gfx/skia/trunk/src/gpu/effects/GrDistanceFieldTextureEffect.cpp

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rwxr-xr-x

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

michael@0 1 /*
michael@0 2 * Copyright 2013 Google Inc.
michael@0 3 *
michael@0 4 * Use of this source code is governed by a BSD-style license that can be
michael@0 5 * found in the LICENSE file.
michael@0 6 */
michael@0 7
michael@0 8 #include "GrDistanceFieldTextureEffect.h"
michael@0 9 #include "gl/GrGLEffect.h"
michael@0 10 #include "gl/GrGLSL.h"
michael@0 11 #include "gl/GrGLTexture.h"
michael@0 12 #include "gl/GrGLVertexEffect.h"
michael@0 13 #include "GrTBackendEffectFactory.h"
michael@0 14 #include "GrTexture.h"
michael@0 15
michael@0 16 // The distance field is constructed as unsigned char values, so that the zero value is at 128,
michael@0 17 // and the range is [-4, 4 - 1/255). Hence our multiplier is 8 - 1/32 and zero threshold is 128/255.
michael@0 18 #define MULTIPLIER "7.96875"
michael@0 19 #define THRESHOLD "0.50196078431"
michael@0 20
michael@0 21 class GrGLDistanceFieldTextureEffect : public GrGLVertexEffect {
michael@0 22 public:
michael@0 23 GrGLDistanceFieldTextureEffect(const GrBackendEffectFactory& factory,
michael@0 24 const GrDrawEffect& drawEffect)
michael@0 25 : INHERITED (factory)
michael@0 26 , fTextureSize(SkSize::Make(-1.f,-1.f)) {}
michael@0 27
michael@0 28 virtual void emitCode(GrGLFullShaderBuilder* builder,
michael@0 29 const GrDrawEffect& drawEffect,
michael@0 30 EffectKey key,
michael@0 31 const char* outputColor,
michael@0 32 const char* inputColor,
michael@0 33 const TransformedCoordsArray&,
michael@0 34 const TextureSamplerArray& samplers) SK_OVERRIDE {
michael@0 35 SkASSERT(1 == drawEffect.castEffect<GrDistanceFieldTextureEffect>().numVertexAttribs());
michael@0 36
michael@0 37 SkAssertResult(builder->enableFeature(GrGLShaderBuilder::kStandardDerivatives_GLSLFeature));
michael@0 38
michael@0 39 SkString fsCoordName;
michael@0 40 const char* vsCoordName;
michael@0 41 const char* fsCoordNamePtr;
michael@0 42 builder->addVarying(kVec2f_GrSLType, "textureCoords", &vsCoordName, &fsCoordNamePtr);
michael@0 43 fsCoordName = fsCoordNamePtr;
michael@0 44
michael@0 45 const char* attrName0 =
michael@0 46 builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0])->c_str();
michael@0 47 builder->vsCodeAppendf("\t%s = %s;\n", vsCoordName, attrName0);
michael@0 48
michael@0 49 const char* textureSizeUniName = NULL;
michael@0 50 fTextureSizeUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
michael@0 51 kVec2f_GrSLType, "TextureSize",
michael@0 52 &textureSizeUniName);
michael@0 53
michael@0 54 builder->fsCodeAppend("\tvec4 texColor = ");
michael@0 55 builder->fsAppendTextureLookup(samplers[0],
michael@0 56 fsCoordName.c_str(),
michael@0 57 kVec2f_GrSLType);
michael@0 58 builder->fsCodeAppend(";\n");
michael@0 59 builder->fsCodeAppend("\tfloat distance = " MULTIPLIER "*(texColor.r - " THRESHOLD ");\n");
michael@0 60
michael@0 61 // we adjust for the effect of the transformation on the distance by using
michael@0 62 // the length of the gradient of the texture coordinates. We use st coordinates
michael@0 63 // to ensure we're mapping 1:1 from texel space to pixel space.
michael@0 64 builder->fsCodeAppendf("\tvec2 st = %s*%s;\n", fsCoordName.c_str(), textureSizeUniName);
michael@0 65 builder->fsCodeAppend("\tvec2 Jdx = dFdx(st);\n");
michael@0 66 builder->fsCodeAppend("\tvec2 Jdy = dFdy(st);\n");
michael@0 67 builder->fsCodeAppend("\tvec2 st_grad = normalize(st);\n");
michael@0 68 builder->fsCodeAppend("\tvec2 grad = vec2(st_grad.x*Jdx.x + st_grad.y*Jdy.x,\n");
michael@0 69 builder->fsCodeAppend("\t st_grad.x*Jdx.y + st_grad.y*Jdy.y);\n");
michael@0 70
michael@0 71 // this gives us a smooth step across approximately one fragment
michael@0 72 // (assuming a radius of the diagonal of the fragment, hence a factor of sqrt(2)/2)
michael@0 73 builder->fsCodeAppend("\tfloat afwidth = 0.7071*length(grad);\n");
michael@0 74 builder->fsCodeAppend("\tfloat val = smoothstep(-afwidth, afwidth, distance);\n");
michael@0 75
michael@0 76 builder->fsCodeAppendf("\t%s = %s;\n", outputColor,
michael@0 77 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("val")).c_str());
michael@0 78 }
michael@0 79
michael@0 80 virtual void setData(const GrGLUniformManager& uman,
michael@0 81 const GrDrawEffect& drawEffect) SK_OVERRIDE {
michael@0 82 SkASSERT(fTextureSizeUni.isValid());
michael@0 83 const GrDistanceFieldTextureEffect& distanceFieldEffect =
michael@0 84 drawEffect.castEffect<GrDistanceFieldTextureEffect>();
michael@0 85 if (distanceFieldEffect.getSize().width() != fTextureSize.width() ||
michael@0 86 distanceFieldEffect.getSize().height() != fTextureSize.height()) {
michael@0 87 fTextureSize = distanceFieldEffect.getSize();
michael@0 88 uman.set2f(fTextureSizeUni,
michael@0 89 distanceFieldEffect.getSize().width(),
michael@0 90 distanceFieldEffect.getSize().height());
michael@0 91 }
michael@0 92 }
michael@0 93
michael@0 94 private:
michael@0 95 GrGLUniformManager::UniformHandle fTextureSizeUni;
michael@0 96 SkSize fTextureSize;
michael@0 97
michael@0 98 typedef GrGLVertexEffect INHERITED;
michael@0 99 };
michael@0 100
michael@0 101 ///////////////////////////////////////////////////////////////////////////////
michael@0 102
michael@0 103 GrDistanceFieldTextureEffect::GrDistanceFieldTextureEffect(GrTexture* texture,
michael@0 104 const GrTextureParams& params,
michael@0 105 const SkISize& size)
michael@0 106 : fTextureAccess(texture, params)
michael@0 107 , fSize(SkSize::Make(SkIntToScalar(size.width()), SkIntToScalar(size.height()))) {
michael@0 108 this->addTextureAccess(&fTextureAccess);
michael@0 109 this->addVertexAttrib(kVec2f_GrSLType);
michael@0 110 }
michael@0 111
michael@0 112 bool GrDistanceFieldTextureEffect::onIsEqual(const GrEffect& other) const {
michael@0 113 const GrDistanceFieldTextureEffect& cte = CastEffect<GrDistanceFieldTextureEffect>(other);
michael@0 114 return fTextureAccess == cte.fTextureAccess;
michael@0 115 }
michael@0 116
michael@0 117 void GrDistanceFieldTextureEffect::getConstantColorComponents(GrColor* color,
michael@0 118 uint32_t* validFlags) const {
michael@0 119 if ((*validFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(*color) &&
michael@0 120 GrPixelConfigIsOpaque(this->texture(0)->config())) {
michael@0 121 *validFlags = kA_GrColorComponentFlag;
michael@0 122 } else {
michael@0 123 *validFlags = 0;
michael@0 124 }
michael@0 125 }
michael@0 126
michael@0 127 const GrBackendEffectFactory& GrDistanceFieldTextureEffect::getFactory() const {
michael@0 128 return GrTBackendEffectFactory<GrDistanceFieldTextureEffect>::getInstance();
michael@0 129 }
michael@0 130
michael@0 131 ///////////////////////////////////////////////////////////////////////////////
michael@0 132
michael@0 133 GR_DEFINE_EFFECT_TEST(GrDistanceFieldTextureEffect);
michael@0 134
michael@0 135 GrEffectRef* GrDistanceFieldTextureEffect::TestCreate(SkRandom* random,
michael@0 136 GrContext*,
michael@0 137 const GrDrawTargetCaps&,
michael@0 138 GrTexture* textures[]) {
michael@0 139 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
michael@0 140 GrEffectUnitTest::kAlphaTextureIdx;
michael@0 141 static const SkShader::TileMode kTileModes[] = {
michael@0 142 SkShader::kClamp_TileMode,
michael@0 143 SkShader::kRepeat_TileMode,
michael@0 144 SkShader::kMirror_TileMode,
michael@0 145 };
michael@0 146 SkShader::TileMode tileModes[] = {
michael@0 147 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
michael@0 148 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
michael@0 149 };
michael@0 150 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBilerp_FilterMode :
michael@0 151 GrTextureParams::kNone_FilterMode);
michael@0 152 SkISize size = SkISize::Make(1024, 2048);
michael@0 153
michael@0 154 return GrDistanceFieldTextureEffect::Create(textures[texIdx], params, size);
michael@0 155 }

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