gfx/angle/src/third_party/compiler/ArrayBoundsClamper.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/angle/src/third_party/compiler/ArrayBoundsClamper.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,62 @@
     1.4 +/*
     1.5 + * Copyright (C) 2012 Apple Inc. All rights reserved.
     1.6 + *
     1.7 + * Redistribution and use in source and binary forms, with or without
     1.8 + * modification, are permitted provided that the following conditions
     1.9 + * are met:
    1.10 + * 1. Redistributions of source code must retain the above copyright
    1.11 + *    notice, this list of conditions and the following disclaimer.
    1.12 + * 2. Redistributions in binary form must reproduce the above copyright
    1.13 + *    notice, this list of conditions and the following disclaimer in the
    1.14 + *    documentation and/or other materials provided with the distribution.
    1.15 + *
    1.16 + * THIS SOFTWARE IS PROVIDED BY APPLE, INC. ``AS IS'' AND ANY
    1.17 + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
    1.18 + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
    1.19 + * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE, INC. OR
    1.20 + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
    1.21 + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
    1.22 + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
    1.23 + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
    1.24 + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
    1.25 + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
    1.26 + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
    1.27 + */
    1.28 +
    1.29 +#ifndef THIRD_PARTY_COMPILER_ARRAY_BOUNDS_CLAMPER_H_
    1.30 +#define THIRD_PARTY_COMPILER_ARRAY_BOUNDS_CLAMPER_H_
    1.31 +
    1.32 +#include "GLSLANG/ShaderLang.h"
    1.33 +
    1.34 +#include "compiler/InfoSink.h"
    1.35 +#include "compiler/intermediate.h"
    1.36 +
    1.37 +class ArrayBoundsClamper {
    1.38 +public:
    1.39 +    ArrayBoundsClamper();
    1.40 +
    1.41 +    // Must be set before compiling any shaders to ensure consistency
    1.42 +    // between the translated shaders and any necessary prequel.
    1.43 +    void SetClampingStrategy(ShArrayIndexClampingStrategy clampingStrategy);
    1.44 +
    1.45 +    // Marks nodes in the tree that index arrays indirectly as
    1.46 +    // requiring clamping.
    1.47 +    void MarkIndirectArrayBoundsForClamping(TIntermNode* root);
    1.48 +
    1.49 +    // If necessary, output array clamp function source into the shader source.
    1.50 +    void OutputClampingFunctionDefinition(TInfoSinkBase& out) const;
    1.51 +
    1.52 +    void Cleanup()
    1.53 +    {
    1.54 +        mArrayBoundsClampDefinitionNeeded = false;
    1.55 +    }
    1.56 +
    1.57 +private:
    1.58 +    bool GetArrayBoundsClampDefinitionNeeded() const { return mArrayBoundsClampDefinitionNeeded; }
    1.59 +    void SetArrayBoundsClampDefinitionNeeded() { mArrayBoundsClampDefinitionNeeded = true; }
    1.60 +
    1.61 +    ShArrayIndexClampingStrategy mClampingStrategy;
    1.62 +    bool mArrayBoundsClampDefinitionNeeded;
    1.63 +};
    1.64 +
    1.65 +#endif // THIRD_PARTY_COMPILER_ARRAY_BOUNDS_CLAMPER_H_

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