Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
michael@0 | 1 | /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ |
michael@0 | 2 | /* This Source Code Form is subject to the terms of the Mozilla Public |
michael@0 | 3 | * License, v. 2.0. If a copy of the MPL was not distributed with this |
michael@0 | 4 | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
michael@0 | 5 | |
michael@0 | 6 | #include "WebGLContext.h" |
michael@0 | 7 | #include "GLContext.h" |
michael@0 | 8 | #include "WebGLBuffer.h" |
michael@0 | 9 | #include "WebGLVertexArray.h" |
michael@0 | 10 | |
michael@0 | 11 | using namespace mozilla; |
michael@0 | 12 | using namespace mozilla::dom; |
michael@0 | 13 | |
michael@0 | 14 | void |
michael@0 | 15 | WebGLContext::BindBuffer(GLenum target, WebGLBuffer *buffer) |
michael@0 | 16 | { |
michael@0 | 17 | if (IsContextLost()) |
michael@0 | 18 | return; |
michael@0 | 19 | |
michael@0 | 20 | if (!ValidateObjectAllowDeletedOrNull("bindBuffer", buffer)) |
michael@0 | 21 | return; |
michael@0 | 22 | |
michael@0 | 23 | // silently ignore a deleted buffer |
michael@0 | 24 | if (buffer && buffer->IsDeleted()) |
michael@0 | 25 | return; |
michael@0 | 26 | |
michael@0 | 27 | WebGLRefPtr<WebGLBuffer>* bufferSlot = GetBufferSlotByTarget(target, "bindBuffer"); |
michael@0 | 28 | |
michael@0 | 29 | if (!bufferSlot) { |
michael@0 | 30 | return; |
michael@0 | 31 | } |
michael@0 | 32 | |
michael@0 | 33 | if (buffer) { |
michael@0 | 34 | if (!buffer->Target()) { |
michael@0 | 35 | buffer->SetTarget(target); |
michael@0 | 36 | buffer->SetHasEverBeenBound(true); |
michael@0 | 37 | } else if (target != buffer->Target()) { |
michael@0 | 38 | return ErrorInvalidOperation("bindBuffer: buffer already bound to a different target"); |
michael@0 | 39 | } |
michael@0 | 40 | } |
michael@0 | 41 | |
michael@0 | 42 | *bufferSlot = buffer; |
michael@0 | 43 | |
michael@0 | 44 | MakeContextCurrent(); |
michael@0 | 45 | |
michael@0 | 46 | gl->fBindBuffer(target, buffer ? buffer->GLName() : 0); |
michael@0 | 47 | } |
michael@0 | 48 | |
michael@0 | 49 | void |
michael@0 | 50 | WebGLContext::BindBufferBase(GLenum target, GLuint index, WebGLBuffer* buffer) |
michael@0 | 51 | { |
michael@0 | 52 | if (IsContextLost()) |
michael@0 | 53 | return; |
michael@0 | 54 | |
michael@0 | 55 | if (!ValidateObjectAllowDeletedOrNull("bindBufferBase", buffer)) |
michael@0 | 56 | return; |
michael@0 | 57 | |
michael@0 | 58 | // silently ignore a deleted buffer |
michael@0 | 59 | if (buffer && buffer->IsDeleted()) { |
michael@0 | 60 | return; |
michael@0 | 61 | } |
michael@0 | 62 | |
michael@0 | 63 | WebGLRefPtr<WebGLBuffer>* indexedBufferSlot = GetBufferSlotByTargetIndexed(target, index, "bindBufferBase"); |
michael@0 | 64 | |
michael@0 | 65 | if (!indexedBufferSlot) { |
michael@0 | 66 | return; |
michael@0 | 67 | } |
michael@0 | 68 | |
michael@0 | 69 | if (buffer) { |
michael@0 | 70 | if (!buffer->Target()) { |
michael@0 | 71 | buffer->SetTarget(target); |
michael@0 | 72 | buffer->SetHasEverBeenBound(true); |
michael@0 | 73 | } else if (target != buffer->Target()) { |
michael@0 | 74 | return ErrorInvalidOperation("bindBuffer: buffer already bound to a different target"); |
michael@0 | 75 | } |
michael@0 | 76 | } |
michael@0 | 77 | |
michael@0 | 78 | WebGLRefPtr<WebGLBuffer>* bufferSlot = GetBufferSlotByTarget(target, "bindBuffer"); |
michael@0 | 79 | |
michael@0 | 80 | MOZ_ASSERT(bufferSlot, "GetBufferSlotByTarget(Indexed) mismatch"); |
michael@0 | 81 | |
michael@0 | 82 | *indexedBufferSlot = buffer; |
michael@0 | 83 | *bufferSlot = buffer; |
michael@0 | 84 | |
michael@0 | 85 | MakeContextCurrent(); |
michael@0 | 86 | |
michael@0 | 87 | gl->fBindBufferBase(target, index, buffer ? buffer->GLName() : 0); |
michael@0 | 88 | } |
michael@0 | 89 | |
michael@0 | 90 | void |
michael@0 | 91 | WebGLContext::BindBufferRange(GLenum target, GLuint index, WebGLBuffer* buffer, |
michael@0 | 92 | WebGLintptr offset, WebGLsizeiptr size) |
michael@0 | 93 | { |
michael@0 | 94 | if (IsContextLost()) |
michael@0 | 95 | return; |
michael@0 | 96 | |
michael@0 | 97 | if (!ValidateObjectAllowDeletedOrNull("bindBufferRange", buffer)) |
michael@0 | 98 | return; |
michael@0 | 99 | |
michael@0 | 100 | // silently ignore a deleted buffer |
michael@0 | 101 | if (buffer && buffer->IsDeleted()) |
michael@0 | 102 | return; |
michael@0 | 103 | |
michael@0 | 104 | WebGLRefPtr<WebGLBuffer>* indexedBufferSlot = GetBufferSlotByTargetIndexed(target, index, "bindBufferBase"); |
michael@0 | 105 | |
michael@0 | 106 | if (!indexedBufferSlot) { |
michael@0 | 107 | return; |
michael@0 | 108 | } |
michael@0 | 109 | |
michael@0 | 110 | if (buffer) { |
michael@0 | 111 | if (!buffer->Target()) { |
michael@0 | 112 | buffer->SetTarget(target); |
michael@0 | 113 | buffer->SetHasEverBeenBound(true); |
michael@0 | 114 | } else if (target != buffer->Target()) { |
michael@0 | 115 | return ErrorInvalidOperation("bindBuffer: buffer already bound to a different target"); |
michael@0 | 116 | } |
michael@0 | 117 | CheckedInt<WebGLsizeiptr> checked_neededByteLength = CheckedInt<WebGLsizeiptr>(offset) + size; |
michael@0 | 118 | if (!checked_neededByteLength.isValid() || |
michael@0 | 119 | checked_neededByteLength.value() > buffer->ByteLength()) |
michael@0 | 120 | { |
michael@0 | 121 | return ErrorInvalidValue("bindBufferRange: invalid range"); |
michael@0 | 122 | } |
michael@0 | 123 | } |
michael@0 | 124 | |
michael@0 | 125 | WebGLRefPtr<WebGLBuffer>* bufferSlot = GetBufferSlotByTarget(target, "bindBuffer"); |
michael@0 | 126 | |
michael@0 | 127 | MOZ_ASSERT(bufferSlot, "GetBufferSlotByTarget(Indexed) mismatch"); |
michael@0 | 128 | |
michael@0 | 129 | *indexedBufferSlot = buffer; |
michael@0 | 130 | *bufferSlot = buffer; |
michael@0 | 131 | |
michael@0 | 132 | MakeContextCurrent(); |
michael@0 | 133 | |
michael@0 | 134 | gl->fBindBufferRange(target, index, buffer ? buffer->GLName() : 0, offset, size); |
michael@0 | 135 | } |
michael@0 | 136 | |
michael@0 | 137 | void |
michael@0 | 138 | WebGLContext::BufferData(GLenum target, WebGLsizeiptr size, |
michael@0 | 139 | GLenum usage) |
michael@0 | 140 | { |
michael@0 | 141 | if (IsContextLost()) |
michael@0 | 142 | return; |
michael@0 | 143 | |
michael@0 | 144 | WebGLRefPtr<WebGLBuffer>* bufferSlot = GetBufferSlotByTarget(target, "bufferData"); |
michael@0 | 145 | |
michael@0 | 146 | if (!bufferSlot) { |
michael@0 | 147 | return; |
michael@0 | 148 | } |
michael@0 | 149 | |
michael@0 | 150 | if (size < 0) |
michael@0 | 151 | return ErrorInvalidValue("bufferData: negative size"); |
michael@0 | 152 | |
michael@0 | 153 | if (!ValidateBufferUsageEnum(usage, "bufferData: usage")) |
michael@0 | 154 | return; |
michael@0 | 155 | |
michael@0 | 156 | // careful: WebGLsizeiptr is always 64-bit, but GLsizeiptr is like intptr_t. |
michael@0 | 157 | if (!CheckedInt<GLsizeiptr>(size).isValid()) |
michael@0 | 158 | return ErrorOutOfMemory("bufferData: bad size"); |
michael@0 | 159 | |
michael@0 | 160 | WebGLBuffer* boundBuffer = bufferSlot->get(); |
michael@0 | 161 | |
michael@0 | 162 | if (!boundBuffer) |
michael@0 | 163 | return ErrorInvalidOperation("bufferData: no buffer bound!"); |
michael@0 | 164 | |
michael@0 | 165 | void* zeroBuffer = calloc(size, 1); |
michael@0 | 166 | if (!zeroBuffer) |
michael@0 | 167 | return ErrorOutOfMemory("bufferData: out of memory"); |
michael@0 | 168 | |
michael@0 | 169 | MakeContextCurrent(); |
michael@0 | 170 | InvalidateBufferFetching(); |
michael@0 | 171 | |
michael@0 | 172 | GLenum error = CheckedBufferData(target, size, zeroBuffer, usage); |
michael@0 | 173 | free(zeroBuffer); |
michael@0 | 174 | |
michael@0 | 175 | if (error) { |
michael@0 | 176 | GenerateWarning("bufferData generated error %s", ErrorName(error)); |
michael@0 | 177 | return; |
michael@0 | 178 | } |
michael@0 | 179 | |
michael@0 | 180 | boundBuffer->SetByteLength(size); |
michael@0 | 181 | if (!boundBuffer->ElementArrayCacheBufferData(nullptr, size)) { |
michael@0 | 182 | return ErrorOutOfMemory("bufferData: out of memory"); |
michael@0 | 183 | } |
michael@0 | 184 | } |
michael@0 | 185 | |
michael@0 | 186 | void |
michael@0 | 187 | WebGLContext::BufferData(GLenum target, |
michael@0 | 188 | const Nullable<ArrayBuffer> &maybeData, |
michael@0 | 189 | GLenum usage) |
michael@0 | 190 | { |
michael@0 | 191 | if (IsContextLost()) |
michael@0 | 192 | return; |
michael@0 | 193 | |
michael@0 | 194 | if (maybeData.IsNull()) { |
michael@0 | 195 | // see http://www.khronos.org/bugzilla/show_bug.cgi?id=386 |
michael@0 | 196 | return ErrorInvalidValue("bufferData: null object passed"); |
michael@0 | 197 | } |
michael@0 | 198 | |
michael@0 | 199 | WebGLRefPtr<WebGLBuffer>* bufferSlot = GetBufferSlotByTarget(target, "bufferData"); |
michael@0 | 200 | |
michael@0 | 201 | if (!bufferSlot) { |
michael@0 | 202 | return; |
michael@0 | 203 | } |
michael@0 | 204 | |
michael@0 | 205 | const ArrayBuffer& data = maybeData.Value(); |
michael@0 | 206 | data.ComputeLengthAndData(); |
michael@0 | 207 | |
michael@0 | 208 | // Careful: data.Length() could conceivably be any uint32_t, but GLsizeiptr |
michael@0 | 209 | // is like intptr_t. |
michael@0 | 210 | if (!CheckedInt<GLsizeiptr>(data.Length()).isValid()) |
michael@0 | 211 | return ErrorOutOfMemory("bufferData: bad size"); |
michael@0 | 212 | |
michael@0 | 213 | if (!ValidateBufferUsageEnum(usage, "bufferData: usage")) |
michael@0 | 214 | return; |
michael@0 | 215 | |
michael@0 | 216 | WebGLBuffer* boundBuffer = bufferSlot->get(); |
michael@0 | 217 | |
michael@0 | 218 | if (!boundBuffer) |
michael@0 | 219 | return ErrorInvalidOperation("bufferData: no buffer bound!"); |
michael@0 | 220 | |
michael@0 | 221 | MakeContextCurrent(); |
michael@0 | 222 | InvalidateBufferFetching(); |
michael@0 | 223 | |
michael@0 | 224 | GLenum error = CheckedBufferData(target, data.Length(), data.Data(), usage); |
michael@0 | 225 | |
michael@0 | 226 | if (error) { |
michael@0 | 227 | GenerateWarning("bufferData generated error %s", ErrorName(error)); |
michael@0 | 228 | return; |
michael@0 | 229 | } |
michael@0 | 230 | |
michael@0 | 231 | boundBuffer->SetByteLength(data.Length()); |
michael@0 | 232 | if (!boundBuffer->ElementArrayCacheBufferData(data.Data(), data.Length())) { |
michael@0 | 233 | return ErrorOutOfMemory("bufferData: out of memory"); |
michael@0 | 234 | } |
michael@0 | 235 | } |
michael@0 | 236 | |
michael@0 | 237 | void |
michael@0 | 238 | WebGLContext::BufferData(GLenum target, const ArrayBufferView& data, |
michael@0 | 239 | GLenum usage) |
michael@0 | 240 | { |
michael@0 | 241 | if (IsContextLost()) |
michael@0 | 242 | return; |
michael@0 | 243 | |
michael@0 | 244 | WebGLRefPtr<WebGLBuffer>* bufferSlot = GetBufferSlotByTarget(target, "bufferSubData"); |
michael@0 | 245 | |
michael@0 | 246 | if (!bufferSlot) { |
michael@0 | 247 | return; |
michael@0 | 248 | } |
michael@0 | 249 | |
michael@0 | 250 | if (!ValidateBufferUsageEnum(usage, "bufferData: usage")) |
michael@0 | 251 | return; |
michael@0 | 252 | |
michael@0 | 253 | WebGLBuffer* boundBuffer = bufferSlot->get(); |
michael@0 | 254 | |
michael@0 | 255 | if (!boundBuffer) |
michael@0 | 256 | return ErrorInvalidOperation("bufferData: no buffer bound!"); |
michael@0 | 257 | |
michael@0 | 258 | data.ComputeLengthAndData(); |
michael@0 | 259 | |
michael@0 | 260 | // Careful: data.Length() could conceivably be any uint32_t, but GLsizeiptr |
michael@0 | 261 | // is like intptr_t. |
michael@0 | 262 | if (!CheckedInt<GLsizeiptr>(data.Length()).isValid()) |
michael@0 | 263 | return ErrorOutOfMemory("bufferData: bad size"); |
michael@0 | 264 | |
michael@0 | 265 | InvalidateBufferFetching(); |
michael@0 | 266 | MakeContextCurrent(); |
michael@0 | 267 | |
michael@0 | 268 | GLenum error = CheckedBufferData(target, data.Length(), data.Data(), usage); |
michael@0 | 269 | if (error) { |
michael@0 | 270 | GenerateWarning("bufferData generated error %s", ErrorName(error)); |
michael@0 | 271 | return; |
michael@0 | 272 | } |
michael@0 | 273 | |
michael@0 | 274 | boundBuffer->SetByteLength(data.Length()); |
michael@0 | 275 | if (!boundBuffer->ElementArrayCacheBufferData(data.Data(), data.Length())) { |
michael@0 | 276 | return ErrorOutOfMemory("bufferData: out of memory"); |
michael@0 | 277 | } |
michael@0 | 278 | } |
michael@0 | 279 | |
michael@0 | 280 | void |
michael@0 | 281 | WebGLContext::BufferSubData(GLenum target, WebGLsizeiptr byteOffset, |
michael@0 | 282 | const Nullable<ArrayBuffer> &maybeData) |
michael@0 | 283 | { |
michael@0 | 284 | if (IsContextLost()) |
michael@0 | 285 | return; |
michael@0 | 286 | |
michael@0 | 287 | if (maybeData.IsNull()) { |
michael@0 | 288 | // see http://www.khronos.org/bugzilla/show_bug.cgi?id=386 |
michael@0 | 289 | return; |
michael@0 | 290 | } |
michael@0 | 291 | |
michael@0 | 292 | WebGLRefPtr<WebGLBuffer>* bufferSlot = GetBufferSlotByTarget(target, "bufferSubData"); |
michael@0 | 293 | |
michael@0 | 294 | if (!bufferSlot) { |
michael@0 | 295 | return; |
michael@0 | 296 | } |
michael@0 | 297 | |
michael@0 | 298 | if (byteOffset < 0) |
michael@0 | 299 | return ErrorInvalidValue("bufferSubData: negative offset"); |
michael@0 | 300 | |
michael@0 | 301 | WebGLBuffer* boundBuffer = bufferSlot->get(); |
michael@0 | 302 | |
michael@0 | 303 | if (!boundBuffer) |
michael@0 | 304 | return ErrorInvalidOperation("bufferData: no buffer bound!"); |
michael@0 | 305 | |
michael@0 | 306 | const ArrayBuffer& data = maybeData.Value(); |
michael@0 | 307 | data.ComputeLengthAndData(); |
michael@0 | 308 | |
michael@0 | 309 | CheckedInt<WebGLsizeiptr> checked_neededByteLength = CheckedInt<WebGLsizeiptr>(byteOffset) + data.Length(); |
michael@0 | 310 | if (!checked_neededByteLength.isValid()) |
michael@0 | 311 | return ErrorInvalidValue("bufferSubData: integer overflow computing the needed byte length"); |
michael@0 | 312 | |
michael@0 | 313 | if (checked_neededByteLength.value() > boundBuffer->ByteLength()) |
michael@0 | 314 | return ErrorInvalidValue("bufferSubData: not enough data - operation requires %d bytes, but buffer only has %d bytes", |
michael@0 | 315 | checked_neededByteLength.value(), boundBuffer->ByteLength()); |
michael@0 | 316 | |
michael@0 | 317 | MakeContextCurrent(); |
michael@0 | 318 | |
michael@0 | 319 | boundBuffer->ElementArrayCacheBufferSubData(byteOffset, data.Data(), data.Length()); |
michael@0 | 320 | |
michael@0 | 321 | gl->fBufferSubData(target, byteOffset, data.Length(), data.Data()); |
michael@0 | 322 | } |
michael@0 | 323 | |
michael@0 | 324 | void |
michael@0 | 325 | WebGLContext::BufferSubData(GLenum target, WebGLsizeiptr byteOffset, |
michael@0 | 326 | const ArrayBufferView& data) |
michael@0 | 327 | { |
michael@0 | 328 | if (IsContextLost()) |
michael@0 | 329 | return; |
michael@0 | 330 | |
michael@0 | 331 | WebGLRefPtr<WebGLBuffer>* bufferSlot = GetBufferSlotByTarget(target, "bufferSubData"); |
michael@0 | 332 | |
michael@0 | 333 | if (!bufferSlot) { |
michael@0 | 334 | return; |
michael@0 | 335 | } |
michael@0 | 336 | |
michael@0 | 337 | if (byteOffset < 0) |
michael@0 | 338 | return ErrorInvalidValue("bufferSubData: negative offset"); |
michael@0 | 339 | |
michael@0 | 340 | WebGLBuffer* boundBuffer = bufferSlot->get(); |
michael@0 | 341 | |
michael@0 | 342 | if (!boundBuffer) |
michael@0 | 343 | return ErrorInvalidOperation("bufferSubData: no buffer bound!"); |
michael@0 | 344 | |
michael@0 | 345 | data.ComputeLengthAndData(); |
michael@0 | 346 | |
michael@0 | 347 | CheckedInt<WebGLsizeiptr> checked_neededByteLength = CheckedInt<WebGLsizeiptr>(byteOffset) + data.Length(); |
michael@0 | 348 | if (!checked_neededByteLength.isValid()) |
michael@0 | 349 | return ErrorInvalidValue("bufferSubData: integer overflow computing the needed byte length"); |
michael@0 | 350 | |
michael@0 | 351 | if (checked_neededByteLength.value() > boundBuffer->ByteLength()) |
michael@0 | 352 | return ErrorInvalidValue("bufferSubData: not enough data -- operation requires %d bytes, but buffer only has %d bytes", |
michael@0 | 353 | checked_neededByteLength.value(), boundBuffer->ByteLength()); |
michael@0 | 354 | |
michael@0 | 355 | boundBuffer->ElementArrayCacheBufferSubData(byteOffset, data.Data(), data.Length()); |
michael@0 | 356 | |
michael@0 | 357 | MakeContextCurrent(); |
michael@0 | 358 | gl->fBufferSubData(target, byteOffset, data.Length(), data.Data()); |
michael@0 | 359 | } |
michael@0 | 360 | |
michael@0 | 361 | already_AddRefed<WebGLBuffer> |
michael@0 | 362 | WebGLContext::CreateBuffer() |
michael@0 | 363 | { |
michael@0 | 364 | if (IsContextLost()) |
michael@0 | 365 | return nullptr; |
michael@0 | 366 | |
michael@0 | 367 | nsRefPtr<WebGLBuffer> globj = new WebGLBuffer(this); |
michael@0 | 368 | return globj.forget(); |
michael@0 | 369 | } |
michael@0 | 370 | |
michael@0 | 371 | void |
michael@0 | 372 | WebGLContext::DeleteBuffer(WebGLBuffer *buffer) |
michael@0 | 373 | { |
michael@0 | 374 | if (IsContextLost()) |
michael@0 | 375 | return; |
michael@0 | 376 | |
michael@0 | 377 | if (!ValidateObjectAllowDeletedOrNull("deleteBuffer", buffer)) |
michael@0 | 378 | return; |
michael@0 | 379 | |
michael@0 | 380 | if (!buffer || buffer->IsDeleted()) |
michael@0 | 381 | return; |
michael@0 | 382 | |
michael@0 | 383 | if (mBoundArrayBuffer == buffer) { |
michael@0 | 384 | BindBuffer(LOCAL_GL_ARRAY_BUFFER, |
michael@0 | 385 | static_cast<WebGLBuffer*>(nullptr)); |
michael@0 | 386 | } |
michael@0 | 387 | |
michael@0 | 388 | if (mBoundVertexArray->mBoundElementArrayBuffer == buffer) { |
michael@0 | 389 | BindBuffer(LOCAL_GL_ELEMENT_ARRAY_BUFFER, |
michael@0 | 390 | static_cast<WebGLBuffer*>(nullptr)); |
michael@0 | 391 | } |
michael@0 | 392 | |
michael@0 | 393 | for (int32_t i = 0; i < mGLMaxVertexAttribs; i++) { |
michael@0 | 394 | if (mBoundVertexArray->HasAttrib(i) && mBoundVertexArray->mAttribs[i].buf == buffer) |
michael@0 | 395 | mBoundVertexArray->mAttribs[i].buf = nullptr; |
michael@0 | 396 | } |
michael@0 | 397 | |
michael@0 | 398 | buffer->RequestDelete(); |
michael@0 | 399 | } |
michael@0 | 400 | |
michael@0 | 401 | bool |
michael@0 | 402 | WebGLContext::IsBuffer(WebGLBuffer *buffer) |
michael@0 | 403 | { |
michael@0 | 404 | if (IsContextLost()) |
michael@0 | 405 | return false; |
michael@0 | 406 | |
michael@0 | 407 | return ValidateObjectAllowDeleted("isBuffer", buffer) && |
michael@0 | 408 | !buffer->IsDeleted() && |
michael@0 | 409 | buffer->HasEverBeenBound(); |
michael@0 | 410 | } |
michael@0 | 411 | |
michael@0 | 412 | bool |
michael@0 | 413 | WebGLContext::ValidateBufferUsageEnum(GLenum target, const char *infos) |
michael@0 | 414 | { |
michael@0 | 415 | switch (target) { |
michael@0 | 416 | case LOCAL_GL_STREAM_DRAW: |
michael@0 | 417 | case LOCAL_GL_STATIC_DRAW: |
michael@0 | 418 | case LOCAL_GL_DYNAMIC_DRAW: |
michael@0 | 419 | return true; |
michael@0 | 420 | default: |
michael@0 | 421 | break; |
michael@0 | 422 | } |
michael@0 | 423 | |
michael@0 | 424 | ErrorInvalidEnumInfo(infos, target); |
michael@0 | 425 | return false; |
michael@0 | 426 | } |
michael@0 | 427 | |
michael@0 | 428 | WebGLRefPtr<WebGLBuffer>* |
michael@0 | 429 | WebGLContext::GetBufferSlotByTarget(GLenum target, const char* infos) |
michael@0 | 430 | { |
michael@0 | 431 | switch (target) { |
michael@0 | 432 | case LOCAL_GL_ARRAY_BUFFER: |
michael@0 | 433 | return &mBoundArrayBuffer; |
michael@0 | 434 | |
michael@0 | 435 | case LOCAL_GL_ELEMENT_ARRAY_BUFFER: |
michael@0 | 436 | return &mBoundVertexArray->mBoundElementArrayBuffer; |
michael@0 | 437 | |
michael@0 | 438 | case LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER: |
michael@0 | 439 | if (!IsWebGL2()) { |
michael@0 | 440 | break; |
michael@0 | 441 | } |
michael@0 | 442 | return &mBoundTransformFeedbackBuffer; |
michael@0 | 443 | |
michael@0 | 444 | default: |
michael@0 | 445 | break; |
michael@0 | 446 | } |
michael@0 | 447 | |
michael@0 | 448 | ErrorInvalidEnum("%s: target: invalid enum value 0x%x", infos, target); |
michael@0 | 449 | return nullptr; |
michael@0 | 450 | } |
michael@0 | 451 | |
michael@0 | 452 | WebGLRefPtr<WebGLBuffer>* |
michael@0 | 453 | WebGLContext::GetBufferSlotByTargetIndexed(GLenum target, GLuint index, const char* infos) |
michael@0 | 454 | { |
michael@0 | 455 | switch (target) { |
michael@0 | 456 | case LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER: |
michael@0 | 457 | if (index >= mGLMaxTransformFeedbackSeparateAttribs) { |
michael@0 | 458 | ErrorInvalidValue("%s: index should be less than MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS", infos, index); |
michael@0 | 459 | return nullptr; |
michael@0 | 460 | } |
michael@0 | 461 | return nullptr; // See bug 903594 |
michael@0 | 462 | |
michael@0 | 463 | default: |
michael@0 | 464 | break; |
michael@0 | 465 | } |
michael@0 | 466 | |
michael@0 | 467 | ErrorInvalidEnum("%s: target: invalid enum value 0x%x", infos, target); |
michael@0 | 468 | return nullptr; |
michael@0 | 469 | } |
michael@0 | 470 | |
michael@0 | 471 | GLenum |
michael@0 | 472 | WebGLContext::CheckedBufferData(GLenum target, |
michael@0 | 473 | GLsizeiptr size, |
michael@0 | 474 | const GLvoid *data, |
michael@0 | 475 | GLenum usage) |
michael@0 | 476 | { |
michael@0 | 477 | #ifdef XP_MACOSX |
michael@0 | 478 | // bug 790879 |
michael@0 | 479 | if (gl->WorkAroundDriverBugs() && |
michael@0 | 480 | int64_t(size) > INT32_MAX) // the cast avoids a potential always-true warning on 32bit |
michael@0 | 481 | { |
michael@0 | 482 | GenerateWarning("Rejecting valid bufferData call with size %lu to avoid a Mac bug", size); |
michael@0 | 483 | return LOCAL_GL_INVALID_VALUE; |
michael@0 | 484 | } |
michael@0 | 485 | #endif |
michael@0 | 486 | WebGLBuffer *boundBuffer = nullptr; |
michael@0 | 487 | if (target == LOCAL_GL_ARRAY_BUFFER) { |
michael@0 | 488 | boundBuffer = mBoundArrayBuffer; |
michael@0 | 489 | } else if (target == LOCAL_GL_ELEMENT_ARRAY_BUFFER) { |
michael@0 | 490 | boundBuffer = mBoundVertexArray->mBoundElementArrayBuffer; |
michael@0 | 491 | } |
michael@0 | 492 | MOZ_ASSERT(boundBuffer != nullptr, "no buffer bound for this target"); |
michael@0 | 493 | |
michael@0 | 494 | bool sizeChanges = uint32_t(size) != boundBuffer->ByteLength(); |
michael@0 | 495 | if (sizeChanges) { |
michael@0 | 496 | GetAndFlushUnderlyingGLErrors(); |
michael@0 | 497 | gl->fBufferData(target, size, data, usage); |
michael@0 | 498 | GLenum error = GetAndFlushUnderlyingGLErrors(); |
michael@0 | 499 | return error; |
michael@0 | 500 | } else { |
michael@0 | 501 | gl->fBufferData(target, size, data, usage); |
michael@0 | 502 | return LOCAL_GL_NO_ERROR; |
michael@0 | 503 | } |
michael@0 | 504 | } |