Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
michael@0 | 1 | /* |
michael@0 | 2 | * Copyright 2012 Google Inc. |
michael@0 | 3 | * |
michael@0 | 4 | * Use of this source code is governed by a BSD-style license that can be |
michael@0 | 5 | * found in the LICENSE file. |
michael@0 | 6 | */ |
michael@0 | 7 | |
michael@0 | 8 | |
michael@0 | 9 | #ifndef GrGLCaps_DEFINED |
michael@0 | 10 | #define GrGLCaps_DEFINED |
michael@0 | 11 | |
michael@0 | 12 | #include "GrDrawTargetCaps.h" |
michael@0 | 13 | #include "GrGLStencilBuffer.h" |
michael@0 | 14 | #include "SkTArray.h" |
michael@0 | 15 | #include "SkTDArray.h" |
michael@0 | 16 | |
michael@0 | 17 | class GrGLContextInfo; |
michael@0 | 18 | |
michael@0 | 19 | /** |
michael@0 | 20 | * Stores some capabilities of a GL context. Most are determined by the GL |
michael@0 | 21 | * version and the extensions string. It also tracks formats that have passed |
michael@0 | 22 | * the FBO completeness test. |
michael@0 | 23 | */ |
michael@0 | 24 | class GrGLCaps : public GrDrawTargetCaps { |
michael@0 | 25 | public: |
michael@0 | 26 | SK_DECLARE_INST_COUNT(GrGLCaps) |
michael@0 | 27 | |
michael@0 | 28 | typedef GrGLStencilBuffer::Format StencilFormat; |
michael@0 | 29 | |
michael@0 | 30 | /** |
michael@0 | 31 | * The type of MSAA for FBOs supported. Different extensions have different |
michael@0 | 32 | * semantics of how / when a resolve is performed. |
michael@0 | 33 | */ |
michael@0 | 34 | enum MSFBOType { |
michael@0 | 35 | /** |
michael@0 | 36 | * no support for MSAA FBOs |
michael@0 | 37 | */ |
michael@0 | 38 | kNone_MSFBOType = 0, |
michael@0 | 39 | /** |
michael@0 | 40 | * GL3.0-style MSAA FBO (GL_ARB_framebuffer_object). |
michael@0 | 41 | */ |
michael@0 | 42 | kDesktop_ARB_MSFBOType, |
michael@0 | 43 | /** |
michael@0 | 44 | * earlier GL_EXT_framebuffer* extensions |
michael@0 | 45 | */ |
michael@0 | 46 | kDesktop_EXT_MSFBOType, |
michael@0 | 47 | /** |
michael@0 | 48 | * Similar to kDesktop_ARB but with additional restrictions on glBlitFramebuffer. |
michael@0 | 49 | */ |
michael@0 | 50 | kES_3_0_MSFBOType, |
michael@0 | 51 | /** |
michael@0 | 52 | * GL_APPLE_framebuffer_multisample ES extension |
michael@0 | 53 | */ |
michael@0 | 54 | kES_Apple_MSFBOType, |
michael@0 | 55 | /** |
michael@0 | 56 | * GL_IMG_multisampled_render_to_texture. This variation does not have MSAA renderbuffers. |
michael@0 | 57 | * Instead the texture is multisampled when bound to the FBO and then resolved automatically |
michael@0 | 58 | * when read. It also defines an alternate value for GL_MAX_SAMPLES (which we call |
michael@0 | 59 | * GR_GL_MAX_SAMPLES_IMG). |
michael@0 | 60 | */ |
michael@0 | 61 | kES_IMG_MsToTexture_MSFBOType, |
michael@0 | 62 | /** |
michael@0 | 63 | * GL_EXT_multisampled_render_to_texture. Same as the IMG one above but uses the standard |
michael@0 | 64 | * GL_MAX_SAMPLES value. |
michael@0 | 65 | */ |
michael@0 | 66 | kES_EXT_MsToTexture_MSFBOType, |
michael@0 | 67 | |
michael@0 | 68 | kLast_MSFBOType = kES_EXT_MsToTexture_MSFBOType |
michael@0 | 69 | }; |
michael@0 | 70 | |
michael@0 | 71 | enum FBFetchType { |
michael@0 | 72 | kNone_FBFetchType, |
michael@0 | 73 | /** GL_EXT_shader_framebuffer_fetch */ |
michael@0 | 74 | kEXT_FBFetchType, |
michael@0 | 75 | /** GL_NV_shader_framebuffer_fetch */ |
michael@0 | 76 | kNV_FBFetchType, |
michael@0 | 77 | |
michael@0 | 78 | kLast_FBFetchType = kNV_FBFetchType, |
michael@0 | 79 | }; |
michael@0 | 80 | |
michael@0 | 81 | /** |
michael@0 | 82 | * Creates a GrGLCaps that advertises no support for any extensions, |
michael@0 | 83 | * formats, etc. Call init to initialize from a GrGLContextInfo. |
michael@0 | 84 | */ |
michael@0 | 85 | GrGLCaps(); |
michael@0 | 86 | |
michael@0 | 87 | GrGLCaps(const GrGLCaps& caps); |
michael@0 | 88 | |
michael@0 | 89 | GrGLCaps& operator = (const GrGLCaps& caps); |
michael@0 | 90 | |
michael@0 | 91 | /** |
michael@0 | 92 | * Resets the caps such that nothing is supported. |
michael@0 | 93 | */ |
michael@0 | 94 | virtual void reset() SK_OVERRIDE; |
michael@0 | 95 | |
michael@0 | 96 | /** |
michael@0 | 97 | * Initializes the GrGLCaps to the set of features supported in the current |
michael@0 | 98 | * OpenGL context accessible via ctxInfo. |
michael@0 | 99 | */ |
michael@0 | 100 | void init(const GrGLContextInfo& ctxInfo, const GrGLInterface* interface); |
michael@0 | 101 | |
michael@0 | 102 | /** |
michael@0 | 103 | * Call to note that a color config has been verified as a valid color |
michael@0 | 104 | * attachment. This may save future calls to glCheckFramebufferStatus |
michael@0 | 105 | * using isConfigVerifiedColorAttachment(). |
michael@0 | 106 | */ |
michael@0 | 107 | void markConfigAsValidColorAttachment(GrPixelConfig config) { |
michael@0 | 108 | fVerifiedColorConfigs.markVerified(config); |
michael@0 | 109 | } |
michael@0 | 110 | |
michael@0 | 111 | /** |
michael@0 | 112 | * Call to check whether a config has been verified as a valid color |
michael@0 | 113 | * attachment. |
michael@0 | 114 | */ |
michael@0 | 115 | bool isConfigVerifiedColorAttachment(GrPixelConfig config) const { |
michael@0 | 116 | return fVerifiedColorConfigs.isVerified(config); |
michael@0 | 117 | } |
michael@0 | 118 | |
michael@0 | 119 | /** |
michael@0 | 120 | * Call to note that a color config / stencil format pair passed |
michael@0 | 121 | * FBO status check. We may skip calling glCheckFramebufferStatus for |
michael@0 | 122 | * this combination in the future using |
michael@0 | 123 | * isColorConfigAndStencilFormatVerified(). |
michael@0 | 124 | */ |
michael@0 | 125 | void markColorConfigAndStencilFormatAsVerified( |
michael@0 | 126 | GrPixelConfig config, |
michael@0 | 127 | const GrGLStencilBuffer::Format& format); |
michael@0 | 128 | |
michael@0 | 129 | /** |
michael@0 | 130 | * Call to check whether color config / stencil format pair has already |
michael@0 | 131 | * passed FBO status check. |
michael@0 | 132 | */ |
michael@0 | 133 | bool isColorConfigAndStencilFormatVerified( |
michael@0 | 134 | GrPixelConfig config, |
michael@0 | 135 | const GrGLStencilBuffer::Format& format) const; |
michael@0 | 136 | |
michael@0 | 137 | /** |
michael@0 | 138 | * Reports the type of MSAA FBO support. |
michael@0 | 139 | */ |
michael@0 | 140 | MSFBOType msFBOType() const { return fMSFBOType; } |
michael@0 | 141 | |
michael@0 | 142 | /** |
michael@0 | 143 | * Does the supported MSAA FBO extension have MSAA renderbuffers? |
michael@0 | 144 | */ |
michael@0 | 145 | bool usesMSAARenderBuffers() const { |
michael@0 | 146 | return kNone_MSFBOType != fMSFBOType && |
michael@0 | 147 | kES_IMG_MsToTexture_MSFBOType != fMSFBOType && |
michael@0 | 148 | kES_EXT_MsToTexture_MSFBOType != fMSFBOType; |
michael@0 | 149 | } |
michael@0 | 150 | |
michael@0 | 151 | /** |
michael@0 | 152 | * Is the MSAA FBO extension one where the texture is multisampled when bound to an FBO and |
michael@0 | 153 | * then implicitly resolved when read. |
michael@0 | 154 | */ |
michael@0 | 155 | bool usesImplicitMSAAResolve() const { |
michael@0 | 156 | return kES_IMG_MsToTexture_MSFBOType == fMSFBOType || |
michael@0 | 157 | kES_EXT_MsToTexture_MSFBOType == fMSFBOType; |
michael@0 | 158 | } |
michael@0 | 159 | |
michael@0 | 160 | FBFetchType fbFetchType() const { return fFBFetchType; } |
michael@0 | 161 | |
michael@0 | 162 | /** |
michael@0 | 163 | * Returs a string containeng the caps info. |
michael@0 | 164 | */ |
michael@0 | 165 | virtual SkString dump() const SK_OVERRIDE; |
michael@0 | 166 | |
michael@0 | 167 | /** |
michael@0 | 168 | * Gets an array of legal stencil formats. These formats are not guaranteed |
michael@0 | 169 | * to be supported by the driver but are legal GLenum names given the GL |
michael@0 | 170 | * version and extensions supported. |
michael@0 | 171 | */ |
michael@0 | 172 | const SkTArray<StencilFormat, true>& stencilFormats() const { |
michael@0 | 173 | return fStencilFormats; |
michael@0 | 174 | } |
michael@0 | 175 | |
michael@0 | 176 | /// The maximum number of fragment uniform vectors (GLES has min. 16). |
michael@0 | 177 | int maxFragmentUniformVectors() const { return fMaxFragmentUniformVectors; } |
michael@0 | 178 | |
michael@0 | 179 | /// maximum number of attribute values per vertex |
michael@0 | 180 | int maxVertexAttributes() const { return fMaxVertexAttributes; } |
michael@0 | 181 | |
michael@0 | 182 | /// maximum number of texture units accessible in the fragment shader. |
michael@0 | 183 | int maxFragmentTextureUnits() const { return fMaxFragmentTextureUnits; } |
michael@0 | 184 | |
michael@0 | 185 | /// maximum number of fixed-function texture coords, or zero if no fixed-function. |
michael@0 | 186 | int maxFixedFunctionTextureCoords() const { return fMaxFixedFunctionTextureCoords; } |
michael@0 | 187 | |
michael@0 | 188 | /// ES requires an extension to support RGBA8 in RenderBufferStorage |
michael@0 | 189 | bool rgba8RenderbufferSupport() const { return fRGBA8RenderbufferSupport; } |
michael@0 | 190 | |
michael@0 | 191 | /// Is GL_BGRA supported |
michael@0 | 192 | bool bgraFormatSupport() const { return fBGRAFormatSupport; } |
michael@0 | 193 | |
michael@0 | 194 | /** |
michael@0 | 195 | * Depending on the ES extensions present the BGRA external format may |
michael@0 | 196 | * correspond either a BGRA or RGBA internalFormat. On desktop GL it is |
michael@0 | 197 | * RGBA. |
michael@0 | 198 | */ |
michael@0 | 199 | bool bgraIsInternalFormat() const { return fBGRAIsInternalFormat; } |
michael@0 | 200 | |
michael@0 | 201 | /// GL_ARB_texture_swizzle support |
michael@0 | 202 | bool textureSwizzleSupport() const { return fTextureSwizzleSupport; } |
michael@0 | 203 | |
michael@0 | 204 | /// Is there support for GL_UNPACK_ROW_LENGTH |
michael@0 | 205 | bool unpackRowLengthSupport() const { return fUnpackRowLengthSupport; } |
michael@0 | 206 | |
michael@0 | 207 | /// Is there support for GL_UNPACK_FLIP_Y |
michael@0 | 208 | bool unpackFlipYSupport() const { return fUnpackFlipYSupport; } |
michael@0 | 209 | |
michael@0 | 210 | /// Is there support for GL_PACK_ROW_LENGTH |
michael@0 | 211 | bool packRowLengthSupport() const { return fPackRowLengthSupport; } |
michael@0 | 212 | |
michael@0 | 213 | /// Is there support for GL_PACK_REVERSE_ROW_ORDER |
michael@0 | 214 | bool packFlipYSupport() const { return fPackFlipYSupport; } |
michael@0 | 215 | |
michael@0 | 216 | /// Is there support for texture parameter GL_TEXTURE_USAGE |
michael@0 | 217 | bool textureUsageSupport() const { return fTextureUsageSupport; } |
michael@0 | 218 | |
michael@0 | 219 | /// Is there support for glTexStorage |
michael@0 | 220 | bool texStorageSupport() const { return fTexStorageSupport; } |
michael@0 | 221 | |
michael@0 | 222 | /// Is there support for GL_RED and GL_R8 |
michael@0 | 223 | bool textureRedSupport() const { return fTextureRedSupport; } |
michael@0 | 224 | |
michael@0 | 225 | /// Is GL_ARB_IMAGING supported |
michael@0 | 226 | bool imagingSupport() const { return fImagingSupport; } |
michael@0 | 227 | |
michael@0 | 228 | /// Is GL_ARB_fragment_coord_conventions supported? |
michael@0 | 229 | bool fragCoordConventionsSupport() const { return fFragCoordsConventionSupport; } |
michael@0 | 230 | |
michael@0 | 231 | /// Is there support for Vertex Array Objects? |
michael@0 | 232 | bool vertexArrayObjectSupport() const { return fVertexArrayObjectSupport; } |
michael@0 | 233 | |
michael@0 | 234 | /// Use indices or vertices in CPU arrays rather than VBOs for dynamic content. |
michael@0 | 235 | bool useNonVBOVertexAndIndexDynamicData() const { |
michael@0 | 236 | return fUseNonVBOVertexAndIndexDynamicData; |
michael@0 | 237 | } |
michael@0 | 238 | |
michael@0 | 239 | /// Does ReadPixels support the provided format/type combo? |
michael@0 | 240 | bool readPixelsSupported(const GrGLInterface* intf, |
michael@0 | 241 | GrGLenum format, |
michael@0 | 242 | GrGLenum type) const; |
michael@0 | 243 | |
michael@0 | 244 | bool isCoreProfile() const { return fIsCoreProfile; } |
michael@0 | 245 | |
michael@0 | 246 | bool fixedFunctionSupport() const { return fFixedFunctionSupport; } |
michael@0 | 247 | |
michael@0 | 248 | /// Is there support for discarding the frame buffer |
michael@0 | 249 | bool discardFBSupport() const { return fDiscardFBSupport; } |
michael@0 | 250 | |
michael@0 | 251 | bool fullClearIsFree() const { return fFullClearIsFree; } |
michael@0 | 252 | |
michael@0 | 253 | private: |
michael@0 | 254 | /** |
michael@0 | 255 | * Maintains a bit per GrPixelConfig. It is used to avoid redundantly |
michael@0 | 256 | * performing glCheckFrameBufferStatus for the same config. |
michael@0 | 257 | */ |
michael@0 | 258 | struct VerifiedColorConfigs { |
michael@0 | 259 | VerifiedColorConfigs() { |
michael@0 | 260 | this->reset(); |
michael@0 | 261 | } |
michael@0 | 262 | |
michael@0 | 263 | void reset() { |
michael@0 | 264 | for (int i = 0; i < kNumUints; ++i) { |
michael@0 | 265 | fVerifiedColorConfigs[i] = 0; |
michael@0 | 266 | } |
michael@0 | 267 | } |
michael@0 | 268 | |
michael@0 | 269 | static const int kNumUints = (kGrPixelConfigCnt + 31) / 32; |
michael@0 | 270 | uint32_t fVerifiedColorConfigs[kNumUints]; |
michael@0 | 271 | |
michael@0 | 272 | void markVerified(GrPixelConfig config) { |
michael@0 | 273 | #if !GR_GL_CHECK_FBO_STATUS_ONCE_PER_FORMAT |
michael@0 | 274 | return; |
michael@0 | 275 | #endif |
michael@0 | 276 | int u32Idx = config / 32; |
michael@0 | 277 | int bitIdx = config % 32; |
michael@0 | 278 | fVerifiedColorConfigs[u32Idx] |= 1 << bitIdx; |
michael@0 | 279 | } |
michael@0 | 280 | |
michael@0 | 281 | bool isVerified(GrPixelConfig config) const { |
michael@0 | 282 | #if !GR_GL_CHECK_FBO_STATUS_ONCE_PER_FORMAT |
michael@0 | 283 | return false; |
michael@0 | 284 | #endif |
michael@0 | 285 | int u32Idx = config / 32; |
michael@0 | 286 | int bitIdx = config % 32; |
michael@0 | 287 | return SkToBool(fVerifiedColorConfigs[u32Idx] & (1 << bitIdx)); |
michael@0 | 288 | } |
michael@0 | 289 | }; |
michael@0 | 290 | |
michael@0 | 291 | void initFSAASupport(const GrGLContextInfo&, const GrGLInterface*); |
michael@0 | 292 | void initStencilFormats(const GrGLContextInfo&); |
michael@0 | 293 | // This must be called after initFSAASupport(). |
michael@0 | 294 | void initConfigRenderableTable(const GrGLContextInfo&); |
michael@0 | 295 | |
michael@0 | 296 | // tracks configs that have been verified to pass the FBO completeness when |
michael@0 | 297 | // used as a color attachment |
michael@0 | 298 | VerifiedColorConfigs fVerifiedColorConfigs; |
michael@0 | 299 | |
michael@0 | 300 | SkTArray<StencilFormat, true> fStencilFormats; |
michael@0 | 301 | // tracks configs that have been verified to pass the FBO completeness when |
michael@0 | 302 | // used as a color attachment when a particular stencil format is used |
michael@0 | 303 | // as a stencil attachment. |
michael@0 | 304 | SkTArray<VerifiedColorConfigs, true> fStencilVerifiedColorConfigs; |
michael@0 | 305 | |
michael@0 | 306 | int fMaxFragmentUniformVectors; |
michael@0 | 307 | int fMaxVertexAttributes; |
michael@0 | 308 | int fMaxFragmentTextureUnits; |
michael@0 | 309 | int fMaxFixedFunctionTextureCoords; |
michael@0 | 310 | |
michael@0 | 311 | MSFBOType fMSFBOType; |
michael@0 | 312 | |
michael@0 | 313 | FBFetchType fFBFetchType; |
michael@0 | 314 | |
michael@0 | 315 | bool fRGBA8RenderbufferSupport : 1; |
michael@0 | 316 | bool fBGRAFormatSupport : 1; |
michael@0 | 317 | bool fBGRAIsInternalFormat : 1; |
michael@0 | 318 | bool fTextureSwizzleSupport : 1; |
michael@0 | 319 | bool fUnpackRowLengthSupport : 1; |
michael@0 | 320 | bool fUnpackFlipYSupport : 1; |
michael@0 | 321 | bool fPackRowLengthSupport : 1; |
michael@0 | 322 | bool fPackFlipYSupport : 1; |
michael@0 | 323 | bool fTextureUsageSupport : 1; |
michael@0 | 324 | bool fTexStorageSupport : 1; |
michael@0 | 325 | bool fTextureRedSupport : 1; |
michael@0 | 326 | bool fImagingSupport : 1; |
michael@0 | 327 | bool fTwoFormatLimit : 1; |
michael@0 | 328 | bool fFragCoordsConventionSupport : 1; |
michael@0 | 329 | bool fVertexArrayObjectSupport : 1; |
michael@0 | 330 | bool fUseNonVBOVertexAndIndexDynamicData : 1; |
michael@0 | 331 | bool fIsCoreProfile : 1; |
michael@0 | 332 | bool fFixedFunctionSupport : 1; |
michael@0 | 333 | bool fDiscardFBSupport : 1; |
michael@0 | 334 | bool fFullClearIsFree : 1; |
michael@0 | 335 | |
michael@0 | 336 | typedef GrDrawTargetCaps INHERITED; |
michael@0 | 337 | }; |
michael@0 | 338 | |
michael@0 | 339 | #endif |