Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
michael@0 | 1 | /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ |
michael@0 | 2 | /* This Source Code Form is subject to the terms of the Mozilla Public |
michael@0 | 3 | * License, v. 2.0. If a copy of the MPL was not distributed with this |
michael@0 | 4 | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
michael@0 | 5 | |
michael@0 | 6 | #include "WebGLContext.h" |
michael@0 | 7 | #include "WebGLContextUtils.h" |
michael@0 | 8 | #include "WebGLBuffer.h" |
michael@0 | 9 | #include "WebGLShader.h" |
michael@0 | 10 | #include "WebGLProgram.h" |
michael@0 | 11 | #include "WebGLFramebuffer.h" |
michael@0 | 12 | #include "WebGLRenderbuffer.h" |
michael@0 | 13 | #include "WebGLTexture.h" |
michael@0 | 14 | #include "WebGLVertexArray.h" |
michael@0 | 15 | #include "GLContext.h" |
michael@0 | 16 | #include "mozilla/dom/ToJSValue.h" |
michael@0 | 17 | |
michael@0 | 18 | using namespace mozilla; |
michael@0 | 19 | using namespace dom; |
michael@0 | 20 | |
michael@0 | 21 | void |
michael@0 | 22 | WebGLContext::Disable(GLenum cap) |
michael@0 | 23 | { |
michael@0 | 24 | if (IsContextLost()) |
michael@0 | 25 | return; |
michael@0 | 26 | |
michael@0 | 27 | if (!ValidateCapabilityEnum(cap, "disable")) |
michael@0 | 28 | return; |
michael@0 | 29 | |
michael@0 | 30 | realGLboolean* trackingSlot = GetStateTrackingSlot(cap); |
michael@0 | 31 | |
michael@0 | 32 | if (trackingSlot) |
michael@0 | 33 | { |
michael@0 | 34 | *trackingSlot = 0; |
michael@0 | 35 | } |
michael@0 | 36 | |
michael@0 | 37 | MakeContextCurrent(); |
michael@0 | 38 | gl->fDisable(cap); |
michael@0 | 39 | } |
michael@0 | 40 | |
michael@0 | 41 | void |
michael@0 | 42 | WebGLContext::Enable(GLenum cap) |
michael@0 | 43 | { |
michael@0 | 44 | if (IsContextLost()) |
michael@0 | 45 | return; |
michael@0 | 46 | |
michael@0 | 47 | if (!ValidateCapabilityEnum(cap, "enable")) |
michael@0 | 48 | return; |
michael@0 | 49 | |
michael@0 | 50 | realGLboolean* trackingSlot = GetStateTrackingSlot(cap); |
michael@0 | 51 | |
michael@0 | 52 | if (trackingSlot) |
michael@0 | 53 | { |
michael@0 | 54 | *trackingSlot = 1; |
michael@0 | 55 | } |
michael@0 | 56 | |
michael@0 | 57 | MakeContextCurrent(); |
michael@0 | 58 | gl->fEnable(cap); |
michael@0 | 59 | } |
michael@0 | 60 | |
michael@0 | 61 | static JS::Value |
michael@0 | 62 | StringValue(JSContext* cx, const char* chars, ErrorResult& rv) |
michael@0 | 63 | { |
michael@0 | 64 | JSString* str = JS_NewStringCopyZ(cx, chars); |
michael@0 | 65 | if (!str) { |
michael@0 | 66 | rv.Throw(NS_ERROR_OUT_OF_MEMORY); |
michael@0 | 67 | return JS::NullValue(); |
michael@0 | 68 | } |
michael@0 | 69 | |
michael@0 | 70 | return JS::StringValue(str); |
michael@0 | 71 | } |
michael@0 | 72 | |
michael@0 | 73 | JS::Value |
michael@0 | 74 | WebGLContext::GetParameter(JSContext* cx, GLenum pname, ErrorResult& rv) |
michael@0 | 75 | { |
michael@0 | 76 | if (IsContextLost()) |
michael@0 | 77 | return JS::NullValue(); |
michael@0 | 78 | |
michael@0 | 79 | MakeContextCurrent(); |
michael@0 | 80 | |
michael@0 | 81 | if (MinCapabilityMode()) { |
michael@0 | 82 | switch(pname) { |
michael@0 | 83 | //////////////////////////// |
michael@0 | 84 | // Single-value params |
michael@0 | 85 | |
michael@0 | 86 | // int |
michael@0 | 87 | case LOCAL_GL_MAX_VERTEX_ATTRIBS: |
michael@0 | 88 | return JS::Int32Value(MINVALUE_GL_MAX_VERTEX_ATTRIBS); |
michael@0 | 89 | |
michael@0 | 90 | case LOCAL_GL_MAX_FRAGMENT_UNIFORM_VECTORS: |
michael@0 | 91 | return JS::Int32Value(MINVALUE_GL_MAX_FRAGMENT_UNIFORM_VECTORS); |
michael@0 | 92 | |
michael@0 | 93 | case LOCAL_GL_MAX_VERTEX_UNIFORM_VECTORS: |
michael@0 | 94 | return JS::Int32Value(MINVALUE_GL_MAX_VERTEX_UNIFORM_VECTORS); |
michael@0 | 95 | |
michael@0 | 96 | case LOCAL_GL_MAX_VARYING_VECTORS: |
michael@0 | 97 | return JS::Int32Value(MINVALUE_GL_MAX_VARYING_VECTORS); |
michael@0 | 98 | |
michael@0 | 99 | case LOCAL_GL_MAX_TEXTURE_SIZE: |
michael@0 | 100 | return JS::Int32Value(MINVALUE_GL_MAX_TEXTURE_SIZE); |
michael@0 | 101 | |
michael@0 | 102 | case LOCAL_GL_MAX_CUBE_MAP_TEXTURE_SIZE: |
michael@0 | 103 | return JS::Int32Value(MINVALUE_GL_MAX_CUBE_MAP_TEXTURE_SIZE); |
michael@0 | 104 | |
michael@0 | 105 | case LOCAL_GL_MAX_TEXTURE_IMAGE_UNITS: |
michael@0 | 106 | return JS::Int32Value(MINVALUE_GL_MAX_TEXTURE_IMAGE_UNITS); |
michael@0 | 107 | |
michael@0 | 108 | case LOCAL_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: |
michael@0 | 109 | return JS::Int32Value(MINVALUE_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS); |
michael@0 | 110 | |
michael@0 | 111 | case LOCAL_GL_MAX_RENDERBUFFER_SIZE: |
michael@0 | 112 | return JS::Int32Value(MINVALUE_GL_MAX_RENDERBUFFER_SIZE); |
michael@0 | 113 | |
michael@0 | 114 | default: |
michael@0 | 115 | // Return the real value; we're not overriding this one |
michael@0 | 116 | break; |
michael@0 | 117 | } |
michael@0 | 118 | } |
michael@0 | 119 | |
michael@0 | 120 | if (IsExtensionEnabled(WebGLExtensionID::WEBGL_draw_buffers)) { |
michael@0 | 121 | if (pname == LOCAL_GL_MAX_COLOR_ATTACHMENTS) { |
michael@0 | 122 | return JS::Int32Value(mGLMaxColorAttachments); |
michael@0 | 123 | |
michael@0 | 124 | } else if (pname == LOCAL_GL_MAX_DRAW_BUFFERS) { |
michael@0 | 125 | return JS::Int32Value(mGLMaxDrawBuffers); |
michael@0 | 126 | |
michael@0 | 127 | } else if (pname >= LOCAL_GL_DRAW_BUFFER0 && |
michael@0 | 128 | pname < GLenum(LOCAL_GL_DRAW_BUFFER0 + mGLMaxDrawBuffers)) |
michael@0 | 129 | { |
michael@0 | 130 | if (mBoundFramebuffer) { |
michael@0 | 131 | GLint iv = 0; |
michael@0 | 132 | gl->fGetIntegerv(pname, &iv); |
michael@0 | 133 | return JS::Int32Value(iv); |
michael@0 | 134 | } |
michael@0 | 135 | |
michael@0 | 136 | GLint iv = 0; |
michael@0 | 137 | gl->fGetIntegerv(pname, &iv); |
michael@0 | 138 | |
michael@0 | 139 | if (iv == GLint(LOCAL_GL_COLOR_ATTACHMENT0 + pname - LOCAL_GL_DRAW_BUFFER0)) { |
michael@0 | 140 | return JS::Int32Value(LOCAL_GL_BACK); |
michael@0 | 141 | } |
michael@0 | 142 | |
michael@0 | 143 | return JS::Int32Value(LOCAL_GL_NONE); |
michael@0 | 144 | } |
michael@0 | 145 | } |
michael@0 | 146 | |
michael@0 | 147 | if (IsExtensionEnabled(WebGLExtensionID::OES_vertex_array_object)) { |
michael@0 | 148 | if (pname == LOCAL_GL_VERTEX_ARRAY_BINDING) { |
michael@0 | 149 | if (mBoundVertexArray == mDefaultVertexArray){ |
michael@0 | 150 | return WebGLObjectAsJSValue(cx, (WebGLVertexArray *) nullptr, rv); |
michael@0 | 151 | } |
michael@0 | 152 | |
michael@0 | 153 | return WebGLObjectAsJSValue(cx, mBoundVertexArray.get(), rv); |
michael@0 | 154 | } |
michael@0 | 155 | } |
michael@0 | 156 | |
michael@0 | 157 | switch (pname) { |
michael@0 | 158 | // |
michael@0 | 159 | // String params |
michael@0 | 160 | // |
michael@0 | 161 | case LOCAL_GL_VENDOR: |
michael@0 | 162 | return StringValue(cx, "Mozilla", rv); |
michael@0 | 163 | case LOCAL_GL_RENDERER: |
michael@0 | 164 | return StringValue(cx, "Mozilla", rv); |
michael@0 | 165 | case LOCAL_GL_VERSION: { |
michael@0 | 166 | const char* version = 0; |
michael@0 | 167 | |
michael@0 | 168 | if (IsWebGL2()) { |
michael@0 | 169 | version = "WebGL 2.0"; |
michael@0 | 170 | } else { |
michael@0 | 171 | version = "WebGL 1.0"; |
michael@0 | 172 | } |
michael@0 | 173 | |
michael@0 | 174 | MOZ_ASSERT(version != 0); |
michael@0 | 175 | return StringValue(cx, version, rv); |
michael@0 | 176 | } |
michael@0 | 177 | case LOCAL_GL_SHADING_LANGUAGE_VERSION: |
michael@0 | 178 | return StringValue(cx, "WebGL GLSL ES 1.0", rv); |
michael@0 | 179 | |
michael@0 | 180 | // Privileged string params exposed by WEBGL_debug_renderer_info: |
michael@0 | 181 | case UNMASKED_VENDOR_WEBGL: |
michael@0 | 182 | case UNMASKED_RENDERER_WEBGL: { |
michael@0 | 183 | // The privilege check is done in WebGLContext::IsExtensionSupported. |
michael@0 | 184 | // So here we just have to check that the extension is enabled. |
michael@0 | 185 | if (!IsExtensionEnabled(WebGLExtensionID::WEBGL_debug_renderer_info)) { |
michael@0 | 186 | break; |
michael@0 | 187 | } |
michael@0 | 188 | GLenum glstringname = LOCAL_GL_NONE; |
michael@0 | 189 | if (pname == UNMASKED_VENDOR_WEBGL) { |
michael@0 | 190 | glstringname = LOCAL_GL_VENDOR; |
michael@0 | 191 | } else if (pname == UNMASKED_RENDERER_WEBGL) { |
michael@0 | 192 | glstringname = LOCAL_GL_RENDERER; |
michael@0 | 193 | } |
michael@0 | 194 | const char* string = reinterpret_cast<const char*>(gl->fGetString(glstringname)); |
michael@0 | 195 | return StringValue(cx, string, rv); |
michael@0 | 196 | } |
michael@0 | 197 | |
michael@0 | 198 | //////////////////////////////// |
michael@0 | 199 | // Single-value params |
michael@0 | 200 | |
michael@0 | 201 | // unsigned int |
michael@0 | 202 | case LOCAL_GL_CULL_FACE_MODE: |
michael@0 | 203 | case LOCAL_GL_FRONT_FACE: |
michael@0 | 204 | case LOCAL_GL_ACTIVE_TEXTURE: |
michael@0 | 205 | case LOCAL_GL_STENCIL_FUNC: |
michael@0 | 206 | case LOCAL_GL_STENCIL_FAIL: |
michael@0 | 207 | case LOCAL_GL_STENCIL_PASS_DEPTH_FAIL: |
michael@0 | 208 | case LOCAL_GL_STENCIL_PASS_DEPTH_PASS: |
michael@0 | 209 | case LOCAL_GL_STENCIL_BACK_FUNC: |
michael@0 | 210 | case LOCAL_GL_STENCIL_BACK_FAIL: |
michael@0 | 211 | case LOCAL_GL_STENCIL_BACK_PASS_DEPTH_FAIL: |
michael@0 | 212 | case LOCAL_GL_STENCIL_BACK_PASS_DEPTH_PASS: |
michael@0 | 213 | case LOCAL_GL_DEPTH_FUNC: |
michael@0 | 214 | case LOCAL_GL_BLEND_SRC_RGB: |
michael@0 | 215 | case LOCAL_GL_BLEND_SRC_ALPHA: |
michael@0 | 216 | case LOCAL_GL_BLEND_DST_RGB: |
michael@0 | 217 | case LOCAL_GL_BLEND_DST_ALPHA: |
michael@0 | 218 | case LOCAL_GL_BLEND_EQUATION_RGB: |
michael@0 | 219 | case LOCAL_GL_BLEND_EQUATION_ALPHA: |
michael@0 | 220 | case LOCAL_GL_GENERATE_MIPMAP_HINT: { |
michael@0 | 221 | GLint i = 0; |
michael@0 | 222 | gl->fGetIntegerv(pname, &i); |
michael@0 | 223 | return JS::NumberValue(uint32_t(i)); |
michael@0 | 224 | } |
michael@0 | 225 | // int |
michael@0 | 226 | case LOCAL_GL_STENCIL_CLEAR_VALUE: |
michael@0 | 227 | case LOCAL_GL_STENCIL_REF: |
michael@0 | 228 | case LOCAL_GL_STENCIL_BACK_REF: |
michael@0 | 229 | case LOCAL_GL_UNPACK_ALIGNMENT: |
michael@0 | 230 | case LOCAL_GL_PACK_ALIGNMENT: |
michael@0 | 231 | case LOCAL_GL_SUBPIXEL_BITS: |
michael@0 | 232 | case LOCAL_GL_SAMPLE_BUFFERS: |
michael@0 | 233 | case LOCAL_GL_SAMPLES: |
michael@0 | 234 | case LOCAL_GL_MAX_VERTEX_ATTRIBS: |
michael@0 | 235 | case LOCAL_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: |
michael@0 | 236 | case LOCAL_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: |
michael@0 | 237 | case LOCAL_GL_MAX_TEXTURE_IMAGE_UNITS: |
michael@0 | 238 | case LOCAL_GL_RED_BITS: |
michael@0 | 239 | case LOCAL_GL_GREEN_BITS: |
michael@0 | 240 | case LOCAL_GL_BLUE_BITS: |
michael@0 | 241 | case LOCAL_GL_ALPHA_BITS: |
michael@0 | 242 | case LOCAL_GL_DEPTH_BITS: |
michael@0 | 243 | case LOCAL_GL_STENCIL_BITS: { |
michael@0 | 244 | GLint i = 0; |
michael@0 | 245 | gl->fGetIntegerv(pname, &i); |
michael@0 | 246 | return JS::Int32Value(i); |
michael@0 | 247 | } |
michael@0 | 248 | case LOCAL_GL_FRAGMENT_SHADER_DERIVATIVE_HINT: { |
michael@0 | 249 | if (IsExtensionEnabled(WebGLExtensionID::OES_standard_derivatives)) { |
michael@0 | 250 | GLint i = 0; |
michael@0 | 251 | gl->fGetIntegerv(pname, &i); |
michael@0 | 252 | return JS::Int32Value(i); |
michael@0 | 253 | } else { |
michael@0 | 254 | break; |
michael@0 | 255 | } |
michael@0 | 256 | } |
michael@0 | 257 | case LOCAL_GL_MAX_TEXTURE_SIZE: |
michael@0 | 258 | return JS::Int32Value(mGLMaxTextureSize); |
michael@0 | 259 | |
michael@0 | 260 | case LOCAL_GL_MAX_CUBE_MAP_TEXTURE_SIZE: |
michael@0 | 261 | return JS::Int32Value(mGLMaxCubeMapTextureSize); |
michael@0 | 262 | |
michael@0 | 263 | case LOCAL_GL_MAX_RENDERBUFFER_SIZE: |
michael@0 | 264 | return JS::Int32Value(mGLMaxRenderbufferSize); |
michael@0 | 265 | |
michael@0 | 266 | case LOCAL_GL_MAX_VERTEX_UNIFORM_VECTORS: |
michael@0 | 267 | return JS::Int32Value(mGLMaxVertexUniformVectors); |
michael@0 | 268 | |
michael@0 | 269 | case LOCAL_GL_MAX_FRAGMENT_UNIFORM_VECTORS: |
michael@0 | 270 | return JS::Int32Value(mGLMaxFragmentUniformVectors); |
michael@0 | 271 | |
michael@0 | 272 | case LOCAL_GL_MAX_VARYING_VECTORS: |
michael@0 | 273 | return JS::Int32Value(mGLMaxVaryingVectors); |
michael@0 | 274 | |
michael@0 | 275 | case LOCAL_GL_NUM_COMPRESSED_TEXTURE_FORMATS: |
michael@0 | 276 | return JS::Int32Value(0); |
michael@0 | 277 | case LOCAL_GL_COMPRESSED_TEXTURE_FORMATS: { |
michael@0 | 278 | uint32_t length = mCompressedTextureFormats.Length(); |
michael@0 | 279 | JSObject* obj = Uint32Array::Create(cx, this, length, mCompressedTextureFormats.Elements()); |
michael@0 | 280 | if (!obj) { |
michael@0 | 281 | rv = NS_ERROR_OUT_OF_MEMORY; |
michael@0 | 282 | } |
michael@0 | 283 | return JS::ObjectOrNullValue(obj); |
michael@0 | 284 | } |
michael@0 | 285 | case LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: { |
michael@0 | 286 | if (!IsWebGL2()) { |
michael@0 | 287 | break; |
michael@0 | 288 | } |
michael@0 | 289 | return JS::Int32Value(mGLMaxTransformFeedbackSeparateAttribs); |
michael@0 | 290 | } |
michael@0 | 291 | |
michael@0 | 292 | // unsigned int. here we may have to return very large values like 2^32-1 that can't be represented as |
michael@0 | 293 | // javascript integer values. We just return them as doubles and javascript doesn't care. |
michael@0 | 294 | case LOCAL_GL_STENCIL_BACK_VALUE_MASK: |
michael@0 | 295 | case LOCAL_GL_STENCIL_BACK_WRITEMASK: |
michael@0 | 296 | case LOCAL_GL_STENCIL_VALUE_MASK: |
michael@0 | 297 | case LOCAL_GL_STENCIL_WRITEMASK: { |
michael@0 | 298 | GLint i = 0; // the GL api (glGetIntegerv) only does signed ints |
michael@0 | 299 | gl->fGetIntegerv(pname, &i); |
michael@0 | 300 | GLuint i_unsigned(i); // this is where -1 becomes 2^32-1 |
michael@0 | 301 | double i_double(i_unsigned); // pass as FP value to allow large values such as 2^32-1. |
michael@0 | 302 | return JS::DoubleValue(i_double); |
michael@0 | 303 | } |
michael@0 | 304 | |
michael@0 | 305 | // float |
michael@0 | 306 | case LOCAL_GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: { |
michael@0 | 307 | if (IsExtensionEnabled(WebGLExtensionID::EXT_texture_filter_anisotropic)) { |
michael@0 | 308 | GLfloat f = 0.f; |
michael@0 | 309 | gl->fGetFloatv(pname, &f); |
michael@0 | 310 | return JS::DoubleValue(f); |
michael@0 | 311 | } else { |
michael@0 | 312 | break; |
michael@0 | 313 | } |
michael@0 | 314 | } |
michael@0 | 315 | case LOCAL_GL_DEPTH_CLEAR_VALUE: |
michael@0 | 316 | case LOCAL_GL_LINE_WIDTH: |
michael@0 | 317 | case LOCAL_GL_POLYGON_OFFSET_FACTOR: |
michael@0 | 318 | case LOCAL_GL_POLYGON_OFFSET_UNITS: |
michael@0 | 319 | case LOCAL_GL_SAMPLE_COVERAGE_VALUE: { |
michael@0 | 320 | GLfloat f = 0.f; |
michael@0 | 321 | gl->fGetFloatv(pname, &f); |
michael@0 | 322 | return JS::DoubleValue(f); |
michael@0 | 323 | } |
michael@0 | 324 | |
michael@0 | 325 | // bool |
michael@0 | 326 | case LOCAL_GL_BLEND: |
michael@0 | 327 | case LOCAL_GL_DEPTH_TEST: |
michael@0 | 328 | case LOCAL_GL_STENCIL_TEST: |
michael@0 | 329 | case LOCAL_GL_CULL_FACE: |
michael@0 | 330 | case LOCAL_GL_DITHER: |
michael@0 | 331 | case LOCAL_GL_POLYGON_OFFSET_FILL: |
michael@0 | 332 | case LOCAL_GL_SCISSOR_TEST: |
michael@0 | 333 | case LOCAL_GL_SAMPLE_COVERAGE_INVERT: |
michael@0 | 334 | case LOCAL_GL_DEPTH_WRITEMASK: { |
michael@0 | 335 | realGLboolean b = 0; |
michael@0 | 336 | gl->fGetBooleanv(pname, &b); |
michael@0 | 337 | return JS::BooleanValue(bool(b)); |
michael@0 | 338 | } |
michael@0 | 339 | |
michael@0 | 340 | // bool, WebGL-specific |
michael@0 | 341 | case UNPACK_FLIP_Y_WEBGL: |
michael@0 | 342 | return JS::BooleanValue(mPixelStoreFlipY); |
michael@0 | 343 | case UNPACK_PREMULTIPLY_ALPHA_WEBGL: |
michael@0 | 344 | return JS::BooleanValue(mPixelStorePremultiplyAlpha); |
michael@0 | 345 | |
michael@0 | 346 | // uint, WebGL-specific |
michael@0 | 347 | case UNPACK_COLORSPACE_CONVERSION_WEBGL: |
michael@0 | 348 | return JS::NumberValue(uint32_t(mPixelStoreColorspaceConversion)); |
michael@0 | 349 | |
michael@0 | 350 | //////////////////////////////// |
michael@0 | 351 | // Complex values |
michael@0 | 352 | |
michael@0 | 353 | // 2 floats |
michael@0 | 354 | case LOCAL_GL_DEPTH_RANGE: |
michael@0 | 355 | case LOCAL_GL_ALIASED_POINT_SIZE_RANGE: |
michael@0 | 356 | case LOCAL_GL_ALIASED_LINE_WIDTH_RANGE: { |
michael@0 | 357 | GLfloat fv[2] = { 0 }; |
michael@0 | 358 | gl->fGetFloatv(pname, fv); |
michael@0 | 359 | JSObject* obj = Float32Array::Create(cx, this, 2, fv); |
michael@0 | 360 | if (!obj) { |
michael@0 | 361 | rv = NS_ERROR_OUT_OF_MEMORY; |
michael@0 | 362 | } |
michael@0 | 363 | return JS::ObjectOrNullValue(obj); |
michael@0 | 364 | } |
michael@0 | 365 | |
michael@0 | 366 | // 4 floats |
michael@0 | 367 | case LOCAL_GL_COLOR_CLEAR_VALUE: |
michael@0 | 368 | case LOCAL_GL_BLEND_COLOR: { |
michael@0 | 369 | GLfloat fv[4] = { 0 }; |
michael@0 | 370 | gl->fGetFloatv(pname, fv); |
michael@0 | 371 | JSObject* obj = Float32Array::Create(cx, this, 4, fv); |
michael@0 | 372 | if (!obj) { |
michael@0 | 373 | rv = NS_ERROR_OUT_OF_MEMORY; |
michael@0 | 374 | } |
michael@0 | 375 | return JS::ObjectOrNullValue(obj); |
michael@0 | 376 | } |
michael@0 | 377 | |
michael@0 | 378 | // 2 ints |
michael@0 | 379 | case LOCAL_GL_MAX_VIEWPORT_DIMS: { |
michael@0 | 380 | GLint iv[2] = { 0 }; |
michael@0 | 381 | gl->fGetIntegerv(pname, iv); |
michael@0 | 382 | JSObject* obj = Int32Array::Create(cx, this, 2, iv); |
michael@0 | 383 | if (!obj) { |
michael@0 | 384 | rv = NS_ERROR_OUT_OF_MEMORY; |
michael@0 | 385 | } |
michael@0 | 386 | return JS::ObjectOrNullValue(obj); |
michael@0 | 387 | } |
michael@0 | 388 | |
michael@0 | 389 | // 4 ints |
michael@0 | 390 | case LOCAL_GL_SCISSOR_BOX: |
michael@0 | 391 | case LOCAL_GL_VIEWPORT: { |
michael@0 | 392 | GLint iv[4] = { 0 }; |
michael@0 | 393 | gl->fGetIntegerv(pname, iv); |
michael@0 | 394 | JSObject* obj = Int32Array::Create(cx, this, 4, iv); |
michael@0 | 395 | if (!obj) { |
michael@0 | 396 | rv = NS_ERROR_OUT_OF_MEMORY; |
michael@0 | 397 | } |
michael@0 | 398 | return JS::ObjectOrNullValue(obj); |
michael@0 | 399 | } |
michael@0 | 400 | |
michael@0 | 401 | // 4 bools |
michael@0 | 402 | case LOCAL_GL_COLOR_WRITEMASK: { |
michael@0 | 403 | realGLboolean gl_bv[4] = { 0 }; |
michael@0 | 404 | gl->fGetBooleanv(pname, gl_bv); |
michael@0 | 405 | bool vals[4] = { bool(gl_bv[0]), bool(gl_bv[1]), |
michael@0 | 406 | bool(gl_bv[2]), bool(gl_bv[3]) }; |
michael@0 | 407 | JS::Rooted<JS::Value> arr(cx); |
michael@0 | 408 | if (!ToJSValue(cx, vals, &arr)) { |
michael@0 | 409 | rv = NS_ERROR_OUT_OF_MEMORY; |
michael@0 | 410 | } |
michael@0 | 411 | return arr; |
michael@0 | 412 | } |
michael@0 | 413 | |
michael@0 | 414 | case LOCAL_GL_ARRAY_BUFFER_BINDING: { |
michael@0 | 415 | return WebGLObjectAsJSValue(cx, mBoundArrayBuffer.get(), rv); |
michael@0 | 416 | } |
michael@0 | 417 | |
michael@0 | 418 | case LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_BINDING: { |
michael@0 | 419 | if (!IsWebGL2()) { |
michael@0 | 420 | break; |
michael@0 | 421 | } |
michael@0 | 422 | return WebGLObjectAsJSValue(cx, mBoundTransformFeedbackBuffer.get(), rv); |
michael@0 | 423 | } |
michael@0 | 424 | |
michael@0 | 425 | case LOCAL_GL_ELEMENT_ARRAY_BUFFER_BINDING: { |
michael@0 | 426 | return WebGLObjectAsJSValue(cx, mBoundVertexArray->mBoundElementArrayBuffer.get(), rv); |
michael@0 | 427 | } |
michael@0 | 428 | |
michael@0 | 429 | case LOCAL_GL_RENDERBUFFER_BINDING: { |
michael@0 | 430 | return WebGLObjectAsJSValue(cx, mBoundRenderbuffer.get(), rv); |
michael@0 | 431 | } |
michael@0 | 432 | |
michael@0 | 433 | case LOCAL_GL_FRAMEBUFFER_BINDING: { |
michael@0 | 434 | return WebGLObjectAsJSValue(cx, mBoundFramebuffer.get(), rv); |
michael@0 | 435 | } |
michael@0 | 436 | |
michael@0 | 437 | case LOCAL_GL_CURRENT_PROGRAM: { |
michael@0 | 438 | return WebGLObjectAsJSValue(cx, mCurrentProgram.get(), rv); |
michael@0 | 439 | } |
michael@0 | 440 | |
michael@0 | 441 | case LOCAL_GL_TEXTURE_BINDING_2D: { |
michael@0 | 442 | return WebGLObjectAsJSValue(cx, mBound2DTextures[mActiveTexture].get(), rv); |
michael@0 | 443 | } |
michael@0 | 444 | |
michael@0 | 445 | case LOCAL_GL_TEXTURE_BINDING_CUBE_MAP: { |
michael@0 | 446 | return WebGLObjectAsJSValue(cx, mBoundCubeMapTextures[mActiveTexture].get(), rv); |
michael@0 | 447 | } |
michael@0 | 448 | |
michael@0 | 449 | default: |
michael@0 | 450 | break; |
michael@0 | 451 | } |
michael@0 | 452 | |
michael@0 | 453 | ErrorInvalidEnumInfo("getParameter: parameter", pname); |
michael@0 | 454 | return JS::NullValue(); |
michael@0 | 455 | } |
michael@0 | 456 | |
michael@0 | 457 | void |
michael@0 | 458 | WebGLContext::GetParameterIndexed(JSContext* cx, GLenum pname, GLuint index, |
michael@0 | 459 | JS::MutableHandle<JS::Value> retval) |
michael@0 | 460 | { |
michael@0 | 461 | if (IsContextLost()) { |
michael@0 | 462 | retval.setNull(); |
michael@0 | 463 | return; |
michael@0 | 464 | } |
michael@0 | 465 | |
michael@0 | 466 | MakeContextCurrent(); |
michael@0 | 467 | |
michael@0 | 468 | switch (pname) { |
michael@0 | 469 | case LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_BINDING: |
michael@0 | 470 | { |
michael@0 | 471 | if (index >= mGLMaxTransformFeedbackSeparateAttribs) { |
michael@0 | 472 | ErrorInvalidValue("getParameterIndexed: index should be less than MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS", index); |
michael@0 | 473 | retval.setNull(); |
michael@0 | 474 | return; |
michael@0 | 475 | } |
michael@0 | 476 | retval.setNull(); // See bug 903594 |
michael@0 | 477 | return; |
michael@0 | 478 | } |
michael@0 | 479 | |
michael@0 | 480 | default: |
michael@0 | 481 | break; |
michael@0 | 482 | } |
michael@0 | 483 | |
michael@0 | 484 | ErrorInvalidEnumInfo("getParameterIndexed: parameter", pname); |
michael@0 | 485 | retval.setNull(); |
michael@0 | 486 | } |
michael@0 | 487 | |
michael@0 | 488 | bool |
michael@0 | 489 | WebGLContext::IsEnabled(GLenum cap) |
michael@0 | 490 | { |
michael@0 | 491 | if (IsContextLost()) |
michael@0 | 492 | return false; |
michael@0 | 493 | |
michael@0 | 494 | if (!ValidateCapabilityEnum(cap, "isEnabled")) |
michael@0 | 495 | return false; |
michael@0 | 496 | |
michael@0 | 497 | MakeContextCurrent(); |
michael@0 | 498 | return gl->fIsEnabled(cap); |
michael@0 | 499 | } |
michael@0 | 500 | |
michael@0 | 501 | bool |
michael@0 | 502 | WebGLContext::ValidateCapabilityEnum(GLenum cap, const char* info) |
michael@0 | 503 | { |
michael@0 | 504 | switch (cap) { |
michael@0 | 505 | case LOCAL_GL_BLEND: |
michael@0 | 506 | case LOCAL_GL_CULL_FACE: |
michael@0 | 507 | case LOCAL_GL_DEPTH_TEST: |
michael@0 | 508 | case LOCAL_GL_DITHER: |
michael@0 | 509 | case LOCAL_GL_POLYGON_OFFSET_FILL: |
michael@0 | 510 | case LOCAL_GL_SAMPLE_ALPHA_TO_COVERAGE: |
michael@0 | 511 | case LOCAL_GL_SAMPLE_COVERAGE: |
michael@0 | 512 | case LOCAL_GL_SCISSOR_TEST: |
michael@0 | 513 | case LOCAL_GL_STENCIL_TEST: |
michael@0 | 514 | return true; |
michael@0 | 515 | case LOCAL_GL_RASTERIZER_DISCARD: |
michael@0 | 516 | return IsWebGL2(); |
michael@0 | 517 | default: |
michael@0 | 518 | ErrorInvalidEnumInfo(info, cap); |
michael@0 | 519 | return false; |
michael@0 | 520 | } |
michael@0 | 521 | } |
michael@0 | 522 | |
michael@0 | 523 | realGLboolean* |
michael@0 | 524 | WebGLContext::GetStateTrackingSlot(GLenum cap) |
michael@0 | 525 | { |
michael@0 | 526 | switch (cap) { |
michael@0 | 527 | case LOCAL_GL_SCISSOR_TEST: |
michael@0 | 528 | return &mScissorTestEnabled; |
michael@0 | 529 | case LOCAL_GL_DITHER: |
michael@0 | 530 | return &mDitherEnabled; |
michael@0 | 531 | case LOCAL_GL_RASTERIZER_DISCARD: |
michael@0 | 532 | return &mRasterizerDiscardEnabled; |
michael@0 | 533 | } |
michael@0 | 534 | |
michael@0 | 535 | return nullptr; |
michael@0 | 536 | } |