media/libsoundtouch/src/FIFOSampleBuffer.h

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
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Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

michael@0 1 ////////////////////////////////////////////////////////////////////////////////
michael@0 2 ///
michael@0 3 /// A buffer class for temporarily storaging sound samples, operates as a
michael@0 4 /// first-in-first-out pipe.
michael@0 5 ///
michael@0 6 /// Samples are added to the end of the sample buffer with the 'putSamples'
michael@0 7 /// function, and are received from the beginning of the buffer by calling
michael@0 8 /// the 'receiveSamples' function. The class automatically removes the
michael@0 9 /// output samples from the buffer as well as grows the storage size
michael@0 10 /// whenever necessary.
michael@0 11 ///
michael@0 12 /// Author : Copyright (c) Olli Parviainen
michael@0 13 /// Author e-mail : oparviai 'at' iki.fi
michael@0 14 /// SoundTouch WWW: http://www.surina.net/soundtouch
michael@0 15 ///
michael@0 16 ////////////////////////////////////////////////////////////////////////////////
michael@0 17 //
michael@0 18 // Last changed : $Date: 2014-01-05 15:40:22 -0600 (Sun, 05 Jan 2014) $
michael@0 19 // File revision : $Revision: 4 $
michael@0 20 //
michael@0 21 // $Id: FIFOSampleBuffer.h 177 2014-01-05 21:40:22Z oparviai $
michael@0 22 //
michael@0 23 ////////////////////////////////////////////////////////////////////////////////
michael@0 24 //
michael@0 25 // License :
michael@0 26 //
michael@0 27 // SoundTouch audio processing library
michael@0 28 // Copyright (c) Olli Parviainen
michael@0 29 //
michael@0 30 // This library is free software; you can redistribute it and/or
michael@0 31 // modify it under the terms of the GNU Lesser General Public
michael@0 32 // License as published by the Free Software Foundation; either
michael@0 33 // version 2.1 of the License, or (at your option) any later version.
michael@0 34 //
michael@0 35 // This library is distributed in the hope that it will be useful,
michael@0 36 // but WITHOUT ANY WARRANTY; without even the implied warranty of
michael@0 37 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
michael@0 38 // Lesser General Public License for more details.
michael@0 39 //
michael@0 40 // You should have received a copy of the GNU Lesser General Public
michael@0 41 // License along with this library; if not, write to the Free Software
michael@0 42 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
michael@0 43 //
michael@0 44 ////////////////////////////////////////////////////////////////////////////////
michael@0 45
michael@0 46 #ifndef FIFOSampleBuffer_H
michael@0 47 #define FIFOSampleBuffer_H
michael@0 48
michael@0 49 #include "FIFOSamplePipe.h"
michael@0 50
michael@0 51 namespace soundtouch
michael@0 52 {
michael@0 53
michael@0 54 /// Sample buffer working in FIFO (first-in-first-out) principle. The class takes
michael@0 55 /// care of storage size adjustment and data moving during input/output operations.
michael@0 56 ///
michael@0 57 /// Notice that in case of stereo audio, one sample is considered to consist of
michael@0 58 /// both channel data.
michael@0 59 class FIFOSampleBuffer : public FIFOSamplePipe
michael@0 60 {
michael@0 61 private:
michael@0 62 /// Sample buffer.
michael@0 63 SAMPLETYPE *buffer;
michael@0 64
michael@0 65 // Raw unaligned buffer memory. 'buffer' is made aligned by pointing it to first
michael@0 66 // 16-byte aligned location of this buffer
michael@0 67 SAMPLETYPE *bufferUnaligned;
michael@0 68
michael@0 69 /// Sample buffer size in bytes
michael@0 70 uint sizeInBytes;
michael@0 71
michael@0 72 /// How many samples are currently in buffer.
michael@0 73 uint samplesInBuffer;
michael@0 74
michael@0 75 /// Channels, 1=mono, 2=stereo.
michael@0 76 uint channels;
michael@0 77
michael@0 78 /// Current position pointer to the buffer. This pointer is increased when samples are
michael@0 79 /// removed from the pipe so that it's necessary to actually rewind buffer (move data)
michael@0 80 /// only new data when is put to the pipe.
michael@0 81 uint bufferPos;
michael@0 82
michael@0 83 /// Rewind the buffer by moving data from position pointed by 'bufferPos' to real
michael@0 84 /// beginning of the buffer.
michael@0 85 void rewind();
michael@0 86
michael@0 87 /// Ensures that the buffer has capacity for at least this many samples.
michael@0 88 void ensureCapacity(uint capacityRequirement);
michael@0 89
michael@0 90 /// Returns current capacity.
michael@0 91 uint getCapacity() const;
michael@0 92
michael@0 93 public:
michael@0 94
michael@0 95 /// Constructor
michael@0 96 FIFOSampleBuffer(int numChannels = 2 ///< Number of channels, 1=mono, 2=stereo.
michael@0 97 ///< Default is stereo.
michael@0 98 );
michael@0 99
michael@0 100 /// destructor
michael@0 101 ~FIFOSampleBuffer();
michael@0 102
michael@0 103 /// Returns a pointer to the beginning of the output samples.
michael@0 104 /// This function is provided for accessing the output samples directly.
michael@0 105 /// Please be careful for not to corrupt the book-keeping!
michael@0 106 ///
michael@0 107 /// When using this function to output samples, also remember to 'remove' the
michael@0 108 /// output samples from the buffer by calling the
michael@0 109 /// 'receiveSamples(numSamples)' function
michael@0 110 virtual SAMPLETYPE *ptrBegin();
michael@0 111
michael@0 112 /// Returns a pointer to the end of the used part of the sample buffer (i.e.
michael@0 113 /// where the new samples are to be inserted). This function may be used for
michael@0 114 /// inserting new samples into the sample buffer directly. Please be careful
michael@0 115 /// not corrupt the book-keeping!
michael@0 116 ///
michael@0 117 /// When using this function as means for inserting new samples, also remember
michael@0 118 /// to increase the sample count afterwards, by calling the
michael@0 119 /// 'putSamples(numSamples)' function.
michael@0 120 SAMPLETYPE *ptrEnd(
michael@0 121 uint slackCapacity ///< How much free capacity (in samples) there _at least_
michael@0 122 ///< should be so that the caller can succesfully insert the
michael@0 123 ///< desired samples to the buffer. If necessary, the function
michael@0 124 ///< grows the buffer size to comply with this requirement.
michael@0 125 );
michael@0 126
michael@0 127 /// Adds 'numSamples' pcs of samples from the 'samples' memory position to
michael@0 128 /// the sample buffer.
michael@0 129 virtual void putSamples(const SAMPLETYPE *samples, ///< Pointer to samples.
michael@0 130 uint numSamples ///< Number of samples to insert.
michael@0 131 );
michael@0 132
michael@0 133 /// Adjusts the book-keeping to increase number of samples in the buffer without
michael@0 134 /// copying any actual samples.
michael@0 135 ///
michael@0 136 /// This function is used to update the number of samples in the sample buffer
michael@0 137 /// when accessing the buffer directly with 'ptrEnd' function. Please be
michael@0 138 /// careful though!
michael@0 139 virtual void putSamples(uint numSamples ///< Number of samples been inserted.
michael@0 140 );
michael@0 141
michael@0 142 /// Output samples from beginning of the sample buffer. Copies requested samples to
michael@0 143 /// output buffer and removes them from the sample buffer. If there are less than
michael@0 144 /// 'numsample' samples in the buffer, returns all that available.
michael@0 145 ///
michael@0 146 /// \return Number of samples returned.
michael@0 147 virtual uint receiveSamples(SAMPLETYPE *output, ///< Buffer where to copy output samples.
michael@0 148 uint maxSamples ///< How many samples to receive at max.
michael@0 149 );
michael@0 150
michael@0 151 /// Adjusts book-keeping so that given number of samples are removed from beginning of the
michael@0 152 /// sample buffer without copying them anywhere.
michael@0 153 ///
michael@0 154 /// Used to reduce the number of samples in the buffer when accessing the sample buffer directly
michael@0 155 /// with 'ptrBegin' function.
michael@0 156 virtual uint receiveSamples(uint maxSamples ///< Remove this many samples from the beginning of pipe.
michael@0 157 );
michael@0 158
michael@0 159 /// Returns number of samples currently available.
michael@0 160 virtual uint numSamples() const;
michael@0 161
michael@0 162 /// Sets number of channels, 1 = mono, 2 = stereo.
michael@0 163 void setChannels(int numChannels);
michael@0 164
michael@0 165 /// Get number of channels
michael@0 166 int getChannels()
michael@0 167 {
michael@0 168 return channels;
michael@0 169 }
michael@0 170
michael@0 171 /// Returns nonzero if there aren't any samples available for outputting.
michael@0 172 virtual int isEmpty() const;
michael@0 173
michael@0 174 /// Clears all the samples.
michael@0 175 virtual void clear();
michael@0 176
michael@0 177 /// allow trimming (downwards) amount of samples in pipeline.
michael@0 178 /// Returns adjusted amount of samples
michael@0 179 uint adjustAmountOfSamples(uint numSamples);
michael@0 180 };
michael@0 181
michael@0 182 }
michael@0 183
michael@0 184 #endif

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