Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
1 //
2 // Copyright (c) 2012-2013 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
7 // ShaderExecutable9.h: Defines a D3D9-specific class to contain shader
8 // executable implementation details.
10 #ifndef LIBGLESV2_RENDERER_SHADEREXECUTABLE9_H_
11 #define LIBGLESV2_RENDERER_SHADEREXECUTABLE9_H_
13 #include "libGLESv2/renderer/ShaderExecutable.h"
15 namespace rx
16 {
18 class ShaderExecutable9 : public ShaderExecutable
19 {
20 public:
21 ShaderExecutable9(const void *function, size_t length, IDirect3DPixelShader9 *executable);
22 ShaderExecutable9(const void *function, size_t length, IDirect3DVertexShader9 *executable);
23 virtual ~ShaderExecutable9();
25 static ShaderExecutable9 *makeShaderExecutable9(ShaderExecutable *executable);
27 IDirect3DPixelShader9 *getPixelShader() const;
28 IDirect3DVertexShader9 *getVertexShader() const;
30 private:
31 DISALLOW_COPY_AND_ASSIGN(ShaderExecutable9);
33 IDirect3DPixelShader9 *mPixelExecutable;
34 IDirect3DVertexShader9 *mVertexExecutable;
35 };
37 }
39 #endif // LIBGLESV2_RENDERER_SHADEREXECUTABLE9_H_