Sat, 03 Jan 2015 20:18:00 +0100
Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.
michael@0 | 1 | #include "precompiled.h" |
michael@0 | 2 | // |
michael@0 | 3 | // Copyright (c) 2012-2013 The ANGLE Project Authors. All rights reserved. |
michael@0 | 4 | // Use of this source code is governed by a BSD-style license that can be |
michael@0 | 5 | // found in the LICENSE file. |
michael@0 | 6 | // |
michael@0 | 7 | |
michael@0 | 8 | // ShaderExecutable9.cpp: Implements a D3D9-specific class to contain shader |
michael@0 | 9 | // executable implementation details. |
michael@0 | 10 | |
michael@0 | 11 | #include "libGLESv2/renderer/ShaderExecutable9.h" |
michael@0 | 12 | |
michael@0 | 13 | #include "common/debug.h" |
michael@0 | 14 | |
michael@0 | 15 | namespace rx |
michael@0 | 16 | { |
michael@0 | 17 | |
michael@0 | 18 | ShaderExecutable9::ShaderExecutable9(const void *function, size_t length, IDirect3DPixelShader9 *executable) |
michael@0 | 19 | : ShaderExecutable(function, length) |
michael@0 | 20 | { |
michael@0 | 21 | mPixelExecutable = executable; |
michael@0 | 22 | mVertexExecutable = NULL; |
michael@0 | 23 | } |
michael@0 | 24 | |
michael@0 | 25 | ShaderExecutable9::ShaderExecutable9(const void *function, size_t length, IDirect3DVertexShader9 *executable) |
michael@0 | 26 | : ShaderExecutable(function, length) |
michael@0 | 27 | { |
michael@0 | 28 | mVertexExecutable = executable; |
michael@0 | 29 | mPixelExecutable = NULL; |
michael@0 | 30 | } |
michael@0 | 31 | |
michael@0 | 32 | ShaderExecutable9::~ShaderExecutable9() |
michael@0 | 33 | { |
michael@0 | 34 | if (mVertexExecutable) |
michael@0 | 35 | { |
michael@0 | 36 | mVertexExecutable->Release(); |
michael@0 | 37 | } |
michael@0 | 38 | if (mPixelExecutable) |
michael@0 | 39 | { |
michael@0 | 40 | mPixelExecutable->Release(); |
michael@0 | 41 | } |
michael@0 | 42 | } |
michael@0 | 43 | |
michael@0 | 44 | ShaderExecutable9 *ShaderExecutable9::makeShaderExecutable9(ShaderExecutable *executable) |
michael@0 | 45 | { |
michael@0 | 46 | ASSERT(HAS_DYNAMIC_TYPE(ShaderExecutable9*, executable)); |
michael@0 | 47 | return static_cast<ShaderExecutable9*>(executable); |
michael@0 | 48 | } |
michael@0 | 49 | |
michael@0 | 50 | IDirect3DVertexShader9 *ShaderExecutable9::getVertexShader() const |
michael@0 | 51 | { |
michael@0 | 52 | return mVertexExecutable; |
michael@0 | 53 | } |
michael@0 | 54 | |
michael@0 | 55 | IDirect3DPixelShader9 *ShaderExecutable9::getPixelShader() const |
michael@0 | 56 | { |
michael@0 | 57 | return mPixelExecutable; |
michael@0 | 58 | } |
michael@0 | 59 | |
michael@0 | 60 | } |