content/canvas/test/webgl-conformance/conformance/misc/webgl-specific.html

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/content/canvas/test/webgl-conformance/conformance/misc/webgl-specific.html	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,104 @@
     1.4 +<!--
     1.5 +Copyright (c) 2011 The Chromium Authors. All rights reserved.
     1.6 +Use of this source code is governed by a BSD-style license that can be
     1.7 +found in the LICENSE file.
     1.8 + -->
     1.9 +<!DOCTYPE html>
    1.10 +<html>
    1.11 +<head>
    1.12 +<meta charset="utf-8">
    1.13 +<title>WebGL GLES2 difference test.</title>
    1.14 +<link rel="stylesheet" href="../../resources/js-test-style.css"/>
    1.15 +<script src="../../resources/js-test-pre.js"></script>
    1.16 +<script src="../resources/webgl-test.js"></script>
    1.17 +<script src="../resources/webgl-test-utils.js"></script>
    1.18 +</head>
    1.19 +<body>
    1.20 +<div id="description"></div>
    1.21 +<div id="console"></div>
    1.22 +
    1.23 +<script>
    1.24 +var wtu = WebGLTestUtils;
    1.25 +description("Tests the a few differences between WebGL and GLES2");
    1.26 +
    1.27 +var gl = wtu.create3DContext();
    1.28 +var program = wtu.loadStandardProgram(gl);
    1.29 +gl.useProgram(program);
    1.30 +var vertexObject = gl.createBuffer();
    1.31 +gl.bindBuffer(gl.ARRAY_BUFFER, vertexObject);
    1.32 +gl.enableVertexAttribArray(0);
    1.33 +glErrorShouldBe(gl, gl.NO_ERROR, "Setup should succeed");
    1.34 +
    1.35 +debug("");
    1.36 +debug("Verify that constant color and constant alpha cannot be used together as source and destination factors in the blend function");
    1.37 +shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFunc(gl.CONSTANT_COLOR, gl.CONSTANT_ALPHA)");
    1.38 +shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFunc(gl.ONE_MINUS_CONSTANT_COLOR, gl.CONSTANT_ALPHA)");
    1.39 +shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFunc(gl.CONSTANT_COLOR, gl.ONE_MINUS_CONSTANT_ALPHA)");
    1.40 +shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFunc(gl.ONE_MINUS_CONSTANT_COLOR, gl.ONE_MINUS_CONSTANT_ALPHA)");
    1.41 +shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFunc(gl.CONSTANT_ALPHA, gl.CONSTANT_COLOR)");
    1.42 +shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFunc(gl.CONSTANT_ALPHA, gl.ONE_MINUS_CONSTANT_COLOR)");
    1.43 +shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFunc(gl.ONE_MINUS_CONSTANT_ALPHA, gl.CONSTANT_COLOR)");
    1.44 +shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFunc(gl.ONE_MINUS_CONSTANT_ALPHA, gl.ONE_MINUS_CONSTANT_COLOR)");
    1.45 +
    1.46 +shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFuncSeparate(gl.CONSTANT_COLOR, gl.CONSTANT_ALPHA, gl.ONE, gl.ZERO)");
    1.47 +shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFuncSeparate(gl.ONE_MINUS_CONSTANT_COLOR, gl.CONSTANT_ALPHA, gl.ONE, gl.ZERO)");
    1.48 +shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFuncSeparate(gl.CONSTANT_COLOR, gl.ONE_MINUS_CONSTANT_ALPHA, gl.ONE, gl.ZERO)");
    1.49 +shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFuncSeparate(gl.ONE_MINUS_CONSTANT_COLOR, gl.ONE_MINUS_CONSTANT_ALPHA, gl.ONE, gl.ZERO)");
    1.50 +shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFuncSeparate(gl.CONSTANT_ALPHA, gl.CONSTANT_COLOR, gl.ONE, gl.ZERO)");
    1.51 +shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFuncSeparate(gl.CONSTANT_ALPHA, gl.ONE_MINUS_CONSTANT_COLOR, gl.ONE, gl.ZERO)");
    1.52 +shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFuncSeparate(gl.ONE_MINUS_CONSTANT_ALPHA, gl.CONSTANT_COLOR, gl.ONE, gl.ZERO)");
    1.53 +shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.blendFuncSeparate(gl.ONE_MINUS_CONSTANT_ALPHA, gl.ONE_MINUS_CONSTANT_COLOR, gl.ONE, gl.ZERO)");
    1.54 +
    1.55 +debug("");
    1.56 +debug("Verify that in depthRange zNear <= zFar");
    1.57 +shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.depthRange(20, 10)");
    1.58 +
    1.59 +debug("");
    1.60 +debug("Verify that front/back settings should be the same for stenclMask and stencilFunc");
    1.61 +shouldGenerateGLError(gl, gl.NO_ERROR, "gl.stencilMask(255)");
    1.62 +shouldGenerateGLError(gl, gl.NO_ERROR, "gl.drawArrays(gl.TRIANGLES, 0, 0)");
    1.63 +shouldGenerateGLError(gl, gl.NO_ERROR, "gl.stencilMaskSeparate(gl.FRONT, 1)");
    1.64 +shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.drawArrays(gl.TRIANGLES, 0, 0)");
    1.65 +shouldGenerateGLError(gl, gl.NO_ERROR, "gl.stencilMaskSeparate(gl.BACK, 1)");
    1.66 +shouldGenerateGLError(gl, gl.NO_ERROR, "gl.drawArrays(gl.TRIANGLES, 0, 0)");
    1.67 +
    1.68 +shouldGenerateGLError(gl, gl.NO_ERROR, "gl.stencilFunc(gl.ALWAYS, 0, 255)");
    1.69 +shouldGenerateGLError(gl, gl.NO_ERROR, "gl.drawArrays(gl.TRIANGLES, 0, 0)");
    1.70 +shouldGenerateGLError(gl, gl.NO_ERROR, "gl.stencilFuncSeparate(gl.BACK, gl.ALWAYS, 1, 255)");
    1.71 +shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.drawArrays(gl.TRIANGLES, 0, 0)");
    1.72 +shouldGenerateGLError(gl, gl.NO_ERROR, "gl.stencilFuncSeparate(gl.FRONT, gl.ALWAYS, 1, 255)");
    1.73 +shouldGenerateGLError(gl, gl.NO_ERROR, "gl.drawArrays(gl.TRIANGLES, 0, 0)");
    1.74 +shouldGenerateGLError(gl, gl.NO_ERROR, "gl.stencilFuncSeparate(gl.BACK, gl.ALWAYS, 1, 1)");
    1.75 +shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.drawArrays(gl.TRIANGLES, 0, 0)");
    1.76 +shouldGenerateGLError(gl, gl.NO_ERROR, "gl.stencilFuncSeparate(gl.FRONT, gl.ALWAYS, 1, 1)");
    1.77 +shouldGenerateGLError(gl, gl.NO_ERROR, "gl.drawArrays(gl.TRIANGLES, 0, 0)");
    1.78 +
    1.79 +debug("");
    1.80 +debug("Verify that IMPLEMENTATION_COLOR_READ_FORMAT and IMPLEMENTATION_COLOR_READ_TYPE are undefined");
    1.81 +shouldBeUndefined(gl.IMPLEMENTATION_COLOR_READ_FORMAT);
    1.82 +shouldBeUndefined(gl.IMPLEMENTATION_COLOR_READ_TYPE);
    1.83 +
    1.84 +debug("");
    1.85 +debug("Verify that *LENGTH are undefined");
    1.86 +shouldBeUndefined(gl.INFO_LOG_LENGTH);
    1.87 +shouldBeUndefined(gl.SHADER_SOURCE_LENGTH);
    1.88 +shouldBeUndefined(gl.ACTIVE_UNIFORM_MAX_LENGTH);
    1.89 +shouldBeUndefined(gl.ACTIVE_ATTRIB_MAX_LENGTH);
    1.90 +
    1.91 +debug("");
    1.92 +debug("Verify that UNPACK_COLORSPACE_CONVERSION_WEBGL is supported");
    1.93 +shouldBe("gl.getParameter(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL)", "gl.BROWSER_DEFAULT_WEBGL");
    1.94 +gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);
    1.95 +shouldBe("gl.getParameter(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL)", "gl.NONE");
    1.96 +glErrorShouldBe(gl, gl.NO_ERROR, "set/get UNPACK_COLORSPACE_CONVERSION_WEBGL should generate no error");
    1.97 +
    1.98 +debug("");
    1.99 +debug("Verify that drawingBufferWidth and drawingBufferHeights are implemented");
   1.100 +shouldBeTrue("gl.drawingBufferWidth >= 0 && gl.drawingBufferHeight >= 0");
   1.101 +
   1.102 +successfullyParsed = true;
   1.103 +</script>
   1.104 +
   1.105 +<script>finishTest();</script>
   1.106 +</body>
   1.107 +</html>

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