Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
michael@0 | 1 | /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- |
michael@0 | 2 | * This Source Code Form is subject to the terms of the Mozilla Public |
michael@0 | 3 | * License, v. 2.0. If a copy of the MPL was not distributed with this |
michael@0 | 4 | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
michael@0 | 5 | |
michael@0 | 6 | #include "PathD2D.h" |
michael@0 | 7 | #include "HelpersD2D.h" |
michael@0 | 8 | #include <math.h> |
michael@0 | 9 | #include "DrawTargetD2D.h" |
michael@0 | 10 | #include "Logging.h" |
michael@0 | 11 | #include "mozilla/Constants.h" |
michael@0 | 12 | |
michael@0 | 13 | namespace mozilla { |
michael@0 | 14 | namespace gfx { |
michael@0 | 15 | |
michael@0 | 16 | // This class exists as a wrapper for ID2D1SimplifiedGeometry sink, it allows |
michael@0 | 17 | // a geometry to be duplicated into a geometry sink, while removing the final |
michael@0 | 18 | // figure end and thus allowing a figure that was implicitly closed to be |
michael@0 | 19 | // continued. |
michael@0 | 20 | class OpeningGeometrySink : public ID2D1SimplifiedGeometrySink |
michael@0 | 21 | { |
michael@0 | 22 | public: |
michael@0 | 23 | OpeningGeometrySink(ID2D1SimplifiedGeometrySink *aSink) |
michael@0 | 24 | : mSink(aSink) |
michael@0 | 25 | , mNeedsFigureEnded(false) |
michael@0 | 26 | { |
michael@0 | 27 | } |
michael@0 | 28 | |
michael@0 | 29 | HRESULT STDMETHODCALLTYPE QueryInterface(const IID &aIID, void **aPtr) |
michael@0 | 30 | { |
michael@0 | 31 | if (!aPtr) { |
michael@0 | 32 | return E_POINTER; |
michael@0 | 33 | } |
michael@0 | 34 | |
michael@0 | 35 | if (aIID == IID_IUnknown) { |
michael@0 | 36 | *aPtr = static_cast<IUnknown*>(this); |
michael@0 | 37 | return S_OK; |
michael@0 | 38 | } else if (aIID == IID_ID2D1SimplifiedGeometrySink) { |
michael@0 | 39 | *aPtr = static_cast<ID2D1SimplifiedGeometrySink*>(this); |
michael@0 | 40 | return S_OK; |
michael@0 | 41 | } |
michael@0 | 42 | |
michael@0 | 43 | return E_NOINTERFACE; |
michael@0 | 44 | } |
michael@0 | 45 | |
michael@0 | 46 | ULONG STDMETHODCALLTYPE AddRef() |
michael@0 | 47 | { |
michael@0 | 48 | return 1; |
michael@0 | 49 | } |
michael@0 | 50 | |
michael@0 | 51 | ULONG STDMETHODCALLTYPE Release() |
michael@0 | 52 | { |
michael@0 | 53 | return 1; |
michael@0 | 54 | } |
michael@0 | 55 | |
michael@0 | 56 | // We ignore SetFillMode, the copier will decide. |
michael@0 | 57 | STDMETHOD_(void, SetFillMode)(D2D1_FILL_MODE aMode) |
michael@0 | 58 | { EnsureFigureEnded(); return; } |
michael@0 | 59 | STDMETHOD_(void, BeginFigure)(D2D1_POINT_2F aPoint, D2D1_FIGURE_BEGIN aBegin) |
michael@0 | 60 | { EnsureFigureEnded(); return mSink->BeginFigure(aPoint, aBegin); } |
michael@0 | 61 | STDMETHOD_(void, AddLines)(const D2D1_POINT_2F *aLines, UINT aCount) |
michael@0 | 62 | { EnsureFigureEnded(); return mSink->AddLines(aLines, aCount); } |
michael@0 | 63 | STDMETHOD_(void, AddBeziers)(const D2D1_BEZIER_SEGMENT *aSegments, UINT aCount) |
michael@0 | 64 | { EnsureFigureEnded(); return mSink->AddBeziers(aSegments, aCount); } |
michael@0 | 65 | STDMETHOD(Close)() |
michael@0 | 66 | { /* Should never be called! */ return S_OK; } |
michael@0 | 67 | STDMETHOD_(void, SetSegmentFlags)(D2D1_PATH_SEGMENT aFlags) |
michael@0 | 68 | { return mSink->SetSegmentFlags(aFlags); } |
michael@0 | 69 | |
michael@0 | 70 | // This function is special - it's the reason this class exists. |
michael@0 | 71 | // It needs to intercept the very last endfigure. So that a user can |
michael@0 | 72 | // continue writing to this sink as if they never stopped. |
michael@0 | 73 | STDMETHOD_(void, EndFigure)(D2D1_FIGURE_END aEnd) |
michael@0 | 74 | { |
michael@0 | 75 | if (aEnd == D2D1_FIGURE_END_CLOSED) { |
michael@0 | 76 | return mSink->EndFigure(aEnd); |
michael@0 | 77 | } else { |
michael@0 | 78 | mNeedsFigureEnded = true; |
michael@0 | 79 | } |
michael@0 | 80 | } |
michael@0 | 81 | private: |
michael@0 | 82 | void EnsureFigureEnded() |
michael@0 | 83 | { |
michael@0 | 84 | if (mNeedsFigureEnded) { |
michael@0 | 85 | mSink->EndFigure(D2D1_FIGURE_END_OPEN); |
michael@0 | 86 | mNeedsFigureEnded = false; |
michael@0 | 87 | } |
michael@0 | 88 | } |
michael@0 | 89 | |
michael@0 | 90 | ID2D1SimplifiedGeometrySink *mSink; |
michael@0 | 91 | bool mNeedsFigureEnded; |
michael@0 | 92 | }; |
michael@0 | 93 | |
michael@0 | 94 | class StreamingGeometrySink : public ID2D1SimplifiedGeometrySink |
michael@0 | 95 | { |
michael@0 | 96 | public: |
michael@0 | 97 | StreamingGeometrySink(PathSink *aSink) |
michael@0 | 98 | : mSink(aSink) |
michael@0 | 99 | { |
michael@0 | 100 | } |
michael@0 | 101 | |
michael@0 | 102 | HRESULT STDMETHODCALLTYPE QueryInterface(const IID &aIID, void **aPtr) |
michael@0 | 103 | { |
michael@0 | 104 | if (!aPtr) { |
michael@0 | 105 | return E_POINTER; |
michael@0 | 106 | } |
michael@0 | 107 | |
michael@0 | 108 | if (aIID == IID_IUnknown) { |
michael@0 | 109 | *aPtr = static_cast<IUnknown*>(this); |
michael@0 | 110 | return S_OK; |
michael@0 | 111 | } else if (aIID == IID_ID2D1SimplifiedGeometrySink) { |
michael@0 | 112 | *aPtr = static_cast<ID2D1SimplifiedGeometrySink*>(this); |
michael@0 | 113 | return S_OK; |
michael@0 | 114 | } |
michael@0 | 115 | |
michael@0 | 116 | return E_NOINTERFACE; |
michael@0 | 117 | } |
michael@0 | 118 | |
michael@0 | 119 | ULONG STDMETHODCALLTYPE AddRef() |
michael@0 | 120 | { |
michael@0 | 121 | return 1; |
michael@0 | 122 | } |
michael@0 | 123 | |
michael@0 | 124 | ULONG STDMETHODCALLTYPE Release() |
michael@0 | 125 | { |
michael@0 | 126 | return 1; |
michael@0 | 127 | } |
michael@0 | 128 | |
michael@0 | 129 | // We ignore SetFillMode, this depends on the destination sink. |
michael@0 | 130 | STDMETHOD_(void, SetFillMode)(D2D1_FILL_MODE aMode) |
michael@0 | 131 | { return; } |
michael@0 | 132 | STDMETHOD_(void, BeginFigure)(D2D1_POINT_2F aPoint, D2D1_FIGURE_BEGIN aBegin) |
michael@0 | 133 | { mSink->MoveTo(ToPoint(aPoint)); } |
michael@0 | 134 | STDMETHOD_(void, AddLines)(const D2D1_POINT_2F *aLines, UINT aCount) |
michael@0 | 135 | { for (UINT i = 0; i < aCount; i++) { mSink->LineTo(ToPoint(aLines[i])); } } |
michael@0 | 136 | STDMETHOD_(void, AddBeziers)(const D2D1_BEZIER_SEGMENT *aSegments, UINT aCount) |
michael@0 | 137 | { |
michael@0 | 138 | for (UINT i = 0; i < aCount; i++) { |
michael@0 | 139 | mSink->BezierTo(ToPoint(aSegments[i].point1), ToPoint(aSegments[i].point2), ToPoint(aSegments[i].point3)); |
michael@0 | 140 | } |
michael@0 | 141 | } |
michael@0 | 142 | STDMETHOD(Close)() |
michael@0 | 143 | { /* Should never be called! */ return S_OK; } |
michael@0 | 144 | STDMETHOD_(void, SetSegmentFlags)(D2D1_PATH_SEGMENT aFlags) |
michael@0 | 145 | { /* Should never be called! */ } |
michael@0 | 146 | |
michael@0 | 147 | STDMETHOD_(void, EndFigure)(D2D1_FIGURE_END aEnd) |
michael@0 | 148 | { |
michael@0 | 149 | if (aEnd == D2D1_FIGURE_END_CLOSED) { |
michael@0 | 150 | return mSink->Close(); |
michael@0 | 151 | } |
michael@0 | 152 | } |
michael@0 | 153 | private: |
michael@0 | 154 | |
michael@0 | 155 | PathSink *mSink; |
michael@0 | 156 | }; |
michael@0 | 157 | |
michael@0 | 158 | PathBuilderD2D::~PathBuilderD2D() |
michael@0 | 159 | { |
michael@0 | 160 | } |
michael@0 | 161 | |
michael@0 | 162 | void |
michael@0 | 163 | PathBuilderD2D::MoveTo(const Point &aPoint) |
michael@0 | 164 | { |
michael@0 | 165 | if (mFigureActive) { |
michael@0 | 166 | mSink->EndFigure(D2D1_FIGURE_END_OPEN); |
michael@0 | 167 | mFigureActive = false; |
michael@0 | 168 | } |
michael@0 | 169 | EnsureActive(aPoint); |
michael@0 | 170 | mCurrentPoint = aPoint; |
michael@0 | 171 | } |
michael@0 | 172 | |
michael@0 | 173 | void |
michael@0 | 174 | PathBuilderD2D::LineTo(const Point &aPoint) |
michael@0 | 175 | { |
michael@0 | 176 | EnsureActive(aPoint); |
michael@0 | 177 | mSink->AddLine(D2DPoint(aPoint)); |
michael@0 | 178 | |
michael@0 | 179 | mCurrentPoint = aPoint; |
michael@0 | 180 | } |
michael@0 | 181 | |
michael@0 | 182 | void |
michael@0 | 183 | PathBuilderD2D::BezierTo(const Point &aCP1, |
michael@0 | 184 | const Point &aCP2, |
michael@0 | 185 | const Point &aCP3) |
michael@0 | 186 | { |
michael@0 | 187 | EnsureActive(aCP1); |
michael@0 | 188 | mSink->AddBezier(D2D1::BezierSegment(D2DPoint(aCP1), |
michael@0 | 189 | D2DPoint(aCP2), |
michael@0 | 190 | D2DPoint(aCP3))); |
michael@0 | 191 | |
michael@0 | 192 | mCurrentPoint = aCP3; |
michael@0 | 193 | } |
michael@0 | 194 | |
michael@0 | 195 | void |
michael@0 | 196 | PathBuilderD2D::QuadraticBezierTo(const Point &aCP1, |
michael@0 | 197 | const Point &aCP2) |
michael@0 | 198 | { |
michael@0 | 199 | EnsureActive(aCP1); |
michael@0 | 200 | mSink->AddQuadraticBezier(D2D1::QuadraticBezierSegment(D2DPoint(aCP1), |
michael@0 | 201 | D2DPoint(aCP2))); |
michael@0 | 202 | |
michael@0 | 203 | mCurrentPoint = aCP2; |
michael@0 | 204 | } |
michael@0 | 205 | |
michael@0 | 206 | void |
michael@0 | 207 | PathBuilderD2D::Close() |
michael@0 | 208 | { |
michael@0 | 209 | if (mFigureActive) { |
michael@0 | 210 | mSink->EndFigure(D2D1_FIGURE_END_CLOSED); |
michael@0 | 211 | |
michael@0 | 212 | mFigureActive = false; |
michael@0 | 213 | |
michael@0 | 214 | EnsureActive(mBeginPoint); |
michael@0 | 215 | } |
michael@0 | 216 | } |
michael@0 | 217 | |
michael@0 | 218 | void |
michael@0 | 219 | PathBuilderD2D::Arc(const Point &aOrigin, Float aRadius, Float aStartAngle, |
michael@0 | 220 | Float aEndAngle, bool aAntiClockwise) |
michael@0 | 221 | { |
michael@0 | 222 | if (aAntiClockwise && aStartAngle < aEndAngle) { |
michael@0 | 223 | // D2D does things a little differently, and draws the arc by specifying an |
michael@0 | 224 | // beginning and an end point. This means the circle will be the wrong way |
michael@0 | 225 | // around if the start angle is smaller than the end angle. It might seem |
michael@0 | 226 | // tempting to invert aAntiClockwise but that would change the sweeping |
michael@0 | 227 | // direction of the arc to instead we exchange start/begin. |
michael@0 | 228 | Float oldStart = aStartAngle; |
michael@0 | 229 | aStartAngle = aEndAngle; |
michael@0 | 230 | aEndAngle = oldStart; |
michael@0 | 231 | } |
michael@0 | 232 | |
michael@0 | 233 | // XXX - Workaround for now, D2D does not appear to do the desired thing when |
michael@0 | 234 | // the angle sweeps a complete circle. |
michael@0 | 235 | if (aEndAngle - aStartAngle >= 2 * M_PI) { |
michael@0 | 236 | aEndAngle = Float(aStartAngle + M_PI * 1.9999); |
michael@0 | 237 | } else if (aStartAngle - aEndAngle >= 2 * M_PI) { |
michael@0 | 238 | aStartAngle = Float(aEndAngle + M_PI * 1.9999); |
michael@0 | 239 | } |
michael@0 | 240 | |
michael@0 | 241 | Point startPoint; |
michael@0 | 242 | startPoint.x = aOrigin.x + aRadius * cos(aStartAngle); |
michael@0 | 243 | startPoint.y = aOrigin.y + aRadius * sin(aStartAngle); |
michael@0 | 244 | |
michael@0 | 245 | if (!mFigureActive) { |
michael@0 | 246 | EnsureActive(startPoint); |
michael@0 | 247 | } else { |
michael@0 | 248 | mSink->AddLine(D2DPoint(startPoint)); |
michael@0 | 249 | } |
michael@0 | 250 | |
michael@0 | 251 | Point endPoint; |
michael@0 | 252 | endPoint.x = aOrigin.x + aRadius * cos(aEndAngle); |
michael@0 | 253 | endPoint.y = aOrigin.y + aRadius * sin(aEndAngle); |
michael@0 | 254 | |
michael@0 | 255 | D2D1_ARC_SIZE arcSize = D2D1_ARC_SIZE_SMALL; |
michael@0 | 256 | |
michael@0 | 257 | if (aAntiClockwise) { |
michael@0 | 258 | if (aStartAngle - aEndAngle > M_PI) { |
michael@0 | 259 | arcSize = D2D1_ARC_SIZE_LARGE; |
michael@0 | 260 | } |
michael@0 | 261 | } else { |
michael@0 | 262 | if (aEndAngle - aStartAngle > M_PI) { |
michael@0 | 263 | arcSize = D2D1_ARC_SIZE_LARGE; |
michael@0 | 264 | } |
michael@0 | 265 | } |
michael@0 | 266 | |
michael@0 | 267 | mSink->AddArc(D2D1::ArcSegment(D2DPoint(endPoint), |
michael@0 | 268 | D2D1::SizeF(aRadius, aRadius), |
michael@0 | 269 | 0.0f, |
michael@0 | 270 | aAntiClockwise ? D2D1_SWEEP_DIRECTION_COUNTER_CLOCKWISE : |
michael@0 | 271 | D2D1_SWEEP_DIRECTION_CLOCKWISE, |
michael@0 | 272 | arcSize)); |
michael@0 | 273 | |
michael@0 | 274 | mCurrentPoint = endPoint; |
michael@0 | 275 | } |
michael@0 | 276 | |
michael@0 | 277 | Point |
michael@0 | 278 | PathBuilderD2D::CurrentPoint() const |
michael@0 | 279 | { |
michael@0 | 280 | return mCurrentPoint; |
michael@0 | 281 | } |
michael@0 | 282 | |
michael@0 | 283 | void |
michael@0 | 284 | PathBuilderD2D::EnsureActive(const Point &aPoint) |
michael@0 | 285 | { |
michael@0 | 286 | if (!mFigureActive) { |
michael@0 | 287 | mSink->BeginFigure(D2DPoint(aPoint), D2D1_FIGURE_BEGIN_FILLED); |
michael@0 | 288 | mBeginPoint = aPoint; |
michael@0 | 289 | mFigureActive = true; |
michael@0 | 290 | } |
michael@0 | 291 | } |
michael@0 | 292 | |
michael@0 | 293 | TemporaryRef<Path> |
michael@0 | 294 | PathBuilderD2D::Finish() |
michael@0 | 295 | { |
michael@0 | 296 | if (mFigureActive) { |
michael@0 | 297 | mSink->EndFigure(D2D1_FIGURE_END_OPEN); |
michael@0 | 298 | } |
michael@0 | 299 | |
michael@0 | 300 | HRESULT hr = mSink->Close(); |
michael@0 | 301 | if (FAILED(hr)) { |
michael@0 | 302 | gfxDebug() << "Failed to close PathSink. Code: " << hr; |
michael@0 | 303 | return nullptr; |
michael@0 | 304 | } |
michael@0 | 305 | |
michael@0 | 306 | return new PathD2D(mGeometry, mFigureActive, mCurrentPoint, mFillRule); |
michael@0 | 307 | } |
michael@0 | 308 | |
michael@0 | 309 | TemporaryRef<PathBuilder> |
michael@0 | 310 | PathD2D::CopyToBuilder(FillRule aFillRule) const |
michael@0 | 311 | { |
michael@0 | 312 | return TransformedCopyToBuilder(Matrix(), aFillRule); |
michael@0 | 313 | } |
michael@0 | 314 | |
michael@0 | 315 | TemporaryRef<PathBuilder> |
michael@0 | 316 | PathD2D::TransformedCopyToBuilder(const Matrix &aTransform, FillRule aFillRule) const |
michael@0 | 317 | { |
michael@0 | 318 | RefPtr<ID2D1PathGeometry> path; |
michael@0 | 319 | HRESULT hr = DrawTargetD2D::factory()->CreatePathGeometry(byRef(path)); |
michael@0 | 320 | |
michael@0 | 321 | if (FAILED(hr)) { |
michael@0 | 322 | gfxWarning() << "Failed to create PathGeometry. Code: " << hr; |
michael@0 | 323 | return nullptr; |
michael@0 | 324 | } |
michael@0 | 325 | |
michael@0 | 326 | RefPtr<ID2D1GeometrySink> sink; |
michael@0 | 327 | hr = path->Open(byRef(sink)); |
michael@0 | 328 | if (FAILED(hr)) { |
michael@0 | 329 | gfxWarning() << "Failed to open Geometry for writing. Code: " << hr; |
michael@0 | 330 | return nullptr; |
michael@0 | 331 | } |
michael@0 | 332 | |
michael@0 | 333 | if (aFillRule == FillRule::FILL_WINDING) { |
michael@0 | 334 | sink->SetFillMode(D2D1_FILL_MODE_WINDING); |
michael@0 | 335 | } |
michael@0 | 336 | |
michael@0 | 337 | if (mEndedActive) { |
michael@0 | 338 | OpeningGeometrySink wrapSink(sink); |
michael@0 | 339 | mGeometry->Simplify(D2D1_GEOMETRY_SIMPLIFICATION_OPTION_CUBICS_AND_LINES, |
michael@0 | 340 | D2DMatrix(aTransform), |
michael@0 | 341 | &wrapSink); |
michael@0 | 342 | } else { |
michael@0 | 343 | mGeometry->Simplify(D2D1_GEOMETRY_SIMPLIFICATION_OPTION_CUBICS_AND_LINES, |
michael@0 | 344 | D2DMatrix(aTransform), |
michael@0 | 345 | sink); |
michael@0 | 346 | } |
michael@0 | 347 | |
michael@0 | 348 | RefPtr<PathBuilderD2D> pathBuilder = new PathBuilderD2D(sink, path, aFillRule); |
michael@0 | 349 | |
michael@0 | 350 | pathBuilder->mCurrentPoint = aTransform * mEndPoint; |
michael@0 | 351 | |
michael@0 | 352 | if (mEndedActive) { |
michael@0 | 353 | pathBuilder->mFigureActive = true; |
michael@0 | 354 | } |
michael@0 | 355 | |
michael@0 | 356 | return pathBuilder; |
michael@0 | 357 | } |
michael@0 | 358 | |
michael@0 | 359 | void |
michael@0 | 360 | PathD2D::StreamToSink(PathSink *aSink) const |
michael@0 | 361 | { |
michael@0 | 362 | HRESULT hr; |
michael@0 | 363 | |
michael@0 | 364 | StreamingGeometrySink sink(aSink); |
michael@0 | 365 | |
michael@0 | 366 | hr = mGeometry->Simplify(D2D1_GEOMETRY_SIMPLIFICATION_OPTION_CUBICS_AND_LINES, |
michael@0 | 367 | D2D1::IdentityMatrix(), &sink); |
michael@0 | 368 | |
michael@0 | 369 | if (FAILED(hr)) { |
michael@0 | 370 | gfxWarning() << "Failed to stream D2D path to sink. Code: " << hr; |
michael@0 | 371 | return; |
michael@0 | 372 | } |
michael@0 | 373 | } |
michael@0 | 374 | |
michael@0 | 375 | bool |
michael@0 | 376 | PathD2D::ContainsPoint(const Point &aPoint, const Matrix &aTransform) const |
michael@0 | 377 | { |
michael@0 | 378 | BOOL result; |
michael@0 | 379 | |
michael@0 | 380 | HRESULT hr = mGeometry->FillContainsPoint(D2DPoint(aPoint), D2DMatrix(aTransform), 0.001f, &result); |
michael@0 | 381 | |
michael@0 | 382 | if (FAILED(hr)) { |
michael@0 | 383 | // Log |
michael@0 | 384 | return false; |
michael@0 | 385 | } |
michael@0 | 386 | |
michael@0 | 387 | return !!result; |
michael@0 | 388 | } |
michael@0 | 389 | |
michael@0 | 390 | bool |
michael@0 | 391 | PathD2D::StrokeContainsPoint(const StrokeOptions &aStrokeOptions, |
michael@0 | 392 | const Point &aPoint, |
michael@0 | 393 | const Matrix &aTransform) const |
michael@0 | 394 | { |
michael@0 | 395 | BOOL result; |
michael@0 | 396 | |
michael@0 | 397 | RefPtr<ID2D1StrokeStyle> strokeStyle = CreateStrokeStyleForOptions(aStrokeOptions); |
michael@0 | 398 | HRESULT hr = mGeometry->StrokeContainsPoint(D2DPoint(aPoint), |
michael@0 | 399 | aStrokeOptions.mLineWidth, |
michael@0 | 400 | strokeStyle, |
michael@0 | 401 | D2DMatrix(aTransform), |
michael@0 | 402 | &result); |
michael@0 | 403 | |
michael@0 | 404 | if (FAILED(hr)) { |
michael@0 | 405 | // Log |
michael@0 | 406 | return false; |
michael@0 | 407 | } |
michael@0 | 408 | |
michael@0 | 409 | return !!result; |
michael@0 | 410 | } |
michael@0 | 411 | |
michael@0 | 412 | Rect |
michael@0 | 413 | PathD2D::GetBounds(const Matrix &aTransform) const |
michael@0 | 414 | { |
michael@0 | 415 | D2D1_RECT_F d2dBounds; |
michael@0 | 416 | |
michael@0 | 417 | HRESULT hr = mGeometry->GetBounds(D2DMatrix(aTransform), &d2dBounds); |
michael@0 | 418 | |
michael@0 | 419 | Rect bounds = ToRect(d2dBounds); |
michael@0 | 420 | if (FAILED(hr) || !bounds.IsFinite()) { |
michael@0 | 421 | gfxWarning() << "Failed to get stroked bounds for path. Code: " << hr; |
michael@0 | 422 | return Rect(); |
michael@0 | 423 | } |
michael@0 | 424 | |
michael@0 | 425 | return bounds; |
michael@0 | 426 | } |
michael@0 | 427 | |
michael@0 | 428 | Rect |
michael@0 | 429 | PathD2D::GetStrokedBounds(const StrokeOptions &aStrokeOptions, |
michael@0 | 430 | const Matrix &aTransform) const |
michael@0 | 431 | { |
michael@0 | 432 | D2D1_RECT_F d2dBounds; |
michael@0 | 433 | |
michael@0 | 434 | RefPtr<ID2D1StrokeStyle> strokeStyle = CreateStrokeStyleForOptions(aStrokeOptions); |
michael@0 | 435 | HRESULT hr = |
michael@0 | 436 | mGeometry->GetWidenedBounds(aStrokeOptions.mLineWidth, strokeStyle, |
michael@0 | 437 | D2DMatrix(aTransform), &d2dBounds); |
michael@0 | 438 | |
michael@0 | 439 | Rect bounds = ToRect(d2dBounds); |
michael@0 | 440 | if (FAILED(hr) || !bounds.IsFinite()) { |
michael@0 | 441 | gfxWarning() << "Failed to get stroked bounds for path. Code: " << hr; |
michael@0 | 442 | return Rect(); |
michael@0 | 443 | } |
michael@0 | 444 | |
michael@0 | 445 | return bounds; |
michael@0 | 446 | } |
michael@0 | 447 | |
michael@0 | 448 | } |
michael@0 | 449 | } |