Sat, 03 Jan 2015 20:18:00 +0100
Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.
1 //
2 // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
7 // TextureStorage.h: Defines the abstract rx::TextureStorageInterface class and its concrete derived
8 // classes TextureStorageInterface2D and TextureStorageInterfaceCube, which act as the interface to the
9 // GPU-side texture.
11 #ifndef LIBGLESV2_RENDERER_TEXTURESTORAGE_H_
12 #define LIBGLESV2_RENDERER_TEXTURESTORAGE_H_
14 #include "common/debug.h"
16 namespace rx
17 {
18 class Renderer;
19 class SwapChain;
20 class RenderTarget;
21 class Blit;
23 class TextureStorage
24 {
25 public:
26 TextureStorage() {};
27 virtual ~TextureStorage() {};
29 virtual int getLodOffset() const = 0;
30 virtual bool isRenderTarget() const = 0;
31 virtual bool isManaged() const = 0;
32 virtual int levelCount() = 0;
34 virtual RenderTarget *getRenderTarget() = 0;
35 virtual RenderTarget *getRenderTarget(GLenum faceTarget) = 0;
36 virtual void generateMipmap(int level) = 0;
37 virtual void generateMipmap(int face, int level) = 0;
39 private:
40 DISALLOW_COPY_AND_ASSIGN(TextureStorage);
42 };
44 class TextureStorageInterface
45 {
46 public:
47 TextureStorageInterface();
48 virtual ~TextureStorageInterface();
50 TextureStorage *getStorageInstance() { return mInstance; }
52 unsigned int getTextureSerial() const;
53 virtual unsigned int getRenderTargetSerial(GLenum target) const = 0;
55 virtual int getLodOffset() const;
56 virtual bool isRenderTarget() const;
57 virtual bool isManaged() const;
58 virtual int levelCount();
60 protected:
61 TextureStorage *mInstance;
63 private:
64 DISALLOW_COPY_AND_ASSIGN(TextureStorageInterface);
66 const unsigned int mTextureSerial;
67 static unsigned int issueTextureSerial();
69 static unsigned int mCurrentTextureSerial;
70 };
72 class TextureStorageInterface2D : public TextureStorageInterface
73 {
74 public:
75 TextureStorageInterface2D(Renderer *renderer, SwapChain *swapchain);
76 TextureStorageInterface2D(Renderer *renderer, int levels, GLenum internalformat, GLenum usage, bool forceRenderable, GLsizei width, GLsizei height);
77 virtual ~TextureStorageInterface2D();
79 void generateMipmap(int level);
80 RenderTarget *getRenderTarget() const;
82 virtual unsigned int getRenderTargetSerial(GLenum target) const;
84 private:
85 DISALLOW_COPY_AND_ASSIGN(TextureStorageInterface2D);
87 const unsigned int mRenderTargetSerial;
88 };
90 class TextureStorageInterfaceCube : public TextureStorageInterface
91 {
92 public:
93 TextureStorageInterfaceCube(Renderer *renderer, int levels, GLenum internalformat, GLenum usage, bool forceRenderable, int size);
94 virtual ~TextureStorageInterfaceCube();
96 void generateMipmap(int face, int level);
97 RenderTarget *getRenderTarget(GLenum faceTarget) const;
99 virtual unsigned int getRenderTargetSerial(GLenum target) const;
101 private:
102 DISALLOW_COPY_AND_ASSIGN(TextureStorageInterfaceCube);
104 const unsigned int mFirstRenderTargetSerial;
105 };
107 }
109 #endif // LIBGLESV2_RENDERER_TEXTURESTORAGE_H_