centre', |
michael@0 | 261 | vAlignment='middle', |
michael@0 | 262 | textXScale=.5, |
michael@0 | 263 | textYScale=.5, |
michael@0 | 264 | --font=fontFxsys, |
michael@0 | 265 | font=fontArial, |
michael@0 | 266 | text='+' .. nFoodpoints, |
michael@0 | 267 | color=color.white, |
michael@0 | 268 | alpha=1}) |
michael@0 | 269 | local tweenPoints = tween:to(labPoints, {time=1, easing=ease.powIn, textXScale=15, textYScale=15, alpha=0}) |
michael@0 | 270 | elseif event.nodeB.name == 'food' then |
michael@0 | 271 | event.nodeB.isVisible = false |
michael@0 | 272 | audio:playSound('sounds/belch.pcm') |
michael@0 | 273 | nHealth = nHealth + nFoodpoints |
michael@0 | 274 | local labPoints = director:createLabel({ |
michael@0 | 275 | x=0, y=0, |
michael@0 | 276 | hAlignment='centre', |
michael@0 | 277 | vAlignment='middle', |
michael@0 | 278 | textXScale=.5, |
michael@0 | 279 | textYScale=.5, |
michael@0 | 280 | --font=fontFxsys, |
michael@0 | 281 | font=fontArial, |
michael@0 | 282 | text='+' .. nFoodpoints, |
michael@0 | 283 | color=color.white, |
michael@0 | 284 | alpha=1}) |
michael@0 | 285 | |
michael@0 | 286 | local tweenPoints = tween:to(labPoints, {time=1, easing=ease.powIn, textXScale=15, textYScale=15, alpha=0}) |
michael@0 | 287 | elseif event.nodeA.name == 'aster' then |
michael@0 | 288 | local diffiX = event.nodeB.x - event.nodeA.x |
michael@0 | 289 | local diffiY = event.nodeB.y - event.nodeA.y |
michael@0 | 290 | tween:cancel(event.nodeB.tweens[1]) |
michael@0 | 291 | --tween:to(spriteHero, {time=0.5, easing=ease.powOut, easingValue=5, x=event.nodeB.x-diffiX*2, y=event.nodeB.y-diffiY*2}) |
michael@0 | 292 | tween:to(spriteHero, {time=1, easing=ease.powOut, easingValue=5, x=spriteHero.x-dsw/16, y=spriteHero.y}) |
michael@0 | 293 | --if device:isVibrationAvailable() then |
michael@0 | 294 | -- device:vibrate(100) |
michael@0 | 295 | --end |
michael@0 | 296 | audio:playSound('sounds/ouch.pcm') |
michael@0 | 297 | nHealth = nHealth + nAsterpoints |
michael@0 | 298 | elseif event.nodeB.name == 'aster' then |
michael@0 | 299 | tween:cancel(event.nodeA.tweens[1]) |
michael@0 | 300 | tween:to(spriteHero, {time=1, easing=ease.powOut, easingValue=5, x=spriteHero.x-dsw/16, y=spriteHero.y}) |
michael@0 | 301 | --if device:isVibrationAvailable() then |
michael@0 | 302 | -- device:vibrate(100) |
michael@0 | 303 | --end |
michael@0 | 304 | audio:playSound('sounds/ouch.pcm') |
michael@0 | 305 | nHealth = nHealth + nAsterpoints |
michael@0 | 306 | elseif event.nodeA.name == 'comet' then |
michael@0 | 307 | --if device:isVibrationAvailable() then |
michael@0 | 308 | -- device:vibrate(800) |
michael@0 | 309 | --end |
michael@0 | 310 | audio:playSound('sounds/torche.pcm') |
michael@0 | 311 | nHealth = nHealth + nCometpoints |
michael@0 | 312 | elseif event.nodeB.name == 'comet' then |
michael@0 | 313 | --if device:isVibrationAvailable() then |
michael@0 | 314 | -- device:vibrate(800) |
michael@0 | 315 | --end |
michael@0 | 316 | audio:playSound('sounds/torche.pcm') |
michael@0 | 317 | nHealth = nHealth + nCometpoints |
michael@0 | 318 | end |
michael@0 | 319 | end |
michael@0 | 320 | return true |
michael@0 | 321 | end |
michael@0 | 322 | spriteHero:addEventListener('collision', hit) |
michael@0 | 323 | |
michael@0 | 324 | -- Implement event handlers |
michael@0 | 325 | -- General screen touch move events |
michael@0 | 326 | --Marmalade bugs cause audio to fail! |
michael@0 | 327 | function moveStart(event) |
michael@0 | 328 | --if not partiSmoke:isActive() then |
michael@0 | 329 | partiSmoke:reset() |
michael@0 | 330 | --end |
michael@0 | 331 | --local audiMotor = audio:playSound('sounds/motor.pcm') -- distracting |
michael@0 | 332 | end |
michael@0 | 333 | function moveStop(event) |
michael@0 | 334 | partiSmoke:stop() |
michael@0 | 335 | audio:stopSound(audiMotor) |
michael@0 | 336 | end |
michael@0 | 337 | function touch(event) |
michael@0 | 338 | if event.phase=='began' then |
michael@0 | 339 | --also: powIn, expIn, sineIn, elasticIn, bounceIn, backIn |
michael@0 | 340 | tween:to(spriteHero, {time=1, easing=ease.powOut, easingValue=2, x=event.x, y=event.y, onStart=moveStart, onComplete=moveStop}) |
michael@0 | 341 | elseif event.phase=='ended' then |
michael@0 | 342 | -- Noop |
michael@0 | 343 | --dbg.print('Noop') |
michael@0 | 344 | --system:sendEvent('stopMotor', {timeIn=2, sizeFart=5}) |
michael@0 | 345 | elseif event.phase=='moved' then |
michael@0 | 346 | tween:to(spriteHero, {time=1, easing=ease.powOut, easingValue=2, x=event.x, y=event.y, onStart=moveStart, onComplete=moveStop}) |
michael@0 | 347 | end |
michael@0 | 348 | end |
michael@0 | 349 | system:addEventListener('touch', touch) |
michael@0 | 350 | |
michael@0 | 351 | -- Start health timers and label appropriately |
michael@0 | 352 | nHealth = 90 -- A minute and a half of life |
michael@0 | 353 | local labHealth = director:createLabel({ |
michael@0 | 354 | x=-fontArial.height*1.75, y=fontArial.height/4, |
michael@0 | 355 | hAlignment='right', |
michael@0 | 356 | vAlignment='bottom', |
michael@0 | 357 | font=fontArial, |
michael@0 | 358 | text='Health', |
michael@0 | 359 | color=color.white, |
michael@0 | 360 | alpha=.375 |
michael@0 | 361 | }) |
michael@0 | 362 | local labDeath = director:createLabel({ |
michael@0 | 363 | x=-fontArial.height/2, y=fontArial.height/4, |
michael@0 | 364 | hAlignment='right', |
michael@0 | 365 | vAlignment='bottom', |
michael@0 | 366 | font=fontArial, |
michael@0 | 367 | text=nHealth, |
michael@0 | 368 | color=color.white, |
michael@0 | 369 | alpha=.375 |
michael@0 | 370 | }) |
michael@0 | 371 | |
michael@0 | 372 | funcyHealth = function(event) |
michael@0 | 373 | thisNode = event.target |
michael@0 | 374 | --timerObject = event.timer |
michael@0 | 375 | --iterationsLeft = event.doneIterations |
michael@0 | 376 | --thisNode.health = thisNode.health - 1 |
michael@0 | 377 | nHealth = nHealth - 1 |
michael@0 | 378 | labDeath.text = nHealth |
michael@0 | 379 | |
michael@0 | 380 | -- Is the game over? |
michael@0 | 381 | if nHealth <= 0 then |
michael@0 | 382 | timerHero:cancel() |
michael@0 | 383 | --audio:stopStream() |
michael@0 | 384 | --tween:cancel(tweenBack) |
michael@0 | 385 | tween:cancel(tweenCattin) |
michael@0 | 386 | tween:cancel(tweenCheese) |
michael@0 | 387 | tween:cancel(tweenFischkopf) |
michael@0 | 388 | tween:cancel(tweenCom) |
michael@0 | 389 | tween:cancel(tweenGal) |
michael@0 | 390 | tween:cancel(tweenAster1) |
michael@0 | 391 | tween:cancel(tweenAster2) |
michael@0 | 392 | system:removeEventListener('touch', touch) |
michael@0 | 393 | |
michael@0 | 394 | local rectGover = director:createRectangle({ |
michael@0 | 395 | x=0, y=0, |
michael@0 | 396 | w=dsw, h=dsh, |
michael@0 | 397 | strokeWidth=0, |
michael@0 | 398 | color=color.black, |
michael@0 | 399 | alpha=0}) |
michael@0 | 400 | local labGover = director:createLabel({ |
michael@0 | 401 | --x=0, y=fontArial.height, |
michael@0 | 402 | hAlignment='centre', |
michael@0 | 403 | vAlignment='middle', |
michael@0 | 404 | --font=fontFxsys, |
michael@0 | 405 | font=fontArial, |
michael@0 | 406 | text='GAME OVER', |
michael@0 | 407 | color=color.white, |
michael@0 | 408 | alpha=0}) |
michael@0 | 409 | |
michael@0 | 410 | --powIn, expIn, sineIn, elasticIn, bounceIn, backIn, easingValue |
michael@0 | 411 | local tweenGvback = tween:to(rectGover, {time=2, alpha=.6}) |
michael@0 | 412 | local tweenGvtext = tween:to(labGover, {time=3, easing=ease.expIn, easingValue=3, textXScale=2, textYScale=2, alpha=1}) |
michael@0 | 413 | local tweenGvlast = tween:to(labGover, {delay=3, time=1.5, mode='mirror', easing=ease.backOut, textXScale=2.125, textYScale=2.125}) |
michael@0 | 414 | |
michael@0 | 415 | -- Not ready for prime time (must implement back stack noch) |
michael@0 | 416 | ---- Instantiate replay and back buttons |
michael@0 | 417 | --local butPlay = director:createSprite({xAnchor=1, source='images/butplay.png', alpha=0}) |
michael@0 | 418 | --butPlay.x = dmw - butPlay.w/12 |
michael@0 | 419 | --butPlay.y = dmh - butPlay.h |
michael@0 | 420 | --local butBack = director:createSprite({source='images/butback2.png', alpha=0}) |
michael@0 | 421 | --butBack.x = dmw + butBack.w/12 |
michael@0 | 422 | --butBack.y = dmh - butBack.h |
michael@0 | 423 | --tweenButplayin = tween:to(butPlay, {delay=4.0, time=1, alpha=1}) |
michael@0 | 424 | --tweenButbackin = tween:to(butBack, {delay=4.5, time=1, alpha=1}) |
michael@0 | 425 | --function butPlay:touch(event) |
michael@0 | 426 | -- if event.phase == 'began' then |
michael@0 | 427 | -- director:moveToScene(sceneBegin, transoptr) |
michael@0 | 428 | -- end |
michael@0 | 429 | -- return true |
michael@0 | 430 | --end |
michael@0 | 431 | --butPlay:addEventListener('touch', butPlay) |
michael@0 | 432 | --function butBack:touch(event) |
michael@0 | 433 | -- if event.phase == 'began' then |
michael@0 | 434 | -- director:moveToScene(sceneIntro, transoptr) |
michael@0 | 435 | -- end |
michael@0 | 436 | -- return true |
michael@0 | 437 | --end |
michael@0 | 438 | --butBack:addEventListener('touch', butBack) |
michael@0 | 439 | end |
michael@0 | 440 | end |
michael@0 | 441 | --timerHealth = system:addTimer(funcyHealth, 1, 0, 4) |
michael@0 | 442 | timerHero = spriteHero:addTimer(funcyHealth, 1, 0, 4) |
michael@0 | 443 | end |
michael@0 | 444 | |
michael@0 | 445 | function sceneloc:tearDown(event) |
michael@0 | 446 | dbg.print('sceneloc:tearDown') |
michael@0 | 447 | audio:stopStream() |
michael@0 | 448 | --self.releaseResources() |
michael@0 | 449 | --self.<obj-here> = self.<obj-here>:removeFromParent() |
michael@0 | 450 | --self.obj0:removeFromParent() |
michael@0 | 451 | --self.obj1:removeFromParent() |
michael@0 | 452 | --self.obj0 = nil |
michael@0 | 453 | --self.obj1 = nil |
michael@0 | 454 | end |
michael@0 | 455 | function sceneloc:enterPreTransition(event) |
michael@0 | 456 | dbg.print('sceneloc:enterPreTransition') |
michael@0 | 457 | end |
michael@0 | 458 | function sceneloc:enterPostTransition(event) |
michael@0 | 459 | dbg.print('sceneloc:enterPostTransition') |
michael@0 | 460 | end |
michael@0 | 461 | function sceneloc:exitPreTransition(event) |
michael@0 | 462 | dbg.print('sceneloc:exitPreTransition') |
michael@0 | 463 | end |
michael@0 | 464 | function sceneloc:exitPostTransition(event) |
michael@0 | 465 | dbg.print('sceneloc:exitPostTransition') |
michael@0 | 466 | end |
michael@0 | 467 | |
michael@0 | 468 | sceneloc:addEventListener({'setUp', 'tearDown', 'enterPreTransition', |
michael@0 | 469 | 'enterPostTransition', 'exitPreTransition', 'exitPostTransition'}, sceneloc) |
michael@0 | 470 | |
michael@0 | 471 | return sceneloc |
michael@0 | 472 |