gfx/graphite2/src/inc/Position.h

Thu, 22 Jan 2015 13:21:57 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 22 Jan 2015 13:21:57 +0100
branch
TOR_BUG_9701
changeset 15
b8a032363ba2
permissions
-rw-r--r--

Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6

michael@0 1 /* GRAPHITE2 LICENSING
michael@0 2
michael@0 3 Copyright 2010, SIL International
michael@0 4 All rights reserved.
michael@0 5
michael@0 6 This library is free software; you can redistribute it and/or modify
michael@0 7 it under the terms of the GNU Lesser General Public License as published
michael@0 8 by the Free Software Foundation; either version 2.1 of License, or
michael@0 9 (at your option) any later version.
michael@0 10
michael@0 11 This program is distributed in the hope that it will be useful,
michael@0 12 but WITHOUT ANY WARRANTY; without even the implied warranty of
michael@0 13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
michael@0 14 Lesser General Public License for more details.
michael@0 15
michael@0 16 You should also have received a copy of the GNU Lesser General Public
michael@0 17 License along with this library in the file named "LICENSE".
michael@0 18 If not, write to the Free Software Foundation, 51 Franklin Street,
michael@0 19 Suite 500, Boston, MA 02110-1335, USA or visit their web page on the
michael@0 20 internet at http://www.fsf.org/licenses/lgpl.html.
michael@0 21
michael@0 22 Alternatively, the contents of this file may be used under the terms of the
michael@0 23 Mozilla Public License (http://mozilla.org/MPL) or the GNU General Public
michael@0 24 License, as published by the Free Software Foundation, either version 2
michael@0 25 of the License or (at your option) any later version.
michael@0 26 */
michael@0 27 #pragma once
michael@0 28
michael@0 29 namespace graphite2 {
michael@0 30
michael@0 31 class Position
michael@0 32 {
michael@0 33 public:
michael@0 34 Position() : x(0), y(0) { }
michael@0 35 Position(const float inx, const float iny) : x(inx), y(iny) {}
michael@0 36 Position operator + (const Position& a) const { return Position(x + a.x, y + a.y); }
michael@0 37 Position operator - (const Position& a) const { return Position(x - a.x, y - a.y); }
michael@0 38 Position operator * (const float m) const { return Position(x * m, y * m); }
michael@0 39 Position &operator += (const Position &a) { x += a.x; y += a.y; return *this; }
michael@0 40 Position &operator *= (const float m) { x *= m; y *= m; return *this; }
michael@0 41
michael@0 42 float x;
michael@0 43 float y;
michael@0 44 };
michael@0 45
michael@0 46 class Rect
michael@0 47 {
michael@0 48 public :
michael@0 49 Rect() {}
michael@0 50 Rect(const Position& botLeft, const Position& topRight): bl(botLeft), tr(topRight) {}
michael@0 51 Rect widen(const Rect& other) { return Rect(Position(bl.x > other.bl.x ? other.bl.x : bl.x, bl.y > other.bl.y ? other.bl.y : bl.y), Position(tr.x > other.tr.x ? tr.x : other.tr.x, tr.y > other.tr.y ? tr.y : other.tr.y)); }
michael@0 52 Rect operator + (const Position &a) const { return Rect(Position(bl.x + a.x, bl.y + a.y), Position(tr.x + a.x, tr.y + a.y)); }
michael@0 53 Rect operator * (float m) const { return Rect(Position(bl.x, bl.y) * m, Position(tr.x, tr.y) * m); }
michael@0 54
michael@0 55 Position bl;
michael@0 56 Position tr;
michael@0 57 };
michael@0 58
michael@0 59 } // namespace graphite2

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