Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
2 /*
3 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8 #include <X11/Xlib.h>
9 #include <X11/Xatom.h>
10 #include <X11/XKBlib.h>
11 #include <GL/glx.h>
12 #include <GL/gl.h>
13 #include <GL/glu.h>
15 #include "SkWindow.h"
17 #include "SkBitmap.h"
18 #include "SkCanvas.h"
19 #include "SkColor.h"
20 #include "SkEvent.h"
21 #include "SkKey.h"
22 #include "SkWindow.h"
23 #include "XkeysToSkKeys.h"
24 extern "C" {
25 #include "keysym2ucs.h"
26 }
28 const int WIDTH = 500;
29 const int HEIGHT = 500;
31 // Determine which events to listen for.
32 const long EVENT_MASK = StructureNotifyMask|ButtonPressMask|ButtonReleaseMask
33 |ExposureMask|PointerMotionMask|KeyPressMask|KeyReleaseMask;
35 SkOSWindow::SkOSWindow(void*)
36 : fVi(NULL)
37 , fMSAASampleCount(0) {
38 fUnixWindow.fDisplay = NULL;
39 fUnixWindow.fGLContext = NULL;
40 this->initWindow(0, NULL);
41 this->resize(WIDTH, HEIGHT);
42 }
44 SkOSWindow::~SkOSWindow() {
45 this->closeWindow();
46 }
48 void SkOSWindow::closeWindow() {
49 if (NULL != fUnixWindow.fDisplay) {
50 this->detach();
51 SkASSERT(NULL != fUnixWindow.fGc);
52 XFreeGC(fUnixWindow.fDisplay, fUnixWindow.fGc);
53 fUnixWindow.fGc = NULL;
54 XDestroyWindow(fUnixWindow.fDisplay, fUnixWindow.fWin);
55 fVi = NULL;
56 XCloseDisplay(fUnixWindow.fDisplay);
57 fUnixWindow.fDisplay = NULL;
58 fMSAASampleCount = 0;
59 }
60 }
62 void SkOSWindow::initWindow(int requestedMSAASampleCount, AttachmentInfo* info) {
63 if (fMSAASampleCount != requestedMSAASampleCount) {
64 this->closeWindow();
65 }
66 // presence of fDisplay means we already have a window
67 if (NULL != fUnixWindow.fDisplay) {
68 if (NULL != info) {
69 if (NULL != fVi) {
70 glXGetConfig(fUnixWindow.fDisplay, fVi, GLX_SAMPLES_ARB, &info->fSampleCount);
71 glXGetConfig(fUnixWindow.fDisplay, fVi, GLX_STENCIL_SIZE, &info->fStencilBits);
72 } else {
73 info->fSampleCount = 0;
74 info->fStencilBits = 0;
75 }
76 }
77 return;
78 }
79 fUnixWindow.fDisplay = XOpenDisplay(NULL);
80 Display* dsp = fUnixWindow.fDisplay;
81 if (NULL == dsp) {
82 SkDebugf("Could not open an X Display");
83 return;
84 }
85 // Attempt to create a window that supports GL
86 GLint att[] = {
87 GLX_RGBA,
88 GLX_DEPTH_SIZE, 24,
89 GLX_DOUBLEBUFFER,
90 GLX_STENCIL_SIZE, 8,
91 None
92 };
93 SkASSERT(NULL == fVi);
94 if (requestedMSAASampleCount > 0) {
95 static const GLint kAttCount = SK_ARRAY_COUNT(att);
96 GLint msaaAtt[kAttCount + 4];
97 memcpy(msaaAtt, att, sizeof(att));
98 SkASSERT(None == msaaAtt[kAttCount - 1]);
99 msaaAtt[kAttCount - 1] = GLX_SAMPLE_BUFFERS_ARB;
100 msaaAtt[kAttCount + 0] = 1;
101 msaaAtt[kAttCount + 1] = GLX_SAMPLES_ARB;
102 msaaAtt[kAttCount + 2] = requestedMSAASampleCount;
103 msaaAtt[kAttCount + 3] = None;
104 fVi = glXChooseVisual(dsp, DefaultScreen(dsp), msaaAtt);
105 fMSAASampleCount = requestedMSAASampleCount;
106 }
107 if (NULL == fVi) {
108 fVi = glXChooseVisual(dsp, DefaultScreen(dsp), att);
109 fMSAASampleCount = 0;
110 }
112 if (fVi) {
113 if (NULL != info) {
114 glXGetConfig(dsp, fVi, GLX_SAMPLES_ARB, &info->fSampleCount);
115 glXGetConfig(dsp, fVi, GLX_STENCIL_SIZE, &info->fStencilBits);
116 }
117 Colormap colorMap = XCreateColormap(dsp,
118 RootWindow(dsp, fVi->screen),
119 fVi->visual,
120 AllocNone);
121 XSetWindowAttributes swa;
122 swa.colormap = colorMap;
123 swa.event_mask = EVENT_MASK;
124 fUnixWindow.fWin = XCreateWindow(dsp,
125 RootWindow(dsp, fVi->screen),
126 0, 0, // x, y
127 WIDTH, HEIGHT,
128 0, // border width
129 fVi->depth,
130 InputOutput,
131 fVi->visual,
132 CWEventMask | CWColormap,
133 &swa);
134 } else {
135 if (NULL != info) {
136 info->fSampleCount = 0;
137 info->fStencilBits = 0;
138 }
139 // Create a simple window instead. We will not be able to show GL
140 fUnixWindow.fWin = XCreateSimpleWindow(dsp,
141 DefaultRootWindow(dsp),
142 0, 0, // x, y
143 WIDTH, HEIGHT,
144 0, // border width
145 0, // border value
146 0); // background value
147 }
148 this->mapWindowAndWait();
149 fUnixWindow.fGc = XCreateGC(dsp, fUnixWindow.fWin, 0, NULL);
150 }
152 static unsigned getModi(const XEvent& evt) {
153 static const struct {
154 unsigned fXMask;
155 unsigned fSkMask;
156 } gModi[] = {
157 // X values found by experiment. Is there a better way?
158 { 1, kShift_SkModifierKey },
159 { 4, kControl_SkModifierKey },
160 { 8, kOption_SkModifierKey },
161 };
163 unsigned modi = 0;
164 for (size_t i = 0; i < SK_ARRAY_COUNT(gModi); ++i) {
165 if (evt.xkey.state & gModi[i].fXMask) {
166 modi |= gModi[i].fSkMask;
167 }
168 }
169 return modi;
170 }
172 static SkMSec gTimerDelay;
174 static bool MyXNextEventWithDelay(Display* dsp, XEvent* evt) {
175 // Check for pending events before entering the select loop. There might
176 // be events in the in-memory queue but not processed yet.
177 if (XPending(dsp)) {
178 XNextEvent(dsp, evt);
179 return true;
180 }
182 SkMSec ms = gTimerDelay;
183 if (ms > 0) {
184 int x11_fd = ConnectionNumber(dsp);
185 fd_set input_fds;
186 FD_ZERO(&input_fds);
187 FD_SET(x11_fd, &input_fds);
189 timeval tv;
190 tv.tv_sec = ms / 1000; // seconds
191 tv.tv_usec = (ms % 1000) * 1000; // microseconds
193 if (!select(x11_fd + 1, &input_fds, NULL, NULL, &tv)) {
194 if (!XPending(dsp)) {
195 return false;
196 }
197 }
198 }
199 XNextEvent(dsp, evt);
200 return true;
201 }
203 SkOSWindow::NextXEventResult SkOSWindow::nextXEvent() {
204 XEvent evt;
205 Display* dsp = fUnixWindow.fDisplay;
207 if (!MyXNextEventWithDelay(fUnixWindow.fDisplay, &evt)) {
208 return kContinue_NextXEventResult;
209 }
211 switch (evt.type) {
212 case Expose:
213 if (0 == evt.xexpose.count) {
214 return kPaintRequest_NextXEventResult;
215 }
216 break;
217 case ConfigureNotify:
218 this->resize(evt.xconfigure.width, evt.xconfigure.height);
219 break;
220 case ButtonPress:
221 if (evt.xbutton.button == Button1)
222 this->handleClick(evt.xbutton.x, evt.xbutton.y,
223 SkView::Click::kDown_State, NULL, getModi(evt));
224 break;
225 case ButtonRelease:
226 if (evt.xbutton.button == Button1)
227 this->handleClick(evt.xbutton.x, evt.xbutton.y,
228 SkView::Click::kUp_State, NULL, getModi(evt));
229 break;
230 case MotionNotify:
231 this->handleClick(evt.xmotion.x, evt.xmotion.y,
232 SkView::Click::kMoved_State, NULL, getModi(evt));
233 break;
234 case KeyPress: {
235 int shiftLevel = (evt.xkey.state & ShiftMask) ? 1 : 0;
236 KeySym keysym = XkbKeycodeToKeysym(dsp, evt.xkey.keycode,
237 0, shiftLevel);
238 if (keysym == XK_Escape) {
239 return kQuitRequest_NextXEventResult;
240 }
241 this->handleKey(XKeyToSkKey(keysym));
242 long uni = keysym2ucs(keysym);
243 if (uni != -1) {
244 this->handleChar((SkUnichar) uni);
245 }
246 break;
247 }
248 case KeyRelease:
249 this->handleKeyUp(XKeyToSkKey(XkbKeycodeToKeysym(dsp, evt.xkey.keycode, 0, 0)));
250 break;
251 default:
252 // Do nothing for other events
253 break;
254 }
255 return kContinue_NextXEventResult;
256 }
258 void SkOSWindow::loop() {
259 Display* dsp = fUnixWindow.fDisplay;
260 if (NULL == dsp) {
261 return;
262 }
263 Window win = fUnixWindow.fWin;
265 XSelectInput(dsp, win, EVENT_MASK);
267 bool sentExposeEvent = false;
269 for (;;) {
270 SkEvent::ServiceQueueTimer();
272 bool moreToDo = SkEvent::ProcessEvent();
274 if (this->isDirty() && !sentExposeEvent) {
275 sentExposeEvent = true;
277 XEvent evt;
278 sk_bzero(&evt, sizeof(evt));
279 evt.type = Expose;
280 evt.xexpose.display = dsp;
281 XSendEvent(dsp, win, false, ExposureMask, &evt);
282 }
284 if (XPending(dsp) || !moreToDo) {
285 switch (this->nextXEvent()) {
286 case kContinue_NextXEventResult:
287 break;
288 case kPaintRequest_NextXEventResult:
289 sentExposeEvent = false;
290 if (this->isDirty()) {
291 this->update(NULL);
292 }
293 this->doPaint();
294 break;
295 case kQuitRequest_NextXEventResult:
296 return;
297 }
298 }
299 }
300 }
302 void SkOSWindow::mapWindowAndWait() {
303 SkASSERT(NULL != fUnixWindow.fDisplay);
304 Display* dsp = fUnixWindow.fDisplay;
305 Window win = fUnixWindow.fWin;
306 XMapWindow(dsp, win);
308 long eventMask = StructureNotifyMask;
309 XSelectInput(dsp, win, eventMask);
311 // Wait until screen is ready.
312 XEvent evt;
313 do {
314 XNextEvent(dsp, &evt);
315 } while(evt.type != MapNotify);
317 }
319 bool SkOSWindow::attach(SkBackEndTypes, int msaaSampleCount, AttachmentInfo* info) {
320 this->initWindow(msaaSampleCount, info);
322 if (NULL == fUnixWindow.fDisplay) {
323 return false;
324 }
325 if (NULL == fUnixWindow.fGLContext) {
326 SkASSERT(NULL != fVi);
328 fUnixWindow.fGLContext = glXCreateContext(fUnixWindow.fDisplay,
329 fVi,
330 NULL,
331 GL_TRUE);
332 if (NULL == fUnixWindow.fGLContext) {
333 return false;
334 }
335 }
336 glXMakeCurrent(fUnixWindow.fDisplay,
337 fUnixWindow.fWin,
338 fUnixWindow.fGLContext);
339 glViewport(0, 0,
340 SkScalarRoundToInt(this->width()),
341 SkScalarRoundToInt(this->height()));
342 glClearColor(0, 0, 0, 0);
343 glClearStencil(0);
344 glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
345 return true;
346 }
348 void SkOSWindow::detach() {
349 if (NULL == fUnixWindow.fDisplay || NULL == fUnixWindow.fGLContext) {
350 return;
351 }
352 glXMakeCurrent(fUnixWindow.fDisplay, None, NULL);
353 glXDestroyContext(fUnixWindow.fDisplay, fUnixWindow.fGLContext);
354 fUnixWindow.fGLContext = NULL;
355 }
357 void SkOSWindow::present() {
358 if (NULL != fUnixWindow.fDisplay && NULL != fUnixWindow.fGLContext) {
359 glXSwapBuffers(fUnixWindow.fDisplay, fUnixWindow.fWin);
360 }
361 }
363 void SkOSWindow::onSetTitle(const char title[]) {
364 if (NULL == fUnixWindow.fDisplay) {
365 return;
366 }
367 XTextProperty textProp;
368 textProp.value = (unsigned char*)title;
369 textProp.format = 8;
370 textProp.nitems = strlen((char*)textProp.value);
371 textProp.encoding = XA_STRING;
372 XSetWMName(fUnixWindow.fDisplay, fUnixWindow.fWin, &textProp);
373 }
375 static bool convertBitmapToXImage(XImage& image, const SkBitmap& bitmap) {
376 sk_bzero(&image, sizeof(image));
378 int bitsPerPixel = bitmap.bytesPerPixel() * 8;
379 image.width = bitmap.width();
380 image.height = bitmap.height();
381 image.format = ZPixmap;
382 image.data = (char*) bitmap.getPixels();
383 image.byte_order = LSBFirst;
384 image.bitmap_unit = bitsPerPixel;
385 image.bitmap_bit_order = LSBFirst;
386 image.bitmap_pad = bitsPerPixel;
387 image.depth = 24;
388 image.bytes_per_line = bitmap.rowBytes() - bitmap.width() * 4;
389 image.bits_per_pixel = bitsPerPixel;
390 return XInitImage(&image);
391 }
393 void SkOSWindow::doPaint() {
394 if (NULL == fUnixWindow.fDisplay) {
395 return;
396 }
397 // If we are drawing with GL, we don't need XPutImage.
398 if (NULL != fUnixWindow.fGLContext) {
399 return;
400 }
401 // Draw the bitmap to the screen.
402 const SkBitmap& bitmap = getBitmap();
403 int width = bitmap.width();
404 int height = bitmap.height();
406 XImage image;
407 if (!convertBitmapToXImage(image, bitmap)) {
408 return;
409 }
411 XPutImage(fUnixWindow.fDisplay,
412 fUnixWindow.fWin,
413 fUnixWindow.fGc,
414 &image,
415 0, 0, // src x,y
416 0, 0, // dst x,y
417 width, height);
418 }
420 ///////////////////////////////////////////////////////////////////////////////
422 void SkEvent::SignalNonEmptyQueue() {
423 // nothing to do, since we spin on our event-queue, polling for XPending
424 }
426 void SkEvent::SignalQueueTimer(SkMSec delay) {
427 // just need to record the delay time. We handle waking up for it in
428 // MyXNextEventWithDelay()
429 gTimerDelay = delay;
430 }