|
1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- |
|
2 * This Source Code Form is subject to the terms of the Mozilla Public |
|
3 * License, v. 2.0. If a copy of the MPL was not distributed with this |
|
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
|
5 |
|
6 #ifndef MOZILLA_GFX_SOURCESURFACED2DTARGET_H_ |
|
7 #define MOZILLA_GFX_SOURCESURFACED2DTARGET_H_ |
|
8 |
|
9 #include "2D.h" |
|
10 #include "HelpersD2D.h" |
|
11 #include <vector> |
|
12 #include <d3d10_1.h> |
|
13 |
|
14 namespace mozilla { |
|
15 namespace gfx { |
|
16 |
|
17 class DrawTargetD2D; |
|
18 |
|
19 class SourceSurfaceD2DTarget : public SourceSurface |
|
20 { |
|
21 public: |
|
22 MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(SourceSurfaceD2DTarget) |
|
23 SourceSurfaceD2DTarget(DrawTargetD2D* aDrawTarget, ID3D10Texture2D* aTexture, |
|
24 SurfaceFormat aFormat); |
|
25 ~SourceSurfaceD2DTarget(); |
|
26 |
|
27 virtual SurfaceType GetType() const { return SurfaceType::D2D1_DRAWTARGET; } |
|
28 virtual IntSize GetSize() const; |
|
29 virtual SurfaceFormat GetFormat() const; |
|
30 virtual TemporaryRef<DataSourceSurface> GetDataSurface(); |
|
31 virtual void *GetNativeSurface(NativeSurfaceType aType); |
|
32 |
|
33 DrawTargetD2D* GetDT() { return mDrawTarget; } |
|
34 ID2D1Bitmap *GetBitmap(ID2D1RenderTarget *aRT); |
|
35 |
|
36 private: |
|
37 friend class DrawTargetD2D; |
|
38 |
|
39 ID3D10ShaderResourceView *GetSRView(); |
|
40 |
|
41 // This function is called by the draw target this texture belongs to when |
|
42 // it is about to be changed. The texture will be required to make a copy |
|
43 // of itself when this happens. |
|
44 void DrawTargetWillChange(); |
|
45 |
|
46 // This will mark the surface as no longer depending on its drawtarget, |
|
47 // this may happen on destruction or copying. |
|
48 void MarkIndependent(); |
|
49 |
|
50 RefPtr<ID3D10ShaderResourceView> mSRView; |
|
51 RefPtr<ID2D1Bitmap> mBitmap; |
|
52 // Non-null if this is a "lazy copy" of the given draw target. |
|
53 // Null if we've made a copy. The target is not kept alive, otherwise we'd |
|
54 // have leaks since it might keep us alive. If the target is destroyed, it |
|
55 // will notify us. |
|
56 DrawTargetD2D* mDrawTarget; |
|
57 mutable RefPtr<ID3D10Texture2D> mTexture; |
|
58 SurfaceFormat mFormat; |
|
59 bool mOwnsCopy; |
|
60 }; |
|
61 |
|
62 class DataSourceSurfaceD2DTarget : public DataSourceSurface |
|
63 { |
|
64 public: |
|
65 MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(DataSourceSurfaceD2DTarget) |
|
66 DataSourceSurfaceD2DTarget(SurfaceFormat aFormat); |
|
67 ~DataSourceSurfaceD2DTarget(); |
|
68 |
|
69 virtual SurfaceType GetType() const { return SurfaceType::DATA; } |
|
70 virtual IntSize GetSize() const; |
|
71 virtual SurfaceFormat GetFormat() const; |
|
72 virtual uint8_t *GetData(); |
|
73 virtual int32_t Stride(); |
|
74 virtual bool Map(MapType, MappedSurface *aMappedSurface); |
|
75 virtual void Unmap(); |
|
76 |
|
77 private: |
|
78 friend class SourceSurfaceD2DTarget; |
|
79 void EnsureMapped(); |
|
80 |
|
81 mutable RefPtr<ID3D10Texture2D> mTexture; |
|
82 SurfaceFormat mFormat; |
|
83 D3D10_MAPPED_TEXTURE2D mMap; |
|
84 bool mMapped; |
|
85 }; |
|
86 |
|
87 } |
|
88 } |
|
89 |
|
90 #endif /* MOZILLA_GFX_SOURCESURFACED2DTARGET_H_ */ |