gfx/layers/basic/BasicCompositor.cpp

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

michael@0 1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
michael@0 2 * This Source Code Form is subject to the terms of the Mozilla Public
michael@0 3 * License, v. 2.0. If a copy of the MPL was not distributed with this
michael@0 4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
michael@0 5
michael@0 6 #include "BasicCompositor.h"
michael@0 7 #include "BasicLayersImpl.h" // for FillRectWithMask
michael@0 8 #include "TextureHostBasic.h"
michael@0 9 #include "mozilla/layers/Effects.h"
michael@0 10 #include "mozilla/layers/YCbCrImageDataSerializer.h"
michael@0 11 #include "nsIWidget.h"
michael@0 12 #include "gfx2DGlue.h"
michael@0 13 #include "mozilla/gfx/2D.h"
michael@0 14 #include "mozilla/gfx/Helpers.h"
michael@0 15 #include "gfxUtils.h"
michael@0 16 #include "YCbCrUtils.h"
michael@0 17 #include <algorithm>
michael@0 18 #include "ImageContainer.h"
michael@0 19 #include "gfxPrefs.h"
michael@0 20 #define PIXMAN_DONT_DEFINE_STDINT
michael@0 21 #include "pixman.h" // for pixman_f_transform, etc
michael@0 22
michael@0 23 namespace mozilla {
michael@0 24 using namespace mozilla::gfx;
michael@0 25
michael@0 26 namespace layers {
michael@0 27
michael@0 28 class DataTextureSourceBasic : public DataTextureSource
michael@0 29 , public TextureSourceBasic
michael@0 30 {
michael@0 31 public:
michael@0 32
michael@0 33 virtual TextureSourceBasic* AsSourceBasic() MOZ_OVERRIDE { return this; }
michael@0 34
michael@0 35 virtual gfx::SourceSurface* GetSurface(DrawTarget* aTarget) MOZ_OVERRIDE { return mSurface; }
michael@0 36
michael@0 37 SurfaceFormat GetFormat() const MOZ_OVERRIDE
michael@0 38 {
michael@0 39 return mSurface->GetFormat();
michael@0 40 }
michael@0 41
michael@0 42 virtual IntSize GetSize() const MOZ_OVERRIDE
michael@0 43 {
michael@0 44 return mSurface->GetSize();
michael@0 45 }
michael@0 46
michael@0 47 virtual bool Update(gfx::DataSourceSurface* aSurface,
michael@0 48 nsIntRegion* aDestRegion = nullptr,
michael@0 49 gfx::IntPoint* aSrcOffset = nullptr) MOZ_OVERRIDE
michael@0 50 {
michael@0 51 // XXX - For this to work with IncrementalContentHost we will need to support
michael@0 52 // the aDestRegion and aSrcOffset parameters properly;
michael@0 53 mSurface = aSurface;
michael@0 54 return true;
michael@0 55 }
michael@0 56
michael@0 57 virtual void DeallocateDeviceData() MOZ_OVERRIDE
michael@0 58 {
michael@0 59 mSurface = nullptr;
michael@0 60 SetUpdateSerial(0);
michael@0 61 }
michael@0 62
michael@0 63 public:
michael@0 64 RefPtr<gfx::DataSourceSurface> mSurface;
michael@0 65 };
michael@0 66
michael@0 67 BasicCompositor::BasicCompositor(nsIWidget *aWidget)
michael@0 68 : mWidget(aWidget)
michael@0 69 {
michael@0 70 MOZ_COUNT_CTOR(BasicCompositor);
michael@0 71 SetBackend(LayersBackend::LAYERS_BASIC);
michael@0 72 }
michael@0 73
michael@0 74 BasicCompositor::~BasicCompositor()
michael@0 75 {
michael@0 76 MOZ_COUNT_DTOR(BasicCompositor);
michael@0 77 }
michael@0 78
michael@0 79 void BasicCompositor::Destroy()
michael@0 80 {
michael@0 81 mWidget->CleanupRemoteDrawing();
michael@0 82 mWidget = nullptr;
michael@0 83 }
michael@0 84
michael@0 85 TemporaryRef<CompositingRenderTarget>
michael@0 86 BasicCompositor::CreateRenderTarget(const IntRect& aRect, SurfaceInitMode aInit)
michael@0 87 {
michael@0 88 RefPtr<DrawTarget> target = mDrawTarget->CreateSimilarDrawTarget(aRect.Size(), SurfaceFormat::B8G8R8A8);
michael@0 89
michael@0 90 RefPtr<BasicCompositingRenderTarget> rt = new BasicCompositingRenderTarget(target, aRect);
michael@0 91
michael@0 92 return rt.forget();
michael@0 93 }
michael@0 94
michael@0 95 TemporaryRef<CompositingRenderTarget>
michael@0 96 BasicCompositor::CreateRenderTargetFromSource(const IntRect &aRect,
michael@0 97 const CompositingRenderTarget *aSource,
michael@0 98 const IntPoint &aSourcePoint)
michael@0 99 {
michael@0 100 RefPtr<DrawTarget> target = mDrawTarget->CreateSimilarDrawTarget(aRect.Size(), SurfaceFormat::B8G8R8A8);
michael@0 101 RefPtr<BasicCompositingRenderTarget> rt = new BasicCompositingRenderTarget(target, aRect);
michael@0 102
michael@0 103 DrawTarget *source;
michael@0 104 if (aSource) {
michael@0 105 const BasicCompositingRenderTarget* sourceSurface =
michael@0 106 static_cast<const BasicCompositingRenderTarget*>(aSource);
michael@0 107 source = sourceSurface->mDrawTarget;
michael@0 108 } else {
michael@0 109 source = mDrawTarget;
michael@0 110 }
michael@0 111
michael@0 112 RefPtr<SourceSurface> snapshot = source->Snapshot();
michael@0 113
michael@0 114 IntRect sourceRect(aSourcePoint, aRect.Size());
michael@0 115 rt->mDrawTarget->CopySurface(snapshot, sourceRect, IntPoint(0, 0));
michael@0 116 return rt.forget();
michael@0 117 }
michael@0 118
michael@0 119 TemporaryRef<DataTextureSource>
michael@0 120 BasicCompositor::CreateDataTextureSource(TextureFlags aFlags)
michael@0 121 {
michael@0 122 RefPtr<DataTextureSource> result = new DataTextureSourceBasic();
michael@0 123 return result.forget();
michael@0 124 }
michael@0 125
michael@0 126 bool
michael@0 127 BasicCompositor::SupportsEffect(EffectTypes aEffect)
michael@0 128 {
michael@0 129 return static_cast<EffectTypes>(aEffect) != EFFECT_YCBCR;
michael@0 130 }
michael@0 131
michael@0 132 static void
michael@0 133 DrawSurfaceWithTextureCoords(DrawTarget *aDest,
michael@0 134 const gfx::Rect& aDestRect,
michael@0 135 SourceSurface *aSource,
michael@0 136 const gfx::Rect& aTextureCoords,
michael@0 137 gfx::Filter aFilter,
michael@0 138 float aOpacity,
michael@0 139 SourceSurface *aMask,
michael@0 140 const Matrix* aMaskTransform)
michael@0 141 {
michael@0 142 // Convert aTextureCoords into aSource's coordinate space
michael@0 143 gfxRect sourceRect(aTextureCoords.x * aSource->GetSize().width,
michael@0 144 aTextureCoords.y * aSource->GetSize().height,
michael@0 145 aTextureCoords.width * aSource->GetSize().width,
michael@0 146 aTextureCoords.height * aSource->GetSize().height);
michael@0 147 // Compute a transform that maps sourceRect to aDestRect.
michael@0 148 gfxMatrix transform =
michael@0 149 gfxUtils::TransformRectToRect(sourceRect,
michael@0 150 gfxPoint(aDestRect.x, aDestRect.y),
michael@0 151 gfxPoint(aDestRect.XMost(), aDestRect.y),
michael@0 152 gfxPoint(aDestRect.XMost(), aDestRect.YMost()));
michael@0 153 Matrix matrix = ToMatrix(transform);
michael@0 154
michael@0 155 // Only use REPEAT if aTextureCoords is outside (0, 0, 1, 1).
michael@0 156 gfx::Rect unitRect(0, 0, 1, 1);
michael@0 157 ExtendMode mode = unitRect.Contains(aTextureCoords) ? ExtendMode::CLAMP : ExtendMode::REPEAT;
michael@0 158
michael@0 159 FillRectWithMask(aDest, aDestRect, aSource, aFilter, DrawOptions(aOpacity),
michael@0 160 mode, aMask, aMaskTransform, &matrix);
michael@0 161 }
michael@0 162
michael@0 163 static pixman_transform
michael@0 164 Matrix3DToPixman(const gfx3DMatrix& aMatrix)
michael@0 165 {
michael@0 166 pixman_f_transform transform;
michael@0 167
michael@0 168 transform.m[0][0] = aMatrix._11;
michael@0 169 transform.m[0][1] = aMatrix._21;
michael@0 170 transform.m[0][2] = aMatrix._41;
michael@0 171 transform.m[1][0] = aMatrix._12;
michael@0 172 transform.m[1][1] = aMatrix._22;
michael@0 173 transform.m[1][2] = aMatrix._42;
michael@0 174 transform.m[2][0] = aMatrix._14;
michael@0 175 transform.m[2][1] = aMatrix._24;
michael@0 176 transform.m[2][2] = aMatrix._44;
michael@0 177
michael@0 178 pixman_transform result;
michael@0 179 pixman_transform_from_pixman_f_transform(&result, &transform);
michael@0 180
michael@0 181 return result;
michael@0 182 }
michael@0 183
michael@0 184 static void
michael@0 185 PixmanTransform(DataSourceSurface* aDest,
michael@0 186 DataSourceSurface* aSource,
michael@0 187 const gfx3DMatrix& aTransform,
michael@0 188 gfxPoint aDestOffset)
michael@0 189 {
michael@0 190 IntSize destSize = aDest->GetSize();
michael@0 191 pixman_image_t* dest = pixman_image_create_bits(PIXMAN_a8r8g8b8,
michael@0 192 destSize.width,
michael@0 193 destSize.height,
michael@0 194 (uint32_t*)aDest->GetData(),
michael@0 195 aDest->Stride());
michael@0 196
michael@0 197 IntSize srcSize = aSource->GetSize();
michael@0 198 pixman_image_t* src = pixman_image_create_bits(PIXMAN_a8r8g8b8,
michael@0 199 srcSize.width,
michael@0 200 srcSize.height,
michael@0 201 (uint32_t*)aSource->GetData(),
michael@0 202 aSource->Stride());
michael@0 203
michael@0 204 NS_ABORT_IF_FALSE(src && dest, "Failed to create pixman images?");
michael@0 205
michael@0 206 pixman_transform pixTransform = Matrix3DToPixman(aTransform);
michael@0 207 pixman_transform pixTransformInverted;
michael@0 208
michael@0 209 // If the transform is singular then nothing would be drawn anyway, return here
michael@0 210 if (!pixman_transform_invert(&pixTransformInverted, &pixTransform)) {
michael@0 211 pixman_image_unref(dest);
michael@0 212 pixman_image_unref(src);
michael@0 213 return;
michael@0 214 }
michael@0 215 pixman_image_set_transform(src, &pixTransformInverted);
michael@0 216
michael@0 217 pixman_image_composite32(PIXMAN_OP_SRC,
michael@0 218 src,
michael@0 219 nullptr,
michael@0 220 dest,
michael@0 221 aDestOffset.x,
michael@0 222 aDestOffset.y,
michael@0 223 0,
michael@0 224 0,
michael@0 225 0,
michael@0 226 0,
michael@0 227 destSize.width,
michael@0 228 destSize.height);
michael@0 229
michael@0 230 pixman_image_unref(dest);
michael@0 231 pixman_image_unref(src);
michael@0 232 }
michael@0 233
michael@0 234 static inline IntRect
michael@0 235 RoundOut(Rect r)
michael@0 236 {
michael@0 237 r.RoundOut();
michael@0 238 return IntRect(r.x, r.y, r.width, r.height);
michael@0 239 }
michael@0 240
michael@0 241 void
michael@0 242 BasicCompositor::DrawQuad(const gfx::Rect& aRect,
michael@0 243 const gfx::Rect& aClipRect,
michael@0 244 const EffectChain &aEffectChain,
michael@0 245 gfx::Float aOpacity,
michael@0 246 const gfx::Matrix4x4 &aTransform)
michael@0 247 {
michael@0 248 RefPtr<DrawTarget> buffer = mRenderTarget->mDrawTarget;
michael@0 249
michael@0 250 // For 2D drawing, |dest| and |buffer| are the same surface. For 3D drawing,
michael@0 251 // |dest| is a temporary surface.
michael@0 252 RefPtr<DrawTarget> dest = buffer;
michael@0 253
michael@0 254 buffer->PushClipRect(aClipRect);
michael@0 255 AutoSaveTransform autoSaveTransform(dest);
michael@0 256
michael@0 257 Matrix newTransform;
michael@0 258 Rect transformBounds;
michael@0 259 gfx3DMatrix new3DTransform;
michael@0 260 IntPoint offset = mRenderTarget->GetOrigin();
michael@0 261
michael@0 262 if (aTransform.Is2D()) {
michael@0 263 newTransform = aTransform.As2D();
michael@0 264 } else {
michael@0 265 // Create a temporary surface for the transform.
michael@0 266 dest = gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget(RoundOut(aRect).Size(), SurfaceFormat::B8G8R8A8);
michael@0 267 if (!dest) {
michael@0 268 return;
michael@0 269 }
michael@0 270
michael@0 271 // Get the bounds post-transform.
michael@0 272 To3DMatrix(aTransform, new3DTransform);
michael@0 273 gfxRect bounds = new3DTransform.TransformBounds(ThebesRect(aRect));
michael@0 274 bounds.IntersectRect(bounds, gfxRect(offset.x, offset.y, buffer->GetSize().width, buffer->GetSize().height));
michael@0 275
michael@0 276 transformBounds = ToRect(bounds);
michael@0 277 transformBounds.RoundOut();
michael@0 278
michael@0 279 // Propagate the coordinate offset to our 2D draw target.
michael@0 280 newTransform.Translate(transformBounds.x, transformBounds.y);
michael@0 281
michael@0 282 // When we apply the 3D transformation, we do it against a temporary
michael@0 283 // surface, so undo the coordinate offset.
michael@0 284 new3DTransform = new3DTransform * gfx3DMatrix::Translation(-transformBounds.x, -transformBounds.y, 0);
michael@0 285
michael@0 286 transformBounds.MoveTo(0, 0);
michael@0 287 }
michael@0 288
michael@0 289 newTransform.PostTranslate(-offset.x, -offset.y);
michael@0 290 buffer->SetTransform(newTransform);
michael@0 291
michael@0 292 RefPtr<SourceSurface> sourceMask;
michael@0 293 Matrix maskTransform;
michael@0 294 if (aEffectChain.mSecondaryEffects[EFFECT_MASK]) {
michael@0 295 EffectMask *effectMask = static_cast<EffectMask*>(aEffectChain.mSecondaryEffects[EFFECT_MASK].get());
michael@0 296 sourceMask = effectMask->mMaskTexture->AsSourceBasic()->GetSurface(dest);
michael@0 297 MOZ_ASSERT(effectMask->mMaskTransform.Is2D(), "How did we end up with a 3D transform here?!");
michael@0 298 MOZ_ASSERT(!effectMask->mIs3D);
michael@0 299 maskTransform = effectMask->mMaskTransform.As2D();
michael@0 300 maskTransform.Translate(-offset.x, -offset.y);
michael@0 301 }
michael@0 302
michael@0 303 switch (aEffectChain.mPrimaryEffect->mType) {
michael@0 304 case EFFECT_SOLID_COLOR: {
michael@0 305 EffectSolidColor* effectSolidColor =
michael@0 306 static_cast<EffectSolidColor*>(aEffectChain.mPrimaryEffect.get());
michael@0 307
michael@0 308 FillRectWithMask(dest, aRect, effectSolidColor->mColor,
michael@0 309 DrawOptions(aOpacity), sourceMask, &maskTransform);
michael@0 310 break;
michael@0 311 }
michael@0 312 case EFFECT_RGB: {
michael@0 313 TexturedEffect* texturedEffect =
michael@0 314 static_cast<TexturedEffect*>(aEffectChain.mPrimaryEffect.get());
michael@0 315 TextureSourceBasic* source = texturedEffect->mTexture->AsSourceBasic();
michael@0 316
michael@0 317 DrawSurfaceWithTextureCoords(dest, aRect,
michael@0 318 source->GetSurface(dest),
michael@0 319 texturedEffect->mTextureCoords,
michael@0 320 texturedEffect->mFilter,
michael@0 321 aOpacity, sourceMask, &maskTransform);
michael@0 322 break;
michael@0 323 }
michael@0 324 case EFFECT_YCBCR: {
michael@0 325 NS_RUNTIMEABORT("Can't (easily) support component alpha with BasicCompositor!");
michael@0 326 break;
michael@0 327 }
michael@0 328 case EFFECT_RENDER_TARGET: {
michael@0 329 EffectRenderTarget* effectRenderTarget =
michael@0 330 static_cast<EffectRenderTarget*>(aEffectChain.mPrimaryEffect.get());
michael@0 331 RefPtr<BasicCompositingRenderTarget> surface
michael@0 332 = static_cast<BasicCompositingRenderTarget*>(effectRenderTarget->mRenderTarget.get());
michael@0 333 RefPtr<SourceSurface> sourceSurf = surface->mDrawTarget->Snapshot();
michael@0 334
michael@0 335 DrawSurfaceWithTextureCoords(dest, aRect,
michael@0 336 sourceSurf,
michael@0 337 effectRenderTarget->mTextureCoords,
michael@0 338 effectRenderTarget->mFilter,
michael@0 339 aOpacity, sourceMask, &maskTransform);
michael@0 340 break;
michael@0 341 }
michael@0 342 case EFFECT_COMPONENT_ALPHA: {
michael@0 343 NS_RUNTIMEABORT("Can't (easily) support component alpha with BasicCompositor!");
michael@0 344 break;
michael@0 345 }
michael@0 346 default: {
michael@0 347 NS_RUNTIMEABORT("Invalid effect type!");
michael@0 348 break;
michael@0 349 }
michael@0 350 }
michael@0 351
michael@0 352 if (!aTransform.Is2D()) {
michael@0 353 dest->Flush();
michael@0 354
michael@0 355 RefPtr<SourceSurface> snapshot = dest->Snapshot();
michael@0 356 RefPtr<DataSourceSurface> source = snapshot->GetDataSurface();
michael@0 357 RefPtr<DataSourceSurface> temp =
michael@0 358 Factory::CreateDataSourceSurface(RoundOut(transformBounds).Size(), SurfaceFormat::B8G8R8A8);
michael@0 359 if (!temp) {
michael@0 360 return;
michael@0 361 }
michael@0 362
michael@0 363 PixmanTransform(temp, source, new3DTransform, gfxPoint(0, 0));
michael@0 364
michael@0 365 buffer->DrawSurface(temp, transformBounds, transformBounds);
michael@0 366 }
michael@0 367
michael@0 368 buffer->PopClip();
michael@0 369 }
michael@0 370
michael@0 371 void
michael@0 372 BasicCompositor::BeginFrame(const nsIntRegion& aInvalidRegion,
michael@0 373 const gfx::Rect *aClipRectIn,
michael@0 374 const gfx::Matrix& aTransform,
michael@0 375 const gfx::Rect& aRenderBounds,
michael@0 376 gfx::Rect *aClipRectOut /* = nullptr */,
michael@0 377 gfx::Rect *aRenderBoundsOut /* = nullptr */)
michael@0 378 {
michael@0 379 nsIntRect intRect;
michael@0 380 mWidget->GetClientBounds(intRect);
michael@0 381 mWidgetSize = gfx::ToIntSize(intRect.Size());
michael@0 382
michael@0 383 // The result of GetClientBounds is shifted over by the size of the window
michael@0 384 // manager styling. We want to ignore that.
michael@0 385 intRect.MoveTo(0, 0);
michael@0 386 Rect rect = Rect(0, 0, intRect.width, intRect.height);
michael@0 387
michael@0 388 // Sometimes the invalid region is larger than we want to draw.
michael@0 389 nsIntRegion invalidRegionSafe;
michael@0 390 invalidRegionSafe.And(aInvalidRegion, intRect);
michael@0 391
michael@0 392 // FIXME: Redraw the whole screen in every frame to work around bug 972728.
michael@0 393 invalidRegionSafe = intRect;
michael@0 394
michael@0 395 nsIntRect invalidRect = invalidRegionSafe.GetBounds();
michael@0 396 mInvalidRect = IntRect(invalidRect.x, invalidRect.y, invalidRect.width, invalidRect.height);
michael@0 397 mInvalidRegion = invalidRegionSafe;
michael@0 398
michael@0 399 if (aRenderBoundsOut) {
michael@0 400 *aRenderBoundsOut = Rect();
michael@0 401 }
michael@0 402
michael@0 403 if (mInvalidRect.width <= 0 || mInvalidRect.height <= 0) {
michael@0 404 return;
michael@0 405 }
michael@0 406
michael@0 407 if (mCopyTarget) {
michael@0 408 // If we have a copy target, then we don't have a widget-provided mDrawTarget (currently). Create a dummy
michael@0 409 // placeholder so that CreateRenderTarget() works.
michael@0 410 mDrawTarget = gfxPlatform::GetPlatform()->CreateOffscreenCanvasDrawTarget(IntSize(1,1), SurfaceFormat::B8G8R8A8);
michael@0 411 } else {
michael@0 412 mDrawTarget = mWidget->StartRemoteDrawing();
michael@0 413 }
michael@0 414 if (!mDrawTarget) {
michael@0 415 return;
michael@0 416 }
michael@0 417
michael@0 418 // Setup an intermediate render target to buffer all compositing. We will
michael@0 419 // copy this into mDrawTarget (the widget), and/or mCopyTarget in EndFrame()
michael@0 420 RefPtr<CompositingRenderTarget> target = CreateRenderTarget(mInvalidRect, INIT_MODE_CLEAR);
michael@0 421 SetRenderTarget(target);
michael@0 422
michael@0 423 // We only allocate a surface sized to the invalidated region, so we need to
michael@0 424 // translate future coordinates.
michael@0 425 Matrix transform;
michael@0 426 transform.Translate(-invalidRect.x, -invalidRect.y);
michael@0 427 mRenderTarget->mDrawTarget->SetTransform(transform);
michael@0 428
michael@0 429 gfxUtils::ClipToRegion(mRenderTarget->mDrawTarget, invalidRegionSafe);
michael@0 430
michael@0 431 if (aRenderBoundsOut) {
michael@0 432 *aRenderBoundsOut = rect;
michael@0 433 }
michael@0 434
michael@0 435 if (aClipRectIn) {
michael@0 436 mRenderTarget->mDrawTarget->PushClipRect(*aClipRectIn);
michael@0 437 } else {
michael@0 438 mRenderTarget->mDrawTarget->PushClipRect(rect);
michael@0 439 if (aClipRectOut) {
michael@0 440 *aClipRectOut = rect;
michael@0 441 }
michael@0 442 }
michael@0 443 }
michael@0 444
michael@0 445 void
michael@0 446 BasicCompositor::EndFrame()
michael@0 447 {
michael@0 448 // Pop aClipRectIn/bounds rect
michael@0 449 mRenderTarget->mDrawTarget->PopClip();
michael@0 450
michael@0 451 if (gfxPrefs::WidgetUpdateFlashing()) {
michael@0 452 float r = float(rand()) / RAND_MAX;
michael@0 453 float g = float(rand()) / RAND_MAX;
michael@0 454 float b = float(rand()) / RAND_MAX;
michael@0 455 // We're still clipped to mInvalidRegion, so just fill the bounds.
michael@0 456 mRenderTarget->mDrawTarget->FillRect(ToRect(mInvalidRegion.GetBounds()),
michael@0 457 ColorPattern(Color(r, g, b, 0.2f)));
michael@0 458 }
michael@0 459
michael@0 460 // Pop aInvalidregion
michael@0 461 mRenderTarget->mDrawTarget->PopClip();
michael@0 462
michael@0 463 // Note: Most platforms require us to buffer drawing to the widget surface.
michael@0 464 // That's why we don't draw to mDrawTarget directly.
michael@0 465 RefPtr<SourceSurface> source = mRenderTarget->mDrawTarget->Snapshot();
michael@0 466 RefPtr<DrawTarget> dest(mCopyTarget ? mCopyTarget : mDrawTarget);
michael@0 467
michael@0 468 // The source DrawTarget is clipped to the invalidation region, so we have
michael@0 469 // to copy the individual rectangles in the region or else we'll draw blank
michael@0 470 // pixels.
michael@0 471 nsIntRegionRectIterator iter(mInvalidRegion);
michael@0 472 for (const nsIntRect *r = iter.Next(); r; r = iter.Next()) {
michael@0 473 dest->CopySurface(source,
michael@0 474 IntRect(r->x - mInvalidRect.x, r->y - mInvalidRect.y, r->width, r->height),
michael@0 475 IntPoint(r->x, r->y));
michael@0 476 }
michael@0 477 if (!mCopyTarget) {
michael@0 478 mWidget->EndRemoteDrawing();
michael@0 479 }
michael@0 480
michael@0 481 mDrawTarget = nullptr;
michael@0 482 mRenderTarget = nullptr;
michael@0 483 }
michael@0 484
michael@0 485 void
michael@0 486 BasicCompositor::AbortFrame()
michael@0 487 {
michael@0 488 mRenderTarget->mDrawTarget->PopClip();
michael@0 489 mRenderTarget->mDrawTarget->PopClip();
michael@0 490 mDrawTarget = nullptr;
michael@0 491 mRenderTarget = nullptr;
michael@0 492 }
michael@0 493
michael@0 494 }
michael@0 495 }

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