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/content/canvas/test/webgl-conformance/conformance/glsl/misc/
TOR_BUG_9701
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2015-01-15 21:03 +0100
2925
00_test_list.txt
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2015-01-15 21:03 +0100
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attrib-location-length-limits.html
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embedded-struct-definitions-forbidden.html
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glsl-2types-of-textures-on-same-unit.html
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glsl-function-nodes.html
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glsl-long-variable-names.html
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glsl-vertex-branch.html
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include.vs
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non-ascii-comments.vert.html
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non-ascii.vert.html
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re-compile-re-link.html
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2015-01-15 21:03 +0100
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shader-with-256-character-identifier.frag.html
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2015-01-15 21:03 +0100
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shader-with-257-character-identifier.frag.html
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2015-01-15 21:03 +0100
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shader-with-_webgl-identifier.vert.html
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2015-01-15 21:03 +0100
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shader-with-arbitrary-indexing.frag.html
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2015-01-15 21:03 +0100
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shader-with-arbitrary-indexing.vert.html
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2015-01-15 21:03 +0100
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shader-with-attrib-array.vert.html
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2015-01-15 21:03 +0100
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shader-with-attrib-struct.vert.html
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2015-01-15 21:03 +0100
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shader-with-clipvertex.vert.html
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2015-01-15 21:03 +0100
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shader-with-comma-assignment.html
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2015-01-15 21:03 +0100
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shader-with-comma-conditional-assignment.html
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2015-01-15 21:03 +0100
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shader-with-conditional-scoping.html
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2015-01-15 21:03 +0100
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shader-with-default-precision.frag.html
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2015-01-15 21:03 +0100
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shader-with-default-precision.vert.html
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2015-01-15 21:03 +0100
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shader-with-define-line-continuation.frag.html
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2015-01-15 21:03 +0100
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shader-with-dfdx-no-ext.frag.html
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2015-01-15 21:03 +0100
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shader-with-dfdx.frag.html
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2015-01-15 21:03 +0100
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shader-with-do-scoping.html
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2015-01-15 21:03 +0100
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shader-with-error-directive.html
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2015-01-15 21:03 +0100
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shader-with-explicit-int-cast.vert.html
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2015-01-15 21:03 +0100
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shader-with-float-return-value.frag.html
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2015-01-15 21:03 +0100
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shader-with-for-loop.html
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2015-01-15 21:03 +0100
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shader-with-for-scoping.html
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2015-01-15 21:03 +0100
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shader-with-frag-depth.frag.html
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2015-01-15 21:03 +0100
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shader-with-function-recursion.frag.html
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2015-01-15 21:03 +0100
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shader-with-function-scoped-struct.html
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2015-01-15 21:03 +0100
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shader-with-functional-scoping.html
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2015-01-15 21:03 +0100
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shader-with-glcolor.vert.html
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2015-01-15 21:03 +0100
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shader-with-gles-1.frag.html
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2015-01-15 21:03 +0100
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shader-with-gles-symbol.frag.html
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2015-01-15 21:03 +0100
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shader-with-glprojectionmatrix.vert.html
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2015-01-15 21:03 +0100
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shader-with-hex-int-constant-macro.html
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2015-01-15 21:03 +0100
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shader-with-implicit-vec3-to-vec4-cast.vert.html
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2015-01-15 21:03 +0100
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shader-with-include.vert.html
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2015-01-15 21:03 +0100
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shader-with-int-return-value.frag.html
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2015-01-15 21:03 +0100
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shader-with-invalid-identifier.frag.html
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2015-01-15 21:03 +0100
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shader-with-ivec2-return-value.frag.html
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2015-01-15 21:03 +0100
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shader-with-ivec3-return-value.frag.html
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shader-with-ivec4-return-value.frag.html
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2015-01-15 21:03 +0100
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shader-with-limited-indexing.frag.html
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2015-01-15 21:03 +0100
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shader-with-line-directive.html
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2015-01-15 21:03 +0100
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shader-with-long-line.html
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2015-01-15 21:03 +0100
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shader-with-non-ascii-error.frag.html
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shader-with-precision.frag.html
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2015-01-15 21:03 +0100
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shader-with-quoted-error.frag.html
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2015-01-15 21:03 +0100
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shader-with-undefined-preprocessor-symbol.frag.html
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2015-01-15 21:03 +0100
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shader-with-uniform-in-loop-condition.vert.html
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2015-01-15 21:03 +0100
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shader-with-vec2-return-value.frag.html
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2015-01-15 21:03 +0100
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shader-with-vec3-return-value.frag.html
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2015-01-15 21:03 +0100
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shader-with-vec4-return-value.frag.html
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2015-01-15 21:03 +0100
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shader-with-vec4-vec3-vec4-conditional.html
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2015-01-15 21:03 +0100
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shader-with-version-100.frag.html
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2015-01-15 21:03 +0100
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shader-with-version-100.vert.html
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2015-01-15 21:03 +0100
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shader-with-version-120.vert.html
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2015-01-15 21:03 +0100
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shader-with-version-130.vert.html
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2015-01-15 21:03 +0100
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shader-with-webgl-identifier.vert.html
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2015-01-15 21:03 +0100
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shader-without-precision.frag.html
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2015-01-15 21:03 +0100
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shared.html
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2015-01-15 21:03 +0100
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struct-nesting-exceeds-maximum.html
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2015-01-15 21:03 +0100
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struct-nesting-under-maximum.html
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2015-01-15 21:03 +0100
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uniform-location-length-limits.html
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