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1 From f941ea32e44a2436d235e83ef1a434289a9d9c1e Mon Sep 17 00:00:00 2001 |
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2 From: George Wright <gwright@mozilla.com> |
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3 Date: Wed, 23 May 2012 11:40:25 -0400 |
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4 Subject: [PATCH 08/10] Bug 755869 - [11] Re-apply bug 687188 - Skia |
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5 radial gradients should use the 0/1 color stop values |
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6 for clamping. r=mattwoodrow |
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7 |
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8 --- |
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9 gfx/skia/src/effects/SkGradientShader.cpp | 76 +++++++++++++++++++++++------ |
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10 1 files changed, 61 insertions(+), 15 deletions(-) |
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11 |
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12 diff --git a/gfx/skia/src/effects/SkGradientShader.cpp b/gfx/skia/src/effects/SkGradientShader.cpp |
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13 index 59ba48c..ea05a39 100644 |
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14 --- a/gfx/skia/src/effects/SkGradientShader.cpp |
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15 +++ b/gfx/skia/src/effects/SkGradientShader.cpp |
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16 @@ -204,6 +204,7 @@ private: |
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17 mutable SkMallocPixelRef* fCache32PixelRef; |
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18 mutable unsigned fCacheAlpha; // the alpha value we used when we computed the cache. larger than 8bits so we can store uninitialized value |
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19 |
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20 + static SkPMColor PremultiplyColor(SkColor c0, U8CPU alpha); |
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21 static void Build16bitCache(uint16_t[], SkColor c0, SkColor c1, int count); |
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22 static void Build32bitCache(SkPMColor[], SkColor c0, SkColor c1, int count, |
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23 U8CPU alpha); |
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24 @@ -507,6 +508,21 @@ static inline U8CPU dither_ceil_fixed_to_8(SkFixed n) { |
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25 return ((n << 1) - (n | (n >> 8))) >> 8; |
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26 } |
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27 |
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28 +SkPMColor Gradient_Shader::PremultiplyColor(SkColor c0, U8CPU paintAlpha) |
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29 +{ |
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30 + SkFixed a = SkMulDiv255Round(SkColorGetA(c0), paintAlpha); |
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31 + SkFixed r = SkColorGetR(c0); |
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32 + SkFixed g = SkColorGetG(c0); |
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33 + SkFixed b = SkColorGetB(c0); |
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34 + |
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35 + a = SkIntToFixed(a) + 0x8000; |
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36 + r = SkIntToFixed(r) + 0x8000; |
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37 + g = SkIntToFixed(g) + 0x8000; |
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38 + b = SkIntToFixed(b) + 0x8000; |
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39 + |
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40 + return SkPremultiplyARGBInline(a >> 16, r >> 16, g >> 16, b >> 16); |
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41 +} |
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42 + |
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43 void Gradient_Shader::Build32bitCache(SkPMColor cache[], SkColor c0, SkColor c1, |
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44 int count, U8CPU paintAlpha) { |
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45 SkASSERT(count > 1); |
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46 @@ -628,14 +644,14 @@ static void complete_32bit_cache(SkPMColor* cache, int stride) { |
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47 const SkPMColor* Gradient_Shader::getCache32() const { |
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48 if (fCache32 == NULL) { |
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49 // double the count for dither entries |
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50 - const int entryCount = kCache32Count * 2; |
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51 + const int entryCount = kCache32Count * 2 + 2; |
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52 const size_t allocSize = sizeof(SkPMColor) * entryCount; |
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53 |
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54 if (NULL == fCache32PixelRef) { |
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55 fCache32PixelRef = SkNEW_ARGS(SkMallocPixelRef, |
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56 (NULL, allocSize, NULL)); |
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57 } |
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58 - fCache32 = (SkPMColor*)fCache32PixelRef->getAddr(); |
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59 + fCache32 = (SkPMColor*)fCache32PixelRef->getAddr() + 1; |
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60 if (fColorCount == 2) { |
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61 Build32bitCache(fCache32, fOrigColors[0], fOrigColors[1], |
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62 kGradient32Length, fCacheAlpha); |
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63 @@ -659,7 +675,7 @@ const SkPMColor* Gradient_Shader::getCache32() const { |
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64 SkMallocPixelRef* newPR = SkNEW_ARGS(SkMallocPixelRef, |
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65 (NULL, allocSize, NULL)); |
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66 SkPMColor* linear = fCache32; // just computed linear data |
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67 - SkPMColor* mapped = (SkPMColor*)newPR->getAddr(); // storage for mapped data |
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68 + SkPMColor* mapped = (SkPMColor*)newPR->getAddr() + 1; // storage for mapped data |
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69 SkUnitMapper* map = fMapper; |
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70 for (int i = 0; i < kGradient32Length; i++) { |
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71 int index = map->mapUnit16((i << 8) | i) >> 8; |
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72 @@ -668,10 +684,13 @@ const SkPMColor* Gradient_Shader::getCache32() const { |
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73 } |
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74 fCache32PixelRef->unref(); |
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75 fCache32PixelRef = newPR; |
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76 - fCache32 = (SkPMColor*)newPR->getAddr(); |
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77 + fCache32 = (SkPMColor*)newPR->getAddr() + 1; |
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78 } |
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79 complete_32bit_cache(fCache32, kCache32Count); |
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80 } |
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81 + //Write the clamp colours into the first and last entries of fCache32 |
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82 + fCache32[-1] = PremultiplyColor(fOrigColors[0], fCacheAlpha); |
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83 + fCache32[kCache32Count * 2] = PremultiplyColor(fOrigColors[fColorCount - 1], fCacheAlpha); |
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84 return fCache32; |
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85 } |
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86 |
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87 @@ -857,6 +876,18 @@ void shadeSpan_linear_vertical(TileProc proc, SkFixed dx, SkFixed fx, |
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88 SkPMColor* SK_RESTRICT dstC, |
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89 const SkPMColor* SK_RESTRICT cache, |
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90 int toggle, int count) { |
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91 + if (proc == clamp_tileproc) { |
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92 + // Read out clamp values from beginning/end of the cache. No need to lerp |
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93 + // or dither |
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94 + if (fx < 0) { |
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95 + sk_memset32(dstC, cache[-1], count); |
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96 + return; |
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97 + } else if (fx > 0xFFFF) { |
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98 + sk_memset32(dstC, cache[Gradient_Shader::kCache32Count * 2], count); |
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99 + return; |
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100 + } |
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101 + } |
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102 + |
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103 // We're a vertical gradient, so no change in a span. |
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104 // If colors change sharply across the gradient, dithering is |
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105 // insufficient (it subsamples the color space) and we need to lerp. |
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106 @@ -875,6 +906,18 @@ void shadeSpan_linear_vertical_lerp(TileProc proc, SkFixed dx, SkFixed fx, |
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107 SkPMColor* SK_RESTRICT dstC, |
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108 const SkPMColor* SK_RESTRICT cache, |
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109 int toggle, int count) { |
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110 + if (proc == clamp_tileproc) { |
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111 + // Read out clamp values from beginning/end of the cache. No need to lerp |
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112 + // or dither |
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113 + if (fx < 0) { |
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114 + sk_memset32(dstC, cache[-1], count); |
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115 + return; |
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116 + } else if (fx > 0xFFFF) { |
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117 + sk_memset32(dstC, cache[Gradient_Shader::kCache32Count * 2], count); |
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118 + return; |
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119 + } |
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120 + } |
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121 + |
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122 // We're a vertical gradient, so no change in a span. |
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123 // If colors change sharply across the gradient, dithering is |
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124 // insufficient (it subsamples the color space) and we need to lerp. |
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125 @@ -900,10 +943,8 @@ void shadeSpan_linear_clamp(TileProc proc, SkFixed dx, SkFixed fx, |
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126 range.init(fx, dx, count, 0, Gradient_Shader::kGradient32Length); |
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127 |
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128 if ((count = range.fCount0) > 0) { |
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129 - sk_memset32_dither(dstC, |
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130 - cache[toggle + range.fV0], |
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131 - cache[(toggle ^ Gradient_Shader::kDitherStride32) + range.fV0], |
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132 - count); |
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133 + // Shouldn't be any need to dither for clamping? |
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134 + sk_memset32(dstC, cache[-1], count); |
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135 dstC += count; |
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136 } |
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137 if ((count = range.fCount1) > 0) { |
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138 @@ -922,10 +963,8 @@ void shadeSpan_linear_clamp(TileProc proc, SkFixed dx, SkFixed fx, |
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139 } |
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140 } |
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141 if ((count = range.fCount2) > 0) { |
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142 - sk_memset32_dither(dstC, |
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143 - cache[toggle + range.fV1], |
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144 - cache[(toggle ^ Gradient_Shader::kDitherStride32) + range.fV1], |
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145 - count); |
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146 + // Shouldn't be any need to dither for clamping? |
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147 + sk_memset32(dstC, cache[Gradient_Shader::kCache32Count * 2], count); |
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148 } |
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149 } |
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150 |
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151 @@ -1796,9 +1835,16 @@ void shadeSpan_twopoint_clamp(SkScalar fx, SkScalar dx, |
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152 for (; count > 0; --count) { |
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153 SkFixed t = two_point_radial(b, fx, fy, fSr2D2, foura, |
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154 fOneOverTwoA, posRoot); |
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155 - SkFixed index = SkClampMax(t, 0xFFFF); |
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156 - SkASSERT(index <= 0xFFFF); |
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157 - *dstC++ = cache[index >> Gradient_Shader::kCache32Shift]; |
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158 + |
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159 + if (t < 0) { |
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160 + *dstC++ = cache[-1]; |
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161 + } else if (t > 0xFFFF) { |
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162 + *dstC++ = cache[Gradient_Shader::kCache32Count * 2]; |
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163 + } else { |
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164 + SkASSERT(t <= 0xFFFF); |
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165 + *dstC++ = cache[t >> Gradient_Shader::kCache32Shift]; |
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166 + } |
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167 + |
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168 fx += dx; |
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169 fy += dy; |
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170 b += db; |
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171 -- |
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172 1.7.5.4 |
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173 |