Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
michael@0 | 1 | /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- |
michael@0 | 2 | * This Source Code Form is subject to the terms of the Mozilla Public |
michael@0 | 3 | * License, v. 2.0. If a copy of the MPL was not distributed with this |
michael@0 | 4 | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
michael@0 | 5 | |
michael@0 | 6 | #include <windows.h> |
michael@0 | 7 | |
michael@0 | 8 | #include "nsMathUtils.h" |
michael@0 | 9 | |
michael@0 | 10 | #include "gfxWindowsNativeDrawing.h" |
michael@0 | 11 | #include "gfxWindowsSurface.h" |
michael@0 | 12 | #include "gfxAlphaRecovery.h" |
michael@0 | 13 | #include "gfxPattern.h" |
michael@0 | 14 | #include "mozilla/gfx/2D.h" |
michael@0 | 15 | |
michael@0 | 16 | enum { |
michael@0 | 17 | RENDER_STATE_INIT, |
michael@0 | 18 | |
michael@0 | 19 | RENDER_STATE_NATIVE_DRAWING, |
michael@0 | 20 | RENDER_STATE_NATIVE_DRAWING_DONE, |
michael@0 | 21 | |
michael@0 | 22 | RENDER_STATE_ALPHA_RECOVERY_BLACK, |
michael@0 | 23 | RENDER_STATE_ALPHA_RECOVERY_BLACK_DONE, |
michael@0 | 24 | RENDER_STATE_ALPHA_RECOVERY_WHITE, |
michael@0 | 25 | RENDER_STATE_ALPHA_RECOVERY_WHITE_DONE, |
michael@0 | 26 | |
michael@0 | 27 | RENDER_STATE_DONE |
michael@0 | 28 | }; |
michael@0 | 29 | |
michael@0 | 30 | gfxWindowsNativeDrawing::gfxWindowsNativeDrawing(gfxContext* ctx, |
michael@0 | 31 | const gfxRect& nativeRect, |
michael@0 | 32 | uint32_t nativeDrawFlags) |
michael@0 | 33 | : mContext(ctx), mNativeRect(nativeRect), mNativeDrawFlags(nativeDrawFlags), mRenderState(RENDER_STATE_INIT) |
michael@0 | 34 | { |
michael@0 | 35 | } |
michael@0 | 36 | |
michael@0 | 37 | HDC |
michael@0 | 38 | gfxWindowsNativeDrawing::BeginNativeDrawing() |
michael@0 | 39 | { |
michael@0 | 40 | if (mRenderState == RENDER_STATE_INIT) { |
michael@0 | 41 | nsRefPtr<gfxASurface> surf; |
michael@0 | 42 | |
michael@0 | 43 | if (mContext->GetCairo()) { |
michael@0 | 44 | surf = mContext->CurrentSurface(&mDeviceOffset.x, &mDeviceOffset.y); |
michael@0 | 45 | } |
michael@0 | 46 | |
michael@0 | 47 | if (surf && surf->CairoStatus()) |
michael@0 | 48 | return nullptr; |
michael@0 | 49 | |
michael@0 | 50 | gfxMatrix m = mContext->CurrentMatrix(); |
michael@0 | 51 | if (!m.HasNonTranslation()) |
michael@0 | 52 | mTransformType = TRANSLATION_ONLY; |
michael@0 | 53 | else if (m.HasNonAxisAlignedTransform()) |
michael@0 | 54 | mTransformType = COMPLEX; |
michael@0 | 55 | else |
michael@0 | 56 | mTransformType = AXIS_ALIGNED_SCALE; |
michael@0 | 57 | |
michael@0 | 58 | // if this is a native win32 surface, we don't have to |
michael@0 | 59 | // redirect rendering to our own HDC; in some cases, |
michael@0 | 60 | // we may be able to use the HDC from the surface directly. |
michael@0 | 61 | if (surf && |
michael@0 | 62 | ((surf->GetType() == gfxSurfaceType::Win32 || |
michael@0 | 63 | surf->GetType() == gfxSurfaceType::Win32Printing) && |
michael@0 | 64 | (surf->GetContentType() == gfxContentType::COLOR || |
michael@0 | 65 | (surf->GetContentType() == gfxContentType::COLOR_ALPHA && |
michael@0 | 66 | (mNativeDrawFlags & CAN_DRAW_TO_COLOR_ALPHA))))) |
michael@0 | 67 | { |
michael@0 | 68 | // grab the DC. This can fail if there is a complex clipping path, |
michael@0 | 69 | // in which case we'll have to fall back. |
michael@0 | 70 | mWinSurface = static_cast<gfxWindowsSurface*>(static_cast<gfxASurface*>(surf.get())); |
michael@0 | 71 | mDC = mWinSurface->GetDCWithClip(mContext); |
michael@0 | 72 | |
michael@0 | 73 | if (mDC) { |
michael@0 | 74 | if (mTransformType == TRANSLATION_ONLY) { |
michael@0 | 75 | mRenderState = RENDER_STATE_NATIVE_DRAWING; |
michael@0 | 76 | |
michael@0 | 77 | mTranslation = m.GetTranslation(); |
michael@0 | 78 | } else if (((mTransformType == AXIS_ALIGNED_SCALE) |
michael@0 | 79 | && (mNativeDrawFlags & CAN_AXIS_ALIGNED_SCALE)) || |
michael@0 | 80 | (mNativeDrawFlags & CAN_COMPLEX_TRANSFORM)) |
michael@0 | 81 | { |
michael@0 | 82 | mWorldTransform.eM11 = (FLOAT) m.xx; |
michael@0 | 83 | mWorldTransform.eM12 = (FLOAT) m.yx; |
michael@0 | 84 | mWorldTransform.eM21 = (FLOAT) m.xy; |
michael@0 | 85 | mWorldTransform.eM22 = (FLOAT) m.yy; |
michael@0 | 86 | mWorldTransform.eDx = (FLOAT) m.x0; |
michael@0 | 87 | mWorldTransform.eDy = (FLOAT) m.y0; |
michael@0 | 88 | |
michael@0 | 89 | mRenderState = RENDER_STATE_NATIVE_DRAWING; |
michael@0 | 90 | } |
michael@0 | 91 | } |
michael@0 | 92 | } |
michael@0 | 93 | |
michael@0 | 94 | // If we couldn't do native drawing, then we have to do two-buffer drawing |
michael@0 | 95 | // and do alpha recovery |
michael@0 | 96 | if (mRenderState == RENDER_STATE_INIT) { |
michael@0 | 97 | mRenderState = RENDER_STATE_ALPHA_RECOVERY_BLACK; |
michael@0 | 98 | |
michael@0 | 99 | // We round out our native rect here, that way the snapping will |
michael@0 | 100 | // happen correctly. |
michael@0 | 101 | mNativeRect.RoundOut(); |
michael@0 | 102 | |
michael@0 | 103 | // we only do the scale bit if we can do an axis aligned |
michael@0 | 104 | // scale; otherwise we scale (if necessary) after |
michael@0 | 105 | // rendering with cairo. Note that if we're doing alpha recovery, |
michael@0 | 106 | // we cannot do a full complex transform with win32 (I mean, we could, but |
michael@0 | 107 | // it would require more code that's not here.) |
michael@0 | 108 | if (mTransformType == TRANSLATION_ONLY || !(mNativeDrawFlags & CAN_AXIS_ALIGNED_SCALE)) { |
michael@0 | 109 | mScale = gfxSize(1.0, 1.0); |
michael@0 | 110 | |
michael@0 | 111 | // Add 1 to the surface size; it's guaranteed to not be incorrect, |
michael@0 | 112 | // and it fixes bug 382458 |
michael@0 | 113 | // There's probably a better fix, but I haven't figured out |
michael@0 | 114 | // the root cause of the problem. |
michael@0 | 115 | mTempSurfaceSize = |
michael@0 | 116 | gfxIntSize((int32_t) ceil(mNativeRect.Width() + 1), |
michael@0 | 117 | (int32_t) ceil(mNativeRect.Height() + 1)); |
michael@0 | 118 | } else { |
michael@0 | 119 | // figure out the scale factors |
michael@0 | 120 | mScale = m.ScaleFactors(true); |
michael@0 | 121 | |
michael@0 | 122 | mWorldTransform.eM11 = (FLOAT) mScale.width; |
michael@0 | 123 | mWorldTransform.eM12 = 0.0f; |
michael@0 | 124 | mWorldTransform.eM21 = 0.0f; |
michael@0 | 125 | mWorldTransform.eM22 = (FLOAT) mScale.height; |
michael@0 | 126 | mWorldTransform.eDx = 0.0f; |
michael@0 | 127 | mWorldTransform.eDy = 0.0f; |
michael@0 | 128 | |
michael@0 | 129 | // See comment above about "+1" |
michael@0 | 130 | mTempSurfaceSize = |
michael@0 | 131 | gfxIntSize((int32_t) ceil(mNativeRect.Width() * mScale.width + 1), |
michael@0 | 132 | (int32_t) ceil(mNativeRect.Height() * mScale.height + 1)); |
michael@0 | 133 | } |
michael@0 | 134 | } |
michael@0 | 135 | } |
michael@0 | 136 | |
michael@0 | 137 | if (mRenderState == RENDER_STATE_NATIVE_DRAWING) { |
michael@0 | 138 | // we can just do native drawing directly to the context's surface |
michael@0 | 139 | |
michael@0 | 140 | // do we need to use SetWorldTransform? |
michael@0 | 141 | if (mTransformType != TRANSLATION_ONLY) { |
michael@0 | 142 | SetGraphicsMode(mDC, GM_ADVANCED); |
michael@0 | 143 | GetWorldTransform(mDC, &mOldWorldTransform); |
michael@0 | 144 | SetWorldTransform(mDC, &mWorldTransform); |
michael@0 | 145 | } |
michael@0 | 146 | GetViewportOrgEx(mDC, &mOrigViewportOrigin); |
michael@0 | 147 | SetViewportOrgEx(mDC, |
michael@0 | 148 | mOrigViewportOrigin.x + (int)mDeviceOffset.x, |
michael@0 | 149 | mOrigViewportOrigin.y + (int)mDeviceOffset.y, |
michael@0 | 150 | nullptr); |
michael@0 | 151 | |
michael@0 | 152 | return mDC; |
michael@0 | 153 | } else if (mRenderState == RENDER_STATE_ALPHA_RECOVERY_BLACK || |
michael@0 | 154 | mRenderState == RENDER_STATE_ALPHA_RECOVERY_WHITE) |
michael@0 | 155 | { |
michael@0 | 156 | // we're going to use mWinSurface to create our temporary surface here |
michael@0 | 157 | |
michael@0 | 158 | // get us a RGB24 DIB; DIB is important, because |
michael@0 | 159 | // we can later call GetImageSurface on it. |
michael@0 | 160 | mWinSurface = new gfxWindowsSurface(mTempSurfaceSize); |
michael@0 | 161 | mDC = mWinSurface->GetDC(); |
michael@0 | 162 | |
michael@0 | 163 | RECT r = { 0, 0, mTempSurfaceSize.width, mTempSurfaceSize.height }; |
michael@0 | 164 | if (mRenderState == RENDER_STATE_ALPHA_RECOVERY_BLACK) |
michael@0 | 165 | FillRect(mDC, &r, (HBRUSH)GetStockObject(BLACK_BRUSH)); |
michael@0 | 166 | else |
michael@0 | 167 | FillRect(mDC, &r, (HBRUSH)GetStockObject(WHITE_BRUSH)); |
michael@0 | 168 | |
michael@0 | 169 | if ((mTransformType != TRANSLATION_ONLY) && |
michael@0 | 170 | (mNativeDrawFlags & CAN_AXIS_ALIGNED_SCALE)) |
michael@0 | 171 | { |
michael@0 | 172 | SetGraphicsMode(mDC, GM_ADVANCED); |
michael@0 | 173 | SetWorldTransform(mDC, &mWorldTransform); |
michael@0 | 174 | } |
michael@0 | 175 | |
michael@0 | 176 | return mDC; |
michael@0 | 177 | } else { |
michael@0 | 178 | NS_ERROR("Bogus render state!"); |
michael@0 | 179 | return nullptr; |
michael@0 | 180 | } |
michael@0 | 181 | } |
michael@0 | 182 | |
michael@0 | 183 | bool |
michael@0 | 184 | gfxWindowsNativeDrawing::IsDoublePass() |
michael@0 | 185 | { |
michael@0 | 186 | if (!mContext->IsCairo() && |
michael@0 | 187 | (mContext->GetDrawTarget()->GetType() != mozilla::gfx::BackendType::CAIRO || |
michael@0 | 188 | mContext->GetDrawTarget()->IsDualDrawTarget())) { |
michael@0 | 189 | return true; |
michael@0 | 190 | } |
michael@0 | 191 | |
michael@0 | 192 | nsRefPtr<gfxASurface> surf = mContext->CurrentSurface(&mDeviceOffset.x, &mDeviceOffset.y); |
michael@0 | 193 | if (!surf || surf->CairoStatus()) |
michael@0 | 194 | return false; |
michael@0 | 195 | if (surf->GetType() != gfxSurfaceType::Win32 && |
michael@0 | 196 | surf->GetType() != gfxSurfaceType::Win32Printing) { |
michael@0 | 197 | return true; |
michael@0 | 198 | } |
michael@0 | 199 | if ((surf->GetContentType() != gfxContentType::COLOR || |
michael@0 | 200 | (surf->GetContentType() == gfxContentType::COLOR_ALPHA && |
michael@0 | 201 | !(mNativeDrawFlags & CAN_DRAW_TO_COLOR_ALPHA)))) |
michael@0 | 202 | return true; |
michael@0 | 203 | return false; |
michael@0 | 204 | } |
michael@0 | 205 | |
michael@0 | 206 | bool |
michael@0 | 207 | gfxWindowsNativeDrawing::ShouldRenderAgain() |
michael@0 | 208 | { |
michael@0 | 209 | switch (mRenderState) { |
michael@0 | 210 | case RENDER_STATE_NATIVE_DRAWING_DONE: |
michael@0 | 211 | return false; |
michael@0 | 212 | |
michael@0 | 213 | case RENDER_STATE_ALPHA_RECOVERY_BLACK_DONE: |
michael@0 | 214 | mRenderState = RENDER_STATE_ALPHA_RECOVERY_WHITE; |
michael@0 | 215 | return true; |
michael@0 | 216 | |
michael@0 | 217 | case RENDER_STATE_ALPHA_RECOVERY_WHITE_DONE: |
michael@0 | 218 | return false; |
michael@0 | 219 | |
michael@0 | 220 | default: |
michael@0 | 221 | NS_ERROR("Invalid RenderState in gfxWindowsNativeDrawing::ShouldRenderAgain"); |
michael@0 | 222 | break; |
michael@0 | 223 | } |
michael@0 | 224 | |
michael@0 | 225 | return false; |
michael@0 | 226 | } |
michael@0 | 227 | |
michael@0 | 228 | void |
michael@0 | 229 | gfxWindowsNativeDrawing::EndNativeDrawing() |
michael@0 | 230 | { |
michael@0 | 231 | if (mRenderState == RENDER_STATE_NATIVE_DRAWING) { |
michael@0 | 232 | // we drew directly to the HDC in the context; undo our changes |
michael@0 | 233 | SetViewportOrgEx(mDC, mOrigViewportOrigin.x, mOrigViewportOrigin.y, nullptr); |
michael@0 | 234 | |
michael@0 | 235 | if (mTransformType != TRANSLATION_ONLY) |
michael@0 | 236 | SetWorldTransform(mDC, &mOldWorldTransform); |
michael@0 | 237 | |
michael@0 | 238 | mWinSurface->MarkDirty(); |
michael@0 | 239 | |
michael@0 | 240 | mRenderState = RENDER_STATE_NATIVE_DRAWING_DONE; |
michael@0 | 241 | } else if (mRenderState == RENDER_STATE_ALPHA_RECOVERY_BLACK) { |
michael@0 | 242 | mBlackSurface = mWinSurface; |
michael@0 | 243 | mWinSurface = nullptr; |
michael@0 | 244 | |
michael@0 | 245 | mRenderState = RENDER_STATE_ALPHA_RECOVERY_BLACK_DONE; |
michael@0 | 246 | } else if (mRenderState == RENDER_STATE_ALPHA_RECOVERY_WHITE) { |
michael@0 | 247 | mWhiteSurface = mWinSurface; |
michael@0 | 248 | mWinSurface = nullptr; |
michael@0 | 249 | |
michael@0 | 250 | mRenderState = RENDER_STATE_ALPHA_RECOVERY_WHITE_DONE; |
michael@0 | 251 | } else { |
michael@0 | 252 | NS_ERROR("Invalid RenderState in gfxWindowsNativeDrawing::EndNativeDrawing"); |
michael@0 | 253 | } |
michael@0 | 254 | } |
michael@0 | 255 | |
michael@0 | 256 | void |
michael@0 | 257 | gfxWindowsNativeDrawing::PaintToContext() |
michael@0 | 258 | { |
michael@0 | 259 | if (mRenderState == RENDER_STATE_NATIVE_DRAWING_DONE) { |
michael@0 | 260 | // nothing to do, it already went to the context |
michael@0 | 261 | mRenderState = RENDER_STATE_DONE; |
michael@0 | 262 | } else if (mRenderState == RENDER_STATE_ALPHA_RECOVERY_WHITE_DONE) { |
michael@0 | 263 | nsRefPtr<gfxImageSurface> black = mBlackSurface->GetAsImageSurface(); |
michael@0 | 264 | nsRefPtr<gfxImageSurface> white = mWhiteSurface->GetAsImageSurface(); |
michael@0 | 265 | if (!gfxAlphaRecovery::RecoverAlpha(black, white)) { |
michael@0 | 266 | NS_ERROR("Alpha recovery failure"); |
michael@0 | 267 | return; |
michael@0 | 268 | } |
michael@0 | 269 | nsRefPtr<gfxImageSurface> alphaSurface = |
michael@0 | 270 | new gfxImageSurface(black->Data(), black->GetSize(), |
michael@0 | 271 | black->Stride(), |
michael@0 | 272 | gfxImageFormat::ARGB32); |
michael@0 | 273 | |
michael@0 | 274 | mContext->Save(); |
michael@0 | 275 | mContext->Translate(mNativeRect.TopLeft()); |
michael@0 | 276 | mContext->NewPath(); |
michael@0 | 277 | mContext->Rectangle(gfxRect(gfxPoint(0.0, 0.0), mNativeRect.Size())); |
michael@0 | 278 | |
michael@0 | 279 | nsRefPtr<gfxPattern> pat = new gfxPattern(alphaSurface); |
michael@0 | 280 | |
michael@0 | 281 | gfxMatrix m; |
michael@0 | 282 | m.Scale(mScale.width, mScale.height); |
michael@0 | 283 | pat->SetMatrix(m); |
michael@0 | 284 | |
michael@0 | 285 | if (mNativeDrawFlags & DO_NEAREST_NEIGHBOR_FILTERING) |
michael@0 | 286 | pat->SetFilter(GraphicsFilter::FILTER_FAST); |
michael@0 | 287 | |
michael@0 | 288 | pat->SetExtend(gfxPattern::EXTEND_PAD); |
michael@0 | 289 | mContext->SetPattern(pat); |
michael@0 | 290 | mContext->Fill(); |
michael@0 | 291 | mContext->Restore(); |
michael@0 | 292 | |
michael@0 | 293 | mRenderState = RENDER_STATE_DONE; |
michael@0 | 294 | } else { |
michael@0 | 295 | NS_ERROR("Invalid RenderState in gfxWindowsNativeDrawing::PaintToContext"); |
michael@0 | 296 | } |
michael@0 | 297 | } |
michael@0 | 298 | |
michael@0 | 299 | void |
michael@0 | 300 | gfxWindowsNativeDrawing::TransformToNativeRect(const gfxRect& r, |
michael@0 | 301 | RECT& rout) |
michael@0 | 302 | { |
michael@0 | 303 | /* If we're doing native drawing, then we're still in the coordinate space |
michael@0 | 304 | * of the context; otherwise, we're in our own little world, |
michael@0 | 305 | * relative to the passed-in nativeRect. |
michael@0 | 306 | */ |
michael@0 | 307 | |
michael@0 | 308 | gfxRect roundedRect(r); |
michael@0 | 309 | |
michael@0 | 310 | if (mRenderState == RENDER_STATE_NATIVE_DRAWING) { |
michael@0 | 311 | if (mTransformType == TRANSLATION_ONLY) { |
michael@0 | 312 | roundedRect.MoveBy(mTranslation); |
michael@0 | 313 | } |
michael@0 | 314 | } else { |
michael@0 | 315 | roundedRect.MoveBy(-mNativeRect.TopLeft()); |
michael@0 | 316 | } |
michael@0 | 317 | |
michael@0 | 318 | roundedRect.Round(); |
michael@0 | 319 | |
michael@0 | 320 | rout.left = LONG(roundedRect.X()); |
michael@0 | 321 | rout.right = LONG(roundedRect.XMost()); |
michael@0 | 322 | rout.top = LONG(roundedRect.Y()); |
michael@0 | 323 | rout.bottom = LONG(roundedRect.YMost()); |
michael@0 | 324 | } |