gfx/skia/trunk/src/views/unix/SkOSWindow_Unix.cpp

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

     2 /*
     3  * Copyright 2011 Google Inc.
     4  *
     5  * Use of this source code is governed by a BSD-style license that can be
     6  * found in the LICENSE file.
     7  */
     8 #include <X11/Xlib.h>
     9 #include <X11/Xatom.h>
    10 #include <X11/XKBlib.h>
    11 #include <GL/glx.h>
    12 #include <GL/gl.h>
    13 #include <GL/glu.h>
    15 #include "SkWindow.h"
    17 #include "SkBitmap.h"
    18 #include "SkCanvas.h"
    19 #include "SkColor.h"
    20 #include "SkEvent.h"
    21 #include "SkKey.h"
    22 #include "SkWindow.h"
    23 #include "XkeysToSkKeys.h"
    24 extern "C" {
    25     #include "keysym2ucs.h"
    26 }
    28 const int WIDTH = 500;
    29 const int HEIGHT = 500;
    31 // Determine which events to listen for.
    32 const long EVENT_MASK = StructureNotifyMask|ButtonPressMask|ButtonReleaseMask
    33         |ExposureMask|PointerMotionMask|KeyPressMask|KeyReleaseMask;
    35 SkOSWindow::SkOSWindow(void*)
    36     : fVi(NULL)
    37     , fMSAASampleCount(0) {
    38     fUnixWindow.fDisplay = NULL;
    39     fUnixWindow.fGLContext = NULL;
    40     this->initWindow(0, NULL);
    41     this->resize(WIDTH, HEIGHT);
    42 }
    44 SkOSWindow::~SkOSWindow() {
    45     this->closeWindow();
    46 }
    48 void SkOSWindow::closeWindow() {
    49     if (NULL != fUnixWindow.fDisplay) {
    50         this->detach();
    51         SkASSERT(NULL != fUnixWindow.fGc);
    52         XFreeGC(fUnixWindow.fDisplay, fUnixWindow.fGc);
    53         fUnixWindow.fGc = NULL;
    54         XDestroyWindow(fUnixWindow.fDisplay, fUnixWindow.fWin);
    55         fVi = NULL;
    56         XCloseDisplay(fUnixWindow.fDisplay);
    57         fUnixWindow.fDisplay = NULL;
    58         fMSAASampleCount = 0;
    59     }
    60 }
    62 void SkOSWindow::initWindow(int requestedMSAASampleCount, AttachmentInfo* info) {
    63     if (fMSAASampleCount != requestedMSAASampleCount) {
    64         this->closeWindow();
    65     }
    66     // presence of fDisplay means we already have a window
    67     if (NULL != fUnixWindow.fDisplay) {
    68         if (NULL != info) {
    69             if (NULL != fVi) {
    70                 glXGetConfig(fUnixWindow.fDisplay, fVi, GLX_SAMPLES_ARB, &info->fSampleCount);
    71                 glXGetConfig(fUnixWindow.fDisplay, fVi, GLX_STENCIL_SIZE, &info->fStencilBits);
    72             } else {
    73                 info->fSampleCount = 0;
    74                 info->fStencilBits = 0;
    75             }
    76         }
    77         return;
    78     }
    79     fUnixWindow.fDisplay = XOpenDisplay(NULL);
    80     Display* dsp = fUnixWindow.fDisplay;
    81     if (NULL == dsp) {
    82         SkDebugf("Could not open an X Display");
    83         return;
    84     }
    85     // Attempt to create a window that supports GL
    86     GLint att[] = {
    87         GLX_RGBA,
    88         GLX_DEPTH_SIZE, 24,
    89         GLX_DOUBLEBUFFER,
    90         GLX_STENCIL_SIZE, 8,
    91         None
    92     };
    93     SkASSERT(NULL == fVi);
    94     if (requestedMSAASampleCount > 0) {
    95         static const GLint kAttCount = SK_ARRAY_COUNT(att);
    96         GLint msaaAtt[kAttCount + 4];
    97         memcpy(msaaAtt, att, sizeof(att));
    98         SkASSERT(None == msaaAtt[kAttCount - 1]);
    99         msaaAtt[kAttCount - 1] = GLX_SAMPLE_BUFFERS_ARB;
   100         msaaAtt[kAttCount + 0] = 1;
   101         msaaAtt[kAttCount + 1] = GLX_SAMPLES_ARB;
   102         msaaAtt[kAttCount + 2] = requestedMSAASampleCount;
   103         msaaAtt[kAttCount + 3] = None;
   104         fVi = glXChooseVisual(dsp, DefaultScreen(dsp), msaaAtt);
   105         fMSAASampleCount = requestedMSAASampleCount;
   106     }
   107     if (NULL == fVi) {
   108         fVi = glXChooseVisual(dsp, DefaultScreen(dsp), att);
   109         fMSAASampleCount = 0;
   110     }
   112     if (fVi) {
   113         if (NULL != info) {
   114             glXGetConfig(dsp, fVi, GLX_SAMPLES_ARB, &info->fSampleCount);
   115             glXGetConfig(dsp, fVi, GLX_STENCIL_SIZE, &info->fStencilBits);
   116         }
   117         Colormap colorMap = XCreateColormap(dsp,
   118                                             RootWindow(dsp, fVi->screen),
   119                                             fVi->visual,
   120                                              AllocNone);
   121         XSetWindowAttributes swa;
   122         swa.colormap = colorMap;
   123         swa.event_mask = EVENT_MASK;
   124         fUnixWindow.fWin = XCreateWindow(dsp,
   125                                          RootWindow(dsp, fVi->screen),
   126                                          0, 0, // x, y
   127                                          WIDTH, HEIGHT,
   128                                          0, // border width
   129                                          fVi->depth,
   130                                          InputOutput,
   131                                          fVi->visual,
   132                                          CWEventMask | CWColormap,
   133                                          &swa);
   134     } else {
   135         if (NULL != info) {
   136             info->fSampleCount = 0;
   137             info->fStencilBits = 0;
   138         }
   139         // Create a simple window instead.  We will not be able to show GL
   140         fUnixWindow.fWin = XCreateSimpleWindow(dsp,
   141                                                DefaultRootWindow(dsp),
   142                                                0, 0,  // x, y
   143                                                WIDTH, HEIGHT,
   144                                                0,     // border width
   145                                                0,     // border value
   146                                                0);    // background value
   147     }
   148     this->mapWindowAndWait();
   149     fUnixWindow.fGc = XCreateGC(dsp, fUnixWindow.fWin, 0, NULL);
   150 }
   152 static unsigned getModi(const XEvent& evt) {
   153     static const struct {
   154         unsigned    fXMask;
   155         unsigned    fSkMask;
   156     } gModi[] = {
   157         // X values found by experiment. Is there a better way?
   158         { 1,    kShift_SkModifierKey },
   159         { 4,    kControl_SkModifierKey },
   160         { 8,    kOption_SkModifierKey },
   161     };
   163     unsigned modi = 0;
   164     for (size_t i = 0; i < SK_ARRAY_COUNT(gModi); ++i) {
   165         if (evt.xkey.state & gModi[i].fXMask) {
   166             modi |= gModi[i].fSkMask;
   167         }
   168     }
   169     return modi;
   170 }
   172 static SkMSec gTimerDelay;
   174 static bool MyXNextEventWithDelay(Display* dsp, XEvent* evt) {
   175     // Check for pending events before entering the select loop. There might
   176     // be events in the in-memory queue but not processed yet.
   177     if (XPending(dsp)) {
   178         XNextEvent(dsp, evt);
   179         return true;
   180     }
   182     SkMSec ms = gTimerDelay;
   183     if (ms > 0) {
   184         int x11_fd = ConnectionNumber(dsp);
   185         fd_set input_fds;
   186         FD_ZERO(&input_fds);
   187         FD_SET(x11_fd, &input_fds);
   189         timeval tv;
   190         tv.tv_sec = ms / 1000;              // seconds
   191         tv.tv_usec = (ms % 1000) * 1000;    // microseconds
   193         if (!select(x11_fd + 1, &input_fds, NULL, NULL, &tv)) {
   194             if (!XPending(dsp)) {
   195                 return false;
   196             }
   197         }
   198     }
   199     XNextEvent(dsp, evt);
   200     return true;
   201 }
   203 SkOSWindow::NextXEventResult SkOSWindow::nextXEvent() {
   204     XEvent evt;
   205     Display* dsp = fUnixWindow.fDisplay;
   207     if (!MyXNextEventWithDelay(fUnixWindow.fDisplay, &evt)) {
   208         return kContinue_NextXEventResult;
   209     }
   211     switch (evt.type) {
   212         case Expose:
   213             if (0 == evt.xexpose.count) {
   214                 return kPaintRequest_NextXEventResult;
   215             }
   216             break;
   217         case ConfigureNotify:
   218             this->resize(evt.xconfigure.width, evt.xconfigure.height);
   219             break;
   220         case ButtonPress:
   221             if (evt.xbutton.button == Button1)
   222                 this->handleClick(evt.xbutton.x, evt.xbutton.y,
   223                             SkView::Click::kDown_State, NULL, getModi(evt));
   224             break;
   225         case ButtonRelease:
   226             if (evt.xbutton.button == Button1)
   227                 this->handleClick(evt.xbutton.x, evt.xbutton.y,
   228                               SkView::Click::kUp_State, NULL, getModi(evt));
   229             break;
   230         case MotionNotify:
   231             this->handleClick(evt.xmotion.x, evt.xmotion.y,
   232                            SkView::Click::kMoved_State, NULL, getModi(evt));
   233             break;
   234         case KeyPress: {
   235             int shiftLevel = (evt.xkey.state & ShiftMask) ? 1 : 0;
   236             KeySym keysym = XkbKeycodeToKeysym(dsp, evt.xkey.keycode,
   237                                                0, shiftLevel);
   238             if (keysym == XK_Escape) {
   239                 return kQuitRequest_NextXEventResult;
   240             }
   241             this->handleKey(XKeyToSkKey(keysym));
   242             long uni = keysym2ucs(keysym);
   243             if (uni != -1) {
   244                 this->handleChar((SkUnichar) uni);
   245             }
   246             break;
   247         }
   248         case KeyRelease:
   249             this->handleKeyUp(XKeyToSkKey(XkbKeycodeToKeysym(dsp, evt.xkey.keycode, 0, 0)));
   250             break;
   251         default:
   252             // Do nothing for other events
   253             break;
   254     }
   255     return kContinue_NextXEventResult;
   256 }
   258 void SkOSWindow::loop() {
   259     Display* dsp = fUnixWindow.fDisplay;
   260     if (NULL == dsp) {
   261         return;
   262     }
   263     Window win = fUnixWindow.fWin;
   265     XSelectInput(dsp, win, EVENT_MASK);
   267     bool sentExposeEvent = false;
   269     for (;;) {
   270         SkEvent::ServiceQueueTimer();
   272         bool moreToDo = SkEvent::ProcessEvent();
   274         if (this->isDirty() && !sentExposeEvent) {
   275             sentExposeEvent = true;
   277             XEvent evt;
   278             sk_bzero(&evt, sizeof(evt));
   279             evt.type = Expose;
   280             evt.xexpose.display = dsp;
   281             XSendEvent(dsp, win, false, ExposureMask, &evt);
   282         }
   284         if (XPending(dsp) || !moreToDo) {
   285             switch (this->nextXEvent()) {
   286                 case kContinue_NextXEventResult:
   287                     break;
   288                 case kPaintRequest_NextXEventResult:
   289                     sentExposeEvent = false;
   290                     if (this->isDirty()) {
   291                         this->update(NULL);
   292                     }
   293                     this->doPaint();
   294                     break;
   295                 case kQuitRequest_NextXEventResult:
   296                     return;
   297             }
   298         }
   299     }
   300 }
   302 void SkOSWindow::mapWindowAndWait() {
   303     SkASSERT(NULL != fUnixWindow.fDisplay);
   304     Display* dsp = fUnixWindow.fDisplay;
   305     Window win = fUnixWindow.fWin;
   306     XMapWindow(dsp, win);
   308     long eventMask = StructureNotifyMask;
   309     XSelectInput(dsp, win, eventMask);
   311     // Wait until screen is ready.
   312     XEvent evt;
   313     do {
   314         XNextEvent(dsp, &evt);
   315     } while(evt.type != MapNotify);
   317 }
   319 bool SkOSWindow::attach(SkBackEndTypes, int msaaSampleCount, AttachmentInfo* info) {
   320     this->initWindow(msaaSampleCount, info);
   322     if (NULL == fUnixWindow.fDisplay) {
   323         return false;
   324     }
   325     if (NULL == fUnixWindow.fGLContext) {
   326         SkASSERT(NULL != fVi);
   328         fUnixWindow.fGLContext = glXCreateContext(fUnixWindow.fDisplay,
   329                                                   fVi,
   330                                                   NULL,
   331                                                   GL_TRUE);
   332         if (NULL == fUnixWindow.fGLContext) {
   333             return false;
   334         }
   335     }
   336     glXMakeCurrent(fUnixWindow.fDisplay,
   337                    fUnixWindow.fWin,
   338                    fUnixWindow.fGLContext);
   339     glViewport(0, 0,
   340                SkScalarRoundToInt(this->width()),
   341                SkScalarRoundToInt(this->height()));
   342     glClearColor(0, 0, 0, 0);
   343     glClearStencil(0);
   344     glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
   345     return true;
   346 }
   348 void SkOSWindow::detach() {
   349     if (NULL == fUnixWindow.fDisplay || NULL == fUnixWindow.fGLContext) {
   350         return;
   351     }
   352     glXMakeCurrent(fUnixWindow.fDisplay, None, NULL);
   353     glXDestroyContext(fUnixWindow.fDisplay, fUnixWindow.fGLContext);
   354     fUnixWindow.fGLContext = NULL;
   355 }
   357 void SkOSWindow::present() {
   358     if (NULL != fUnixWindow.fDisplay && NULL != fUnixWindow.fGLContext) {
   359         glXSwapBuffers(fUnixWindow.fDisplay, fUnixWindow.fWin);
   360     }
   361 }
   363 void SkOSWindow::onSetTitle(const char title[]) {
   364     if (NULL == fUnixWindow.fDisplay) {
   365         return;
   366     }
   367     XTextProperty textProp;
   368     textProp.value = (unsigned char*)title;
   369     textProp.format = 8;
   370     textProp.nitems = strlen((char*)textProp.value);
   371     textProp.encoding = XA_STRING;
   372     XSetWMName(fUnixWindow.fDisplay, fUnixWindow.fWin, &textProp);
   373 }
   375 static bool convertBitmapToXImage(XImage& image, const SkBitmap& bitmap) {
   376     sk_bzero(&image, sizeof(image));
   378     int bitsPerPixel = bitmap.bytesPerPixel() * 8;
   379     image.width = bitmap.width();
   380     image.height = bitmap.height();
   381     image.format = ZPixmap;
   382     image.data = (char*) bitmap.getPixels();
   383     image.byte_order = LSBFirst;
   384     image.bitmap_unit = bitsPerPixel;
   385     image.bitmap_bit_order = LSBFirst;
   386     image.bitmap_pad = bitsPerPixel;
   387     image.depth = 24;
   388     image.bytes_per_line = bitmap.rowBytes() - bitmap.width() * 4;
   389     image.bits_per_pixel = bitsPerPixel;
   390     return XInitImage(&image);
   391 }
   393 void SkOSWindow::doPaint() {
   394     if (NULL == fUnixWindow.fDisplay) {
   395         return;
   396     }
   397     // If we are drawing with GL, we don't need XPutImage.
   398     if (NULL != fUnixWindow.fGLContext) {
   399         return;
   400     }
   401     // Draw the bitmap to the screen.
   402     const SkBitmap& bitmap = getBitmap();
   403     int width = bitmap.width();
   404     int height = bitmap.height();
   406     XImage image;
   407     if (!convertBitmapToXImage(image, bitmap)) {
   408         return;
   409     }
   411     XPutImage(fUnixWindow.fDisplay,
   412               fUnixWindow.fWin,
   413               fUnixWindow.fGc,
   414               &image,
   415               0, 0,     // src x,y
   416               0, 0,     // dst x,y
   417               width, height);
   418 }
   420 ///////////////////////////////////////////////////////////////////////////////
   422 void SkEvent::SignalNonEmptyQueue() {
   423     // nothing to do, since we spin on our event-queue, polling for XPending
   424 }
   426 void SkEvent::SignalQueueTimer(SkMSec delay) {
   427     // just need to record the delay time. We handle waking up for it in
   428     // MyXNextEventWithDelay()
   429     gTimerDelay = delay;
   430 }

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