Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
michael@0 | 1 | /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ |
michael@0 | 2 | /* This Source Code Form is subject to the terms of the Mozilla Public |
michael@0 | 3 | * License, v. 2.0. If a copy of the MPL was not distributed with this |
michael@0 | 4 | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
michael@0 | 5 | |
michael@0 | 6 | #ifndef WEBGLSHADERPRECISIONFORMAT_H_ |
michael@0 | 7 | #define WEBGLSHADERPRECISIONFORMAT_H_ |
michael@0 | 8 | |
michael@0 | 9 | #include "WebGLObjectModel.h" |
michael@0 | 10 | |
michael@0 | 11 | namespace mozilla { |
michael@0 | 12 | |
michael@0 | 13 | class WebGLBuffer; |
michael@0 | 14 | |
michael@0 | 15 | class WebGLShaderPrecisionFormat MOZ_FINAL |
michael@0 | 16 | : public WebGLContextBoundObject |
michael@0 | 17 | { |
michael@0 | 18 | public: |
michael@0 | 19 | WebGLShaderPrecisionFormat(WebGLContext *context, GLint rangeMin, GLint rangeMax, GLint precision) : |
michael@0 | 20 | WebGLContextBoundObject(context), |
michael@0 | 21 | mRangeMin(rangeMin), |
michael@0 | 22 | mRangeMax(rangeMax), |
michael@0 | 23 | mPrecision(precision) |
michael@0 | 24 | { |
michael@0 | 25 | } |
michael@0 | 26 | |
michael@0 | 27 | JSObject* WrapObject(JSContext *cx); |
michael@0 | 28 | |
michael@0 | 29 | // WebIDL WebGLShaderPrecisionFormat API |
michael@0 | 30 | GLint RangeMin() const { |
michael@0 | 31 | return mRangeMin; |
michael@0 | 32 | } |
michael@0 | 33 | GLint RangeMax() const { |
michael@0 | 34 | return mRangeMax; |
michael@0 | 35 | } |
michael@0 | 36 | GLint Precision() const { |
michael@0 | 37 | return mPrecision; |
michael@0 | 38 | } |
michael@0 | 39 | |
michael@0 | 40 | NS_INLINE_DECL_REFCOUNTING(WebGLShaderPrecisionFormat) |
michael@0 | 41 | |
michael@0 | 42 | private: |
michael@0 | 43 | // Private destructor, to discourage deletion outside of Release(): |
michael@0 | 44 | ~WebGLShaderPrecisionFormat() |
michael@0 | 45 | { |
michael@0 | 46 | } |
michael@0 | 47 | |
michael@0 | 48 | GLint mRangeMin; |
michael@0 | 49 | GLint mRangeMax; |
michael@0 | 50 | GLint mPrecision; |
michael@0 | 51 | }; |
michael@0 | 52 | |
michael@0 | 53 | } // namespace mozilla |
michael@0 | 54 | |
michael@0 | 55 | #endif |