gfx/skia/trunk/src/image/SkSurface_Gpu.cpp

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

michael@0 1 /*
michael@0 2 * Copyright 2012 Google Inc.
michael@0 3 *
michael@0 4 * Use of this source code is governed by a BSD-style license that can be
michael@0 5 * found in the LICENSE file.
michael@0 6 */
michael@0 7
michael@0 8 #include "SkSurface_Base.h"
michael@0 9 #include "SkImagePriv.h"
michael@0 10 #include "SkCanvas.h"
michael@0 11 #include "SkGpuDevice.h"
michael@0 12
michael@0 13 class SkSurface_Gpu : public SkSurface_Base {
michael@0 14 public:
michael@0 15 SK_DECLARE_INST_COUNT(SkSurface_Gpu)
michael@0 16
michael@0 17 SkSurface_Gpu(GrRenderTarget*);
michael@0 18 virtual ~SkSurface_Gpu();
michael@0 19
michael@0 20 virtual SkCanvas* onNewCanvas() SK_OVERRIDE;
michael@0 21 virtual SkSurface* onNewSurface(const SkImageInfo&) SK_OVERRIDE;
michael@0 22 virtual SkImage* onNewImageSnapshot() SK_OVERRIDE;
michael@0 23 virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y,
michael@0 24 const SkPaint*) SK_OVERRIDE;
michael@0 25 virtual void onCopyOnWrite(ContentChangeMode) SK_OVERRIDE;
michael@0 26
michael@0 27 private:
michael@0 28 SkGpuDevice* fDevice;
michael@0 29
michael@0 30 typedef SkSurface_Base INHERITED;
michael@0 31 };
michael@0 32
michael@0 33 ///////////////////////////////////////////////////////////////////////////////
michael@0 34
michael@0 35 SkSurface_Gpu::SkSurface_Gpu(GrRenderTarget* renderTarget)
michael@0 36 : INHERITED(renderTarget->width(), renderTarget->height()) {
michael@0 37 fDevice = SkNEW_ARGS(SkGpuDevice, (renderTarget->getContext(), renderTarget));
michael@0 38
michael@0 39 if (kRGB_565_GrPixelConfig != renderTarget->config()) {
michael@0 40 fDevice->clear(0x0);
michael@0 41 }
michael@0 42 }
michael@0 43
michael@0 44 SkSurface_Gpu::~SkSurface_Gpu() {
michael@0 45 SkSafeUnref(fDevice);
michael@0 46 }
michael@0 47
michael@0 48 SkCanvas* SkSurface_Gpu::onNewCanvas() {
michael@0 49 return SkNEW_ARGS(SkCanvas, (fDevice));
michael@0 50 }
michael@0 51
michael@0 52 SkSurface* SkSurface_Gpu::onNewSurface(const SkImageInfo& info) {
michael@0 53 GrRenderTarget* rt = fDevice->accessRenderTarget();
michael@0 54 int sampleCount = rt->numSamples();
michael@0 55 return SkSurface::NewRenderTarget(fDevice->context(), info, sampleCount);
michael@0 56 }
michael@0 57
michael@0 58 SkImage* SkSurface_Gpu::onNewImageSnapshot() {
michael@0 59 return SkImage::NewTexture(fDevice->accessBitmap(false));
michael@0 60 }
michael@0 61
michael@0 62 void SkSurface_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y,
michael@0 63 const SkPaint* paint) {
michael@0 64 canvas->drawBitmap(fDevice->accessBitmap(false), x, y, paint);
michael@0 65 }
michael@0 66
michael@0 67 // Create a new SkGpuDevice and, if necessary, copy the contents of the old
michael@0 68 // device into it. Note that this flushes the SkGpuDevice but
michael@0 69 // doesn't force an OpenGL flush.
michael@0 70 void SkSurface_Gpu::onCopyOnWrite(ContentChangeMode mode) {
michael@0 71 GrRenderTarget* rt = fDevice->accessRenderTarget();
michael@0 72 // are we sharing our render target with the image?
michael@0 73 SkASSERT(NULL != this->getCachedImage());
michael@0 74 if (rt->asTexture() == SkTextureImageGetTexture(this->getCachedImage())) {
michael@0 75 // We call createCompatibleDevice because it uses the texture cache. This isn't
michael@0 76 // necessarily correct (http://skbug.com/2252), but never using the cache causes
michael@0 77 // a Chromium regression. (http://crbug.com/344020)
michael@0 78 SkGpuDevice* newDevice = static_cast<SkGpuDevice*>(
michael@0 79 fDevice->createCompatibleDevice(fDevice->imageInfo()));
michael@0 80 SkAutoTUnref<SkGpuDevice> aurd(newDevice);
michael@0 81 if (kRetain_ContentChangeMode == mode) {
michael@0 82 fDevice->context()->copyTexture(rt->asTexture(), newDevice->accessRenderTarget());
michael@0 83 }
michael@0 84 SkASSERT(NULL != this->getCachedCanvas());
michael@0 85 SkASSERT(this->getCachedCanvas()->getDevice() == fDevice);
michael@0 86
michael@0 87 this->getCachedCanvas()->setRootDevice(newDevice);
michael@0 88 SkRefCnt_SafeAssign(fDevice, newDevice);
michael@0 89 }
michael@0 90 }
michael@0 91
michael@0 92 ///////////////////////////////////////////////////////////////////////////////
michael@0 93
michael@0 94 SkSurface* SkSurface::NewRenderTargetDirect(GrRenderTarget* target) {
michael@0 95 if (NULL == target) {
michael@0 96 return NULL;
michael@0 97 }
michael@0 98 return SkNEW_ARGS(SkSurface_Gpu, (target));
michael@0 99 }
michael@0 100
michael@0 101 SkSurface* SkSurface::NewRenderTarget(GrContext* ctx, const SkImageInfo& info, int sampleCount) {
michael@0 102 if (NULL == ctx) {
michael@0 103 return NULL;
michael@0 104 }
michael@0 105
michael@0 106 SkBitmap::Config config = SkImageInfoToBitmapConfig(info);
michael@0 107
michael@0 108 GrTextureDesc desc;
michael@0 109 desc.fFlags = kRenderTarget_GrTextureFlagBit | kCheckAllocation_GrTextureFlagBit;
michael@0 110 desc.fWidth = info.fWidth;
michael@0 111 desc.fHeight = info.fHeight;
michael@0 112 desc.fConfig = SkBitmapConfig2GrPixelConfig(config);
michael@0 113 desc.fSampleCnt = sampleCount;
michael@0 114
michael@0 115 SkAutoTUnref<GrTexture> tex(ctx->createUncachedTexture(desc, NULL, 0));
michael@0 116 if (NULL == tex) {
michael@0 117 return NULL;
michael@0 118 }
michael@0 119
michael@0 120 return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget()));
michael@0 121 }

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