ipc/chromium/src/base/message_pump.h

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

     1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
     2 // Use of this source code is governed by a BSD-style license that can be
     3 // found in the LICENSE file.
     5 #ifndef BASE_MESSAGE_PUMP_H_
     6 #define BASE_MESSAGE_PUMP_H_
     8 #include "base/ref_counted.h"
    10 namespace base {
    12 class TimeTicks;
    14 class MessagePump : public RefCountedThreadSafe<MessagePump> {
    15  public:
    16   // Please see the comments above the Run method for an illustration of how
    17   // these delegate methods are used.
    18   class Delegate {
    19    public:
    20     virtual ~Delegate() {}
    22     // Called from within Run in response to ScheduleWork or when the message
    23     // pump would otherwise call DoDelayedWork.  Returns true to indicate that
    24     // work was done.  DoDelayedWork will not be called if DoWork returns true.
    25     virtual bool DoWork() = 0;
    27     // Called from within Run in response to ScheduleDelayedWork or when the
    28     // message pump would otherwise sleep waiting for more work.  Returns true
    29     // to indicate that delayed work was done.  DoIdleWork will not be called
    30     // if DoDelayedWork returns true.  Upon return |next_delayed_work_time|
    31     // indicates the time when DoDelayedWork should be called again.  If
    32     // |next_delayed_work_time| is null (per Time::is_null), then the queue of
    33     // future delayed work (timer events) is currently empty, and no additional
    34     // calls to this function need to be scheduled.
    35     virtual bool DoDelayedWork(TimeTicks* next_delayed_work_time) = 0;
    37     // Called from within Run just before the message pump goes to sleep.
    38     // Returns true to indicate that idle work was done.
    39     virtual bool DoIdleWork() = 0;
    40   };
    42   virtual ~MessagePump() {}
    44   // The Run method is called to enter the message pump's run loop.
    45   //
    46   // Within the method, the message pump is responsible for processing native
    47   // messages as well as for giving cycles to the delegate periodically.  The
    48   // message pump should take care to mix delegate callbacks with native
    49   // message processing so neither type of event starves the other of cycles.
    50   //
    51   // The anatomy of a typical run loop:
    52   //
    53   //   for (;;) {
    54   //     bool did_work = DoInternalWork();
    55   //     if (should_quit_)
    56   //       break;
    57   //
    58   //     did_work |= delegate_->DoWork();
    59   //     if (should_quit_)
    60   //       break;
    61   //
    62   //     did_work |= delegate_->DoDelayedWork();
    63   //     if (should_quit_)
    64   //       break;
    65   //
    66   //     if (did_work)
    67   //       continue;
    68   //
    69   //     did_work = delegate_->DoIdleWork();
    70   //     if (should_quit_)
    71   //       break;
    72   //
    73   //     if (did_work)
    74   //       continue;
    75   //
    76   //     WaitForWork();
    77   //   }
    78   //
    79   // Here, DoInternalWork is some private method of the message pump that is
    80   // responsible for dispatching the next UI message or notifying the next IO
    81   // completion (for example).  WaitForWork is a private method that simply
    82   // blocks until there is more work of any type to do.
    83   //
    84   // Notice that the run loop cycles between calling DoInternalWork, DoWork,
    85   // and DoDelayedWork methods.  This helps ensure that neither work queue
    86   // starves the other.  This is important for message pumps that are used to
    87   // drive animations, for example.
    88   //
    89   // Notice also that after each callout to foreign code, the run loop checks
    90   // to see if it should quit.  The Quit method is responsible for setting this
    91   // flag.  No further work is done once the quit flag is set.
    92   //
    93   // NOTE: Care must be taken to handle Run being called again from within any
    94   // of the callouts to foreign code.  Native message pumps may also need to
    95   // deal with other native message pumps being run outside their control
    96   // (e.g., the MessageBox API on Windows pumps UI messages!).  To be specific,
    97   // the callouts (DoWork and DoDelayedWork) MUST still be provided even in
    98   // nested sub-loops that are "seemingly" outside the control of this message
    99   // pump.  DoWork in particular must never be starved for time slices unless
   100   // it returns false (meaning it has run out of things to do).
   101   //
   102   virtual void Run(Delegate* delegate) = 0;
   104   // Quit immediately from the most recently entered run loop.  This method may
   105   // only be used on the thread that called Run.
   106   virtual void Quit() = 0;
   108   // Schedule a DoWork callback to happen reasonably soon.  Does nothing if a
   109   // DoWork callback is already scheduled.  This method may be called from any
   110   // thread.  Once this call is made, DoWork should not be "starved" at least
   111   // until it returns a value of false.
   112   virtual void ScheduleWork() = 0;
   114   // This method may only called from the thread that called Run.
   115   //
   116   // Ensure that DoWork will be called if a nested loop is entered.
   117   // If a MessagePump can already guarantee that DoWork will be called
   118   // "reasonably soon", this method can be a no-op to avoid expensive
   119   // atomic tests and/or syscalls required for ScheduleWork().
   120   virtual void ScheduleWorkForNestedLoop() { ScheduleWork(); };
   122   // Schedule a DoDelayedWork callback to happen at the specified time,
   123   // cancelling any pending DoDelayedWork callback.  This method may only be
   124   // used on the thread that called Run.
   125   virtual void ScheduleDelayedWork(const TimeTicks& delayed_work_time) = 0;
   126 };
   128 }  // namespace base
   130 #endif  // BASE_MESSAGE_PUMP_H_

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