gfx/skia/patches/archive/0008-Bug-687188-Skia-radial-gradients.patch

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

     1 From f941ea32e44a2436d235e83ef1a434289a9d9c1e Mon Sep 17 00:00:00 2001
     2 From: George Wright <gwright@mozilla.com>
     3 Date: Wed, 23 May 2012 11:40:25 -0400
     4 Subject: [PATCH 08/10]     Bug 755869 - [11] Re-apply bug 687188 - Skia
     5  radial gradients should use the 0/1 color stop values
     6  for clamping. r=mattwoodrow
     8 ---
     9  gfx/skia/src/effects/SkGradientShader.cpp |   76 +++++++++++++++++++++++------
    10  1 files changed, 61 insertions(+), 15 deletions(-)
    12 diff --git a/gfx/skia/src/effects/SkGradientShader.cpp b/gfx/skia/src/effects/SkGradientShader.cpp
    13 index 59ba48c..ea05a39 100644
    14 --- a/gfx/skia/src/effects/SkGradientShader.cpp
    15 +++ b/gfx/skia/src/effects/SkGradientShader.cpp
    16 @@ -204,6 +204,7 @@ private:
    17      mutable SkMallocPixelRef* fCache32PixelRef;
    18      mutable unsigned    fCacheAlpha;        // the alpha value we used when we computed the cache. larger than 8bits so we can store uninitialized value
    20 +    static SkPMColor PremultiplyColor(SkColor c0, U8CPU alpha);
    21      static void Build16bitCache(uint16_t[], SkColor c0, SkColor c1, int count);
    22      static void Build32bitCache(SkPMColor[], SkColor c0, SkColor c1, int count,
    23                                  U8CPU alpha);
    24 @@ -507,6 +508,21 @@ static inline U8CPU dither_ceil_fixed_to_8(SkFixed n) {
    25      return ((n << 1) - (n | (n >> 8))) >> 8;
    26  }
    28 +SkPMColor Gradient_Shader::PremultiplyColor(SkColor c0, U8CPU paintAlpha)
    29 +{
    30 +    SkFixed a = SkMulDiv255Round(SkColorGetA(c0), paintAlpha);
    31 +    SkFixed r = SkColorGetR(c0);
    32 +    SkFixed g = SkColorGetG(c0);
    33 +    SkFixed b = SkColorGetB(c0);
    34 +
    35 +    a = SkIntToFixed(a) + 0x8000;
    36 +    r = SkIntToFixed(r) + 0x8000;
    37 +    g = SkIntToFixed(g) + 0x8000;
    38 +    b = SkIntToFixed(b) + 0x8000;
    39 +
    40 +    return SkPremultiplyARGBInline(a >> 16, r >> 16, g >> 16, b >> 16);
    41 +}
    42 +
    43  void Gradient_Shader::Build32bitCache(SkPMColor cache[], SkColor c0, SkColor c1,
    44                                        int count, U8CPU paintAlpha) {
    45      SkASSERT(count > 1);
    46 @@ -628,14 +644,14 @@ static void complete_32bit_cache(SkPMColor* cache, int stride) {
    47  const SkPMColor* Gradient_Shader::getCache32() const {
    48      if (fCache32 == NULL) {
    49          // double the count for dither entries
    50 -        const int entryCount = kCache32Count * 2;
    51 +        const int entryCount = kCache32Count * 2 + 2;
    52          const size_t allocSize = sizeof(SkPMColor) * entryCount;
    54          if (NULL == fCache32PixelRef) {
    55              fCache32PixelRef = SkNEW_ARGS(SkMallocPixelRef,
    56                                            (NULL, allocSize, NULL));
    57          }
    58 -        fCache32 = (SkPMColor*)fCache32PixelRef->getAddr();
    59 +        fCache32 = (SkPMColor*)fCache32PixelRef->getAddr() + 1;
    60          if (fColorCount == 2) {
    61              Build32bitCache(fCache32, fOrigColors[0], fOrigColors[1],
    62                              kGradient32Length, fCacheAlpha);
    63 @@ -659,7 +675,7 @@ const SkPMColor* Gradient_Shader::getCache32() const {
    64              SkMallocPixelRef* newPR = SkNEW_ARGS(SkMallocPixelRef,
    65                                                   (NULL, allocSize, NULL));
    66              SkPMColor* linear = fCache32;           // just computed linear data
    67 -            SkPMColor* mapped = (SkPMColor*)newPR->getAddr();    // storage for mapped data
    68 +            SkPMColor* mapped = (SkPMColor*)newPR->getAddr() + 1;    // storage for mapped data
    69              SkUnitMapper* map = fMapper;
    70              for (int i = 0; i < kGradient32Length; i++) {
    71                  int index = map->mapUnit16((i << 8) | i) >> 8;
    72 @@ -668,10 +684,13 @@ const SkPMColor* Gradient_Shader::getCache32() const {
    73              }
    74              fCache32PixelRef->unref();
    75              fCache32PixelRef = newPR;
    76 -            fCache32 = (SkPMColor*)newPR->getAddr();
    77 +            fCache32 = (SkPMColor*)newPR->getAddr() + 1;
    78          }
    79          complete_32bit_cache(fCache32, kCache32Count);
    80      }
    81 +    //Write the clamp colours into the first and last entries of fCache32
    82 +    fCache32[-1] = PremultiplyColor(fOrigColors[0], fCacheAlpha);
    83 +    fCache32[kCache32Count * 2] = PremultiplyColor(fOrigColors[fColorCount - 1], fCacheAlpha);
    84      return fCache32;
    85  }
    87 @@ -857,6 +876,18 @@ void shadeSpan_linear_vertical(TileProc proc, SkFixed dx, SkFixed fx,
    88                                 SkPMColor* SK_RESTRICT dstC,
    89                                 const SkPMColor* SK_RESTRICT cache,
    90                                 int toggle, int count) {
    91 +    if (proc == clamp_tileproc) {
    92 +        // Read out clamp values from beginning/end of the cache. No need to lerp
    93 +        // or dither
    94 +        if (fx < 0) {
    95 +            sk_memset32(dstC, cache[-1], count);
    96 +            return;
    97 +        } else if (fx > 0xFFFF) {
    98 +            sk_memset32(dstC, cache[Gradient_Shader::kCache32Count * 2], count);
    99 +            return;
   100 +        }
   101 +    }
   102 +
   103      // We're a vertical gradient, so no change in a span.
   104      // If colors change sharply across the gradient, dithering is
   105      // insufficient (it subsamples the color space) and we need to lerp.
   106 @@ -875,6 +906,18 @@ void shadeSpan_linear_vertical_lerp(TileProc proc, SkFixed dx, SkFixed fx,
   107                                      SkPMColor* SK_RESTRICT dstC,
   108                                      const SkPMColor* SK_RESTRICT cache,
   109                                      int toggle, int count) {
   110 +    if (proc == clamp_tileproc) {
   111 +        // Read out clamp values from beginning/end of the cache. No need to lerp
   112 +        // or dither
   113 +        if (fx < 0) {
   114 +            sk_memset32(dstC, cache[-1], count);
   115 +            return;
   116 +        } else if (fx > 0xFFFF) {
   117 +            sk_memset32(dstC, cache[Gradient_Shader::kCache32Count * 2], count);
   118 +            return;
   119 +        }
   120 +    }
   121 +
   122      // We're a vertical gradient, so no change in a span.
   123      // If colors change sharply across the gradient, dithering is
   124      // insufficient (it subsamples the color space) and we need to lerp.
   125 @@ -900,10 +943,8 @@ void shadeSpan_linear_clamp(TileProc proc, SkFixed dx, SkFixed fx,
   126      range.init(fx, dx, count, 0, Gradient_Shader::kGradient32Length);
   128      if ((count = range.fCount0) > 0) {
   129 -        sk_memset32_dither(dstC,
   130 -            cache[toggle + range.fV0],
   131 -            cache[(toggle ^ Gradient_Shader::kDitherStride32) + range.fV0],
   132 -            count);
   133 +        // Shouldn't be any need to dither for clamping?
   134 +        sk_memset32(dstC, cache[-1], count);
   135          dstC += count;
   136      }
   137      if ((count = range.fCount1) > 0) {
   138 @@ -922,10 +963,8 @@ void shadeSpan_linear_clamp(TileProc proc, SkFixed dx, SkFixed fx,
   139          }
   140      }
   141      if ((count = range.fCount2) > 0) {
   142 -        sk_memset32_dither(dstC,
   143 -            cache[toggle + range.fV1],
   144 -            cache[(toggle ^ Gradient_Shader::kDitherStride32) + range.fV1],
   145 -            count);
   146 +        // Shouldn't be any need to dither for clamping?
   147 +        sk_memset32(dstC, cache[Gradient_Shader::kCache32Count * 2], count);
   148      }
   149  }
   151 @@ -1796,9 +1835,16 @@ void shadeSpan_twopoint_clamp(SkScalar fx, SkScalar dx,
   152      for (; count > 0; --count) {
   153          SkFixed t = two_point_radial(b, fx, fy, fSr2D2, foura,
   154                                       fOneOverTwoA, posRoot);
   155 -        SkFixed index = SkClampMax(t, 0xFFFF);
   156 -        SkASSERT(index <= 0xFFFF);
   157 -        *dstC++ = cache[index >> Gradient_Shader::kCache32Shift];
   158 +
   159 +        if (t < 0) {
   160 +            *dstC++ = cache[-1];
   161 +        } else if (t > 0xFFFF) {
   162 +            *dstC++ = cache[Gradient_Shader::kCache32Count * 2];
   163 +        } else {
   164 +            SkASSERT(t <= 0xFFFF);
   165 +            *dstC++ = cache[t >> Gradient_Shader::kCache32Shift];
   166 +        }
   167 +
   168          fx += dx;
   169          fy += dy;
   170          b += db;
   171 -- 
   172 1.7.5.4

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