Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
michael@0 | 1 | // |
michael@0 | 2 | // Copyright (c) 2010-2013 The ANGLE Project Authors. All rights reserved. |
michael@0 | 3 | // Use of this source code is governed by a BSD-style license that can be |
michael@0 | 4 | // found in the LICENSE file. |
michael@0 | 5 | // |
michael@0 | 6 | |
michael@0 | 7 | #ifndef LIBGLESV2_UNIFORM_H_ |
michael@0 | 8 | #define LIBGLESV2_UNIFORM_H_ |
michael@0 | 9 | |
michael@0 | 10 | #include <string> |
michael@0 | 11 | #include <vector> |
michael@0 | 12 | |
michael@0 | 13 | #define GL_APICALL |
michael@0 | 14 | #include <GLES2/gl2.h> |
michael@0 | 15 | |
michael@0 | 16 | #include "common/debug.h" |
michael@0 | 17 | |
michael@0 | 18 | namespace gl |
michael@0 | 19 | { |
michael@0 | 20 | |
michael@0 | 21 | // Helper struct representing a single shader uniform |
michael@0 | 22 | struct Uniform |
michael@0 | 23 | { |
michael@0 | 24 | Uniform(GLenum type, GLenum precision, const std::string &name, unsigned int arraySize); |
michael@0 | 25 | |
michael@0 | 26 | ~Uniform(); |
michael@0 | 27 | |
michael@0 | 28 | bool isArray() const; |
michael@0 | 29 | unsigned int elementCount() const; |
michael@0 | 30 | |
michael@0 | 31 | const GLenum type; |
michael@0 | 32 | const GLenum precision; |
michael@0 | 33 | const std::string name; |
michael@0 | 34 | const unsigned int arraySize; |
michael@0 | 35 | |
michael@0 | 36 | unsigned char *data; |
michael@0 | 37 | bool dirty; |
michael@0 | 38 | |
michael@0 | 39 | int psRegisterIndex; |
michael@0 | 40 | int vsRegisterIndex; |
michael@0 | 41 | unsigned int registerCount; |
michael@0 | 42 | }; |
michael@0 | 43 | |
michael@0 | 44 | typedef std::vector<Uniform*> UniformArray; |
michael@0 | 45 | |
michael@0 | 46 | } |
michael@0 | 47 | |
michael@0 | 48 | #endif // LIBGLESV2_UNIFORM_H_ |