Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
michael@0 | 1 | /* |
michael@0 | 2 | * Copyright 2012 Google Inc. |
michael@0 | 3 | * |
michael@0 | 4 | * Use of this source code is governed by a BSD-style license that can be |
michael@0 | 5 | * found in the LICENSE file. |
michael@0 | 6 | */ |
michael@0 | 7 | |
michael@0 | 8 | #ifndef SkGradientShaderPriv_DEFINED |
michael@0 | 9 | #define SkGradientShaderPriv_DEFINED |
michael@0 | 10 | |
michael@0 | 11 | #include "SkGradientShader.h" |
michael@0 | 12 | #include "SkClampRange.h" |
michael@0 | 13 | #include "SkColorPriv.h" |
michael@0 | 14 | #include "SkReadBuffer.h" |
michael@0 | 15 | #include "SkWriteBuffer.h" |
michael@0 | 16 | #include "SkMallocPixelRef.h" |
michael@0 | 17 | #include "SkUnitMapper.h" |
michael@0 | 18 | #include "SkUtils.h" |
michael@0 | 19 | #include "SkTemplates.h" |
michael@0 | 20 | #include "SkBitmapCache.h" |
michael@0 | 21 | #include "SkShader.h" |
michael@0 | 22 | |
michael@0 | 23 | static inline void sk_memset32_dither(uint32_t dst[], uint32_t v0, uint32_t v1, |
michael@0 | 24 | int count) { |
michael@0 | 25 | if (count > 0) { |
michael@0 | 26 | if (v0 == v1) { |
michael@0 | 27 | sk_memset32(dst, v0, count); |
michael@0 | 28 | } else { |
michael@0 | 29 | int pairs = count >> 1; |
michael@0 | 30 | for (int i = 0; i < pairs; i++) { |
michael@0 | 31 | *dst++ = v0; |
michael@0 | 32 | *dst++ = v1; |
michael@0 | 33 | } |
michael@0 | 34 | if (count & 1) { |
michael@0 | 35 | *dst = v0; |
michael@0 | 36 | } |
michael@0 | 37 | } |
michael@0 | 38 | } |
michael@0 | 39 | } |
michael@0 | 40 | |
michael@0 | 41 | // Clamp |
michael@0 | 42 | |
michael@0 | 43 | static inline SkFixed clamp_tileproc(SkFixed x) { |
michael@0 | 44 | return SkClampMax(x, 0xFFFF); |
michael@0 | 45 | } |
michael@0 | 46 | |
michael@0 | 47 | // Repeat |
michael@0 | 48 | |
michael@0 | 49 | static inline SkFixed repeat_tileproc(SkFixed x) { |
michael@0 | 50 | return x & 0xFFFF; |
michael@0 | 51 | } |
michael@0 | 52 | |
michael@0 | 53 | // Mirror |
michael@0 | 54 | |
michael@0 | 55 | // Visual Studio 2010 (MSC_VER=1600) optimizes bit-shift code incorrectly. |
michael@0 | 56 | // See http://code.google.com/p/skia/issues/detail?id=472 |
michael@0 | 57 | #if defined(_MSC_VER) && (_MSC_VER >= 1600) |
michael@0 | 58 | #pragma optimize("", off) |
michael@0 | 59 | #endif |
michael@0 | 60 | |
michael@0 | 61 | static inline SkFixed mirror_tileproc(SkFixed x) { |
michael@0 | 62 | int s = x << 15 >> 31; |
michael@0 | 63 | return (x ^ s) & 0xFFFF; |
michael@0 | 64 | } |
michael@0 | 65 | |
michael@0 | 66 | #if defined(_MSC_VER) && (_MSC_VER >= 1600) |
michael@0 | 67 | #pragma optimize("", on) |
michael@0 | 68 | #endif |
michael@0 | 69 | |
michael@0 | 70 | /////////////////////////////////////////////////////////////////////////////// |
michael@0 | 71 | |
michael@0 | 72 | typedef SkFixed (*TileProc)(SkFixed); |
michael@0 | 73 | |
michael@0 | 74 | /////////////////////////////////////////////////////////////////////////////// |
michael@0 | 75 | |
michael@0 | 76 | static const TileProc gTileProcs[] = { |
michael@0 | 77 | clamp_tileproc, |
michael@0 | 78 | repeat_tileproc, |
michael@0 | 79 | mirror_tileproc |
michael@0 | 80 | }; |
michael@0 | 81 | |
michael@0 | 82 | /////////////////////////////////////////////////////////////////////////////// |
michael@0 | 83 | |
michael@0 | 84 | class SkGradientShaderBase : public SkShader { |
michael@0 | 85 | public: |
michael@0 | 86 | struct Descriptor { |
michael@0 | 87 | Descriptor() { |
michael@0 | 88 | sk_bzero(this, sizeof(*this)); |
michael@0 | 89 | fTileMode = SkShader::kClamp_TileMode; |
michael@0 | 90 | } |
michael@0 | 91 | |
michael@0 | 92 | const SkColor* fColors; |
michael@0 | 93 | const SkScalar* fPos; |
michael@0 | 94 | int fCount; |
michael@0 | 95 | SkShader::TileMode fTileMode; |
michael@0 | 96 | SkUnitMapper* fMapper; |
michael@0 | 97 | uint32_t fFlags; |
michael@0 | 98 | }; |
michael@0 | 99 | |
michael@0 | 100 | public: |
michael@0 | 101 | SkGradientShaderBase(const Descriptor& desc); |
michael@0 | 102 | virtual ~SkGradientShaderBase(); |
michael@0 | 103 | |
michael@0 | 104 | virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&) SK_OVERRIDE; |
michael@0 | 105 | virtual uint32_t getFlags() SK_OVERRIDE { return fFlags; } |
michael@0 | 106 | virtual bool isOpaque() const SK_OVERRIDE; |
michael@0 | 107 | |
michael@0 | 108 | void getGradientTableBitmap(SkBitmap*) const; |
michael@0 | 109 | |
michael@0 | 110 | enum { |
michael@0 | 111 | /// Seems like enough for visual accuracy. TODO: if pos[] deserves |
michael@0 | 112 | /// it, use a larger cache. |
michael@0 | 113 | kCache16Bits = 8, |
michael@0 | 114 | kCache16Count = (1 << kCache16Bits), |
michael@0 | 115 | kCache16Shift = 16 - kCache16Bits, |
michael@0 | 116 | kSqrt16Shift = 8 - kCache16Bits, |
michael@0 | 117 | |
michael@0 | 118 | /// Seems like enough for visual accuracy. TODO: if pos[] deserves |
michael@0 | 119 | /// it, use a larger cache. |
michael@0 | 120 | kCache32Bits = 8, |
michael@0 | 121 | kCache32Count = (1 << kCache32Bits), |
michael@0 | 122 | kCache32Shift = 16 - kCache32Bits, |
michael@0 | 123 | kSqrt32Shift = 8 - kCache32Bits, |
michael@0 | 124 | |
michael@0 | 125 | /// This value is used to *read* the dither cache; it may be 0 |
michael@0 | 126 | /// if dithering is disabled. |
michael@0 | 127 | kDitherStride32 = kCache32Count, |
michael@0 | 128 | kDitherStride16 = kCache16Count, |
michael@0 | 129 | }; |
michael@0 | 130 | |
michael@0 | 131 | |
michael@0 | 132 | protected: |
michael@0 | 133 | SkGradientShaderBase(SkReadBuffer& ); |
michael@0 | 134 | virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; |
michael@0 | 135 | SK_TO_STRING_OVERRIDE() |
michael@0 | 136 | |
michael@0 | 137 | SkUnitMapper* fMapper; |
michael@0 | 138 | SkMatrix fPtsToUnit; // set by subclass |
michael@0 | 139 | SkMatrix fDstToIndex; |
michael@0 | 140 | SkMatrix::MapXYProc fDstToIndexProc; |
michael@0 | 141 | TileMode fTileMode; |
michael@0 | 142 | TileProc fTileProc; |
michael@0 | 143 | int fColorCount; |
michael@0 | 144 | uint8_t fDstToIndexClass; |
michael@0 | 145 | uint8_t fFlags; |
michael@0 | 146 | uint8_t fGradFlags; |
michael@0 | 147 | |
michael@0 | 148 | struct Rec { |
michael@0 | 149 | SkFixed fPos; // 0...1 |
michael@0 | 150 | uint32_t fScale; // (1 << 24) / range |
michael@0 | 151 | }; |
michael@0 | 152 | Rec* fRecs; |
michael@0 | 153 | |
michael@0 | 154 | const uint16_t* getCache16() const; |
michael@0 | 155 | const SkPMColor* getCache32() const; |
michael@0 | 156 | |
michael@0 | 157 | void commonAsAGradient(GradientInfo*) const; |
michael@0 | 158 | |
michael@0 | 159 | private: |
michael@0 | 160 | enum { |
michael@0 | 161 | kColorStorageCount = 4, // more than this many colors, and we'll use sk_malloc for the space |
michael@0 | 162 | |
michael@0 | 163 | kStorageSize = kColorStorageCount * (sizeof(SkColor) + sizeof(Rec)) |
michael@0 | 164 | }; |
michael@0 | 165 | SkColor fStorage[(kStorageSize + 3) >> 2]; |
michael@0 | 166 | SkColor* fOrigColors; // original colors, before modulation by paint in setContext |
michael@0 | 167 | bool fColorsAreOpaque; |
michael@0 | 168 | |
michael@0 | 169 | mutable uint16_t* fCache16; // working ptr. If this is NULL, we need to recompute the cache values |
michael@0 | 170 | mutable SkPMColor* fCache32; // working ptr. If this is NULL, we need to recompute the cache values |
michael@0 | 171 | |
michael@0 | 172 | mutable uint16_t* fCache16Storage; // storage for fCache16, allocated on demand |
michael@0 | 173 | mutable SkMallocPixelRef* fCache32PixelRef; |
michael@0 | 174 | mutable unsigned fCacheAlpha; // the alpha value we used when we computed the cache. larger than 8bits so we can store uninitialized value |
michael@0 | 175 | |
michael@0 | 176 | static void Build16bitCache(uint16_t[], SkColor c0, SkColor c1, int count); |
michael@0 | 177 | static void Build32bitCache(SkPMColor[], SkColor c0, SkColor c1, int count, |
michael@0 | 178 | U8CPU alpha, uint32_t gradFlags); |
michael@0 | 179 | void setCacheAlpha(U8CPU alpha) const; |
michael@0 | 180 | void initCommon(); |
michael@0 | 181 | |
michael@0 | 182 | typedef SkShader INHERITED; |
michael@0 | 183 | }; |
michael@0 | 184 | |
michael@0 | 185 | static inline int init_dither_toggle(int x, int y) { |
michael@0 | 186 | x &= 1; |
michael@0 | 187 | y = (y & 1) << 1; |
michael@0 | 188 | return (x | y) * SkGradientShaderBase::kDitherStride32; |
michael@0 | 189 | } |
michael@0 | 190 | |
michael@0 | 191 | static inline int next_dither_toggle(int toggle) { |
michael@0 | 192 | return toggle ^ SkGradientShaderBase::kDitherStride32; |
michael@0 | 193 | } |
michael@0 | 194 | |
michael@0 | 195 | static inline int init_dither_toggle16(int x, int y) { |
michael@0 | 196 | return ((x ^ y) & 1) * SkGradientShaderBase::kDitherStride16; |
michael@0 | 197 | } |
michael@0 | 198 | |
michael@0 | 199 | static inline int next_dither_toggle16(int toggle) { |
michael@0 | 200 | return toggle ^ SkGradientShaderBase::kDitherStride16; |
michael@0 | 201 | } |
michael@0 | 202 | |
michael@0 | 203 | /////////////////////////////////////////////////////////////////////////////// |
michael@0 | 204 | |
michael@0 | 205 | #if SK_SUPPORT_GPU |
michael@0 | 206 | |
michael@0 | 207 | #include "GrCoordTransform.h" |
michael@0 | 208 | #include "gl/GrGLEffect.h" |
michael@0 | 209 | |
michael@0 | 210 | class GrEffectStage; |
michael@0 | 211 | class GrBackendEffectFactory; |
michael@0 | 212 | |
michael@0 | 213 | /* |
michael@0 | 214 | * The interpretation of the texture matrix depends on the sample mode. The |
michael@0 | 215 | * texture matrix is applied both when the texture coordinates are explicit |
michael@0 | 216 | * and when vertex positions are used as texture coordinates. In the latter |
michael@0 | 217 | * case the texture matrix is applied to the pre-view-matrix position |
michael@0 | 218 | * values. |
michael@0 | 219 | * |
michael@0 | 220 | * Normal SampleMode |
michael@0 | 221 | * The post-matrix texture coordinates are in normalize space with (0,0) at |
michael@0 | 222 | * the top-left and (1,1) at the bottom right. |
michael@0 | 223 | * RadialGradient |
michael@0 | 224 | * The matrix specifies the radial gradient parameters. |
michael@0 | 225 | * (0,0) in the post-matrix space is center of the radial gradient. |
michael@0 | 226 | * Radial2Gradient |
michael@0 | 227 | * Matrix transforms to space where first circle is centered at the |
michael@0 | 228 | * origin. The second circle will be centered (x, 0) where x may be |
michael@0 | 229 | * 0 and is provided by setRadial2Params. The post-matrix space is |
michael@0 | 230 | * normalized such that 1 is the second radius - first radius. |
michael@0 | 231 | * SweepGradient |
michael@0 | 232 | * The angle from the origin of texture coordinates in post-matrix space |
michael@0 | 233 | * determines the gradient value. |
michael@0 | 234 | */ |
michael@0 | 235 | |
michael@0 | 236 | class GrTextureStripAtlas; |
michael@0 | 237 | |
michael@0 | 238 | // Base class for Gr gradient effects |
michael@0 | 239 | class GrGradientEffect : public GrEffect { |
michael@0 | 240 | public: |
michael@0 | 241 | |
michael@0 | 242 | GrGradientEffect(GrContext* ctx, |
michael@0 | 243 | const SkGradientShaderBase& shader, |
michael@0 | 244 | const SkMatrix& matrix, |
michael@0 | 245 | SkShader::TileMode tileMode); |
michael@0 | 246 | |
michael@0 | 247 | virtual ~GrGradientEffect(); |
michael@0 | 248 | |
michael@0 | 249 | bool useAtlas() const { return SkToBool(-1 != fRow); } |
michael@0 | 250 | SkScalar getYCoord() const { return fYCoord; }; |
michael@0 | 251 | |
michael@0 | 252 | virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE; |
michael@0 | 253 | |
michael@0 | 254 | enum ColorType { |
michael@0 | 255 | kTwo_ColorType, |
michael@0 | 256 | kThree_ColorType, |
michael@0 | 257 | kTexture_ColorType |
michael@0 | 258 | }; |
michael@0 | 259 | |
michael@0 | 260 | ColorType getColorType() const { return fColorType; } |
michael@0 | 261 | |
michael@0 | 262 | enum PremulType { |
michael@0 | 263 | kBeforeInterp_PremulType, |
michael@0 | 264 | kAfterInterp_PremulType, |
michael@0 | 265 | }; |
michael@0 | 266 | |
michael@0 | 267 | PremulType getPremulType() const { return fPremulType; } |
michael@0 | 268 | |
michael@0 | 269 | const SkColor* getColors(int pos) const { |
michael@0 | 270 | SkASSERT(fColorType != kTexture_ColorType); |
michael@0 | 271 | SkASSERT((pos-1) <= fColorType); |
michael@0 | 272 | return &fColors[pos]; |
michael@0 | 273 | } |
michael@0 | 274 | |
michael@0 | 275 | protected: |
michael@0 | 276 | |
michael@0 | 277 | /** Populates a pair of arrays with colors and stop info to construct a random gradient. |
michael@0 | 278 | The function decides whether stop values should be used or not. The return value indicates |
michael@0 | 279 | the number of colors, which will be capped by kMaxRandomGradientColors. colors should be |
michael@0 | 280 | sized to be at least kMaxRandomGradientColors. stops is a pointer to an array of at least |
michael@0 | 281 | size kMaxRandomGradientColors. It may be updated to NULL, indicating that NULL should be |
michael@0 | 282 | passed to the gradient factory rather than the array. |
michael@0 | 283 | */ |
michael@0 | 284 | static const int kMaxRandomGradientColors = 4; |
michael@0 | 285 | static int RandomGradientParams(SkRandom* r, |
michael@0 | 286 | SkColor colors[kMaxRandomGradientColors], |
michael@0 | 287 | SkScalar** stops, |
michael@0 | 288 | SkShader::TileMode* tm); |
michael@0 | 289 | |
michael@0 | 290 | virtual bool onIsEqual(const GrEffect& effect) const SK_OVERRIDE; |
michael@0 | 291 | |
michael@0 | 292 | const GrCoordTransform& getCoordTransform() const { return fCoordTransform; } |
michael@0 | 293 | |
michael@0 | 294 | private: |
michael@0 | 295 | static const GrCoordSet kCoordSet = kLocal_GrCoordSet; |
michael@0 | 296 | |
michael@0 | 297 | enum { |
michael@0 | 298 | kMaxAnalyticColors = 3 // if more colors use texture |
michael@0 | 299 | }; |
michael@0 | 300 | |
michael@0 | 301 | GrCoordTransform fCoordTransform; |
michael@0 | 302 | GrTextureAccess fTextureAccess; |
michael@0 | 303 | SkScalar fYCoord; |
michael@0 | 304 | GrTextureStripAtlas* fAtlas; |
michael@0 | 305 | int fRow; |
michael@0 | 306 | bool fIsOpaque; |
michael@0 | 307 | ColorType fColorType; |
michael@0 | 308 | SkColor fColors[kMaxAnalyticColors]; |
michael@0 | 309 | PremulType fPremulType; // This only changes behavior for two and three color special cases. |
michael@0 | 310 | // It is already baked into to the table for texture gradients. |
michael@0 | 311 | typedef GrEffect INHERITED; |
michael@0 | 312 | |
michael@0 | 313 | }; |
michael@0 | 314 | |
michael@0 | 315 | /////////////////////////////////////////////////////////////////////////////// |
michael@0 | 316 | |
michael@0 | 317 | // Base class for GL gradient effects |
michael@0 | 318 | class GrGLGradientEffect : public GrGLEffect { |
michael@0 | 319 | public: |
michael@0 | 320 | GrGLGradientEffect(const GrBackendEffectFactory& factory); |
michael@0 | 321 | virtual ~GrGLGradientEffect(); |
michael@0 | 322 | |
michael@0 | 323 | virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE; |
michael@0 | 324 | |
michael@0 | 325 | protected: |
michael@0 | 326 | enum { |
michael@0 | 327 | kPremulTypeKeyBitCnt = 1, |
michael@0 | 328 | kPremulTypeMask = 1, |
michael@0 | 329 | kPremulBeforeInterpKey = kPremulTypeMask, |
michael@0 | 330 | |
michael@0 | 331 | kTwoColorKey = 2 << kPremulTypeKeyBitCnt, |
michael@0 | 332 | kThreeColorKey = 3 << kPremulTypeKeyBitCnt, |
michael@0 | 333 | kColorKeyMask = kTwoColorKey | kThreeColorKey, |
michael@0 | 334 | kColorKeyBitCnt = 2, |
michael@0 | 335 | |
michael@0 | 336 | // Subclasses must shift any key bits they produce up by this amount |
michael@0 | 337 | // and combine with the result of GenBaseGradientKey. |
michael@0 | 338 | kBaseKeyBitCnt = (kPremulTypeKeyBitCnt + kColorKeyBitCnt) |
michael@0 | 339 | }; |
michael@0 | 340 | |
michael@0 | 341 | static GrGradientEffect::ColorType ColorTypeFromKey(EffectKey key){ |
michael@0 | 342 | if (kTwoColorKey == (key & kColorKeyMask)) { |
michael@0 | 343 | return GrGradientEffect::kTwo_ColorType; |
michael@0 | 344 | } else if (kThreeColorKey == (key & kColorKeyMask)) { |
michael@0 | 345 | return GrGradientEffect::kThree_ColorType; |
michael@0 | 346 | } else {return GrGradientEffect::kTexture_ColorType;} |
michael@0 | 347 | } |
michael@0 | 348 | |
michael@0 | 349 | static GrGradientEffect::PremulType PremulTypeFromKey(EffectKey key){ |
michael@0 | 350 | if (kPremulBeforeInterpKey == (key & kPremulTypeMask)) { |
michael@0 | 351 | return GrGradientEffect::kBeforeInterp_PremulType; |
michael@0 | 352 | } else { |
michael@0 | 353 | return GrGradientEffect::kAfterInterp_PremulType; |
michael@0 | 354 | } |
michael@0 | 355 | } |
michael@0 | 356 | |
michael@0 | 357 | /** |
michael@0 | 358 | * Subclasses must call this. It will return a value restricted to the lower kBaseKeyBitCnt |
michael@0 | 359 | * bits. |
michael@0 | 360 | */ |
michael@0 | 361 | static EffectKey GenBaseGradientKey(const GrDrawEffect&); |
michael@0 | 362 | |
michael@0 | 363 | // Emits the uniform used as the y-coord to texture samples in derived classes. Subclasses |
michael@0 | 364 | // should call this method from their emitCode(). |
michael@0 | 365 | void emitUniforms(GrGLShaderBuilder* builder, EffectKey key); |
michael@0 | 366 | |
michael@0 | 367 | |
michael@0 | 368 | // emit code that gets a fragment's color from an expression for t; Has branches for 3 separate |
michael@0 | 369 | // control flows inside -- 2 color gradients, 3 color symmetric gradients (both using |
michael@0 | 370 | // native GLSL mix), and 4+ color gradients that use the traditional texture lookup. |
michael@0 | 371 | void emitColor(GrGLShaderBuilder* builder, |
michael@0 | 372 | const char* gradientTValue, |
michael@0 | 373 | EffectKey key, |
michael@0 | 374 | const char* outputColor, |
michael@0 | 375 | const char* inputColor, |
michael@0 | 376 | const TextureSamplerArray& samplers); |
michael@0 | 377 | |
michael@0 | 378 | private: |
michael@0 | 379 | SkScalar fCachedYCoord; |
michael@0 | 380 | GrGLUniformManager::UniformHandle fFSYUni; |
michael@0 | 381 | GrGLUniformManager::UniformHandle fColorStartUni; |
michael@0 | 382 | GrGLUniformManager::UniformHandle fColorMidUni; |
michael@0 | 383 | GrGLUniformManager::UniformHandle fColorEndUni; |
michael@0 | 384 | |
michael@0 | 385 | typedef GrGLEffect INHERITED; |
michael@0 | 386 | }; |
michael@0 | 387 | |
michael@0 | 388 | #endif |
michael@0 | 389 | |
michael@0 | 390 | #endif |