gfx/angle/src/libGLESv2/renderer/TextureStorage.h

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

michael@0 1 //
michael@0 2 // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
michael@0 3 // Use of this source code is governed by a BSD-style license that can be
michael@0 4 // found in the LICENSE file.
michael@0 5 //
michael@0 6
michael@0 7 // TextureStorage.h: Defines the abstract rx::TextureStorageInterface class and its concrete derived
michael@0 8 // classes TextureStorageInterface2D and TextureStorageInterfaceCube, which act as the interface to the
michael@0 9 // GPU-side texture.
michael@0 10
michael@0 11 #ifndef LIBGLESV2_RENDERER_TEXTURESTORAGE_H_
michael@0 12 #define LIBGLESV2_RENDERER_TEXTURESTORAGE_H_
michael@0 13
michael@0 14 #include "common/debug.h"
michael@0 15
michael@0 16 namespace rx
michael@0 17 {
michael@0 18 class Renderer;
michael@0 19 class SwapChain;
michael@0 20 class RenderTarget;
michael@0 21 class Blit;
michael@0 22
michael@0 23 class TextureStorage
michael@0 24 {
michael@0 25 public:
michael@0 26 TextureStorage() {};
michael@0 27 virtual ~TextureStorage() {};
michael@0 28
michael@0 29 virtual int getLodOffset() const = 0;
michael@0 30 virtual bool isRenderTarget() const = 0;
michael@0 31 virtual bool isManaged() const = 0;
michael@0 32 virtual int levelCount() = 0;
michael@0 33
michael@0 34 virtual RenderTarget *getRenderTarget() = 0;
michael@0 35 virtual RenderTarget *getRenderTarget(GLenum faceTarget) = 0;
michael@0 36 virtual void generateMipmap(int level) = 0;
michael@0 37 virtual void generateMipmap(int face, int level) = 0;
michael@0 38
michael@0 39 private:
michael@0 40 DISALLOW_COPY_AND_ASSIGN(TextureStorage);
michael@0 41
michael@0 42 };
michael@0 43
michael@0 44 class TextureStorageInterface
michael@0 45 {
michael@0 46 public:
michael@0 47 TextureStorageInterface();
michael@0 48 virtual ~TextureStorageInterface();
michael@0 49
michael@0 50 TextureStorage *getStorageInstance() { return mInstance; }
michael@0 51
michael@0 52 unsigned int getTextureSerial() const;
michael@0 53 virtual unsigned int getRenderTargetSerial(GLenum target) const = 0;
michael@0 54
michael@0 55 virtual int getLodOffset() const;
michael@0 56 virtual bool isRenderTarget() const;
michael@0 57 virtual bool isManaged() const;
michael@0 58 virtual int levelCount();
michael@0 59
michael@0 60 protected:
michael@0 61 TextureStorage *mInstance;
michael@0 62
michael@0 63 private:
michael@0 64 DISALLOW_COPY_AND_ASSIGN(TextureStorageInterface);
michael@0 65
michael@0 66 const unsigned int mTextureSerial;
michael@0 67 static unsigned int issueTextureSerial();
michael@0 68
michael@0 69 static unsigned int mCurrentTextureSerial;
michael@0 70 };
michael@0 71
michael@0 72 class TextureStorageInterface2D : public TextureStorageInterface
michael@0 73 {
michael@0 74 public:
michael@0 75 TextureStorageInterface2D(Renderer *renderer, SwapChain *swapchain);
michael@0 76 TextureStorageInterface2D(Renderer *renderer, int levels, GLenum internalformat, GLenum usage, bool forceRenderable, GLsizei width, GLsizei height);
michael@0 77 virtual ~TextureStorageInterface2D();
michael@0 78
michael@0 79 void generateMipmap(int level);
michael@0 80 RenderTarget *getRenderTarget() const;
michael@0 81
michael@0 82 virtual unsigned int getRenderTargetSerial(GLenum target) const;
michael@0 83
michael@0 84 private:
michael@0 85 DISALLOW_COPY_AND_ASSIGN(TextureStorageInterface2D);
michael@0 86
michael@0 87 const unsigned int mRenderTargetSerial;
michael@0 88 };
michael@0 89
michael@0 90 class TextureStorageInterfaceCube : public TextureStorageInterface
michael@0 91 {
michael@0 92 public:
michael@0 93 TextureStorageInterfaceCube(Renderer *renderer, int levels, GLenum internalformat, GLenum usage, bool forceRenderable, int size);
michael@0 94 virtual ~TextureStorageInterfaceCube();
michael@0 95
michael@0 96 void generateMipmap(int face, int level);
michael@0 97 RenderTarget *getRenderTarget(GLenum faceTarget) const;
michael@0 98
michael@0 99 virtual unsigned int getRenderTargetSerial(GLenum target) const;
michael@0 100
michael@0 101 private:
michael@0 102 DISALLOW_COPY_AND_ASSIGN(TextureStorageInterfaceCube);
michael@0 103
michael@0 104 const unsigned int mFirstRenderTargetSerial;
michael@0 105 };
michael@0 106
michael@0 107 }
michael@0 108
michael@0 109 #endif // LIBGLESV2_RENDERER_TEXTURESTORAGE_H_
michael@0 110

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