Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
michael@0 | 1 | /* |
michael@0 | 2 | * Copyright 2011 Google Inc. |
michael@0 | 3 | * |
michael@0 | 4 | * Use of this source code is governed by a BSD-style license that can be |
michael@0 | 5 | * found in the LICENSE file. |
michael@0 | 6 | */ |
michael@0 | 7 | |
michael@0 | 8 | #ifndef GrGLSL_DEFINED |
michael@0 | 9 | #define GrGLSL_DEFINED |
michael@0 | 10 | |
michael@0 | 11 | #include "gl/GrGLInterface.h" |
michael@0 | 12 | #include "GrColor.h" |
michael@0 | 13 | #include "GrTypesPriv.h" |
michael@0 | 14 | #include "SkString.h" |
michael@0 | 15 | |
michael@0 | 16 | class GrGLContextInfo; |
michael@0 | 17 | class GrGLShaderVar; |
michael@0 | 18 | |
michael@0 | 19 | // Limited set of GLSL versions we build shaders for. Caller should round |
michael@0 | 20 | // down the GLSL version to one of these enums. |
michael@0 | 21 | enum GrGLSLGeneration { |
michael@0 | 22 | /** |
michael@0 | 23 | * Desktop GLSL 1.10 and ES2 shading language (based on desktop GLSL 1.20) |
michael@0 | 24 | */ |
michael@0 | 25 | k110_GrGLSLGeneration, |
michael@0 | 26 | /** |
michael@0 | 27 | * Desktop GLSL 1.30 |
michael@0 | 28 | */ |
michael@0 | 29 | k130_GrGLSLGeneration, |
michael@0 | 30 | /** |
michael@0 | 31 | * Desktop GLSL 1.40 |
michael@0 | 32 | */ |
michael@0 | 33 | k140_GrGLSLGeneration, |
michael@0 | 34 | /** |
michael@0 | 35 | * Desktop GLSL 1.50 |
michael@0 | 36 | */ |
michael@0 | 37 | k150_GrGLSLGeneration, |
michael@0 | 38 | }; |
michael@0 | 39 | |
michael@0 | 40 | /** |
michael@0 | 41 | * Gets the most recent GLSL Generation compatible with the OpenGL context. |
michael@0 | 42 | */ |
michael@0 | 43 | GrGLSLGeneration GrGetGLSLGeneration(const GrGLInterface* gl); |
michael@0 | 44 | |
michael@0 | 45 | /** |
michael@0 | 46 | * Returns a string to include at the beginning of a shader to declare the GLSL |
michael@0 | 47 | * version. |
michael@0 | 48 | */ |
michael@0 | 49 | const char* GrGetGLSLVersionDecl(const GrGLContextInfo&); |
michael@0 | 50 | |
michael@0 | 51 | /** |
michael@0 | 52 | * Converts a GrSLType to a string containing the name of the equivalent GLSL type. |
michael@0 | 53 | */ |
michael@0 | 54 | static inline const char* GrGLSLTypeString(GrSLType t) { |
michael@0 | 55 | switch (t) { |
michael@0 | 56 | case kVoid_GrSLType: |
michael@0 | 57 | return "void"; |
michael@0 | 58 | case kFloat_GrSLType: |
michael@0 | 59 | return "float"; |
michael@0 | 60 | case kVec2f_GrSLType: |
michael@0 | 61 | return "vec2"; |
michael@0 | 62 | case kVec3f_GrSLType: |
michael@0 | 63 | return "vec3"; |
michael@0 | 64 | case kVec4f_GrSLType: |
michael@0 | 65 | return "vec4"; |
michael@0 | 66 | case kMat33f_GrSLType: |
michael@0 | 67 | return "mat3"; |
michael@0 | 68 | case kMat44f_GrSLType: |
michael@0 | 69 | return "mat4"; |
michael@0 | 70 | case kSampler2D_GrSLType: |
michael@0 | 71 | return "sampler2D"; |
michael@0 | 72 | default: |
michael@0 | 73 | GrCrash("Unknown shader var type."); |
michael@0 | 74 | return ""; // suppress warning |
michael@0 | 75 | } |
michael@0 | 76 | } |
michael@0 | 77 | |
michael@0 | 78 | /** A generic base-class representing a GLSL expression. |
michael@0 | 79 | * The instance can be a variable name, expression or vecN(0) or vecN(1). Does simple constant |
michael@0 | 80 | * folding with help of 1 and 0. |
michael@0 | 81 | * |
michael@0 | 82 | * Clients should not use this class, rather the specific instantiations defined |
michael@0 | 83 | * later, for example GrGLSLExpr4. |
michael@0 | 84 | */ |
michael@0 | 85 | template <typename Self> |
michael@0 | 86 | class GrGLSLExpr { |
michael@0 | 87 | public: |
michael@0 | 88 | bool isOnes() const { return kOnes_ExprType == fType; } |
michael@0 | 89 | bool isZeros() const { return kZeros_ExprType == fType; } |
michael@0 | 90 | |
michael@0 | 91 | const char* c_str() const { |
michael@0 | 92 | if (kZeros_ExprType == fType) { |
michael@0 | 93 | return Self::ZerosStr(); |
michael@0 | 94 | } else if (kOnes_ExprType == fType) { |
michael@0 | 95 | return Self::OnesStr(); |
michael@0 | 96 | } |
michael@0 | 97 | SkASSERT(!fExpr.isEmpty()); // Empty expressions should not be used. |
michael@0 | 98 | return fExpr.c_str(); |
michael@0 | 99 | } |
michael@0 | 100 | |
michael@0 | 101 | protected: |
michael@0 | 102 | /** Constructs an invalid expression. |
michael@0 | 103 | * Useful only as a return value from functions that never actually return |
michael@0 | 104 | * this and instances that will be assigned to later. */ |
michael@0 | 105 | GrGLSLExpr() |
michael@0 | 106 | : fType(kFullExpr_ExprType) { |
michael@0 | 107 | // The only constructor that is allowed to build an empty expression. |
michael@0 | 108 | SkASSERT(!this->isValid()); |
michael@0 | 109 | } |
michael@0 | 110 | |
michael@0 | 111 | /** Constructs an expression with all components as value v */ |
michael@0 | 112 | explicit GrGLSLExpr(int v) { |
michael@0 | 113 | if (v == 0) { |
michael@0 | 114 | fType = kZeros_ExprType; |
michael@0 | 115 | } else if (v == 1) { |
michael@0 | 116 | fType = kOnes_ExprType; |
michael@0 | 117 | } else { |
michael@0 | 118 | fType = kFullExpr_ExprType; |
michael@0 | 119 | fExpr.appendf(Self::CastIntStr(), v); |
michael@0 | 120 | } |
michael@0 | 121 | } |
michael@0 | 122 | |
michael@0 | 123 | /** Constructs an expression from a string. |
michael@0 | 124 | * Argument expr is a simple expression or a parenthesized expression. */ |
michael@0 | 125 | // TODO: make explicit once effects input Exprs. |
michael@0 | 126 | GrGLSLExpr(const char expr[]) { |
michael@0 | 127 | if (NULL == expr) { // TODO: remove this once effects input Exprs. |
michael@0 | 128 | fType = kOnes_ExprType; |
michael@0 | 129 | } else { |
michael@0 | 130 | fType = kFullExpr_ExprType; |
michael@0 | 131 | fExpr = expr; |
michael@0 | 132 | } |
michael@0 | 133 | SkASSERT(this->isValid()); |
michael@0 | 134 | } |
michael@0 | 135 | |
michael@0 | 136 | /** Constructs an expression from a string. |
michael@0 | 137 | * Argument expr is a simple expression or a parenthesized expression. */ |
michael@0 | 138 | // TODO: make explicit once effects input Exprs. |
michael@0 | 139 | GrGLSLExpr(const SkString& expr) { |
michael@0 | 140 | if (expr.isEmpty()) { // TODO: remove this once effects input Exprs. |
michael@0 | 141 | fType = kOnes_ExprType; |
michael@0 | 142 | } else { |
michael@0 | 143 | fType = kFullExpr_ExprType; |
michael@0 | 144 | fExpr = expr; |
michael@0 | 145 | } |
michael@0 | 146 | SkASSERT(this->isValid()); |
michael@0 | 147 | } |
michael@0 | 148 | |
michael@0 | 149 | /** Constructs an expression from a string with one substitution. */ |
michael@0 | 150 | GrGLSLExpr(const char format[], const char in0[]) |
michael@0 | 151 | : fType(kFullExpr_ExprType) { |
michael@0 | 152 | fExpr.appendf(format, in0); |
michael@0 | 153 | } |
michael@0 | 154 | |
michael@0 | 155 | /** Constructs an expression from a string with two substitutions. */ |
michael@0 | 156 | GrGLSLExpr(const char format[], const char in0[], const char in1[]) |
michael@0 | 157 | : fType(kFullExpr_ExprType) { |
michael@0 | 158 | fExpr.appendf(format, in0, in1); |
michael@0 | 159 | } |
michael@0 | 160 | |
michael@0 | 161 | bool isValid() const { |
michael@0 | 162 | return kFullExpr_ExprType != fType || !fExpr.isEmpty(); |
michael@0 | 163 | } |
michael@0 | 164 | |
michael@0 | 165 | /** Returns expression casted to another type. |
michael@0 | 166 | * Generic implementation that is called for non-trivial cases of casts. */ |
michael@0 | 167 | template <typename T> |
michael@0 | 168 | static Self VectorCastImpl(const T& other); |
michael@0 | 169 | |
michael@0 | 170 | /** Returns a GLSL multiplication: component-wise or component-by-scalar. |
michael@0 | 171 | * The multiplication will be component-wise or multiply each component by a scalar. |
michael@0 | 172 | * |
michael@0 | 173 | * The returned expression will compute the value of: |
michael@0 | 174 | * vecN(in0.x * in1.x, ...) if dim(T0) == dim(T1) (component-wise) |
michael@0 | 175 | * vecN(in0.x * in1, ...) if dim(T1) == 1 (vector by scalar) |
michael@0 | 176 | * vecN(in0 * in1.x, ...) if dim(T0) == 1 (scalar by vector) |
michael@0 | 177 | */ |
michael@0 | 178 | template <typename T0, typename T1> |
michael@0 | 179 | static Self Mul(T0 in0, T1 in1); |
michael@0 | 180 | |
michael@0 | 181 | /** Returns a GLSL addition: component-wise or add a scalar to each component. |
michael@0 | 182 | * Return value computes: |
michael@0 | 183 | * vecN(in0.x + in1.x, ...) or vecN(in0.x + in1, ...) or vecN(in0 + in1.x, ...). |
michael@0 | 184 | */ |
michael@0 | 185 | template <typename T0, typename T1> |
michael@0 | 186 | static Self Add(T0 in0, T1 in1); |
michael@0 | 187 | |
michael@0 | 188 | /** Returns a GLSL subtraction: component-wise or subtract compoments by a scalar. |
michael@0 | 189 | * Return value computes |
michael@0 | 190 | * vecN(in0.x - in1.x, ...) or vecN(in0.x - in1, ...) or vecN(in0 - in1.x, ...). |
michael@0 | 191 | */ |
michael@0 | 192 | template <typename T0, typename T1> |
michael@0 | 193 | static Self Sub(T0 in0, T1 in1); |
michael@0 | 194 | |
michael@0 | 195 | /** Returns expression that accesses component(s) of the expression. |
michael@0 | 196 | * format should be the form "%s.x" where 'x' is the component(s) to access. |
michael@0 | 197 | * Caller is responsible for making sure the amount of components in the |
michael@0 | 198 | * format string is equal to dim(T). |
michael@0 | 199 | */ |
michael@0 | 200 | template <typename T> |
michael@0 | 201 | T extractComponents(const char format[]) const; |
michael@0 | 202 | |
michael@0 | 203 | private: |
michael@0 | 204 | enum ExprType { |
michael@0 | 205 | kZeros_ExprType, |
michael@0 | 206 | kOnes_ExprType, |
michael@0 | 207 | kFullExpr_ExprType, |
michael@0 | 208 | }; |
michael@0 | 209 | ExprType fType; |
michael@0 | 210 | SkString fExpr; |
michael@0 | 211 | }; |
michael@0 | 212 | |
michael@0 | 213 | class GrGLSLExpr1; |
michael@0 | 214 | class GrGLSLExpr4; |
michael@0 | 215 | |
michael@0 | 216 | /** Class representing a float GLSL expression. */ |
michael@0 | 217 | class GrGLSLExpr1 : public GrGLSLExpr<GrGLSLExpr1> { |
michael@0 | 218 | public: |
michael@0 | 219 | GrGLSLExpr1() |
michael@0 | 220 | : INHERITED() { |
michael@0 | 221 | } |
michael@0 | 222 | explicit GrGLSLExpr1(int v) |
michael@0 | 223 | : INHERITED(v) { |
michael@0 | 224 | } |
michael@0 | 225 | GrGLSLExpr1(const char* expr) |
michael@0 | 226 | : INHERITED(expr) { |
michael@0 | 227 | } |
michael@0 | 228 | GrGLSLExpr1(const SkString& expr) |
michael@0 | 229 | : INHERITED(expr) { |
michael@0 | 230 | } |
michael@0 | 231 | |
michael@0 | 232 | static GrGLSLExpr1 VectorCast(const GrGLSLExpr1& expr); |
michael@0 | 233 | |
michael@0 | 234 | private: |
michael@0 | 235 | GrGLSLExpr1(const char format[], const char in0[]) |
michael@0 | 236 | : INHERITED(format, in0) { |
michael@0 | 237 | } |
michael@0 | 238 | GrGLSLExpr1(const char format[], const char in0[], const char in1[]) |
michael@0 | 239 | : INHERITED(format, in0, in1) { |
michael@0 | 240 | } |
michael@0 | 241 | |
michael@0 | 242 | static const char* ZerosStr(); |
michael@0 | 243 | static const char* OnesStr(); |
michael@0 | 244 | static const char* CastStr(); |
michael@0 | 245 | static const char* CastIntStr(); |
michael@0 | 246 | |
michael@0 | 247 | friend GrGLSLExpr1 operator*(const GrGLSLExpr1& in0, const GrGLSLExpr1&in1); |
michael@0 | 248 | friend GrGLSLExpr1 operator+(const GrGLSLExpr1& in0, const GrGLSLExpr1&in1); |
michael@0 | 249 | friend GrGLSLExpr1 operator-(const GrGLSLExpr1& in0, const GrGLSLExpr1&in1); |
michael@0 | 250 | |
michael@0 | 251 | friend class GrGLSLExpr<GrGLSLExpr1>; |
michael@0 | 252 | friend class GrGLSLExpr<GrGLSLExpr4>; |
michael@0 | 253 | |
michael@0 | 254 | typedef GrGLSLExpr<GrGLSLExpr1> INHERITED; |
michael@0 | 255 | }; |
michael@0 | 256 | |
michael@0 | 257 | /** Class representing a float vector (vec4) GLSL expression. */ |
michael@0 | 258 | class GrGLSLExpr4 : public GrGLSLExpr<GrGLSLExpr4> { |
michael@0 | 259 | public: |
michael@0 | 260 | GrGLSLExpr4() |
michael@0 | 261 | : INHERITED() { |
michael@0 | 262 | } |
michael@0 | 263 | explicit GrGLSLExpr4(int v) |
michael@0 | 264 | : INHERITED(v) { |
michael@0 | 265 | } |
michael@0 | 266 | GrGLSLExpr4(const char* expr) |
michael@0 | 267 | : INHERITED(expr) { |
michael@0 | 268 | } |
michael@0 | 269 | GrGLSLExpr4(const SkString& expr) |
michael@0 | 270 | : INHERITED(expr) { |
michael@0 | 271 | } |
michael@0 | 272 | |
michael@0 | 273 | typedef GrGLSLExpr1 AExpr; |
michael@0 | 274 | AExpr a() const; |
michael@0 | 275 | |
michael@0 | 276 | /** GLSL vec4 cast / constructor, eg vec4(floatv) -> vec4(floatv, floatv, floatv, floatv) */ |
michael@0 | 277 | static GrGLSLExpr4 VectorCast(const GrGLSLExpr1& expr); |
michael@0 | 278 | static GrGLSLExpr4 VectorCast(const GrGLSLExpr4& expr); |
michael@0 | 279 | |
michael@0 | 280 | private: |
michael@0 | 281 | GrGLSLExpr4(const char format[], const char in0[]) |
michael@0 | 282 | : INHERITED(format, in0) { |
michael@0 | 283 | } |
michael@0 | 284 | GrGLSLExpr4(const char format[], const char in0[], const char in1[]) |
michael@0 | 285 | : INHERITED(format, in0, in1) { |
michael@0 | 286 | } |
michael@0 | 287 | |
michael@0 | 288 | static const char* ZerosStr(); |
michael@0 | 289 | static const char* OnesStr(); |
michael@0 | 290 | static const char* CastStr(); |
michael@0 | 291 | static const char* CastIntStr(); |
michael@0 | 292 | |
michael@0 | 293 | // The vector-by-scalar and scalar-by-vector binary operations. |
michael@0 | 294 | friend GrGLSLExpr4 operator*(const GrGLSLExpr1& in0, const GrGLSLExpr4&in1); |
michael@0 | 295 | friend GrGLSLExpr4 operator+(const GrGLSLExpr1& in0, const GrGLSLExpr4&in1); |
michael@0 | 296 | friend GrGLSLExpr4 operator-(const GrGLSLExpr1& in0, const GrGLSLExpr4&in1); |
michael@0 | 297 | friend GrGLSLExpr4 operator*(const GrGLSLExpr4& in0, const GrGLSLExpr1&in1); |
michael@0 | 298 | friend GrGLSLExpr4 operator+(const GrGLSLExpr4& in0, const GrGLSLExpr1&in1); |
michael@0 | 299 | friend GrGLSLExpr4 operator-(const GrGLSLExpr4& in0, const GrGLSLExpr1&in1); |
michael@0 | 300 | |
michael@0 | 301 | // The vector-by-vector, i.e. component-wise, binary operations. |
michael@0 | 302 | friend GrGLSLExpr4 operator*(const GrGLSLExpr4& in0, const GrGLSLExpr4&in1); |
michael@0 | 303 | friend GrGLSLExpr4 operator+(const GrGLSLExpr4& in0, const GrGLSLExpr4&in1); |
michael@0 | 304 | friend GrGLSLExpr4 operator-(const GrGLSLExpr4& in0, const GrGLSLExpr4&in1); |
michael@0 | 305 | |
michael@0 | 306 | friend class GrGLSLExpr<GrGLSLExpr4>; |
michael@0 | 307 | |
michael@0 | 308 | typedef GrGLSLExpr<GrGLSLExpr4> INHERITED; |
michael@0 | 309 | }; |
michael@0 | 310 | |
michael@0 | 311 | /** |
michael@0 | 312 | * Does an inplace mul, *=, of vec4VarName by mulFactor. |
michael@0 | 313 | * A semicolon and newline are added after the assignment. |
michael@0 | 314 | */ |
michael@0 | 315 | void GrGLSLMulVarBy4f(SkString* outAppend, unsigned tabCnt, |
michael@0 | 316 | const char* vec4VarName, const GrGLSLExpr4& mulFactor); |
michael@0 | 317 | |
michael@0 | 318 | #include "GrGLSL_impl.h" |
michael@0 | 319 | |
michael@0 | 320 | #endif |