gfx/angle/src/libGLESv2/renderer/TextureStorage.h

branch
TOR_BUG_3246
changeset 7
129ffea94266
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-1:000000000000 0:173744b8896d
1 //
2 // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6
7 // TextureStorage.h: Defines the abstract rx::TextureStorageInterface class and its concrete derived
8 // classes TextureStorageInterface2D and TextureStorageInterfaceCube, which act as the interface to the
9 // GPU-side texture.
10
11 #ifndef LIBGLESV2_RENDERER_TEXTURESTORAGE_H_
12 #define LIBGLESV2_RENDERER_TEXTURESTORAGE_H_
13
14 #include "common/debug.h"
15
16 namespace rx
17 {
18 class Renderer;
19 class SwapChain;
20 class RenderTarget;
21 class Blit;
22
23 class TextureStorage
24 {
25 public:
26 TextureStorage() {};
27 virtual ~TextureStorage() {};
28
29 virtual int getLodOffset() const = 0;
30 virtual bool isRenderTarget() const = 0;
31 virtual bool isManaged() const = 0;
32 virtual int levelCount() = 0;
33
34 virtual RenderTarget *getRenderTarget() = 0;
35 virtual RenderTarget *getRenderTarget(GLenum faceTarget) = 0;
36 virtual void generateMipmap(int level) = 0;
37 virtual void generateMipmap(int face, int level) = 0;
38
39 private:
40 DISALLOW_COPY_AND_ASSIGN(TextureStorage);
41
42 };
43
44 class TextureStorageInterface
45 {
46 public:
47 TextureStorageInterface();
48 virtual ~TextureStorageInterface();
49
50 TextureStorage *getStorageInstance() { return mInstance; }
51
52 unsigned int getTextureSerial() const;
53 virtual unsigned int getRenderTargetSerial(GLenum target) const = 0;
54
55 virtual int getLodOffset() const;
56 virtual bool isRenderTarget() const;
57 virtual bool isManaged() const;
58 virtual int levelCount();
59
60 protected:
61 TextureStorage *mInstance;
62
63 private:
64 DISALLOW_COPY_AND_ASSIGN(TextureStorageInterface);
65
66 const unsigned int mTextureSerial;
67 static unsigned int issueTextureSerial();
68
69 static unsigned int mCurrentTextureSerial;
70 };
71
72 class TextureStorageInterface2D : public TextureStorageInterface
73 {
74 public:
75 TextureStorageInterface2D(Renderer *renderer, SwapChain *swapchain);
76 TextureStorageInterface2D(Renderer *renderer, int levels, GLenum internalformat, GLenum usage, bool forceRenderable, GLsizei width, GLsizei height);
77 virtual ~TextureStorageInterface2D();
78
79 void generateMipmap(int level);
80 RenderTarget *getRenderTarget() const;
81
82 virtual unsigned int getRenderTargetSerial(GLenum target) const;
83
84 private:
85 DISALLOW_COPY_AND_ASSIGN(TextureStorageInterface2D);
86
87 const unsigned int mRenderTargetSerial;
88 };
89
90 class TextureStorageInterfaceCube : public TextureStorageInterface
91 {
92 public:
93 TextureStorageInterfaceCube(Renderer *renderer, int levels, GLenum internalformat, GLenum usage, bool forceRenderable, int size);
94 virtual ~TextureStorageInterfaceCube();
95
96 void generateMipmap(int face, int level);
97 RenderTarget *getRenderTarget(GLenum faceTarget) const;
98
99 virtual unsigned int getRenderTargetSerial(GLenum target) const;
100
101 private:
102 DISALLOW_COPY_AND_ASSIGN(TextureStorageInterfaceCube);
103
104 const unsigned int mFirstRenderTargetSerial;
105 };
106
107 }
108
109 #endif // LIBGLESV2_RENDERER_TEXTURESTORAGE_H_
110

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