content/canvas/src/WebGLUniformLocation.cpp

Thu, 15 Jan 2015 21:03:48 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 15 Jan 2015 21:03:48 +0100
branch
TOR_BUG_9701
changeset 11
deefc01c0e14
permissions
-rw-r--r--

Integrate friendly tips from Tor colleagues to make (or not) 4.5 alpha 3;
This includes removal of overloaded (but unused) methods, and addition of
a overlooked call to DataStruct::SetData(nsISupports, uint32_t, bool.)

michael@0 1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
michael@0 2 /* This Source Code Form is subject to the terms of the Mozilla Public
michael@0 3 * License, v. 2.0. If a copy of the MPL was not distributed with this
michael@0 4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
michael@0 5
michael@0 6 #include "WebGLContext.h"
michael@0 7 #include "WebGLUniformLocation.h"
michael@0 8 #include "WebGLShader.h"
michael@0 9 #include "WebGLProgram.h"
michael@0 10 #include "mozilla/dom/WebGLRenderingContextBinding.h"
michael@0 11
michael@0 12 using namespace mozilla;
michael@0 13
michael@0 14 JSObject*
michael@0 15 WebGLUniformLocation::WrapObject(JSContext *cx)
michael@0 16 {
michael@0 17 return dom::WebGLUniformLocationBinding::Wrap(cx, this);
michael@0 18 }
michael@0 19
michael@0 20 WebGLUniformLocation::WebGLUniformLocation(WebGLContext *context, WebGLProgram *program, GLint location, const WebGLUniformInfo& info)
michael@0 21 : WebGLContextBoundObject(context)
michael@0 22 , mProgram(program)
michael@0 23 , mProgramGeneration(program->Generation())
michael@0 24 , mLocation(location)
michael@0 25 , mInfo(info)
michael@0 26 {
michael@0 27 mElementSize = info.ElementSize();
michael@0 28 }
michael@0 29
michael@0 30 NS_IMPL_CYCLE_COLLECTION(WebGLUniformLocation, mProgram)
michael@0 31
michael@0 32 NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(WebGLUniformLocation, AddRef)
michael@0 33 NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(WebGLUniformLocation, Release)

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