gfx/angle/src/libGLESv2/renderer/ShaderExecutable9.h

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

michael@0 1 //
michael@0 2 // Copyright (c) 2012-2013 The ANGLE Project Authors. All rights reserved.
michael@0 3 // Use of this source code is governed by a BSD-style license that can be
michael@0 4 // found in the LICENSE file.
michael@0 5 //
michael@0 6
michael@0 7 // ShaderExecutable9.h: Defines a D3D9-specific class to contain shader
michael@0 8 // executable implementation details.
michael@0 9
michael@0 10 #ifndef LIBGLESV2_RENDERER_SHADEREXECUTABLE9_H_
michael@0 11 #define LIBGLESV2_RENDERER_SHADEREXECUTABLE9_H_
michael@0 12
michael@0 13 #include "libGLESv2/renderer/ShaderExecutable.h"
michael@0 14
michael@0 15 namespace rx
michael@0 16 {
michael@0 17
michael@0 18 class ShaderExecutable9 : public ShaderExecutable
michael@0 19 {
michael@0 20 public:
michael@0 21 ShaderExecutable9(const void *function, size_t length, IDirect3DPixelShader9 *executable);
michael@0 22 ShaderExecutable9(const void *function, size_t length, IDirect3DVertexShader9 *executable);
michael@0 23 virtual ~ShaderExecutable9();
michael@0 24
michael@0 25 static ShaderExecutable9 *makeShaderExecutable9(ShaderExecutable *executable);
michael@0 26
michael@0 27 IDirect3DPixelShader9 *getPixelShader() const;
michael@0 28 IDirect3DVertexShader9 *getVertexShader() const;
michael@0 29
michael@0 30 private:
michael@0 31 DISALLOW_COPY_AND_ASSIGN(ShaderExecutable9);
michael@0 32
michael@0 33 IDirect3DPixelShader9 *mPixelExecutable;
michael@0 34 IDirect3DVertexShader9 *mVertexExecutable;
michael@0 35 };
michael@0 36
michael@0 37 }
michael@0 38
michael@0 39 #endif // LIBGLESV2_RENDERER_SHADEREXECUTABLE9_H_

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